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Returning 20 results for 'nearly counts respectively pdf'.
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Monsters
The Wild Beyond the Witchlight
which the sun and the eclipsed moon can be observed at the same time, either just before sunset or just after sunrise, when both bodies appear just above the horizon at nearly opposite points in the sky
.)
Gleam and Glister were born during such an event, and they are blessed with magical abilities tied to moonlight (Gleam) and sunlight (Glister), respectively. The twins are easily distinguished by
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
Government The Parliament of Peers, a group mainly composed of nearly fifty patriar members, makes recommendations on issues of law and governance. Once the parliament comes to a majority decision on
information). The council also votes on matters, and in the case of a tie, the grand dukeâs vote counts as two. Common belief holds that many parliament members, and possibly one or more of the dukes, can be
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Government The Parliament of Peers, a group mainly composed of nearly fifty patriar members, makes recommendations on issues of law and governance. Once the parliament comes to a majority decision on
information). The council also votes on matters, and in the case of a tie, the grand dukeâs vote counts as two. Common belief holds that many parliament members, and possibly one or more of the dukes, can be
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then youâd like to take your revengeâon that person, on Glasstaff
world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
when the characters find Tyrza: You come across Tyrza Bonebreaker shot-putting a laughing halfling into the air. The halfling fellow soars over twenty feet, nearly overshooting bales of wool in the
, respectively. The characters can travel to Grakenok however they like. It would take their walking castle days to circle the bay and reach Grakenok, so Bkol offers them use of the Courier. As with all places
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
15 to 30 feet. Due to the rubble, the ground around the pit counts as difficult terrain. Four Daask goblins guard this area and rely on darkvision to see. They hide in the pit when the characters
poisoned for 24 hours. The poisoned creature is unconscious. It wakes up if it takes damage. Roleplaying Caden. Caden is nearly catatonic from his ordeal. If freed, the six-year-old simply sits and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(Acrobatics) check. K3. Courtyard Two rickety wooden bridges loom over this area at heights of thirty feet and fifty feet, respectively. The higher bridge is missing a large section of its middle, and
the ground; figuring out how the system works requires a successful DC 15 Intelligence check. The shield guardian was built by a Netherese wizard and is nearly two thousand years old. Carved into its
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Kârshinthintl and Claugiyliamatar are called Cyan Bloodbane and Old Gnawbones, respectively. When naming a dragon, take whatever approach appeals to you. But bear in mind that dragons need memorable names
your campaign, being an essential part of the Material Plane, are nearly impossible to destroy. A dragonâs life essence might be preserved in the egg from which it first emerged, in its hoard, or in a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
initiative. Twice each round, on initiative counts 10 and 0, the avalanche travels 300 feet until it can travel no more. When an avalanche moves, any creature in its space moves along with it and
hearing. The wind extinguishes open flames, disperses fog, erases tracks in the snow, and makes flying by nonmagical means nearly impossible. A creature falls at the end of its turn if it is flying by
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
island redoubts. Tethyr. Tethyr is a feudal realm ruled by Queen Anais from its capital of Darromar. The queen commands her dukes, who in turn receive homage from the counts and countesses of the realm
for the âfat philosophersâ of Heptios is widely known. Toreus welcomes all visitors, even those from lands that are despised or mistrusted, and foreign coin can buy nearly anything there. The
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
traverse. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Ward Rune. The ward rune is
block, but Redbudâs movement speed is 0 feet) that joined the crew and grew into the lifeboat to strengthen its hull. The treant nearly died when the boat crashed, but Redbud survived by sending roots
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
end at five bells in the morning, one bell in the afternoon, and nine bells at night, respectively. Each shift consists of a priest of Chauntea (NG male or female Illuskan human), four acolytes (NG
, squash, tomatoes, potatoes, radishes, and other vegetables are grown. Workers till the gardens and tend the crops from dawn to dusk. G13. Wheat Fields Nearly half of the tilled earth in Goldenfields is set
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
haven as its guardians are released. Guardian Battle. Three stone golems (carved to resemble an 8-foot-tall crowned dwarf, a 10-foot-tall crowned elf, and a 12-foot-tall crowned human, respectively
functions as an Ioun stone (awareness). The books in the library amount to nearly ten thousand volumes and cover a host of subjects including arcana, history, and nature. If the characters want to sell
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Mortuary, which used to reside in the ward, have been bitten off by the neighboring Ladyâs and Hive Wards, respectively. Still, the Lower Ward remains a necessary industrial powerhouse in the City of
2.4 depicts one of the forges within the Mithral Tower. Calder Moore The light of the Great Foundryâs forges pierces the industrial smog that suffocates the Lower Ward Parted Veil Nearly every faction
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
buildings litter the area. Brackish water floods nearly half of the chamber, getting deeper toward a dark tunnel to the west.
Characters who have a passive Wisdom (Perception) score of 12 or higher notice
to 20 feet in a direction of its choice. N3: Flooded Tunnel The water filling this tunnel is 3 feet deep; without the use of a skiff or other water vehicle, the water counts as difficult terrain for
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
carved with simple reliefs showing dwarf and gnome miners at work. Nearly two dozen skeletons in rusted scraps of armor are scattered across the cavern floor. Some are dwarf skeletons, while others
or suit of armor bathed in the green flame for at least 1 minute becomes a +1 weapon or a suit of +1 armor, respectively, for 1d12 hours. Removing the brazier from the Forge of Spells douses the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
regrettable eyesore by others. It was built nearly a century ago by the eccentric wizard Ramazith, a sailor from faraway Durpar who acquired a vast knowledge of the deeps â and equally vast wealth
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
landmark by some and a regrettable eyesore by others. It was built nearly a century ago by the eccentric wizard Ramazith, a sailor from faraway Durpar who acquired a vast knowledge of the deeps â and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
counts as an actual unicorn for the purpose of opening the Vault of Dragons (see âVault Keysâ). C18aâC18b. Closets These closets are filled with stuffed animals and spare blankets. C19. Master Sitting
cellar contains the following features: The east wall is lined with nearly thirty cask s of wine. A faint draft comes from the south end of the wine cellar. The draft betrays the location of a secret
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
banquet hall, hoping to keep her out of his way until the Hourglass Coven can deal with her. Dubhforgail has eaten nearly all the palaceâs food, yet her appetite remains insatiable. She has no regard
floors of the five cages are currently suspended above the sludge at heights of 10 feet, 20 feet, 30 feet, 40 feet, and 50 feet, respectively. Each cageâs height is controlled by one of the levers on the






