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Returning 30 results for 'driven innate are both'.
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drives innate are both
drive innate are both
driving innate are both
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the Abyss, bent on slaughter and death, driven by unrestrained bloodlust. Whether theyâre controlled by more powerful demons or charging into battle for the sake of it, armanites use their
flense the flesh from a victim, and they use them all to carve through their foes. When theyâre up against tough formations, they can call on their innate magic to loose bolts of lightning and blow holes in enemy ranks.PoisonCold, Fire, Lightning
Monsters
Guildmastersâ Guide to Ravnica
Council of Five. The ghost has a trait based on who it is, as shown below:
Enezesku: Enfeebling Ray. Enezeskuâs Innate Spellcasting trait includes ray of enfeeblement, which he can cast at
. Vulievâs Innate Spellcasting trait includes misty step, which he can cast at will.
Xil Xaxosz: Lingering Spite. When Xil Xaxosz is reduced to 0 hit points, his incorporeal form explodes in a
Monsters
Tales from the Yawning Portal
with it, but nothing he's carrying does. He reverts to its true form if he dies.
Innate Spellcasting. He can innately cast the hold person spell at will, requiring no components, but his target must be
Running Water. Tloques-Popolocas takes 20 acid damage when he ends his turn in running water.
Stake to the Heart. Tloques-Popolocas is destroyed if a piercing weapon made of wood is driven into his
Monsters
Sleeping Dragonâs Wake
Amphibious. Lhammaruntosz can breathe air and water.
Legendary Resistance (3/Day). If Lhammaruntosz fails a saving throw, she can choose to succeed instead.
Innate Spellcasting. Lhammaruntosz&rsquo
Bahamut, which the dragon can use to commune with the deity.
In recent decades Lhammaruntosz has retreated inside the shrine, becoming reclusive due to a attack by a disguised demon which has driven her
Monsters
Mordenkainen's Fiendish Folio Volume 1
spells and other magical effects.
Innate Spellcasting. Ygorlâs innate spellcasting ability is Charisma (spell save DC 23, +15;{"diceNotation":"1d20+15","rollType":"to hit","rollAction":"Innate
of eternity. It has no sense of empathy or compassion, driven only to unmake so that the resulting base elements of reality can fuel the multiverseâs endless cycles of creation and destruction
Monsters
Mordenkainen's Fiendish Folio Volume 1
that rely on smell.
Innate Spellcasting. The giantâs innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic
cloud giants in the ordningâthe set of values and expectations that determines their rank in giant societyâis driven by wealth. Those cloud giants foolish or unlucky enough to have their
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
the responsibility to earn a place in the tribe or die trying.
Driven Competitors
Every day brings a new challenge to a goliath. Food, water, and shelter are rare in the uppermost mountain reaches. A
skills.
This dedication to competition has a dark side. Goliaths are ferocious competitors, but above all else they are driven to outdo their past efforts. If a goliath slays a dragon, he or she might
Monsters
Mordenkainen's Fiendish Folio Volume 1
Magic Resistance. The forlarren has advantage on saving throws against spells and other magical effects.
Innate Spellcasting. The forlarren's innate spellcasting ability is Charisma (spell save DC 14
demands of the Nine Hells and the impulsive hedonism of the Feywild. Driven by dramatic and unpredictable emotions, these feral creatures wreak havoc wherever they go.
Corrupted Essence. The devils
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the worldâs wonders. Ultimate travelers, the inquisitive
tabaxi rarely stay in one place for long. Their innate nature pushes them to leave no secrets uncovered, no treasures or legends lost.
Wandering Outcasts
Most tabaxi remain in their distant
Dwarf
Legacy
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Species
Basic Rules (2014)
up the adventuring life might be motivated by a desire for treasureâfor its own sake, for a specific purpose, or even out of an altruistic desire to help others. Other dwarves are driven by the
their prey to the other races of the Underdark. They have innate magical abilities to become invisible and to temporarily grow to giant size.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the worldâs wonders. Ultimate travelers, the inquisitive tabaxi
rarely stay in one place for long. Their innate nature pushes them to leave no secrets uncovered, no treasures or legends lost.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
presented here. Zakya Rakshasa Zakya rakshasas are the bloodthirsty foot soldiers of the rakshasa horde. They are driven to free their fiendish rulers, seeking vengeance against the dragons and those who
)
Innate Spellcasting. The rakshasaâs innate spellcasting ability is Charisma (spell save DC 11). The rakshasa can innately cast the following spells, requiring no material components:
At will: detect
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and were driven out. To this day, Easthaven honors its shady founders by declaring pickpocketing legal within the town limitsâwhich explains the âWatch thy pouch!â signs posted in various local
is Durth Sunblight, the oldest living son of Xardorok Sunblight. Durth and his gang have turned the frozen Easthaven ferry into a temporary base. Using their innate invisibility to move about unseen
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
warlock who fails to live up to a bargain with an evil patron runs the risk of rising from the dead as a deathlock, a foul undead driven to serve its otherworldly patron from beyond the grave. An
Languages the languages it knew in life
Challenge 4 (1,100 XP)
Innate Spellcasting. The deathlockâs innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
blighted banks, where it flows through Dis and Stygia. Souls arriving in the form of lemures have no personalities or memories; theyâre driven only by the desire to commit evil. The amnizus that patrol
impede the amnizuâs darkvision.
Innate Spellcasting. The amnizuâs innate spellcasting ability is Intelligence (spell save 19, +11 to hit with spell attacks). The amnizu can innately cast the
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
serpent gods began to demand more and more sacrifices, the yuan-ti stepped up their raids on bordering settlements to meet this need.
Calm long-view schemers, innate deceivers, and immune to poison
rather than among other creatures, including my own kind.
4
I sometimes become consumed by philosophy.
5
I believe I am superior to others of my caste.
6
I am driven by wanderlust
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Armanite Great herds of armanites race across the blasted fields of the Abyss, bent on slaughter and death, driven by unrestrained bloodlust. Whether being controlled by more powerful demons or
their innate magic to loose bolts of lightning and blow holes in the enemy ranks. Armanite
Large fiend (demon), chaotic evil
Armor Class 16 (natural armor)
Hit Points 84 (8d10 + 40)
Speed 60 ft
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Armanite Great herds of armanites race across the blasted fields of the Abyss, bent on slaughter and death, driven by unrestrained bloodlust. Whether theyâre controlled by more powerful demons or
long tails whose serrated ridges can flense the flesh from a victim, and they use them all to carve through their foes. When theyâre up against tough formations, they can call on their innate magic to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
guild and accumulate even larger fortunes. Mostly Unanimous. The ghosts of the Obzedat function as a unit, driven by their shared desire to accumulate ever more wealth for the guild. In times of
Challenge 8 (3,900 XP)
Council of Five. The ghost has a trait based on who it is, as shown below:
Enezesku: Enfeebling Ray. Enezeskuâs Innate Spellcasting trait includes ray of enfeeblement, which he
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
caretakers. Driven by hunger, they turn to devouring one another. Only one tadpole survives out of the thousands in the colonyâs pool, and it emerges as a neothelid. Abhorrent to Illithids. Among the
about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic canât be perceived in this manner.
Innate Spellcasting (Psionics). The neothelidâs innate spellcasting
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Feywild. Driven by dramatic and unpredictable emotions, these feral creatures wreak havoc wherever they go. Corrupted Essence. The devils of Avernus attempted an expedition to the Feywild long ago, and the
against spells and other magical effects.
Innate Spellcasting. The forlarrenâs innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
visitations until the victim finally expires in its sleep. If the hag has driven her victim to commit evil deeds, she traps its corrupted soul in her soul bag (see the âNight Hag Itemsâ sidebar) for
120 ft., passive Perception 16
Languages Abyssal, Common, Infernal, Primordial
Challenge 5 (1,800 XP)
Innate Spellcasting. The hagâs innate spellcasting ability is Charisma (spell save DC 14, +6
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Giant, Fog The place of cloud giants in the ordningâthe set of values and expectations that determines their rank in giant societyâis driven by wealth. Those cloud giants foolish or unlucky enough to
ambitious humans, renegade elves, and greedy dwarvesâall folk they see as properly civilized. They treat orcs, goblinoids, and other âbarbarianâ types as pesky vermin, best killed or driven away. Calculating
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
âbroken and consumed by the march of eternity. It has no sense of empathy or compassion, driven only to unmake so that the resulting base elements of reality can fuel the multiverseâs endless cycles of
creatures that have attempted to parley with Ygorl are known to have been driven to madness in the process.
Death and Destruction. Ygorlâs most notable possession is an adamantine scythe with the slaad
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
for a group of drow driven mad by Demogorgonâs rampage. These drow carve the symbol of Demogorgon â a Y with curled ends â into their palms and foreheads, and they can hear the twin voices of the Prince
Dalfred and is one of his many spies. She has darkvision out to a range of 60 feet, as well as the Fey Ancestry and Innate Spellcasting features of a drow (see the âStatistical Modifications to Drow NPCsâ sidebar). However, she doesnât have the Sunlight Sensitivity feature.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Languages Common, Giant
Challenge 11 (7,200 XP)
Innate Spellcasting. The giantâs innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no
Wanderers. Dreamwalkers are driven mad by isolation, shame, and their unendingly alien surroundings, and this madness leeches out into the world around them, affecting other creatures that get too
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Kiaransalee was driven mad by returning from death as a god so many times, but her followers arenât discouraged by this assessment. Despite her madness, her actions are guided by a deep and devious
absorbed overwhelmed Selvetarmâs innate goodness and weakened him enough that the Spider Queen could bound his will tightly to her own. Enraged by Lolthâs duplicity, Selvetarm is an engine of destruction
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
hours as the gargoyleâs innate demeanor exerts itself. In this state, the creature tries to orchestrate the charactersâ deaths, going so far as to attack lone characters. K14. Servantsâ Quarters This
lever is an action that causes both clamps to release the floor, which is then magically driven upward into the ceiling. Creatures standing on the floor are knocked prone and must make a DC 20
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
by all creatures â including each other. Driven by Greed. Chromatic dragons lust after treasure, and this greed colors their every scheme and plot. They believe that the worldâs wealth belongs to them
innate right to rule, and this belief is the cornerstone of every chromatic dragonâs personality and worldview. Trying to humble a chromatic dragon is like trying to convince the wind to stop blowing. To
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-aged woman with a wry sense of humor named Arleosa Starhenge (NG female Chondathan human commoner). Born in a wild magic zone, Arleosa has the innate magical ability to cast the alter self spell three
harnessed horses or oxen can be driven through the water to bathe them, drive off flies, and let them drink. It also boasts a tanner, a smith, some horse dealers and trainers who keep extensive stables, and






