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Returning 35 results for 'need connection rush pdf'.
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Monsters
Dragonlance: Shadow of the Dragon Queen
spent legendary actions at the start of its turn.
Claw. The dragon makes one Claw attack.
Cataclysmic Rush (Costs 2 Actions). The dragon moves up to half its flying speed without provoking opportunity
", "rollType":"damage", "rollAction":"Cataclysmic Rush", "rollDamageType":"necrotic"} necrotic damage. A creature can take this damage only once per turn.Some death dragons manage to retain almost all
Monsters
Fizban's Treasury of Dragons
life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate, frigid regions
. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace.
Crystal dragons’ connection to
Monsters
Fizban's Treasury of Dragons
, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate, frigid regions, many
; connection to the radiant forces of the Positive Plane fosters a nurturing, optimistic attitude in most of these dragons. They sometimes adopt the abandoned eggs or hatchlings of other dragons; many
Monsters
Mordenkainen Presents: Monsters of the Multiverse
end of their natural life spans seek an escape from death. They plumb the depths of their powerful connection to the elements and disperse themselves into nature, transforming into semiconscious storms
for the giant to communicate with a mortal, carry out a short task, or defend their home against aggressors.A Quintessent’s Lair
A storm giant quintessent has no need for castles or dungeon
Monsters
Mordenkainen Presents: Monsters of the Multiverse
damage and is restrained by being impaled on the spike. A creature can use an action to remove itself (or a creature it can reach) from the spike, ending the restrained condition.
Pack Rush. Each gnoll
following effects:
Savage Predators. Predatory beasts within 6 miles of the lair become unusually savage, killing far more than what they need for food. Carcasses of prey are left to rot in an unnatural
Magic Items
Acquisitions Incorporated
within 5 feet of a creature killed within the past 24 hours, you can cast the augury spell. The course of action you inquire about with the spell does not need to have any connection to the dead creature
Monsters
Fizban's Treasury of Dragons
brimming with life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate
.
Crystal dragons’ connection to the radiant forces of the Positive Plane fosters a nurturing, optimistic attitude in most of these dragons. They sometimes adopt the abandoned eggs or hatchlings of
Monsters
Fizban's Treasury of Dragons
energy and brimming with life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live
them in peace.
Crystal dragons’ connection to the radiant forces of the Positive Plane fosters a nurturing, optimistic attitude in most of these dragons. They sometimes adopt the abandoned eggs or
Species
Guildmasters’ Guide to Ravnica
in harmony, and interdependent. For Azorius loxodons, community primarily means a society of different peoples who need adherence to law and order so they can function together. For those in the
’s resonant nasal chambers, that indicate status, family connection, and community role. Since most non-loxodons can’t distinguish these underlying tones, let alone produce them, loxodons
Backgrounds
Baldur’s Gate: Descent into Avernus
often as you wish, using one to hide the other or serve as convenient camouflage. However, should someone realize the connection between your persona and your true self, your deception might lose its
there.
3
I treasure a memento of the person or instance that set me upon my path.
4
I sleep just as much as I need to and on an unusual schedule.
5
I think far ahead, a detachedness
Backgrounds
Sword Coast Adventurer's Guide
of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection
that I can help people in need. (Good)
4
Greed. I will do whatever it takes to become wealthy. (Evil)
5
People. I’m loyal to my friends, not to any ideals, and everyone else can
Backgrounds
Ghosts of Saltmarsh
work ethic, and they admire others who earn their living honestly. Fishers tend to be superstitious, forming attachments to particular fishing lures or special fishing spots. They have a connection
nature.
2
My friends are my crew; we sink or float together.
3
I need long stretches of quiet to clear my head.
4
Rich folk don’t know the satisfaction of hard work.
5
I
Backgrounds
Baldur’s Gate: Descent into Avernus
speed would normally allow.
BALDUR’S GATE FEATURE: GATEGUIDE CONNECTION
Even though you might not be a member of the Gateguides crew, you’ve associated with enough of them that you know
)
3
Change. The low are lifted up, and the high and mighty are brought down. Change is the nature of things. (Chaotic)
4
Retribution. The rich need to be shown what life and death are like in
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. You were suspended from active duty, though you kept your rank and your connection to the mercenaries. Since then, you have devoted yourself to your deity. Personal Goal: Teach the Redbrands a Lesson
the right thing. Power is meant to be used for the benefit of all, not to oppress the weak. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
official D&D source, such as a book or a PDF, to create a character. This restriction ensures that players don’t need to own a lot of books to make a character and makes it easier for DMs to know how all
Backgrounds
Baldur’s Gate: Descent into Avernus
realizing the connection. You got the Guild to back off demands for your death by offering to make amends by working for the criminals, but even so the kingpin still plots a personal revenge.
2
The
from the wealthy so that I can help people in need. (Good)
4
Greed. I will do whatever it takes to become wealthy. (Evil)
5
People. I’m loyal to my friends, not to any ideals, and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and travels to Waterdeep. Before doing so, he tells the inn staff the characters accepted the job. Others in the Bargewright Inn rush to the characters when things start to go wrong. If the
characters have no connection to the Zhentarim, someone they’ve befriended or owe a favor to agrees to run the inn. That person then begs the characters for aid. Alternatively, the characters are merely
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dueling barbarians to throw down their weapons; the fierce warriors just snarl and rush at each other once more. In the court of Upper Central, a magistrate orders the Justiciar of Aureon to blind
the prisoner in preparation for his sentence of perpetual darkness. The law is a force to be reckoned with in Sharn. Even in places where the watch is notoriously ineffective, those who would break the law still need to be wary of zealous guards resistant to bribes or threats.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
on scriptology in archaeomancy, but it’s eating into my prep time for my classes.
“I need you to track down a tome in the Biblioplex’s Scriptoria Collections. It’s an ancient treatise on interpreting
bring it to me, and extra credit for the rest of the term is yours!”
Once the characters talk with Blackstone, they’re free to go to the Scriptoria Collections. However, Blackstone doesn’t need the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Anywhere is Everywhere Geography warps at the whims of the Nine Hells. One of the liberating aspects of this planar feature is that you don’t need to be fastidious about keeping track of where
from one place to the next. For example, the characters might need to travel 6 miles to get from Fort Knucklebone to Haruman’s Hill, and 60 miles to get from Haruman’s Hill back to Fort Knucklebone. If
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
cutting edge of arcane theory. House Cannith, Arcanix—they’re all idiots. You’re on the verge of a major discovery (The cause of the Mourning? The nature of warforged souls? Establishing a connection to new realms of existence?) but the pieces you need are out there in the world.
Sage You’re well versed in history and arcane lore, and you have a gift for uncovering the information you need. What is it that drives your pursuit of knowledge? 1d4 Sage
1 You’re an
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, described in Xanathar’s Guide to Everything, can excel in studying history at Lorehold College by virtue of their connection to an ancestral spirit.) Magic is everywhere on campus. The campus culture
encourages finding magical solutions to the most mundane problems, and if characters need access to a spell they can’t cast, they have a strong chance of finding someone who can cast it.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
free to skim over days of travel to reach new locations or return to already-visited ones. The Dragon Army also faces the challenges of the wasteland, so the characters don’t need to rush to prevent their enemies from fulfilling their plots by a certain time.
spent several days in the wastes and learned about its dangers, consider making encounters less frequent. The hexes on map 5.1 measure distance, but characters don’t need to explore every hex. Feel
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
need to share a language with the telepath to understand this communication, but the contacted creature must be able to understand at least one language or be telepathic itself to understand. A
telepath doesn’t need to see a contacted creature, and the telepath can start or end the telepathic contact at any time (no action required). Telepathic contact can’t be initiated and is immediately broken
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
need to share a language with the telepath to understand this communication, but the contacted creature must be able to understand at least one language or be telepathic itself to understand. A
telepath doesn’t need to see a contacted creature, and the telepath can start or end the telepathic contact at any time (no action required). Telepathic contact can’t be initiated and is immediately broken
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Circle of Dreams Normally, druids who come from the Circle of Dreams have a connection to the dreamy lands of the Feywild. As an Acquisitions Incorporated druid, you maintain this connection and expand
animal forms they wear, but those forms need not tie you to the wilderness. In rat form, you can slip past the sentries of a well-guarded guildhall to secure trade secrets. On a risky urban operation
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Black Blood Healing. The black blood that is a sign of your people’s connection to That-Which-Endures boosts your natural healing. When you roll a 1 or 2 on any Hit Die you spend at the end of a short
rest, you can reroll the die and must use the new roll. Limited Telepathy. You can telepathically speak to any creature you can see within 30 feet of you. You don’t need to share a language with the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. (Evil)
4 Adaptability. It is not the most powerful, but the most flexible who survive. (Chaotic)
5 Patience. There’s no need to rush a poorly constructed plan when time is on your side. (Any
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
can retreat safely, telling the characters she has a few tricks in store for their pursuers. Make it clear the characters don’t need to rush their exploration of the city to return to their allies.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
events, take a few minutes to do the following: Character Introductions. Encourage the players to introduce their characters to each other if they haven’t done so already. Connection to Gundren. Ask the
characters are traveling. If the characters are escorting Gundren’s wagonload of supplies, then one or two characters need to be driving the wagon. The rest of the characters can be riding on the wagon, walking alongside it, or scouting ahead.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. To activate the fail-safe, you need a security key that Tockworth keeps in a safe in her workshop. We need you to retrieve the security key and use it to shut down the clockwork automatons. How you
claim the items for themselves. If asked why the items were left behind, Mayor Broadfoot admits she forgot about them in her rush to evacuate Little Lockford. The items are as follows: Four potions of healing A packet of dust of disappearance Two flasks of alchemist’s fire Map 5.1: Players’ Map
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, speaking in measured sentences or noticing pleasant details about the environment or a character’s clothing. Patience. Devils are rarely in a rush to make a deal or sign a contract. As masters of the
by the same rules and obey the same social conventions as mortals. Devils have no problem appearing and acting in whatever manner they need to achieve their end goal — usually a contract for services
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
don’t need absolute proof: the fact that there is a bountiful harvest is proof enough of Arawai’s benevolence. The Sovereign Host has a looser structure than the Church of the Silver Flame. Many
be seen as speaking for Arawai and Boldrei. You may feel a particular connection to one Sovereign and, as a divine spellcaster, this could drive your choice of domain or oath. But as a vassal (the common term for a follower of the Host), you are expected to respect and honor all of the Sovereigns.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
no need to rush. Let characters explore Sigil and the Outlands at their leisure. Particularly when exploring the Outlands, days, months, or even years might pass as the party travels. There are no
or adventure milestones. Characters shouldn’t be able to manifest new incarnations customized to overcome specific challenges. DON’T RUSH ETERNITY
The multiverse might be falling apart, but there’s
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
or higher, the octopus is momentarily slowed: each character does not need to make saving throws against the thrashing of the tentacles until the end of that character’s next turn. Other Monsters If
the characters left any of the monsters aboard the ship alive, those creatures try to escape the Emperor before it goes under. Krell and the ettercaps are intelligent enough to seek safety. They rush






