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Returning 34 results for 'need compare relation pdf'.
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Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Anywhere is Everywhere Geography warps at the whims of the Nine Hells. One of the liberating aspects of this planar feature is that you donât need to be fastidious about keeping track of where
locations are in relation to one another. While the spatial distortion can be unsettling to visitors, it affords you the following benefits as a DM: You can decide how long it takes for characters to get
Backgrounds
Guildmastersâ Guide to Ravnica
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Creativity. Half the worldâs troubles come from stodgy thinking, stuck in the past. We need innovative
same laboratory ran off to join the Selesnya, and we get into a big argument every time we run into each other.
10
I compare notes and techniques with a Simic scientist over lunch sometimes.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
official D&D source, such as a book or a PDF, to create a character. This restriction ensures that players donât need to own a lot of books to make a character and makes it easier for DMs to know how all
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Snapping Turtle Bay This bay is beautiful beyond compare. Though the sky is dark with clouds of smoke and ash streaked with lightning, the white sand beaches, lush forests, bright coral reefs, and
always need metal tools (shortswords make dandy daggers), and theyâre delighted by whimsical magical trinkets. For generous inducements, cyclopes could even be hired to serve as bearers, guards, or guides
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
campaign is the series as a whole. But while itâs worthwhile to compare an adventure to these other forms of storytelling, remember that an adventure isnât a complete story until you play it. Your players
Players need to feel like theyâre in control of their characters, the choices they make matter, and what they do has some effect on the outcome of the adventure and on the game world. Keep that in mind
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
questions: Why does my campaign need the race to be playable? What does the race look like? Where do the members of this race live? Are there interesting conflicts built into the raceâs history that make
signature traits? In the case of a new subrace, what sets it apart from the other subraces of the parent race? Compare the race you have in mind with the other race options available to players, to
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
encounters in the adventure. Here are the steps you should follow to run it effectively: Review the goblin stat block in appendix B. Since the goblins are hiding, youâll need to know their Stealth skill
goblins: roll one d20 for all of them, add their Stealth skill modifier (+6) to the roll, and compare the total to the charactersâ passive Wisdom (Perception) scores. A character whose score is lower
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
victorious with no casualties. One or more of them might need to use healing resources. Hard. A hard encounter could go badly for the adventurers. Weaker characters might get taken out of the fight, and
Ă 4 Compare XP. Compare the monstersâ adjusted XP value to the partyâs XP thresholds. The threshold that equals the adjusted XP value determines the encounterâs difficulty. If thereâs no match, use
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Traps in Play When adventurers come across a trap, you need to know how the trap is triggered and what it does, as well as the possibility for the characters to detect the trap and to disable or
actively looking for a trap can attempt a Wisdom (Perception) check against the trap's DC. You can also compare the DC to detect the trap with each character's passive Wisdom (Perception) score to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
game statistics. You donât need to do this if you donât expect the NPC to engage in combat or use any special abilities (such as casting spells). You can customize the stat block using the guidelines
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
libraryâs intuitive ability to direct visitors to where they want to go â or to where the library thinks they need to go. Accessing the Records The library keeps its records on stone and crystal slabs
than events in the Underdark. To acquire information not inscribed in the records (including any events outside the Underdark), the characters need a stonespeaker crystal (see appendix B), after which
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
first day, they find it more difficult, since thereâs very little traffic in and out of the camp on a normal day. Theyâll need a good story and a successful DC 10 Charisma (Deception) check to walk past
a guard station of five guards. This check can be made only once for the group; they canât talk their way out of a failure. After the initial opportunity to enter the camp has passed, characters need
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Traps in Play When adventurers come across a trap, you need to know how the trap is triggered and what it does, as well as the possibility for the characters to detect the trap and to disable or
actively looking for a trap can attempt a Wisdom (Perception) check against the trapâs DC. You can also compare the DC to detect the trap with each characterâs passive Wisdom (Perception) score to
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
first day, they find it more difficult, since thereâs very little traffic in and out of the camp on a normal day. Theyâll need a good story and a successful DC 10 Charisma (Deception) check to walk
need to resort to stealth or subterfuge to get in. For example, characters scaling the plateau from the east could use brush for cover right up to where the cliff overlooks the camp. From there, they
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Modifying a Class The classes in the Playerâs Handbook capture a wide range of character archetypes, but your campaign world might have need of something more. The following section discusses ways to
specific need for your campaign, or to appeal to a player trying to create a specific kind of character (perhaps one modeled after a character from a novel, TV series, comic book, or movie). The first
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Sheila Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
creature you hit with an attack roll if you have Advantage on the roll and the attack uses a Finesse or a Ranged weapon. The extra damageâs type is the same as the weaponâs type. You donât need Advantage on
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
following categories: Goal. A characterâs goal is a short-term reason for the character to adventure. At the start of a campaign, this might be a desire for treasure, a thirst for excitement, or some need
charactersâ tavern out of business. Another might use the tavern as the setting for a murder mystery. Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
game starts over. Other Materials. You donât need cards to use this puzzle; you can use paper, a red pen, and a blue pen. Write down the puzzleâs solution on a piece of paper, and fold the paper so the
symbols like those provided in Unseen Order Handout 2, the symbol key. Secretly compare their guess with the solution. In the empty circles next to their guess, color one circle red for each correctly
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
until circumstances warrant otherwise, as discussed below. Armor Class. When characters make attacks against a creature, you compare those attacks to the creatureâs Armor Class to determine whether the
. Damage. Players need you to tell them how much damage their characters take and what type of damage it is. Whenever the adventure presents damage that is variable, it shows the average damage first
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
the duration of Armor of Agathys by gaining more Temporary Hit Points? The spell requires you to have Temporary Hit Points, and they donât need to be from the spell. How does Barkskin work with
whether a spellâs effects can be dispelled or suspended, you need to answer one question: is the spellâs duration instantaneous? If the answer is yes, there is nothing to dispel or suspend. Hereâs why: the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
conversations about content to be embraced and avoided. You donât need to reveal the major plot points or twists in your story, but share the themes youâre interested in exploring, the kinds of stories youâre
seriously, and make sure they take yours just as seriously. Ideally, youâll find a style of play that suits everyone. Downloadable PDF Using the Game Expectations Sheet
The Game Expectations tracking
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
conversations about content to be embraced and avoided. You donât need to reveal the major plot points or twists in your story, but share the themes youâre interested in exploring, the kinds of stories youâre
take yours just as seriously. Ideally, youâll find a style of play that suits everyone. Downloadable PDF Using the Game Expectations Sheet
The Game Expectations tracking sheet is a tool you can use
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
chest while a second examines an esoteric symbol engraved on a wall and a third keeps watch for monsters. The players donât need to take turns, but the DM listens to every player and decides how to
the ones digit. In this case, a roll of 70 and 1 is 71, and 00 and 0 is 100.
When you need to roll dice, the rules tell you how many dice to roll of a certain type, as well as what modifiers to add
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
need only grab hold of the rope and say âupâ or âdownâ to be hoisted or lowered one floor as desired. Illumination. Continual flame spells bathe the interior in bright light. Topolah can suppress or
to make good on their promise to kill Big Momma. Before giving them the Wildspace orrery, Topolah explains how it works: âThis gizmo shows you where you are in relation to the planets, moons, and sun
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
are some dwarf names, in case you need them: Bevris, Bolhild, Darrak, Dworic, Fallthra, Gardain, Harbek, Holst, Jarana, Kalanor, Morgrail, Nora, Nordak, Olunt, and Ulf. Chardalyn Berserkers The
, crave violence, and fight to the bitter end. The berserkers retain vestiges of their former lives, including the thick clothing they wore as Reghed nomads, but their garments are torn and in need of
Compendium
- Sources->Dungeons & Dragons->Heroesâ Feast: Saving the Childrenâs Menu
succeeding on a DC 13 Strength (Athletics) or Dexterity (Acrobatics) check. Characters trying to avoid Ignisâs watchful eye need to succeed on a DC 16 Dexterity (Stealth) check to avoid being spotted as
the cheese on that shelf has aged. Ingredient: Cheese Wheel Kaga instructed the characters to return with a cheese wheel aged precisely seven seasons, so the cheese they need is on the shelf labeled
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
family of refugees heâs helping. 12 A merchant and gate guard argue over how to accurately measure and compare the sizes of an unusually small donkey and an exceptionally large peacock. They ask for a
patients have been endangered, but Mother Aramina is cautiously looking for more permanent security solutions. Danthelonâs Dancing Axe This two-story shop sells everything an adventurer might need, from
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and compare the sizes of an unusually small donkey and an exceptionally large peacock. They ask for a passing party memberâs opinion.
Table H: Outer City Denizens d10 Interaction
1
looking for more permanent security solutions. Danthelonâs Dancing Axe This two-story shop sells everything an adventurer might need, from weapons and armor to rowboats and mobile monster cages
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
want you to bear away tales of about his or her tribe instead. You or one of your companions might need to agree to a challenge of some kind, a feat of strength or a bout of fisticuffs, by which the
mighty hero Uthgar, a warrior without compare. During my time with his tribe, Gyrt spoke freely of the tales of Uthgar that have been passed down among his people. The saga begins in the distant past
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
you wonder whether a spellâs effects can be dispelled or suspended, you need to answer one question: is the spellâs duration instantaneous? If the answer is yes, there is nothing to dispel or suspend
you to be able to attack; you simply need to be able to provide some sort of distraction. Does the familiar of find familiar count as an ally for the purposes of Sneak Attack? A familiar is an allied
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
arise in relation to geographic locations, are familiar to you. Craft a Map. While traveling, you can draw a map as you go in addition to engaging in other activity. Cartographerâs Tools Activity DC
specialized knowledge of the methods used to produce glass objects. Components. The tools include a blowpipe, a small marver, blocks, and tweezers. You need a source of heat to work glass. Arcana
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
any person with the ability to discover and absorb it all powerful beyond compare. The problem with doing that, of course, is the same as with secrets in any other location: one must know that a
with multiple books they suspect might meet with approval. Fortunately for some, the donation need not be utterly unique. Some tome or treatise the library doesnât have in its archives is preferable, but
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
room. It quietly observes intruders that enter the area before dropping down to strike. Compare the grickâs Dexterity (Stealth) check to the charactersâ Wisdom (Perception) checks (or their passive
and angry goblins arguing over whether the dishes need cleaning. The goblins arenât keeping watch from these arrow slits. However, if the characters make a lot of noise or commotion, such as knocking
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the formation with a Dexterity or Intelligence check (their choice) using jewelerâs or masonâs tools, or by making an attack with a melee weapon. Compare the creatureâs ability check or attack roll
17), telling them âthe key can be found from there.â If the adventurers already have the Chime of Opening from area 18, he laughs and says, âYou already have everything you need.â If the characters






