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Returning 35 results for 'gaining conflict leaders'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
brass decorate their profane altars.
Over time, a cultist of Baphomet becomes tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
below. He grants his rank-and-file followers the Unerring Tracker trait, and cult leaders gain the Incite the Hunters trait.
Labyrinthine Recall. This creature can perfectly recall any path it has
Monsters
Mythic Odysseys of Theros
, and Tail Attacks tables replace those respective actions in the stat block. Theran chimeras always have the Claws action. If the results of multiple tables conflict, chose your preferred result.
Body
especially resilient, gaining resistance to cold and fire damage.
2
Coast Creature. The chimeraâs body is that of a coastal or aquatic creature, such as a heron or a shark. The chimera
Half-Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
united under the leadership of a mighty warlock or having fought to a standstill after years of conflict, orc and human communities, sometimes form alliances. When these alliances are sealed by
marriages, half-orcs are born. Some half-orcs rise to become proud leaders of orc communities. Some venture into the world to prove their worth. Many of these become adventurers, achieving greatness for
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
with that of snakes, producing a caste-based society of hybrids in which the most snakelike are the leaders and the most humanlike are spies and agents in foreign lands.
Humans Transformed
The
cluster of allied city-states. Conquered neighbors were allowed to keep their leaders and culture so long as they paid tribute, swore allegiance to the victors, and incorporated their conquerors
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
Fiends Denizens of the Lower Planes regularly invade the Outlands, seeking to shift the balance of the realm toward evil. The Blood War, the endless conflict between demons and devils, regularly
larvae (see the Dungeon Masterâs Guide). 3 A hero requests the charactersâ help in gaining the aid of a legendary steed called a nicâepona, a nightmare influenced by one of the Upper Planes. 4 Rival
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
) check. The leaders of the gang, Uktarl Krannoc and Harria Valashtar, were lovers once, but their relationship soured recently. Theyâre fed up with each other, and each is plotting to eliminate the
other and take control of the gang. Harria is the likely winner of this conflict, because she recently acquired a flesh golem that wandered up from level 2. Struck by Harriaâs resemblance to its creator
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a contact with the House, you must have an aberrant dragonmark to join it. House Tarkanan remains neutral in the conflict between the crimelords and wonât accept contracts against gang leaders.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
themselves in war. Some leaders focus on healing the lingering wounds of the conflict, while others work to ensure that their people will have an edge when fighting begins anew. The Last War is one
Chapter 4: The Last War Khorvaire is still rising from the ashes of the Last War. The consequences of a century of conflict canât be offset with a single treaty. The Last War didnât end because
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
use these conflicts, look for opportunities in your adventures to introduce creatures in service to the three villainous groups. Give goals to these villains that bring their operatives into conflict
, raiding poorly defended settlements and stealing cattle; demand tribute in the form of food or treasure; and destroy territorial rivals (draconic or otherwise). A Chromatic Dragon Arc. The conflict
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
opportunities? Benefits of Renown. Whether the characters back Ramya or Arijani and Reeva, or seek to play both sides, those who advance in their standing with a faction advance in that sideâs esteem, gaining
favor with that factionâs leader or leaders and influence over their plots. Use the examples of these benefits in the following sections to guide you in creating further rewards and concessions
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
encounters allows you to combine these encounters into a larger obstacle or problem the adventurers must overcome. Make Peace The characters must convince two opposing groups (or their leaders) to end the
conflict that embroils them. As a complication, the characters might have enemies on one or both of the opposing sides, or some other group or individual might be instigating the conflict to further
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
under the leadership of a mighty warlock or having fought to a standstill after years of conflict, orc and human communities, sometimes form alliances. When these alliances are sealed by marriages
, half-orcs are born. Some half-orcs rise to become proud leaders of orc communities. Some venture into the world to prove their worth. Many of these become adventurers, achieving greatness for their mighty deeds.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
History of Ravnica More than ten thousand years ago, a war tore across the world of Ravnica. Ten armies battled for control of the world in a conflict that ended with the creation of a magical
contract of immense power known as the Guildpact. The leaders of each of the ten armies â ancient beings known as paruns â were the signatories to the Guildpact, and they became the first guildmasters of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
doesnât come easily for these disparate groups. But even for orders and organizations that have been in conflict in the past, the âenemy of my enemyâ is easily understood. To coordinate their efforts
about the cultâs activities, and their heroics have been brought to the attention of powerful leaders and earned them a place at the council table. If you didnât play Hoard of the Dragon Queen, a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
groups (or their leaders) to end the conflict that embroils them. As a complication, the characters might have enemies on one or both of the opposing sides, or some other group or individual might be
instigating the conflict to further its own ends. Protect an NPC or Object. The characters must act as bodyguards or protect some object in their custody. As a complication, the NPC under the partyâs
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
under the leadership of a mighty warlock or having fought to a standstill after years of conflict, orc and human communities, sometimes form alliances. When these alliances are sealed by marriages
, half-orcs are born. Some half-orcs rise to become proud leaders of orc communities. Some venture into the world to prove their worth. Many of these become adventurers, achieving greatness for their mighty deeds.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
doesnât come easily for these disparate groups. But even for orders and organizations that have been in conflict in the past, the âenemy of my enemyâ is easily understood. To coordinate their efforts
about the cultâs activities, and their heroics have been brought to the attention of powerful leaders and earned them a place at the council table. If you didnât play Hoard of the Dragon Queen, a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
waste to entire civilizations, invasions of vast armies or extraplanar hordes, assassinations of world leaders. These world-shaking events title the chapters of history. In a D&D game, such events
around the characters and in response to their actions. World-shaking events force conflict. They set new events and power groups in motion. Their outcomes change the world by altering the tone of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, reveal a vital secret, or end a destructive conflict. When the other gods send their champions to circumvent divine agreements, Kruphix often calls upon his champions to set things right. The Kruphixâs
a dangerous secret, such as the location of a fountain of immortality, by any means necessary.
4 Bring proof of a powerful conspiracy to the leaders of a human polis while evading or defeating
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Kalakeri Domain of Betrayal and Revenge Darklord: Ramya Vasavadan Genres: Gothic horror and dark fantasy Hallmarks: Monstrous leaders, family intrigue, war-torn nation Mist Talismans: Ornate but
characters from Kalakeri, consider asking them the following questions.
How has the war between the Vasavadans affected you? Residents of Jadurai live in the midst of conflict. Are you on Ramyaâs or
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
elves will continue this provocation⊠that their main interest is conflict with a worthy foe, and that they want Darguun or Karrnath to declare war. Valenar is a feudal kingdom. The elves are warrior
Cyre, now theyâre vassals of Valenar. Some hated the Cyrans and welcome the elves. Others despise their new leaders and are plotting against them. But life hasnât changed much for the commoners, and most donât actually care who wears the crown.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
years before gaining any rank within the organization, and many trainees donât survive the tests. An initiate who passes the tests must choose an affinity to a particular color of dragon: black, blue
cultâs operations are overseen by local leaders called Wearers of Purple for the ceremonial robes that they wear. All of the wyrmspeakers are Wearers of Purple, as are lower-ranking cultists appointed by the wyrmspeakers to preside over cult enclaves.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Cassalanters as the leaders of the cult unless magically compelled to do so. Next Encounter Proceed with encounter 10, âConverted Windmill.â VILLAIN LAIRS
Chapters 5 through 8 describe the lairs of the
main villains. The characters might want to explore the lairs for a variety of reasons, including the following:
Disrupting the villainâs operation Gaining an audience with the villain (perhaps to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
years before gaining any rank within the organization, and many trainees donât survive the tests. An initiate who passes the tests must choose an affinity to a particular color of dragon: black, blue
cultâs operations are overseen by local leaders called Wearers of Purple for the ceremonial robes that they wear. All of the wyrmspeakers are Wearers of Purple, as are lower-ranking cultists appointed by the wyrmspeakers to preside over cult enclaves.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the city leaders you might bump into in Upper Central or at the Tain Gala. If your character has the noble background, you might already know one of them. Sharn Councilors d12 Councilor 1 Sorik
as a separate city within the city. He has a reputation for stirring up conflict and setting the other councilors against one another. 8 Kilk (changeling) represents the merchants of Lower Tavickâs
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
representative of the Devkarin, so the elves claim a privileged position within the guild for the moment. Members of the Golgari Swarm live in the shadow of Jarad and the leaders of the individual factions
disaster. Most guild members believe itâs best to keep their heads down and stay out of the political conflict and to avoid attracting the disfavor of the Ochran, the guildâs order of assassins. More
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
the alliance of the Doomspace factions as he is of anything that doesnât turn him a profit. If the characters mention the conflict with the Xaryxian Empire, Vocathâs demeanor turns cold, since that
glint in his eye, he adds, âIâll arrange a private meeting for you with the faction leaders if you can survive three battles in my arena, with no rest between them. Representatives of the factions will
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Sahuagin Baron During times of great conflict, Sekolah blesses particularly ruthless sahuagin warriors with increased size and an additional pair of arms, transforming them into sahuagin barons
. These boons elevate the recipientsâ status among their kind, and they become champions or leaders. Sahuagin baronsâ blood is infused with profane magic capable of searing their enemies and making these
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Oreskos, a meeting place for the tribes, and the home of leonin leaders. Stone buildings and slender windmills jut above the plain, their pale colors and metal decorations shimmering in the light and
into conflict with wary leonin hunting nearby. Sunâs Mirror This vast, placid lake sits at the center of Oreskos. No matter the weather around it, the lakeâs surface remains undisturbed, and often
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
glares at your intrusion.
âTell us,â the governor continues, âare your people still preparing for battle?â
Along with Lord Bakaris and Governor Miat, the meeting includes guild leaders and
family legend.â Flaw. âMy blood makes me a leader. If commoners can do it, how hard can it be?â Retaking Vogler During the conversation with Kalamanâs leaders, the characters might ask about retaking
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
doesnât include the sprites, even if the sprites instigated the conflict. The blight will not chase prey into the lake but can move on land as far as it wants. If the sprites take any damage, they withdraw
deep into the tree blight, gaining total cover. The sprites evacuate and disperse into the swamp if the tree blight is reduced to 0 hit points. Clothesline. A clothesline attached to Big Barkless is
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. If Vocath isnât around to negotiate a peaceful end to the conflict, Xelethâs fleet docks at the base and deploys troops once itâs safe to do so. Enemy leaders are rounded up and executed, and any
Reaction Annoyed that the characters have brought Prince Xelethâs fleet to his doorstep, Vocath does all he can to prevent the characters from dragging him deeper into their conflict with the Xaryxian
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Zarielâs War By bringing Elturel to Avernus and potentially gaining a choke hold on Baldurâs Gate, Zariel aims to capture as many evil mortals as she can, turn them into devils, and swell the ranks
displaced. By Asmodeusâs decree, Bel now serves Zariel as an advisor, though the two can barely stand to be in each otherâs presence. Despite the conflict within the diabolical ranks, Zariel runs a tight
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
fattest, heaviest member â the most successful and thus the most admired one in the group. The qualities that other creatures expect or demand of their leaders â such as intellect, decision-making ability
plates of his siblings and his parents.
This behavior caused many fights between Grolantor and his siblings, most of which Grolantor lost. Tales about Grolantor invariably end with his gaining yet
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
law and custom among those they conquer, as an aid to maintaining order by pacifying the population. Some surviving civilian leaders are allowed to retain their positions, often gaining more privilege
take the hobgoblins firmly in hand. From him they learned discipline, and thus they became the natural leaders among all the goblinoids. The goblinoids are bound together by Maglubiyetâs subjugation






