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Returning 35 results for 'dwelling interest are build'.
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Monsters
Fizban's Treasury of Dragons
artistry to maintain a warm, desert-like dwelling under the water.
7
I soothe myself to sleep by imagining the perfect insults for bronze dragons; while I wait to meet one, I hone them on other
topaz dragon their monarch, despite the dragon’s complete lack of interest and growing annoyance toward them.
Cold, Necrotic
Monsters
Fizban's Treasury of Dragons
unpredictability.
6
It takes true artistry to maintain a warm, desert-like dwelling under the water.
7
I soothe myself to sleep by imagining the perfect insults for bronze dragons; while I wait
sun and have no desire to get wet, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect
Monsters
Fizban's Treasury of Dragons
predictable only in my unpredictability.
6
It takes true artistry to maintain a warm, desert-like dwelling under the water.
7
I soothe myself to sleep by imagining the perfect insults for
, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect sunbathing beaches where they can
Monsters
Mordenkainen's Fiendish Folio Volume 1
for a treasure or two.
Bandit Kings. Forced to dwell in exile in the lands of the small folk, many fog giants develop an interest in those folk. Using a combination of threats and the promise of vast
servants are civilized folk who can mingle among the rich and refined. These agents take note of treasures that might interest the fog giant, who then plots heists, raids, and other stratagems to seize
Backgrounds
Guildmasters’ Guide to Ravnica
alterations in yourself or others, the result often displays the characteristics of fish, amphibians, or other water-dwelling creatures. Blue-green eddies of magical energy sometimes accompany your
.
3
I’m eager to explain every detail of my most intricate experiments and theories to anyone who shows the least bit of interest.
4
I assume that everyone needs even the most basic
Backgrounds
Sword Coast Adventurer's Guide
and ruin. But for the last few generations, some bands among the tribes were tempted to settle, make peace, trade, and even to build towns. Perhaps this is why Uthgar chose to raise up the totems
’s Handbook can be used for a character whose origin lies with one of the other barbarian tribes in Faerûn. You might be a fair-haired barbarian of the Reghed, dwelling in the shadow of the
Species
Eberron: Rising from the Last War
and crystal eyes embedded beneath a reinforced brow ridge. Beyond these common elements of warforged design, the precise materials and build of a warforged vary based on the purpose for which it was
delight in exploring their feelings, their freedom, and their relationships with others. Most warforged have no interest in religion, but some embrace faith and mysticism, seeking higher purpose and
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
sewer tunnels, paying them with food and tools the kobolds wouldn’t have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a
, they might build a warren and make a permanent home there, while continuing to expand the town’s sewers as the community grows. These so-called “city kobolds” live underground but
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
feats in this chapter. If one of them catches your eye, choose that college. If you have access to Magic: The Gathering cards from the Strixhaven set, find a card that appeals to you and build that
students, perhaps living in the same residence hall or taking the same classes, or united by a common extracurricular interest.
It’s also possible that your characters are just meeting for the first
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a network of passages beneath the streets, connecting them to a nearby
waterway and greatly improving the town’s sanitation. If the kobolds like the area and aren’t mistreated by the humans, they might build a warren and make a permanent home there, while continuing to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
every minute. K75c. Empty Cell This cell contains nothing of interest. K75d. Dead Dwarf This cell is linked to a teleport trap in area K73. The skeletal remains of a dwarf fighter lie at the bottom of
the cell, enclosed in rusted plate armor. The dwarf’s nonmagical but usable battleaxe lies nearby. K75e. Empty Cell This cell contains nothing of interest. K75f. Dead Wizard Shackled to the back wall
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Newspapers employ a wide range of adventurers to bring news back to the home office. Consider some or all of these roles for the characters in your party: Voice of
BRELAND
Zilargo. Worse still, several of the wealthiest and most influential members of the board are associated with the Aurum, a shadowy cabal whose primary interest seems to be increasing its members
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
to life, and build on the ideas the players bring to each encounter. Alter these outlines freely to suit your tastes—and those of your players—and your ideas for your campaign. A Starting Campaign
they complete “The Winged God.” Use the encounters and interactions the characters have in these early levels, and the situations that interest your players, to plan later adventures.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
river and that soon enough humans will build a new, greater city on its banks. He invites the characters to rest here under his protection and tell him how the world has changed. Amanisha has no
interest in doing this, though—what Adirohit did to Manivarsha fills her with anger. Feel free to roleplaying the contentious dynamic between Amanisha and Adirohit, or encourage the characters to choose
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
or two. Bandit Kings. Forced to dwell in exile in the lands of the small folk, many fog giants develop an interest in those folk. Using a combination of threats and the promise of vast reward once they
among the rich and refined. These agents take note of treasures that might interest the fog giant, who then plots heists, raids, and other stratagems to seize the chosen prize. A giant might
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
beholder can kill them whenever it wants and it is in their best interest to stop resisting and just obey the beholder’s orders. Minions build walls in the beholder’s lair, distribute food to other
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
increasing violence. The Cult of Rakdos already serves a megalomaniacal demon of chaos, so its members have no interest in seeing any other ambitious figure achieve supreme rulership over Ravnica. They
undermining popular and powerful leaders and interfering — often violently — with any effort to build a centralized concentration of authority. The Azorius Senate currently stands as the greatest
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
basic tenets are shared with anyone who expresses an interest in learning about the group’s beliefs. Such folk, known as aspirants, are taught the following: Flawed Creation. Suffering isn’t an
initiation, which includes a solemn oath of secrecy, learn deeper truths that build upon the basic tenets of the group: Preexistent Souls. The souls of mortal beings have always existed and aren’t part of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
willing to entertain a peace envoy representing the various peoples dwelling in the valley below the dragon’s mountain lair.
5 A dwarf wants to recover a family heirloom rumored to be in the hoard
build up shadowy networks of manipulation and control, so many of their servants have no idea who the true ruler is. Red Dragon Wyrmling Connections d6 Connected Creatures
1 A fire giant
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
relaxed and open attitude toward the outside world. Because they dwell in regions that lack the towering peaks that their mountain kin favor, they build stone fortresses that start above ground and end in
. Hill dwarves view their mountain cousins as overly grim shut-ins who refuse to believe that life is anything but a constant battle for survival. Mountain dwarves view their hill-dwelling relatives as
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, calling them in when it suits them — often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds don’t disrupt Guild
illusion magic. She appears to the world as she is: an unassuming woman of middling age and build. Her forgettable looks have proven her greatest asset as a thief, as her victims have trouble recognizing
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, calling them in when it suits them — often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds don’t disrupt Guild
illusion magic. She appears to the world as she is: an unassuming woman of middling age and build. Her forgettable looks have proven her greatest asset as a thief, as her victims have trouble recognizing
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Creating a Rival In essence, a rival is a somewhat specialized NPC. You can use chapter 4 of the Dungeon Master’s Guide to build a new NPC for this purpose, or pick one from your current cast of
interest 16 Political opportunist seeking a scapegoat 17 Traitorous noble looking to foment a revolution 18 Would-be tyrant who brooks no opposition 19 Exiled noble looking for revenge 20 Corrupt official
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
ideas about giants’ organizations and societies. Chapter 3 presents tools to help Dungeon Masters build encounters, adventures, and whole campaigns around giants. The chapter includes tables you can
,
This book represents a journey for me, and I am excited to take your hand and lead you along the same path. I never had much interest in giants, though I certainly respected their strength. My various
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
takes 42 (12d6) acid damage. 3: Iron Shelter This massive iron dwelling sports large doors, furniture, and fixtures. The building is divided into two chambers: a long bedchamber to the north and a
creatures of interest. 4: Island Path A wide dirt path slopes up the craggy island, connecting the shore to the south to a towering stone structure at the isle’s northern tip. Standing in the middle
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Espionage agents are typically both highly trained and tightly specialized. The type of missions you undertake can shape your group’s composition; you might be a team of hunters or
Sleight of Hand and Stealth skills. Confiscators are often rogues, and many have a history of stealing for profit rather than national interest. Hunter. The Hunter stalks humanoid prey, for purposes
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
exiles. They are the destined rulers of the darkness, and when Lolth commands them to rise up and destroy their surface-dwelling kin, they will.
Creatures of Darkness. The drow have lived underground
in their subterranean realm, where they feel secure and in control.
Underdark Cities. The drow build fantastic cities in enormous caverns where food and water are abundant. Their ability to sculpt
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Points of Interest Beyond Saltmarsh are a number of locations that characters can visit. Providing in-depth detail in for all of them is beyond the scope of this book, but enough information is
amounts of stone became available for building. The laborers also took the time to build a tavern, the Miner’s Respite, and spend their off hours there drinking, swapping tales, and gambling. The game
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
: The Demonweb Lolth is the Demon Queen of Spiders, whose schemes entangle entire civilizations on worlds across the multiverse. Of all demon lords, she might have the most active interest in the
worlds of the Material Plane and in the cultists who do her bidding on those worlds, but her interest lies only in domination. Lolth’s layer is an immense network of thick, magical webbing that forms
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
on the ground. Chapters 4 and 5 feature information and maps to help you build encounters in and around a dragon’s lair. Is the dragon alone or accompanied by minions? With their legendary actions
Complication
1 The dragon has no interest in fighting and tries to avoid the characters, until they anger the dragon through significantly injury or insult.
2 The dragon is too bored to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
replaced by respectable, local guards who have a personal interest in the defense of Neverwinter. This public sentiment has led to some neighborhoods organizing their own makeshift militias, and the Lord
city. Anyone who is willing to do so can come to this area, claim a portion of land, and build a structure in which to live or work. There aren’t yet any guilds to restrict trade or construction, and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Saltmarsh, and locals generally look the other way, seeing it as a victimless crime. The traditionalists would like to see the dwarves’ mining efforts fail and interest from the north wane, so that
build a new dock. She is suspicious of the dwarves’ mining enterprise and doubts it will amount to much. Personality Traits. Eda swears like a sailor when she is frustrated or angry, and the folk in town
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
secret agendas that might work against the characters’ interests. You can let the party’s size and the players’ interest in bringing NPCs into their group determine whether more than one of the
dwelling in the fens near White Plume Mountain. In addition to her work for the Cartophile, Mary is eager to accompany the expedition so that she might search the Barrier Peaks for rare ingredients for
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
blissfully unaware of the party’s intrusion or show no interest in the characters. A shy or reclusive archfey might not want to be disturbed at all. How and when the archfey crosses paths with the
might feel it’s in their best interest to ally with one or both of them. By swearing allegiance to either queen, an archfey gains the privilege of audiences with the queen and faint assurances that the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and takes a particular interest in the region’s wasteland dragonnels. Clystran claims he saw an actual dragon in his youth, leading to a lifelong search of the wastes for where such elusive creatures
build and protect Heart’s Hollow. Over a hundred years ago, she came to the Northern Wastes seeking clutches of good dragon eggs hidden in the region, but she hasn’t found any yet. Although she focuses on






