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Returning 26 results for 'nearly counts revelation pdf'.
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Backgrounds
Ghosts of Saltmarsh
your character.
D6
HARDSHIP
1
Nearly Drowned. You hid underwater to avoid detection by enemies and held your breath for an extremely long time. Just before you would have
died, you had a revelation about your existence.
2
Captured. You spent months enduring thirst, starvation, and torture at the hands of your enemy, but you never broke.
3
Sacrifice.
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
Government The Parliament of Peers, a group mainly composed of nearly fifty patriar members, makes recommendations on issues of law and governance. Once the parliament comes to a majority decision on
information). The council also votes on matters, and in the case of a tie, the grand dukeâs vote counts as two. Common belief holds that many parliament members, and possibly one or more of the dukes, can be
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Government The Parliament of Peers, a group mainly composed of nearly fifty patriar members, makes recommendations on issues of law and governance. Once the parliament comes to a majority decision on
information). The council also votes on matters, and in the case of a tie, the grand dukeâs vote counts as two. Common belief holds that many parliament members, and possibly one or more of the dukes, can be
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then youâd like to take your revengeâon that person, on Glasstaff
world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
guilty that she didnât defend her charge. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
lodging with other worshipers nearly anywhere. Rituals honoring Kruphix are usually performed at boundaries, both temporal and spatial: shorelines, riverbanks, equinoxes, and sunsets. One of the godâs
of some omen or in a personal epiphany. Such a revelation isnât always positive, though, as Kruphix often imparts a glimpse of cosmic truths for which mortals have no possible context.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Francesca Baerald Map 7.2: Tomb Complex
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the charactersâ reaction to this revelation or whether they offer to look for Filch, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Cyran
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
levels in this class, as shown on the Psionic Spells table. Each of these spells counts as a sorcerer spell for you, but it doesnât count against the number of sorcerer spells you know. Whenever you gain a
by the spell. Psychic Defenses 6th-level Aberrant Mind feature You gain resistance to psychic damage, and you have advantage on saving throws against being charmed or frightened. Revelation in Flesh
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
late. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the rules in the âPower of Secretsâ section in this bookâs introduction.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
personal philosophy or ethos that often guides your actions. You can roll on the following table to determine this hardship or choose one that best fits your character. d6 Hardship 1 Nearly Drowned
. You hid underwater to avoid detection by enemies and held your breath for an extremely long time. Just before you would have died, you had a revelation about your existence. 2 Captured. You spent
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
15 to 30 feet. Due to the rubble, the ground around the pit counts as difficult terrain. Four Daask goblins guard this area and rely on darkvision to see. They hide in the pit when the characters
poisoned for 24 hours. The poisoned creature is unconscious. It wakes up if it takes damage. Roleplaying Caden. Caden is nearly catatonic from his ordeal. If freed, the six-year-old simply sits and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
â reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Treasure. A character who searches the area and succeeds on a DC 14
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
initiative. Twice each round, on initiative counts 10 and 0, the avalanche travels 300 feet until it can travel no more. When an avalanche moves, any creature in its space moves along with it and
hearing. The wind extinguishes open flames, disperses fog, erases tracks in the snow, and makes flying by nonmagical means nearly impossible. A creature falls at the end of its turn if it is flying by
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules. At your discretion, if the characters help Naxa return to her sister and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
traverse. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Ward Rune. The ward rune is
block, but Redbudâs movement speed is 0 feet) that joined the crew and grew into the lifeboat to strengthen its hull. The treant nearly died when the boat crashed, but Redbud survived by sending roots
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
island redoubts. Tethyr. Tethyr is a feudal realm ruled by Queen Anais from its capital of Darromar. The queen commands her dukes, who in turn receive homage from the counts and countesses of the realm
for the âfat philosophersâ of Heptios is widely known. Toreus welcomes all visitors, even those from lands that are despised or mistrusted, and foreign coin can buy nearly anything there. The
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
cyclops fears a terrible fate for the miners. Regardless of the charactersâ reaction to this revelation, learning it counts for the purposes of the Power of Secrets rules in this bookâs introduction. The
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons, even attempting to bring an avatar of Tiamat into the world to wreak havoc (and nearly succeeding). Dissent in the Ranks. Since the failure of Severinâs effort to bring Tiamat into the world, the
: Dragonsight Revelation. The dragon can add half its proficiency bonus, rounded down, to any ability check it makes that uses a skill with which it lacks proficiency.
Reverence for Sardior. A central tenet of
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
buildings litter the area. Brackish water floods nearly half of the chamber, getting deeper toward a dark tunnel to the west.
Characters who have a passive Wisdom (Perception) score of 12 or higher notice
to 20 feet in a direction of its choice. N3: Flooded Tunnel The water filling this tunnel is 3 feet deep; without the use of a skiff or other water vehicle, the water counts as difficult terrain for
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fault, and heâs glad that no one else was captured in the assault. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
regrettable eyesore by others. It was built nearly a century ago by the eccentric wizard Ramazith, a sailor from faraway Durpar who acquired a vast knowledge of the deeps â and equally vast wealth
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
landmark by some and a regrettable eyesore by others. It was built nearly a century ago by the eccentric wizard Ramazith, a sailor from faraway Durpar who acquired a vast knowledge of the deeps â and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
counts as an actual unicorn for the purpose of opening the Vault of Dragons (see âVault Keysâ). C18aâC18b. Closets These closets are filled with stuffed animals and spare blankets. C19. Master Sitting
cellar contains the following features: The east wall is lined with nearly thirty cask s of wine. A faint draft comes from the south end of the wine cellar. The draft betrays the location of a secret
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
earliest memory, the false lich never truly wanted to fulfill Acererakâs will. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of






