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Returning 10 results for 'drives insults are band'.
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Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Ogre Furious Tempers. Ogres are notorious for their quick tempers, which flare at the smallest perceived offense. Insults and name-calling can rouse an ogreâs wrath in an instant â as can stealing
, attacking anything that crosses its path. Only after an ogre has depleted an area of food does it move on.
Ogre Gangs. Ogres sometimes band together in small, nomadic groups, but they lack a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
learns what drives the conflict. Otherwise, a successful DC 13 Wisdom (Insight) check can provide a general sense of whatâs going on. The troglodytes ambushed and killed a drow scouting party whose
and are threatening her, hoping to force the chieftain to back down. On his side of the stream, Sâslaar is wildly swinging the magic sword and screaming, as the troglodytes loyal to him shout insults
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
races have little good to say about kobolds, but they do admit that the little reptilians do respectable tunnel work using simple tools. If a band of kobolds is enslaved by more powerful creatures
waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to blows over their differences.
Kobolds choose mates primarily for convenience. Their
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
rival orcs first and foremost as competitors for food and victims.
On some occasions, though, tribes that have a common concern band together. The result is an orc horde â a sea of slavering
have a calm temperament and let insults roll off my back.
2
I donât fear the gods and have no patience for superstitions.
3
I am slow to anger, but when I do become enraged I fight
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
during the Hiring Fair or the Shieldmeet festival, each summer at least one adventuring band seems to get its start in Yartar. Most fall into obscurity, but the Smiling Company â the still-active
portion of a larger band of warriors who gathered in Yartar nearly a decade ago â still enjoys moderate success, and makes annual contributions to the Happy Hall. Yartar is ruled by a Waterbaron who is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to devour what they have killed, and to fashion crude weapons and armor from their victimsâ corpses. A gnoll war band exemplifies Yeenoghuâs plans for the world. He wants to transform it into a
greater than me; it is greater than us all. It is His mark. He made us. He drives us. He eats what we eat. He kills what we kill. He will come if we eat well. He will come if we kill well. He will
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Knucklebones Gang Maggieâs band consists of Chukka, Clonk, a fiendish flesh golem named Mickey, a pair of conniving imps, a flameskull, and a host of murderous fey creatures. Chukka and Clonk
Chukka and Clonk These two kenku are loyal, longtime associates of Mad Maggieâs. She refers to them as the Magpies. Clonk, the bigger of the two kenku, is the strong, silent type who sometimes drives
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
wants to return to the mine and slay the dragon, but he needs a band of stout-hearted adventurers to help him. If the characters hire him as a guide, Hew says he can lead them wherever they want, but
covers up the scaly patches of skin that betray her true nature. Salida is skilled at crafting colorful insults and concocting believable lies to cover her true background. Her wit makes her an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
House Rosznar of Waterdeep: a diving white falcon on a field of blue. Inscribed on the inside of the band are the words âTo Kres â Fly high and stoop swift.â The ring is worth 25 gp. The finger upon
smaller ones, shoving them around and hurling insults. The goblin bosses remain here even if an alarm sounds elsewhere. Trinket. Various broken toys lie scattered about. A thorough search yields an intact
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The characters come upon a Reghed berserker leading a band of 2d4 + 2 tribal warriors, or their encampment. Determine their tribe randomly by rolling a d4: 1, Bear; 2, Elk; 3, Tiger; 4, Wolf. If the
of gnawing on old kills, and is often seen with a mangled corpse hanging from her mouth. Other dragons rarely remain in Kryptgarden Forest for long, because Claugiyliamatar drives them out. Suggested






