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Returning 35 results for 'lies shadow'.
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Monsters
Eberron: Rising from the Last War
least, salvaged for docents and other magic items. Here are locations where operational warforged colossi are rumored to dwell:
âArkusâ (Colossus WX-11) lies prone at the bottom of the
; (Colossus WX-12) squats in the Crawling Swamp, in the northwest corner of the Shadow Marches. How it got there, no one knows.
Hollow Structure. Although it can operate without a crew, a warforged colossus
Backgrounds
Sword Coast Adventurer's Guide
âs Handbook can be used for a character whose origin lies with one of the other barbarian tribes in FaerĂ»n. You might be a fair-haired barbarian of the Reghed, dwelling in the shadow of the
Moonblade
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Masterâs Guide (2014)
, the sword lies dormant. It functions like a normal longsword until a worthy soul finds it and lays claim to its power.
A moonblade serves only one master at a time. The attunement process requires a
appears in an unoccupied space within 120 feet of you. It uses the statistics for a shadow, except it is neutral, immune to effects that turn undead, and doesnât create new shadows. You control
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
world. This is also a logical path for a warlock using the Great Old One pact. You could be a simple hunter from the Shadow Marches. You might have fought as a mercenary in the Last War, or you could be seeking your fortune or a real challenge in the world that lies beyond.
Half-Orcs of the Shadow Marches Where the people of the Five Nations know little of your kind, in the swamps of the Shadow Marches half-orcs are celebrated. Human refugees settled in the Shadow
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
The Lost Court This serene valley lies in the shadow of Mount Arak. By day, its woods throng with fat, happy animals. By night, the ground turns to mud and brambles from which the transformed victims
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
precariously by a hinge and the other door missing. Beyond this open gate, in the shadow of a great mountain to the east, lies a ruined settlement. All is quiet.
If the characters announce their
Arrival The dwarven excavation lies due east of Leilon, 15 miles southwest of Phandalin, at the eastern end of a canyon (area E1). When the characters reach area E1 on the map, read the following
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Orcs of the Shadow Marches The orc Gatekeepers played a crucial role in defeating the daelkyr and binding their evil in Khyber, and their descendants continue to maintain the ancient seals and fight
continue to live in the Shadow Marches, and centuries of battles between them have diminished both sides. Humans settled in the Shadow Marches long ago, and the first half-orcs helped to cement the bond
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Shadow Crossing Sylphene, the baronâs firstborn daughter, was a tortured soul. After she was interred, her grave became a shadow crossingâa gateway to the Shadowfell. To use this gate, the characters
must first open Sylpheneâs grave and remove the coffin (see area C9). In the darkest hours of the night, fog leaches into the open grave and fills it. Any creature that lies down in the fog-filled
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you must also ensure your actions avoid staining your patronâs reputation. 4â5 Shadow. You can expect no official, public recognition of your work, but the head of state you work for does acknowledge
you in private and provide help. 6 Double. Your allegiance lies with an official or government other than the one you overtly serve. You may receive support from the head of state you openly answer
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Chapter 3: The Village of Barovia The village of Barovia is the saddest place in the land, its residents so terrified of Strahd that they rarely venture from their homes. The village lies in the
shadow of Castle Ravenloft, buried under fog but still unable to hide from the vampireâs sight. Until recently, Strahd had been paying nightly visits to Ireena Kolyana, the adopted daughter of the
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
of the lich Exethanter. While the lich remains, albeit as a mere shadow of its former self, the true evil within the Amber Temple lies within its collection of amber sarcophagi. These monoliths hold
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
in all.
Torch Stub. The blackened end of a burnt-out torch lies on the floor in the middle of the corridor.
Five of the sixteen mirrors are magical and radiate auras of illusion magic while in the
duplicates use the shadow statistics, with these changes: The duplicates are unaligned constructs similar in size to the creature that spawned them. (Each duplicateâs hit points stay the same regardless
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
lies just a few hundred yards farther along the underground river. Time and neglect have rendered the hoist nonfunctional, thus preventing large ships from reaching the Port of Shadow. Many denizens
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
11. Chwinga Wagon An overturned wagon lies on the street ahead. Rotting flower petals litter the ground around it, and bees nest in its broken wheels. A freshly cut garland of jungle flowers hangs
full of life. If they leave an offering, the chwinga timidly presents itself to them. If not, the chwingaâs natural curiosity forces it to shadow the characters and spy on them. The scent of honey
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
, either it or the outlander background from the Playerâs Handbook can be used for a character whose origin lies with one of the other barbarian tribes in FaerĂ»n. You might be a fair-haired barbarian of the
Reghed, dwelling in the shadow of the Reghed Glacier in the far North near Icewind Dale.
You might also be of the nomadic Rashemi, noted for their savage berserkers and their masked witches
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
intersection, the shadow from its gnomon pointing straight toward the tower â which is highly odd, because the sun isnât behind you. Your shadows point in the proper direction. Only the sundialâs shadow points
one identical sundial intersection exists in the maze. The sundialâs shadow indicates the correct path. If the characters follow one of the paths not indicated by the sundial, it leads them to one of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
intersection, the shadow from its gnomon pointing straight toward the towerâwhich is highly odd, because the sun isnât behind you. Your shadows point in the proper direction. Only the sundialâs shadow points
identical sundial intersection exists in the maze. The sundialâs shadow indicates the correct path. If the characters follow one of the paths not indicated by the sundial, it leads them to one of the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Eberron The world of Eberron has many different religions, but the most important revolves around a pantheon called the Sovereign Host and their malign shadow, the Dark Six. The gods of the Sovereign
. The philosophy of the Blood of Vol teaches that divinity lies within all mortal beings and reveres the undead who have secured that immortality. Various cults are devoted to the demons and horrors
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
shadow of evil lies within everyone, waiting for a moment when it can gain a foothold on their souls. Thus its paladins, monks, and clerics spend long hours deep in prayer to keep their inner eye
will occur. âThatâs the thing about evil: it is darkness, it is shadow, it hides in your blind spot. Then, when you are distracted, it sneaks in. Evil is a master of disguiseâand what is the greatest
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
demon. Each relief depicts a different kind of demon (see below).
Skeleton. A kenku skeleton lies on the floor, one of its thin arms pointing toward a bas-relief of a nalfeshnee demon on the south
, a dretch, a glabrezu, a goristro, and a hezrou. The carvings on the south wall depict (from west to east) a marilith, a nalfeshnee, a quasit, a shadow demon, a vrock, and a yochlol. The recessed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Maruk Ghaashâkala. Among the orc tribes of the Demon Wastes, the Maruk tribe inhabits the deadly Labyrinth that lies between the wastes and the Eldeen Reaches. In its sacred dedication to containing
the threat of the Lords of Dust, it draws significant numbers of orc barbarians from the Shadow Marches, human scouts from the Eldeen Reaches, and even youths from the Carrion Tribes that live deeper
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
of a haunted afterlife as a restless spirit. The dead earn no rest, no finality, no peaceâjust a passage into a shadow world of wispy phantoms, mournful groaning, and clanking chains. At first glance
. They do things âthe way they have always been done,â because the old ways offer stability and security in an uncertain world. Beneath that peaceful veneer lies a troubled society trapped in the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
where the lichâs crypt lies, their actions along the way will have caused his soul to be called back to the Material Plane and alerted Acererak, now a demilich, that interlopers have invaded his resting
.
Eberron. Appropriate sites for the tomb in Eberron include the Ashen Spires of Karrnath, or among the tors in the Vile Marsh between Droaam and the Shadow Marches. among Shargonâs Teeth. Eberronâs
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
wizard. His favoriteâor least disappointingâapprentices include the masked wizard Yhal the Skygazer, shadow-cloaked Ruzelo, and the daring genius Eleni. Inside the Experiment. Hazlik realizes that
Hazlan doesnât feel as real as the world of his birth, though heâs yet to discover why. He pushes his apprentices to chip away at the nature of the land, hoping to find out what lies beyondâand
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Warlockâs Crypt On the western edge of the Troll Hills lies an area of bizarre terrain: shattered rubble is strewn across the landscape, between and among mounds of upturned earth and deep furrows of
the sort one commonly sees in the wake of trebuchet blows that miss their mark. Farther in from the perimeter of this blasted land lies a scattered mess of buildings, some relatively intact, others
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
falls to the ground below, taking 14 (4d6) bludgeoning damage in either event. When the characters reach the bottom, they see an open archway at the base of the stairs. Beyond this archway lies area H2
Zyrian at once, he fights back and begins to speak, saying, âYou shall not free her! I will protect the free peoples of the world against the Princess of the Shadow Glass until the end of time!â If the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Underdark. Chapter 6 Summary Armed with knowledge from Ruxithidâs lair, the heroes race against forces allied with the mind flayer fanatics to retrieve three shattered obelisk pieces. One piece lies in
Talhundereth, an ancient dwarven temple that fell to mind flayers centuries ago. The second lies in the Crypt of the Talhund, below Talhundereth. The third lies in Gibbet Crossing, an abandoned Underdark
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
11. Eye of Annam This room lies deep within the mountain, farther from the temple than the map suggests. The contents of this room â including any creatures within it â are hidden from divination
through the archway, read: Beyond the thundering archway lies a hexagonal chamber whose walls rise 50 feet before tapering to a 90-foot-high apex. Standing in each corner of the room is a life-size statue
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
accepted and in secret wilderness and underground hideaways where it isnât. Its followers seek âknowledge and conversation with the shadow,â believing true wisdom is found in darkness and loss, both
literally and spiritually. Its adherents most often follow the Way of Shadow, as described in the Monastic Tradition class feature in the Playerâs Handbook. The Hin Fist A halfling monastic order from
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K62. Servantsâ Hall This hall stands in deadly silence. Heavy beams support a sagging, ten-foot-high ceiling. Fog clings to the floor, obscuring everything that lies less than three feet above it. A
giant shadow lurches across the ceiling as a dark figure shuffles purposefully down the corridor toward you. The figure approaching is Cyrus Belview, a mongrelfolk (see appendix D) and Strahdâs
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Adventures in Barovia Count Strahd von Zarovich casts a shadow no matter where heroes tread in Barovia, and sooner or later, theyâll face an inevitable showdown with the landâs vampiric overlord. The
inhabitants topples near Vallaki. Beneath lies the tomb of an ancient nosferatu (see chapter 5) who calls himself Duke Gundar; he immediately takes a disliking to Count Strahd von Zarovich.
7 From
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
shadow and see through every deception. Some are deities of beauty and artistry, who teach that art is a vehicle for the soulâs improvement. Clerics of a god of light are enlightened souls infused with
radiance and the power of their godsâ discerning vision, charged with chasing away lies and burning away darkness. Light Domain Spells Cleric Level
Spells
1st burning hands, faerie fire 3rd
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, but itâs far from the sanctuary it purports to be. The village of Krezk lies near the edge of Strahdâs domain, its abbey now in the clutches of evil, misguided creatures. Of all the settlements in
village of Barovia cowers in the shadow of Castle Ravenloft, Strahdâs home and fortress. The castle stands atop a great spire of rock, invincible and ever watchful. Every night, thousands of bats fly
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the shadow dragonâs memories to specific areas of Vanrakdoom. Treasure. The items on the table include three silver bowls (25 gp each), two ceremonial daggers with wavy obsidian blades (75 gp each), a
Cultists unworthy of becoming vampire spawn are brought here to nourish Kerestaâs brood. Vampiresâ Feast. A dead male human lies naked on a chaise longue in the center of the room, his cast-off purple and
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
, and the shadow-bereft soon sicken and die. A local leader claims that the strange plagueâs cure lies among the hidden isles known as the Ashram of Niranjan (detailed in âOther Domains of Dread






