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Returning 35 results for 'guide concerns lifting'.
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guide concerned living
guide concerns living
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guilds concerns living
Monsters
Fizban's Treasury of Dragons
. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous
trouble in the name of lifting the âcurse.â
4
Ettercap;Ettercaps captured a moonstone dragon wyrmling, who has so far avoided becoming dinner by teaching the ettercaps to create wild
Backgrounds
Sword Coast Adventurer's Guide
with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
to one day rise to the top of my faithâs religious hierarchy. (Lawful)
5
Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Dragon Barrow and would like to see the evil half-orc spellcasters of Neverwinter Wood driven off or killed. He offers to guide characters to the Circle of Thunder if they wish to take on the half-orcs
.
Sarcophagi. The sarcophagi found throughout the catacombs are carved from solid blocks of granite and sealed with heavy granite lids. The seals are airtight. Lifting a lid requires a successful DC 20 Strength
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
you might give any NPC, as detailed in the section on creating nonplayer characters in the Dungeon Masterâs Guide: Ideal. In one sentence, describe an ideal that the Darklord holds dear and that
them.
2 Othersâ concerns bore me, and I would rather have my lessers handle everything possible.
3 I am always right, and anyone who doesnât agree with me is cut out of my life.
4
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
organized faith exists in secret in the Styes, and it plays a central role in the adventure â the cult of Tharizdun. Health Disease and infection are real concerns in the Styes. Most residents suffer
effects of redface are identical to those of sight rot (see âDiseasesâ in chapter 8 of the Dungeon Masterâs Guide), but itâs caused by pollutants in the air rather than contaminated drinking water, making
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
both women were born with the same soul. The back wall of the fireplace contains a secret door, which is opened by lifting the poker from its stand. The fire must be extinguished in order for anyone
forgotten king or queen 4 Book of exotic recipes 5 Book of heraldry 6 Book of military strategy 7 Epic novel 8 Guide to fine wines 9 Heretical text 10 Historical text 11 Poetry anthology 12
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
identifies the ingredients as including impossibly bright-red blood. If questioned, the muralists talk of working in the tomb in the service of its art, which transcends all other concerns. They direct the
periodically climb down into this pit, then later return with vials of bright-red blood (claimed from Nolzur in area 7) to be mixed into new pigments. Manipulating Time Having a mechanical guide spend 1
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
use them to guide what sort of adventures youâll create. Content and Themes Questions Start your survey by listing common story and horror elements to determine your playersâ comfort with them. The
seating? Do you have any other notes or concerns? Once youâve completed this survey, distribute it to your players, give them a window of time to respond, then collect the results. Use this information to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
question mark for a soft limit, indicate any potentially sensitive elements that are problematic. Add any other elements to avoid.
Hopes, Expectations, and Concerns. In the last two boxes, share any
hopes and expectations for the game, and list any concerns about behavior at the table.
Collect all the sheets, and gather your playersâ limits into a separate, anonymous document the whole group can
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
limit, indicate any potentially sensitive elements that are problematic. Add any other elements to avoid.
Hopes, Expectations, and Concerns. In the last two boxes, share any hopes and expectations for
the game, and list any concerns about behavior at the table.
Collect all the sheets, and gather your playersâ limits into a separate, anonymous document the whole group can access.
Hard and Soft
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Guide to Monsters. To make more coin, he began work on a new book, Voloâs Guide to Spirits and Specters. As it happens, his knowledge of spirits mostly concerns the alcoholic variety, and the writing
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of them (their concerns are with the Underdark, after all). If the characters seem intent on reaching the surface, a society member might suggest they look for a guide in one of the Underdarkâs larger
) 15â17 1d6 50 gp gems 18â19 A humanoid skeleton or corpse carrying a random magic item (roll once on Magic Item Table B in chapter 7 of the Dungeon Masterâs Guide) 20 A monster hoard containing 2d6 50
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and two magic items, determined by rolling on Magic Item Table B in Dungeon Masterâs Guide. 2. Upper Level Nothing of value is to be found on this level of the tower except a large sack lying on the
confronted. Her tower contains enough rubble that she wonât run out of rocks to throw anytime soon. Any character who tries to allay Moogâs concerns by speaking to her calmly and soothingly in Giant can make a
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
science or inventions such as firearms (see the Dungeon Masterâs Guide), feel free to do so. Regardless of a domainâs culture and innovations, the Mists prevent knowledge of them from spreading. Even if an
Correspondence In some domains, the residents are aware that realms exist beyond the Mists, but most have little interest in lands beyond their own. The Darklordsâ obsessions distract them from concerns
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
roleplaying notes for Will of the Feywild. If the oni is affected by a spell that ends a curse, it regains its evil alignment and attacks whoever is responsible for lifting the curse, shouting, âHow could
can find an iron bowl filled with fresh coals. Summoning the unicorn can be accomplished by lighting a fire in that bowl. Guide to Yon. If the characters are searching for a guide to Yon, Will asks one
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Contact The easiest approach is to have Kwalish in area O7 when the characters arrive â an elderly gnome arcane inventor (use the evoker stat block from Voloâs Guide to Monsters) working on his latest
concerns, and he believes that the secrets of the technology found in the Barrier Peaks hold a vast potential to advance knowledge. If questioned, he proudly details his experiments (including with
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
hands instead. The flesh was warm. I fed myself. I fed Yeenoghu.
Day 16: Third use of ritual. As my connection to my lord deepens, I leave my old concerns behind. His hunger is all that matters. It is
by sending them omens in the form of visions, dreams, and signs. As such, gnolls instinctively look for such omens to guide their activities, and they find them in many places. Among the signs that
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
say about Thavius Kreeg and his infernal puzzle box: âIâve been suspicious of the High Overseer of Elturel for a long time. But no one wanted to hear my concerns, because Thavius Kreeg was widely
you faithfully as both a guide and an advisor.â
Gargauthâs offer is genuine, for the fiend desperately wants the shield taken to the Nine Hells. It believes (incorrectly) that it will be able to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
studded with gems and topped with a tiny golden anvil (worth 750 gp), and 1d3 magic items (roll on Magic Item Table B in chapter 7 of the Dungeon Masterâs Guide). 2. Bridge A cleft in the mountainside
Table A in chapter 7 of the Dungeon Masterâs Guide. 5B. Barnkeepersâ Hut During the day, one yakfolk warrior (see appendix C) and one yakfolk child are here. At night, the yakfolk warrior who oversees
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
personal concerns to embark on a grand excursion or to work together toward a common goal. And according to the gnomes, it is proven that their gods can accomplish the impossible when they band together
silver goblets
Urdlen CE Greed, murder Death, War White-clawed mole emerging from ground
*Appears in Xanatharâs Guide to Everything
**Appears in Sword Coast Adventurerâs Guide
Garl
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
Cabal void soother, and an uplifting Mindâs Eye matter smith (see Morteâs Planar Parade for these stat blocks). Their dispute concerns the legitimacy of gods in the grand scheme of the multiverse. Their
disclose their employerâs name due to Shemeshkaâs dire reputation; Farrow hopes theyâve done enough to earn the charactersâ trust in the meantime. Farrow offers to guide the characters through Undersigil, a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
guard outside while the characters rid Hrakhamar of firenewts. If the characters seem underpowered or in need of a guide, Sithi offers to accompany them. She remembers the layout of the forge but
-foot gap across the magma. The bridge can be re-extended only by lifting the lever in the corridor from area 4. The lever is too far away to be manipulated with mage hand by anyone on the treasury
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
that the characters can give the letter of recommendation to Dral in exchange for one favor from the Zoars (see the âMarks of Prestigeâ section in chapter 7 of the Dungeon Masterâs Guide). When the
Masterâs Guide. Flint Rock The spirit mound of the Elk tribe (see the âUthgardtâ section earlier in this chapter) is situated in the midst of the Evermoors atop a gnarly knob of flinty stone thatâs
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Bavlorna stuffs dead creatures and stitches them together to create chimeric horrors. Crate. Bavlornaâs name is scrawled on one side of the crate. Lifting the lid releases a harmless swarm of flies
is blocked by a tiny wooden door that is barred on this side by a steel needle. Lifting the needle allows the tiny door to be pulled open easily, revealing a moldy stretch of floor underneath the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
in the north wall. (See âSample Trapsâ in chapter 5, âAdventure Environments,â of the Dungeon Masterâs Guide for the rules on how this trap functions.) The trap resets when the weight is lifted and
bullets for the musket). For more information on firearms and explosives, see chapter 9, âDungeon Masterâs Workshop,â of the Dungeon Masterâs Guide. Glider. Any Small or Medium humanoid can wear the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. There is a 50 percent chance that theyâre heading home with 2d6 animal pelts worth 5 gp each. They know the wilderness well and can direct or guide characters to the nearest settlement. If the
. Characters traveling the Iron Trail in wintertime are subject to extreme cold temperatures (see the âWilderness Survivalâ section in chapter 5 of the Dungeon Masterâs Guide). Ironmaster The dwarven
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
up or down as an action from the first floors of the adjoining towers. Lifting the bars from within the central yard of area B2 requires a successful DC 15 Strength (Athletics) check, while bursting
. Treasure. The duergar keep a vial of midnight tears poison (see the Dungeon Masterâs Guide) among the pots of seasoning on the table. B18: Duergar Barracks This chamber is lined with stone bunks that
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the keep. The mechanism to lower the portcullis is in area 2. Were the portcullis to be dropped, lifting it manually would require a successful DC 22 Strength (Athletics) check. Scaling the Walls. The
do they know that Gremorly is dead. Patrin knows where the library is and offers to guide the characters to it. He warns them itâs home to a nest of phase spiders, which travel the Ethereal Plane and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the mud is contaminated. Anyone who falls in must also succeed on a DC 11 Constitution saving throw or contract sewer plague (see âDiseasesâ in chapter 8 of the Dungeon Masterâs Guide). The craneâs
feel like a dangerous environment. The grate through which water flows into area D7 isnât locked or trapped, but lifting it open creates a lot of noise unless someone makes a successful DC 15 Dexterity
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
rank-and-file of the Avowed are divided into acolytes, who are newcomers to the order, and scribes, who tend to the majority of the work in the keep. Acolytes provide labor, doing the cleaning, lifting
the master readers are other high-ranking posts, each with specialized duty, from the Gatewarden who tends to the security of the keep to the Guide who instructs and educates the Avowed. Of particular
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
level by the bowl of magical fire in the east offering room (area P4) might be disoriented and not know which direction is north. Magnetic Trap. Lifting any of the levers along the walls triggers a
doppelgangers claim to know the trick to solving the maze: send two people ahead through the mists with a rope for the others to follow. They gladly volunteer to send one of their own as a guide along with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Weeping eye
YeâCind CG Music, enchantment Life, Trickery Recorder
Zandilar CN Romance, lust, dance Life Lips
*Appears in Xanatharâs Guide to Everything
**Appears in Sword Coast
Adventurerâs Guide
Corellon Larethian The creator of all elves is both chaos and beauty personified. Corellon is as fluid and changeable as a breeze or a brook â quick to anger, but equally quick to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
barrels of water, and a few crates of other supplies before he casts off and returns to Uskarn. If he has any concerns about not being met by folk from the hermitage, he makes no sign that he cares. Unless
Dungeon Masterâs Guide. Treasure. A character who searches the waste pile discovers a brooch of shielding dropped here years ago. 6. Archerâs Post Cobwebs shroud this apparently abandoned room, obscuring
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
visitors. Heâs also an ally of the Order of the Gauntlet, occasionally passing messages and sending reports on local events to the order. Lymmura is a sympathetic ear and guide to all. She has been coming
human commoner). She is the fortyish matriarch of her family and a pleasant, sturdy woman. She is increasingly worried about âwhatâs gathering in the darkâ in Red Larch and brings up her concerns with
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
that lifting a bottle of Baldurâs Gate pinot noir from the rack unlocks the door and allows it to be pushed open. C12. Smoking Room This room contains the following features: One guard in House
âPoisonsâ in chapter 8 of the Dungeon Masterâs Guide). Ammalia plans to taint the Foundersâ Day feast with the poison (see âSpecial Eventsâ). Red Grimoire. The tome on the desk, bound in crimson leather






