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Returning 35 results for 'nation contact robes pdf'.
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Backgrounds
Guildmasters’ Guide to Ravnica
Sylvan
Equipment: A Selesnya insignia, a healer’s kit, robes, a set of common clothes, and a belt pouch containing 5 gp (Azorius 1-zino coins)
Feature: Conclave’s Shelter
As a
.
Selesnya Contacts
d8
Contact
1
A wise centaur trainer believed in me even though I was a terrible student.
2
A good friend has risen to become a Ledev guardian.
3
I left
Backgrounds
Baldur’s Gate: Descent into Avernus
1
A flamboyant spy or brigand
2
The incarnation of a nation or people
3
A scoundrel with a masked guise
4
A vengeful spirit
5
The manifestation of a deity or your faith
comes to us all eventually.
2
I never make eye contact or hold it unflinchingly.
3
I have no sense of humor. Laughing is uncomfortable and embarrassing.
4
I overexert myself
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
conversation with her. Scroll Predictions Alignment Opened Scroll Didn’t Open Scroll Good Red robes White robes Neutral Red robes Red robes Evil Black robes Red robes Wyhan’s Recommendation Wyhan is
the Mages of High Sorcery she thinks the character is suited to (revealing her prediction from the previous section). She agrees to contact her fellow Mages of High Sorcery and petition for the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
in the distant land of Sarlona. Over time the two cultures merged, forming the Marches as they exist today. The Marches had little contact with Galifar or the east until a few hundred years ago, when
, as these clans joined together to master the economic potential of their mark and leverage their mineral wealth. The Shadow Marches aren’t a nation. No one voice speaks for the clans and tribes, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
war in the distant land of Sarlona. Over time the two cultures merged, forming the Marches as they exist today. The Marches had little contact with the Kingdom of Galifar or the east until a few
foundation of House Tharashk, as these clans joined together to master the economic potential of their mark and leverage their mineral wealth. The Shadow Marches aren’t a nation. No one voice speaks for the
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Bobby Downloadable PDF Equipment Thunderous Greatclub
4 Handaxes
Explorer’s Pack
Carpenter’s Tools
Healer’s Kit
Iron Pot
Shovel
Traveler’s Clothes
Thunderous Greatclub Weapon
can strike the weapon against the ground to create an intense seismic disturbance in a 50-foot-radius circle centered on the point of impact. Structures in contact with the ground in that area take 50
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Bobby Downloadable PDF Equipment Thunderous Greatclub
4 Handaxes
Explorer’s Pack
Carpenter’s Tools
Healer’s Kit
Iron Pot
Shovel
Traveler’s Clothes
Thunderous Greatclub Weapon
can strike the weapon against the ground to create an intense seismic disturbance in a 50-foot-radius circle centered on the point of impact. Structures in contact with the ground in that area take 50
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
example, that the bandits they fought throughout their first four levels are merely puppets of an enemy nation they must confront in the second tier. The “Greyhawk” section in this chapter has examples of conflict arcs. Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
increases or decreases depending on the sovereign’s nature, the type of work you perform, and the length of your employment. Sovereign Contact You might benefit from direct contact with your group patron
their busy schedules or to maintain plausible deniability regarding your work. In such cases, an advisor or functionary oversees your assignments, serving as the primary contact between you and the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
necessarily evil. There is one tiefling nation in Khorvaire: The Venomous Demesne, a city-state hidden on the far side of Droaam. The tieflings of the Venomous Demesne are descended from Sarlonan mages who
bargained with dark powers, and the lords of the Demesne are powerful warlocks and wizards. The Venomous Demesne has had no significant contact with the Five Nations and few people know it exists; your
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Young Race, Old Roots In the distant past, half-elves were scarce because humans and elves came into contact only infrequently. The ancient elven kingdoms of Cormanthyr and Myth Drannor had
. Aquatic half-elves are found along the coasts, including near Aglarond, the Dragon Coast, Impiltur, Sembia, and the Vilhon Reach. Drow half-elves are most numerous in the nation of Dambrath, which was
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Boromars are based in Sharn, but their influence reaches across the nation and even to the distant city of Stormreach. If you decide to play a halfling rogue, or a character with a criminal or charlatan
the criminal empire, but your past may yet catch up with you. You could also be the point of contact who has made the Boromar Clan your party’s group patron, as described later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
spreading among their people and knew it would destroy their civilization. They led their forces into deep subterranean chambers and severed all contact with the outside world. In recent years these
elves in their devotion to the martial arts. Their weaponsmiths and armorers know techniques that even the artificers of House Cannith cannot duplicate. Throughout the Last War, no nation faced any
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
create their own monsters. Others—notably Clan Mroranon—avoid contact with the aberrations. Such dwarves treasure the relics of their ancestors but despise those who use symbionts or form pacts with the
darkness. Long ago, the dwarves engaged in vicious feuds that kept them from uniting as a nation. This new divide could reignite those rivalries, leading to a civil war on the surface even as evil gains strength in the depths.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
might also organize into guilds. Merchant barons who effectively rule a city or nation through iron-clad control of the economy or a network of innkeepers who share news and supply routes could both
DM decides if the guild has tutors available for a given subject. Guild Contact Even as a member in good standing of the guild, you can’t simply stroll up to the guild master and demand their attention
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
nation requires military forces to protect the frontier and to lead advancement into new territory. Types of Military Forces Military forces represent a variety of organized bands of warriors. They can
Organization 1 Standing Army. A standing army serves as the highly disciplined and structured guardian of a province or an entire nation. Strict tiers of command ensure coordination between branches of the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Meeting Vocath To speak with Vocath, the characters must first interact with one or more of his guards, who use their sigil tattoos to contact the mercane and inform him of the characters’ arrival
robes, sits on a large throne flanked by two bodyguards: a battle-scarred giff and a githyanki with an eye patch. Both are clad in plate armor.
“I can’t say you look particularly important,” drawls
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a faint image in the cloud of an adult bronze dragon surrounded by figures in black robes wearing the holy symbol of Shar and reading from scrolls. As the great creature writhes in pain, its bronze
scales begin to darken. The lines of black energy between the pillars and the cloud are 10 feet above the floor and easily avoided. Any creature that comes into contact with one takes 10 (3d6) necrotic
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
palanquin as far as the eye can see. 4 Double Dealer. The leader of a noble family has turned against their nation, secretly opposing their liege for personal gain or ethical reasons. 5 Ambitious
, the type of work, and the length of your employment. Aristocrat Contact Aside from a few exceptions, aristocrats prefer to have someone else handle communication with the hired help. As a result, you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Notable Locations Aerenal taunts visitors with its ancient secrets and trackless jungles. Pylas Talaear The gateway to Aerenal, this port city is the primary point of contact between Aerenal and the
heard of the Undying Court, the deathless cabinet that guides the nation. Only the grandest members of society win elevation to the Undying Court, but there are many forms of preservation. Go to the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
by a group called the High Court, some members of which are able to contact key leaders in Djaynai on rare occasions through magical means. Members of the High Court—and the many agents and liaisons
turn meetings into fraught debates. The security forces of Janya are called the Billowing Patrol, named for their flowing, dark robes. Their headquarters is a looming silvery fortress guarded by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sponsored by your patron. Plans that span the world and the course of millennia require many agents to complete. If necessary, your patron can put you in contact with their other agents, who might be in a
Crown will fall from his nation.” This might mean that if King Boranel of Breland is killed in the Mournland, the kingdom of Breland will be dissolved, and if dissolving the monarchy is the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wearing tattered gray robes over black pants sits on a 2-foot-tall toadstool. Her long black hair is tied back with a swatch of gray cloth that matches her robe. A quasit in toad form sits on her knee
insane by contact with demons in the Underdark. A greater restoration spell or similar magic is needed to restore her sanity, without which Darribeth suffers from hallucinations and paranoia. If the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
arcanaloth appears well groomed, clothing itself in fine robes. Highly intelligent spellcasters who hunger for knowledge and power, arcanaloths command units of lesser yugoloths and maintain the contracts
force, suggestion
3rd level (3 slots): counterspell, fear, fireball
4th level (3 slots): banishment, dimension door
5th level (2 slots): contact other plane, hold monster
6th level (1 slot
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
contact creatures in this room. Using its telepathy, it tries to trick an interloper into freeing it. Though the other three demons have telepathy, they are not powerful enough to use the ability
while trapped in their statues. The glabrezu makes telepathic contact with one character at random, congratulating that character on making it this far and claiming to have the knowledge and power to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
dressed in wizardly robes stands by one of the windows, caught in a fugue of intense contemplation. Perched on the corner of a table nearby is a spindly little demon with warty green skin, buggy eyes
regarded as a hero who saved his city from an undead scourge, giving rise to the holy nation of Elturgard.
“Hailed as a savior, Thavius made all citizens of Elturel swear an oath called the Creed
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
contact with the characters for as long as possible. When they are no longer able to conceal their presence, the wereravens greet the characters in humanoid form, clad in sandals and dusty black robes
The Scarlet Sash Years after Anil Zasperdes’s death, members of the Scarlet Sash continue to use the chalet as a meeting place. They keep some robes, sandals, and scarlet sashes in the house so that
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
chapter 1 is Salida, a pureblood yuan-ti loyal to Ras Nsi. If Salida escorts the characters into the city, she’ll surreptitiously use her sending stone to contact Ras Nsi so that he can prepare an
human mages) named Dyrax (male), Thazma (female), Yamoch (male), and Zagmira (female). Their red robes, shaved heads, and sallow complexions betray their allegiance to Thay. Eight mercenaries (LE male
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the water is the putrid, rotting corpse of a human wizard in green and purple robes. This is what remains of Salamanth, one of Halaster’s more foolish apprentices. Treasure. A search of the room reveals
into contact with flesh or is targeted by a successful dispel magic spell (DC 17). Freed from its stasis, the ochre jelly attacks. 10d. Caved-In Room This room has partially caved in, but someone has
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
their breath weapons.
One tapestry depicts Tiamat combating twelve storm giants. The other shows Tiamat battling a bearded and bloodied old man in wizard robes with seven golden canaries circling
without coming into contact with the lava.
Eggs. Six red-speckled dragon eggs sit in the lava pool.
The lava curtain is created magically but is not itself magical. A creature that enters the lava
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
starts its turn in contact with them takes 10 (3d6) lightning damage. Instead of taking damage, the flesh golem regains 10 hit points whenever it starts its turn on the electrified floor. If the
, waiting to attack. This room contains the remains of a mining operation. Pickaxes and hammers litter the floor, as do the gnawed bones, torn black robes, and rubber boots of a female half-elf wizard
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
After a short wait, a middle-aged human woman enters, wearing fine red robes embroidered with stylized ki-rins. She introduces herself with amiable professionalism as Grand Secretary Wei. The
use to contact her if the need arises. Wei intends for the expedition to set out as soon as possible after the characters collect their initial payment, but they can take a few hours to rest and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
flamboyant spy or brigand 2 The incarnation of a nation or people 3 A scoundrel with a masked guise 4 A vengeful spirit 5 The manifestation of a deity or your faith 6 One whose beauty is greatly accented
. 6 I do everything for those who were taken from me. Faceless Flaws d6 Flaw 1 I am callous about death. It comes to us all eventually. 2 I never make eye contact or hold it unflinchingly. 3 I have
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
A flamboyant spy or brigand
2 The incarnation of a nation or people
3 A scoundrel with a masked guise
4 A vengeful spirit
5 The manifestation of a deity or your faith
6
do everything for those who were taken from me.
Faceless Flaws d6 Flaw
1 I am callous about death. It comes to us all eventually.
2 I never make eye contact or hold it
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
distinctive crimson robes and the arcane sigils tattooed onto their shaved heads. Because of their evil reputation, Red Wizards are arrested or killed on the spot in many lands. For that reason, they often
, it wasn’t long before Rath Modar came into contact with the Cult of the Dragon and Severin. The young, ambitious cult leader sought powerful magic to locate the scattered dragon masks and to perform






