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Returning 12 results for 'during intentions are build'.
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during invention are build
Monsters
Mythic Odysseys of Theros
Returnedâs intentions or sincerity are made with disadvantage.Shortsword. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Shortsword"} to hit, reach 5 ft., one
ât build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance
Monsters
Mythic Odysseys of Theros
thoughts. Wisdom (Insight) checks to ascertain the Returnedâs intentions or sincerity are made with disadvantage.Scimitar. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit
long-term memories, they generally canât build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to
Monsters
Mythic Odysseys of Theros
thoughts. Wisdom (Insight) checks to ascertain the Returnedâs intentions or sincerity are made with disadvantage.Spear. Melee or Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit
ât build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance
Monsters
Mythic Odysseys of Theros
Returnedâs intentions or sincerity are made with disadvantage.Multiattack. The Returned makes two shortsword attacks.
Shortsword. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit
they cover with distinctive golden masks.
Returned reenter the world blank and undead. No longer possessing the ability to form long-term memories, they generally canât build meaningful
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
it. Zoxâs intentions are not malevolent; he simply needs more scaladar in order to build all the things he has it in his head to build.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
the spirits within the house respond. To do this, subtly guide the planchette on the spirit board or otherwise make the spiritsâ intentions known. Use the investigator who isnât running the sĂ©ance to
spiritsâ house, and before the dead accept the trespassers, these spirits try to build a rapport through at least three interactions. The sĂ©ances described in the following sections outline the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
and undead. No longer possessing the ability to form long-term memories, they generally canât build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and
any effect that would sense its emotions or read its thoughts. Wisdom (Insight) checks to ascertain the Returnedâs intentions or sincerity are made with disadvantage.
Actions
Scimitar. Melee
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
friend, Macreadus, whoâs trying to build a device that can end the Everlasting Rime and return summer to Icewind Dale. Copper asks the characters to bring provisions to Macreadus at the Black Cabin and
adventurers to Karkolohk to that they can help him escape. As the DM, you get to determine Yarb-Gnockâs true intentions (see âGnome Diplomacyâ for more information). Hunt for the Red Yeti Lost Spire of
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
and when you expect the adventurers to encounter your archfey. The archfey might infiltrate the party using illusion magic or spy on the characters from afar to discern their intentions before
stories told by creatures from faraway places. They love to gather lore so they can build their own internal world of imagination or transform their domain with ideas from other worlds. Their lair is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
intentions of rulers. Maps are usually consulted, and itâs widely considered lucky to possess and examine a map on Wintershield. Map sales are brisk in the tenday preceding this holiday. Alturiak 14: The
: Stoneshar Stoneshar is an all-faiths day during which folk strive not to be idle. Even children at play are encouraged to dig holes, build sand castles, or construct crude models. Waterdavians
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
western walls, and in winter, this moisture can cause treacherous build-ups of ice. Sometimes entire towers along the western edge of the keep have to be abandoned for the season, they become so
shut. Five purple-vestmented monks tend this entrance. One of them steps forward to greet those seeking admission, discussing with new arrivals their intentions and examining what gifts they have
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
charactersâ minds. After all, it has a lot of catching up to do. The doppelganger has no ill intentions toward the characters but places self-preservation above all else. If the characters befriend Xerophon
, they learn three facts from the Ythryn Lore table, which Xerophon shares to build trust. The doppelganger also knows that to bypass the force field around the Spire of Iriolarthas, one must perform the






