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Returning 35 results for 'names contains retain pdf'.
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Magic Items
Dungeon Masterâs Guide
The contents of this foul manuscript are the meat and drink of the wicked. It contains knowledge so horrid that to even glimpse the scrawled pages invites doom.
Most believe the lich-god Vecna the
lore about demons. When you do so, you have Advantage on that check.
At the DMâs discretion, the book might reveal secrets no mortal should know, such as the true names of powerful Fiends
Magic Items
Keys from the Golden Vault
The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evilâs thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
in the cosmos. A character can use the lore the book contains to unearth terrible secrets no mortal should know. Among the contents a character might find are the following, plus whatever else you
Gnome
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
unlikely to find the burrows in the first place.
Gnomes who settle in human lands are commonly gemcutters, engineers, sages, or tinkers. Some human families retain gnome tutors, ensuring that their pupils
enjoy a mix of serious learning and delighted enjoyment. A gnome might tutor several generations of a single human family over the course of his or her long life.
Gnome Names
Gnomes love names, and
Species
Guildmastersâ Guide to Ravnica
retain their basic physical form. All are augmented with characteristics of animals, mostly aquatic, reptilian, or amphibian creatures. These include crab claws, squid tentacles, wings or fins like
and join another guild, but the Simic would consider the individual a deserter. And the new guild might never fully welcome a hybrid who could easily be a Simic spy.
Simic Hybrid Names
A hybrid
Species
Eberron: Rising from the Last War
customs of the others. The distinct clans that united to form the house remain important, and heirs of the family usually retain their family names rather than adopting âdâTharashkâ as
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Masterâs Guide (2014)
The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evilâs thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
Darkness touches on every evil in the cosmos. A character can use the lore the book contains to unearth terrible secrets no mortal should know. Among the contents a character might find are the following
Species
Eberron: Rising from the Last War
customs of the others. The distinct clans that united to form the house remain important, and heirs of the family usually retain their family names rather than adopting âdâTharashkâ as
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
humans translate their family names into Common, but others retain the Elvish version.
Child Names: Ara, Bryn, Del, Eryn, Faen, Innil, Lael, Mella, Naill, Naeris, Phann, Rael, Rinn, Sai, Syllin
accomplished, and you have to appreciate their achievements. If only they could slow down and learn some refinement.â
Elf Names
Elves are considered children until they declare themselves adults, some
Centaur
Legacy
This doesn't reflect the latest rules and lore.
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Species
Guildmastersâ Guide to Ravnica
In the sprawling city of Ravnica, where âopen roadâ seems like a contradiction and âopen plainâ is sheer nonsense, centaurs nevertheless retain a love of wide spaces and the
as well as the guild as a whole. Their love of history and tradition also means that centaurs are more likely than most other Ravnicans to join the same guild that their parents did.
Centaur Names
Species
Eberron: Rising from the Last War
how new they are to the world. The Warforged Quirks table contains example quirks.
Warforged Quirks
d8
Quirk
1
You analyze â out loud â the potential threat posed by
.
Warforged Names
Most warforged were assigned numerical designations for use in military service. Many of them adopted nicknames, often given to them by their comrades. As independent individuals, some have
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
name, typically a combination of other Elvish words. Some elves traveling among humans translate their family names into Common, but others retain the Elvish version. Child Names: Ara, Bryn, Del, Eryn
Elf Names Elves are considered children until they declare themselves adults, some time after the hundredth birthday, and before this period they are called by child names. On declaring adulthood, an
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
name, typically a combination of other Elvish words. Some elves traveling among humans translate their family names into Common, but others retain the Elvish version. Child Names: Ara, Bryn, Del, Eryn
Elf Names Elves are considered children until they declare themselves adults, some time after the hundredth birthday, and before this period they are called by child names. On declaring adulthood, an
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
â yuan-ti make perfect courtiers. And, worse for the rest of us, rulers.
â Elminster
The physical and magical prowess of the yuan-ti empire allowed the former humans to retain their
away with it, I would gladly kill and eat a superior yuan-ti.
Yuan-ti Names
Yuan-ti names have meanings that have been passed down through the generations, although spellings and inflections
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
usually retain their family names rather than adopting âdâTharashkâ as tradition dictates. Each of the three major clansâthe Aashta, the Torrn, and the Velderanâhas a representative on the Triumvirate that
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
gods unique to their race, the only survivors of a pantheon that was decimated by Maglubiyet so long ago that hobgoblins donât remember the names of the fallen. Nomog-Geaya is the greater of the
Maglubiyet, the greater god allows them to retain a measure of their influence over the hobgoblins because their philosophies are in line with his own.
Hobgoblins donât build temples to their gods, lest
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
to make life easier for both kinds of people, whether youâre naming a player character, a nonplayer character, a monster, or even a place. Each table contains names that are associated with a nonhuman
Appendix B: Character Names Some players and DMs have a knack for coming up with character names on the fly, while others find that task more of a challenge. The tables in this appendix are designed
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
separated from their memories, which become wandering eidolons (see chapter 6). They retain their personalities and skills, but each Returned tends to be a very different being from who they once were
. Anographers Anographers are the scribes of the Returned. On long scrolls of bleached white parchment, they write half-remembered names, images from dreams, and descriptions of places and people that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Icewind Dale Knowledge Assume that your party of adventurers is familiar with Icewind Daleâs geography and landmarks, as shown on the poster map, as well as the names and locations of the settlements
the names of important residents, such as the speaker of each town, as well as the information in each townâs nutshell description (as presented later in this chapter). They also know the names of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
S16. Wine Cellar The stone steps descend twenty feet to a cellar that contains ten barrels of wine and an L-shaped wooden rack packed with wine bottles. The barrels in the center of the room are
empty. The wine names are emblazoned on the barrels, as is the wineryâs name: the Wizard of Wines. The barrels against the east wall contain Purple Grapemash No. 3, a cheap wine. The four barrels against
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
you like, you can roll 1d6 to determine which table to choose a name from, then roll 1d12 to get a name. You can also alter or combine names, pull from a book of names, or use a name inspired by a movie
or book. 1: Common Names 1d12 Common Given Name Common Surname 1 Adrik Brightsun 2 Alvyn Dundragon 3 Aurora Frostbeard 4 Eldeth Garrick 5 Eldon Goodbarrel 6 Farris Greycastle 7 Kathra Ironfist 8
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. NAMING NPCS
Important NPCs in the adventure are given names, but many of the secondary NPCs arenât named. Xanatharâs Guide to Everything contains an appendix of tables you can use to randomly generate names for human and nonhuman NPCs if you have trouble coming up with names on your own.
might allow fugitive characters to forge alliances with NPCs who can help clear their names. If the threat of arrest becomes tedious, you can switch to the second approach, which is to merely inform the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Remembered. Known as olvidados, or âforgotten,â these intelligent Undead often take the form of sapient, peaceful skeletons or spirits. Most retain the memories and personality they had in life, but
her rule indefinitely. Names Those native to San CitlĂĄn often have up to three names: a given name and two family surnames, inherited from their parents. The following are common names in San CitlĂĄn
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
characters several days later. The parcel contains a token of the illithidâs esteem: a masterfully crafted magnifying glass worth 1,000 gp. Characters can also leverage any true names they learn into
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Centaur
RYAN PANCOAST
In the sprawling city of Ravnica, where âopen roadâ seems like a contradiction and âopen plainâ is sheer nonsense, centaurs nevertheless retain a love of wide spaces and
a whole. Their love of history and tradition also means that centaurs are more likely than most other Ravnicans to join the same guild that their parents did. Centaur Names Centaursâ given names are
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Shadow Dragon Treasures Shadow dragons retain the preferences of their original form when it comes to treasure. With each passing year, though, the more lustrous objects in their hoards begin to
hidden, and a shadow dragonâs lair contains a great many secret caches. An ancient shadow dragon might have a hundred or more such repositories secreted about their territory, making stealing from a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
High elves have been infused with the magic of crossings between the Feywild and the Material Plane. On some worlds, high elves refer to themselves by other names. For example, they call themselves sun
themselves. They are known by many other names, including wild elves, green elves, and forest elves. Grugach are reclusive wood elves of the Greyhawk setting, while the Kagonesti and the Tairnadal are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the most severe wrongs, offenders are banished to uninhabited islands, though they retain the right to travel to the Meet each year to seek reconciliation with the larger community. The Godsâ Tale The
stories might even be captured in song by one of the Proclaimers of the Covenant. Having a story chosen is a great honor and can make alliances and invitations to adventure easier to come by. Names
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
. High Elves High elves have been infused with the magic of crossings between the Feywild and the Material Plane. On some worlds, high elves refer to themselves by other names. For example, they call
forests within themselves. They are known by many other names, including wild elves, green elves, and forest elves. Grugach are reclusive wood elves of the Greyhawk setting, while the Kagonesti and the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Stranger. Cells The Stranger The door to each cell opens into a 10-foot-square extradimensional space brightly lit by magic. The cells and their contents are as follows: Cell 1. This cell contains a
it to work for them. Cell 2. This cell is empty. Cell 3. A bench against the far wall has a +2 rod of the pact keeper resting on it. The cell is otherwise empty. Cell 4. This cell contains a friendly
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hallway contains six iron-barred cells, their doors held shut with arcane lock spells. Faculty members and students can ignore the spells and open the cell doors normally. Forcing open a door requires
from Azrokâs Hold (level 3, area 21) by Wormriddle. Their names are Evilfinger, Pulk, and Tobble. If they are rescued, the goblins wait until their rescuers fall asleep, then rob them and escape. Until
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Using the Maps This book contains a number of interior maps and a fold-out, double-sided poster map. These elements are further described below. Interior Maps Maps that appear in this book are for
donât recognize these names yet, thatâs good! Once they learn in the game where theyâre headed, theyâll realize theyâve heard of the location and can head in the right direction at will. The reverse side
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
forge a dark connection between donor and recipient. The end of the book contains a list of those recipientsâwhich includes the names of all the characters.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, while Light is flamboyant and coy. How Witch and Light came to possess the carnival is a story worth telling. Under different names, they owned another carnival that prowled the edges of the Shadowfell
, which has not yet happened. After trading their sinister carnival for a more lighthearted one, the two shadar-kai took the names Witch and Light. Gradually, these morose, emotionally stunted shadar
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
same name with a number of other Zil, and youâre all legally considered to be the same person. 5 Youâve acquired a spellshard (described in chapter 5) that contains a vast amount of text in a strange
sleeper agent â gathering information and allies until youâre activated and you are put to your intended use. Zil Names. Zil society is divided into major houses, each of which is composed of multiple






