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Returning 10 results for 'flames the reflected'.
Other Suggestions:
flame the respected
flame the reflect
flayer the reflect
flashes the respected
flayer the respected
Monsters
Icewind Dale: Rime of the Frostmaiden
damage from swirling ice, and nonmagical, open flames in that area are extinguished.
Splinter (Costs 3 Actions). Auril uses Create Ice Mephit or causes one to ice mephit she can see within 60 feet of
solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of her forms that were destroyed, provided at least one
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Red Dragons Red Dragon Identifiers Red dragons are vain, reflected in their proud, upright bearing and disdainful expression. Their pupils fade as they age, until the oldest have eyes with the
appearance of molten orbs. An angry red may have flames licking up from eyes and nostrils—and an envelope of heat-shimmer around them. Their frill and wings are an ashy blue or purple grey toward the edges, becoming darker with ages—nearly black on older specimens. Reds smell like smoke and sulphur.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Red Dragons Red Dragon Identifiers Red dragons are vain, reflected in their proud, upright bearing and disdainful expression. Their pupils fade as they age, until the oldest have eyes with the
appearance of molten orbs. An angry red may have flames licking up from eyes and nostrils—and an envelope of heat-shimmer around them. Their frill and wings are an ashy blue or purple grey toward the edges, becoming darker with ages—nearly black on older specimens. Reds smell like smoke and sulphur.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
forty feet up.
At the chamber’s center, a massive brazier—easily ten feet tall and thirty feet across—roils with violet flames. A crude iron scaffold surrounds it, with uneven stairs climbing to a
platform surrounding the lip of the brazier. Four supports crowned by blazing violet flames levitate around the scaffold, holding it aloft. A figure in blackened armor stands atop the scaffold
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
from this side, though three knock spells will do the trick. 19C. Sun Pool A glorious sun is carved on the ceiling, directly above a pool of still water. The ceiling reflected in the pool doesn’t show a
.
The ceiling reflected in the pool doesn’t show a moon carving, but rather a sun carving. To travel back to area 19C, a character must duck under the pool’s surface. Locked Secret Door. A secret door in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
certain how to quell the Cataclysmic fire. The flames were created by the gods, so it stands that the power of the gods could extinguish them. Lord Soth is a peerless foe. The characters won’t be able
to stand against him in battle. Hidden somewhere in the chambers ahead is an elven relic known as the mirror of reflected pasts (see appendix A). Those who view the mirror see glimpses of their past
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here. After finishing a long rest, Auril regains any of her forms that were destroyed, provided at
Flurry (Costs 2 Actions). Each creature within 30 feet of Auril takes 5 (2d4) piercing damage from swirling ice, and nonmagical, open flames in that area are extinguished.
Splinter (Costs 3 Actions
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
magic flames for 24 hours. If the brazier is lit, the heat it gives off starts to melt the ice in the chamber, revealing the words of the inscription after 10 minutes. Alcoves. Examination of the alcoves
the Arcane Octad"). Y25. Hall of Weightless Wonder Four basalt columns support a huge mirrored dome on which are reflected Ythryn’s tallest spires and the cavern’s vast stalactites.
Ythryn’s elite
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
bandy legs. His teeth are tusk-like and protruding, his side whiskers and beard bright orange and full. Snurre is clad in black iron plate armor, and he wields a huge greatsword that displays flames
reflected in it. (Frupy uses it if she suspects invisible creatures are about.) Also here are an ebony and mother-of-pearl wardrobe (filled with her clothing), an iron strongbox, a chest of twelve
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
This hallway has a sunken floor filled to a depth of three feet with dark water. Lanterns lit with flickering blue flames hang from the ceiling thirty feet above by short chains, spaced roughly ten feet
could see the objects of their heart’s desire reflected in it. Any creature that stares into the mirror for 1 minute sees its own reflection fade away, to be replaced by an image of the thing it wants






