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Returning 35 results for 'good contests learn'.
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god contacts learn
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Monsters
Planescape: Adventures in the Multiverse
powerful, hocked legs carry them over great distances. These good-natured, boisterous Celestials boast their might in contests of strength and rarely back down from a challenge. Tough and courageous
Magic Items
Tales from the Yawning Portal
(consecrated) or evil (desecrated), and fluctuates slightly if it detects a creature appropriate to the spell but neither good nor evil. By touching the scales after casting the ritual, you instantly learn any information the spell can normally convey, and then the effect ends.
This scale bears celestial symbols on one pan and fiendish symbols on the other. You can use the scale to cast detect evil and good as a ritual. Doing so requires you to place the scale on a solid
Monsters
The Wild Beyond the Witchlight
Coven. People come to her to learn about their futures, which she spells out through grotesque theatrical pageants. As payment, she snatches away a portion of each clientâs free will, preventing
them from taking certain courses of action in their lives. Her petitioners often learn of a dreadful fate that awaits them but find themselves unable to prevent it due to the cursed terms of their
Monsters
Curse of Strahd
cleric spells prepared:
Cantrips (at will): guidance, light, mending, thaumaturgy
1st level (4 slots): cure wounds, detect evil and good, protection from evil and good, sanctuary
2nd level (3 slots
evil and good
Undead Slayer. When Rictavio hits an undead with a weapon attack, the undead takes an extra 10 (3d6);{"diceNotation":"3d6","rollType":"roll","rollAction":"Undead Slayer"} damage of the
Monsters
Keys from the Golden Vault
. Now that his parents are dead, he is determined to hold on to his estate and will do whatever it takes to keep what he has left.
Sythian has attuned to Golden Axe so that he can learn and exercise
the Canaith mandolin;Canaith mandolin's properties. Although he hopes Golden Axe will earn him the good graces and financial support of the van Timmels, Sythian would sooner lose the instrument than
Magic Items
Wayfinder's Guide to Eberron
additional languages chosen by the DM. If a docent knows fewer than six languages, it can learn a new language after it hears or reads the language through your senses.
Skills. The docent has a +7 bonus to
(roll a d6): (1â2) detect evil and good or (3â6) detect magic. The docent decides when to cast the spell.
Personality. A docent is designed to advise and assist the warforged itâs
Monsters
Fizban's Treasury of Dragons
the spellcasting ability (spell save DC 13):
1/day each: protection from evil and good, Tenser's floating disk, unseen servantAmethyst dragons, the mightiest of the gem dragons, study and
also prize understanding of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to
Monsters
Fizban's Treasury of Dragons
, dispel magic, protection from evil and good, sendingAmethyst dragons, the mightiest of the gem dragons, study and psionically manipulate the fundamental principles of the multiverse, from the force
Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to accept it.
Amethyst dragons pay particular attention to intrusions of the
Monsters
Curse of Strahd
following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation
1st level (4 slots): protection from evil and good, magic missile, shield
2nd level (3 slots
. When she arrived there, she found some of van Richtenâs belongings, but of the vampire hunter there was no sign. Although she is anxious to learn the whereabouts of her mentor, she is also eager
Monsters
Fizban's Treasury of Dragons
gift to share in anotherâs joy, even if sometimes you must bear their pain, too. (Good)
3
Hospitality. We all live beautiful livesâit would be a shame not to share our lives with others
âif only they would stop trying to kill the dragonâs guests.
6
A crystal dragon wyrmling is placed in a monastery to learn the teachings of the monks before returning home in three years. The monks donât appreciate the wyrmlingâs pranks.
Cold, Radiant
Monsters
Fizban's Treasury of Dragons
components and using Intelligence as the spellcasting ability (spell save DC 18):
1/day each: blink, control water, dispel magic, protection from evil and good, sendingThe dragon can take 3 legendary
. They also prize understanding of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the
Monsters
Fizban's Treasury of Dragons
each: blink, control water, dispel magic, freedom of movement, globe of invulnerability, plane shift, protection from evil and good, sendingThe dragon can take 3 legendary actions, choosing from the
of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to accept it.
Amethyst
Monsters
Fizban's Treasury of Dragons
treasures are the guests who stop by to see it. (Good)
Sapphire Dragon Adventures
The Sapphire Dragon Adventure Hooks table offers suggestions for stories and adventures involving sapphire dragons
;gelatinous cubes and ochre jelly;ochre jellies.
2
A band of minotaur;minotaurs in service to Baphomet has captured a sapphire dragon wyrmling to learn from the wyrmlingâs strategies
Monsters
Fizban's Treasury of Dragons
forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at the sight of the vast beauty of the ocean. (Good)
6
Code of
. The dragon adds a feather to a necklace for each harpy slain.
4
A curious water elemental supplies a young topaz dragon with aquatic delicacies so as to learn more about the dragon.
5
A
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
magic, art and artistry, music and poetry, and the good things of the world.
Slender and Graceful
With their unearthly grace and fine features, elves appear hauntingly beautiful to humans and members
usually limited, though a few elves make a good living by trading crafted items for metals (which they have no interest in mining).
Elves encountered outside their own lands are commonly traveling
feats
Dragonlance: Shadow of the Dragon Queen
, Lunitari; or the white moon, Solinari. You learn one cantrip of your choice from the wizard spell list and two 1st-level spells based on the moon you choose, as specified in the Lunar Spells table
fall, and longstrider
Solinari
Choose two from comprehend languages, detect evil and good, protection from evil and good, and shield
You can cast each of the chosen 1st-level spells without
Tortle
Legacy
This doesn't reflect the latest rules and lore.
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Species
The Tortle Package
watch a frog croaking on a lily pad, or to stand in a crowded human marketplace.
Tortles like to learn new skills. They craft their own tools and weapons, and they are good at building structures and
I caught a big fish.
Now I search for a good friend
To share my lunch with.
â Tortle haiku
What many tortles consider a simple life, others might call a life of adventure. Tortles are
feats
Dragonlance: Shadow of the Dragon Queen
, Lunitari; or the white moon, Solinari. You learn one cantrip of your choice from the wizard spell list and two 1st-level spells based on the moon you choose, as specified in the Lunar Spells table
fall, and longstrider
Solinari
Choose two from comprehend languages, detect evil and good, protection from evil and good, and shield
You can cast each of the chosen 1st-level spells without
feats
Dragonlance: Shadow of the Dragon Queen
, Lunitari; or the white moon, Solinari. You learn one cantrip of your choice from the wizard spell list and two 1st-level spells based on the moon you choose, as specified in the Lunar Spells table
fall, and longstrider
Solinari
Choose two from comprehend languages, detect evil and good, protection from evil and good, and shield
You can cast each of the chosen 1st-level spells without
feats
Dragonlance: Shadow of the Dragon Queen
, Lunitari; or the white moon, Solinari. You learn one cantrip of your choice from the wizard spell list and two 1st-level spells based on the moon you choose, as specified in the Lunar Spells table
fall, and longstrider
Solinari
Choose two from comprehend languages, detect evil and good, protection from evil and good, and shield
You can cast each of the chosen 1st-level spells without
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
racial pride and actually treat you like an equal, you can learn a lot from them.â
Halflings. âItâs hard to beat a meal in a halfling home, as long as you donât crack your
head on the ceilingâgood food and good stories in front of a nice, warm fire. If halflings had a shred of ambition, they might really amount to something.â
Lasting Institutions
Where a
Feats
Dragonlance: Shadow of the Dragon Queen
Alignment Spells table below. You also learn the augury spell.
Alignment Spells
Alignment
1st-Level Spell
Evil
Choose one 1st-level warlock spell
Good
Choose one 1st-level
A god chose you to carry a spark of their power.
You learn one cantrip of your choice from the cleric spell list and one 1st-level spell based on the alignment of your character, as specified in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Shankha Trials Characters who come to Shankhabhumi learn the following details about an exciting event called the Shankha Trials: The Shankha Trials are a spectacle of art and athleticism. They
take their name from shankha shellsâthe shells of conch mollusksâwhich feature in Shankhabhumiâs legends and are an icon of the land. These contests are held over a twelve-day period every twelve years
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
Wizardâs apprentice
8
Scribe
FEATURE: RESEARCHER
When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you
others.
4
Thereâs nothing I like more than a good mystery.
5
Iâm willing to listen to every side of an argument before I make my own judgment.
6
I ⊠speak &hellip
Backgrounds
Sword Coast Adventurer's Guide
prefer for the DM to invent these details as part of the game, allowing you to learn more about your inheritance as your character does.
The Dungeon Master is free to use your inheritance as a story
hook, sending you on quests to learn more about its history or true nature, or confronting you with foes who want to claim it for themselves or prevent you from learning what you seek. The DM also
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
prosperity, sharing their good fortune with friends and strangers alike. Vistani resolve disagreements through contests that end with reconciliatory singing, dancing, and storytelling. Vistani families can
Vistani Lore Characters who read the Book of the Raven learn the following information about the Vistani: The Vistani are planar travelers often encountered in the Shadowfell, and they seem to be
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, provided they consider continual drinking, arm-wrestling, horseback riding contests, sparring, and weapon training to be a good time. If the players donât realize it, Erlanthar finds a quiet moment
or distant sun. When the characters meet Ontharr Frume, they find him to be a good-natured paladin of Torm, the god of heroics and bravery. He is a man of action who loves jokes and pranks, a stiff
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Frumeâs company, provided they consider continual drinking, arm-wrestling, horseback riding contests, sparring, and weapon training to be a good time. If the players donât realize it, Erlanthar finds
or distant sun. Ontharr Frume When the characters meet Ontharr Frume, they find him to be a good-natured paladin of Torm, the god of heroics and bravery. He is a man of action who loves jokes and
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
once been a warrior or hunter, but now the body is just freshly killed meat.
A lizardfolk who lives among other humanoids can, over time, learn to respect other creaturesâ emotions. The
beauty have little meaning for them. A sharp sword serves a useful and good purpose, while a dull sword is a dead weight without a whetstone.
Lizardfolk see little need to plan more than a season or so
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
about the gate to Ysgard, residents point them to the docks (see the âGate to Ysgardâ section). Contests The people of Glorium delight in good-natured competitions. Treat these competitions as a series
Glorium are a hearty lot. Locals can offer directions anywhere the characters want to go, but some might make a good-natured demand for a contest first (see the following section). If the characters ask
Backgrounds
Wayfinder's Guide to Eberron
represent my house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find
Backgrounds
Wayfinder's Guide to Eberron
house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and its
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
Backgrounds
Tomb of Annihilation
humanoids interacting with one another for at least 1 day, after which you learn a handful of important words, expressions, and gestures â enough to communicate on a rudimentary level.
desensitized to violence.
5
I would risk life and limb to discover a new culture or unravel the secrets of a dead one.
6
When I arrive at a new settlement for the first time, I must learn all its
Backgrounds
Wayfinder's Guide to Eberron
I represent my house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and
Backgrounds
Wayfinder's Guide to Eberron
represent my house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find






