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Returning 17 results for 'nation chasing remaining pdf'.
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Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
nations of free dragonborn. During the Spellplague, the two worlds intersected and one of those free dragonborn nations, Tymanchebar, was transported to Faerûn. It displaced the nation of Unther, and out
of the ashes of these two kingdoms, the surviving dragonborn formed Tymanther, a new dragonborn nation in Faerûn. For a time, the dragonborn of Tymanther sought to integrate with their new world while
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
three days, a trireme crewed by minotaur pirates had been chasing Ispin’s ship across the Blood Sea of Istar, when finally... 2 Ispin spent the night in a roc’s nest high in the Vingaard Mountains
locked in the dungeons of the mountain dwarf nation of Kayolin, but he secured his release by promising to... 5 One night, Ispin shared a campfire with a befuddled old man who disappeared before dawn
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
example, that the bandits they fought throughout their first four levels are merely puppets of an enemy nation they must confront in the second tier. The “Greyhawk” section in this chapter has examples of conflict arcs. Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
remain divided today, sharing Khorvaire with the new nations established by the Treaty of Thronehold. The remaining Five Nations remain the largest and most powerful countries in Khorvaire. The Treaty of
Marches regions have no unified government. Droaam has declared itself a nation but has yet to be recognized by the treaty nations.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the goblins are searching for pieces of the titular shattered obelisk. Chasing down the goblins reveals their connection to a sobering plot against Phandalin. The characters learn that mind flayers who
crossroads. Soon, the characters discover that a mind flayer named Qunbraxel is coordinating the fanatics’ obelisk retrieval efforts. The characters confront Qunbraxel in Gibbet Crossing. The remaining
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
forged a bloody empire. But while sacking the burning city of her last remaining foe, Drakov and her troops were engulfed by strange smoke. When it cleared, everything they knew was gone. Transported to
veteran troops. Since then, Drakov has lost nearly her entire nation. Every month a new desperate battle unfolds. She prepares ceaselessly for each, certain of her plans and ultimate victory, but
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Accusations of Artifice The dwarf, Kreffik (Medium Cannith Artificer), and the two remaining members of the crew are thankful that the characters deterred the pirates, but also because they discerned
warforged lie beneath it. He hastily admits that Karrnath pays well for such “materials” for their use in augmenting their undead army—a old practice that the nation openly claims is no longer
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
hope, as tenacious civilizations and peoples rebuild, reclaim, and create anew. Amn. A nation led by the representatives of five noble families, Amn is a place where the wealthy rule, openly and without
pretense. Shrewd traders and ruthless in business, Amnians believe that the end of a successful transaction is justified by any means, ethical or otherwise. Although the nation is richer by far than
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Fyreen Fyreen is a volcanic world despoiled by dragons. The planet’s remaining resources are hotly contested, giving rise to tyrants. Temperatures on Fyreen plunged dramatically after the sun
is home to a nation of highly intelligent but xenophobic yeti, among other things. Nine Moons of En En was a spherical air body—a titanic gas giant. It is said that the primordials used the gases of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
fixate on flaws, in themselves and in their surroundings, believing that abnormality is the precursor to evil. They fret over their appearances, chasing impossible standards of beauty and grace
falls ill with a supernatural cold, plunging Fortitude into a sudden brutal winter. The remaining three elemental beings ask the characters to enter the gate in search of a cure. 4 A popular candidate
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
was once easy to doubt their veracity, for what nation didn’t patrol its borders or establish communication (amicable or otherwise) with other nations? The stories of naga and yuan-ti were easy enough
to believe, for this area had always hosted such things. But a nation of such creatures? As we now know, the kingdom of Najara, as proclaimed by the serpents that live within, lies along the northern
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Lord of Blades The Lord of Blades is a warforged warlord who has broken all ties with his former masters. He has established a nation for his people deep in the Mournland, centered in a great
destruction of Cyre and warns that he plans to repeat the Day of Mourning in each of the remaining Five Nations. Whatever the truth, he has become a beacon for warforged everywhere. Warforged Nature. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
southern nation long since buried by sand and time. Whatever his origin, scholars have recorded that Halaster brought with him seven apprentices to Mount Waterdeep. With the Seven guarding his back
, leaving the drow to fight Halaster and his minions alone. The Mad Mage rounded up the remaining dark elves, trapping some of their souls for use in his dark magic, while twisting the bodies and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
allow our great nation to succumb to the same chaos as the Yun dynasty. If you have last wishes, please write them down. We will retrieve them and do our best to honor them after your demise.”
The Grand
points remaining. Magic shackles on his legs prevent him from using any of his actions. The dragon is hostile to his captors but friendly toward anyone who removes his shackles. The shackles can be
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, two miles from end to end and four hundred feet tall at its apex, comfortably spans the Dessarin River and the plain around it, remaining high and dry during even the worst springtime floods. The Stone
elf neighbors. The remaining dwarves of Sundabar have turned their backs on those who offered little or no aid in the city’s time of need. They no longer consider themselves part of the Lords
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
across ice or wading through frigid waist-deep water toward the docks, eager to raid and pillage. The remaining eight frost giants remain aboard the ship. As townsfolk retreat to the mines or flee across
has AC 15, 500 hit points, a damage threshold of 15, and immunity to fire and psychic damage. As long as it has 1 hit point remaining, it regenerates 50 hit points on initiative count 0. Although it’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, and they can pass themselves off as inanimate float decorations by remaining perfectly still until they attack. They aren’t hostile toward drow, whose true nature they sense despite the ship’s illusion
, Luskan, as a new member, and he wants to push Neverwinter out of the alliance. A year ago, the Sea Maidens Faire visited the island nation of Lantan, where Jarlaxle obtained a Lantanese submarine and






