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Returning 11 results for 'dwell intend are bending'.
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Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
mages can summon creatures made of fractals or turn abstract theories into towering, spiraling patterns. They love to expand and multiply; they can increase their knowledge or size by bending numbers
. They dwell in the overlap between the theoretical and the natural—from the fabric of their robes to the nature of their spells, they make use of repeated elements, clever symmetries, and surprising geometry to express the complex truths they study.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
is opened to realities beyond the material world and to the alien beings that dwell in the outer void. Once a pact is made, a warlock’s thirst for knowledge and power can’t be slaked with mere study
and research. No one makes a pact with such a mighty patron if he or she doesn’t intend to use the power thus gained. Rather, the vast majority of warlocks spend their days in active pursuit of their
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
student’s mind is opened to realities beyond the material world and to the alien beings that dwell in the outer void. Once a pact is made, a warlock’s thirst for knowledge and power can’t be slaked with
mere study and research. No one makes a pact with such a mighty patron if he or she doesn’t intend to use the power thus gained. Rather, the vast majority of warlocks spend their days in active pursuit
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Treant Treants are awakened trees that dwell in ancient forests. Although treants prefer to while away the days, months, and years in quiet contemplation, they fiercely protect their woodland
, and long branches bending downward to serve as its arms. When it is ready, the tree pulls its legs free from the clutching earth and joins its fellows in protecting its woodland home. Legendary
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that apprentice who accompanied me out of the High Moor. To everyone of any influence who might read this, heed my words: do not be misled. The serpents do not intend to coexist peacefully — they merely
escape, and I know he has done likewise for others in the past. I owe him a debt I intend to repay one day. Another figure of note in the court is the cunning green dragon Emikaiwufeg, often called the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
and a gem worth 100 gp. 8. South Cavern Ogre mercenaries that serve Jarl Grugnur dwell here. There are currently six ogres here. All fight fiercely when ordered to do so, or when they come upon
three rocks handy. Treasure. Hidden among the piles of skins in the cave is a jeweled platinum crown (worth 3,000 gp) that the stone giants intend to give to the jarl as a gift if he appears to be
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
trance just as other elves do, but they do not experience memories of a primal soul or of past lives. Often they recall nothing at all, but simply dwell for a time in darkness and silence, a respite
, masked bodyguards for the matrons of their house. HOLES IN LOLTH'S WEB
Lolth is far from omniscient, despite what her priestesses say. There are drow who live without bending to the tyranny of her
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
remnant of a bygone realm. Although the region attracts many prospectors, no kingdom or civilization in recent history has been able to tame it. Hill giants, ettins, ogres, orcs, and trolls dwell here in
, their domes good at supporting the weight of snow and deflecting the cold wind. Most homes are dug out of the rock and include deep cellars laden with preserves. The miners of Fireshear dwell here all
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
priests of two different faiths arranged by Waterdhavian temples. The most frequent combinations are Sune and Selûne, Tymora and Lathander, and Tempus and Oghma. The visiting priests dwell in two
from bending other Believers to his side. Trouble in Red Larch. Dornan is an eager convert to the message of the Black Earth priest Larrakh. He sees a day coming soon when he and the other Believers
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. The more civilizations a dragon outlasts, the more entitled it feels to claim the wealth of current civilizations for itself. A Black Dragon’s Lair Black dragons dwell in swamps on the frayed edges of
within. It encourages ankhegs, giant scorpions, and other creatures of the desert to dwell near its lair for additional security. Older blue dragons sometimes attract air elementals and other creatures
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
(see chapter 7 for both) dwell here. In addition to normal gear, Yarsha carries a potion of greater healing, and the guards have light crossbows (+3 to hit, 1d8 piercing damage) if they need to defend
with scenes of farms and woodlands. This room served as a mess hall long ago, and many fine feasts were held here. The Black Earth cultists intend to repair the hall and replace the imagery with their






