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Returning 11 results for 'dwell intent are both'.
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dwells intense are both
Monsters
Fizban's Treasury of Dragons
once it has begun.
4
A crystal dragon intent on exploring a new world of the Material Plane has acquired a magic ship for the journey and now just needs a brave crew.
5
A crystal dragon who
take in the breathtaking view.A Crystal Dragonâs Lair
Crystal dragons dwell in cold regions, where they construct ice and snow structures reminiscent of castles but open to the sky. Glittering
Monsters
Fizban's Treasury of Dragons
leave the lair once it has begun.
4
A crystal dragon intent on exploring a new world of the Material Plane has acquired a magic ship for the journey and now just needs a brave crew.
5
A
central spireâthe highest point in the local landscapeâto take in the breathtaking view.A Crystal Dragonâs Lair
Crystal dragons dwell in cold regions, where they construct ice and
Monsters
Fizban's Treasury of Dragons
.
8
A topaz dragon is intent on destroying the homes of all intelligent creatures in the dragonâs territory, and desperate locals seek to find out whatâs behind the dragonâs wrath
plateau.A Topaz Dragonâs Lair
Topaz dragons dwell where the sea meets the land, favoring sites where the constant action of the waves and tides is slowly reducing the land to gravel. They make their
Monsters
Fizban's Treasury of Dragons
intent on destroying the homes of all intelligent creatures in the dragonâs territory, and desperate locals seek to find out whatâs behind the dragonâs wrath.
Connected
Lair
Topaz dragons dwell where the sea meets the land, favoring sites where the constant action of the waves and tides is slowly reducing the land to gravel. They make their lairs in caves set into sea
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
perspectives. RAW. âRules as writtenââthatâs what RAW stands for. When I dwell on the RAW interpretation of a rule, Iâm studying what the text says in context, without regard to the designersâ intent. The
running. There are times, though, when the design intent of a rule isnât clear or when one rule seems to contradict another. Dealing with those situations is where Sage Advice comes in. This column
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
. RAW âRules as writtenââthatâs what RAW stands for. When we dwell on the RAW interpretation of a rule, weâre studying what the text says in context, without regard to the designersâ intent. The text is
, though, when the design intent of a rule isnât clear or when one rule seems to contradict another. Dealing with those situations is where Sage Advice comes in. It doesnât replace a DMâs adjudication
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
. Large dead fish are impaled on many of these hooks.
At this end of the broken ship, the kraken priests that dwell nearby have stored food and supplies for themselves, as well as the young kraken
that is their charge. They dutifully maintain the stores here while they work to carve a passage through the coral, which is turning out to be more difficult than originally thought. The intent is to
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
open, the domain is still not easy to escape from. The area within the Mists remains heavily obscured, but the Mists donât cause creatures to gain levels of exhaustion. Characters intent on passing
Horror Trinkets table in chapter 1 might serve as Mist talismans. Few who dwell in the Domains of Dread know how to use Mist talismans or have interest in traveling to other domains. Those who do, though
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
adventurers to some ruins in the eastern edges of the High Moor. I will forever regret accepting that commission, for not only did half the adventurers turn out to be greedy swine intent on plundering
many metallic dragons dwell in the Serpent Hills, and a clear rival for mates, wealth, and power â the green dragon known as Ralionate â lives in the nearby forest of Wyrms. A variety of advisors and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
broadcasted content in this theater. Ship lighting in this room has been disabled, but the glowing screen fills the room with dim light. The ceiling is 20 feet high. Two mind flayers dwell here. The
illithids discovered the ship weeks ago and have been studying its technology ever since, intent on using it to conquer other worlds. Four intellect devourers loyal to the mind flayers hide under the first
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
dwarves chained to the floor and forced to labor making weapons. Four of them are dwarf commoners intent only on escaping if they are released, but the fifth is a veteran who volunteers to stay with the
corridor is filled with a deep pool of water. This dark liquid is cool and wholesome to drink, and only a few albino tadpoles dwell in it. It is an emergency water supply fed from several spouting






