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Returning 35 results for 'never center religions pdf'.
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Monsters
Bigby Presents: Glory of the Giants
point it can see within 120 feet of itself. Each creature in the sphere must succeed on a DC 24 Strength saving throw or be pulled straight toward the sphereâs center, ending in an unoccupied
space as close as possible to the center. Then a burst of thunder erupts in a 30-foot-radius sphere centered on the same point. Each creature in that area takes 52 (8d12);{"diceNotation":"8d12
Monsters
Van Richtenâs Guide to Ravenloft
":"damage","rollAction":"Implode","rollDamageType":"force"} force damage and be knocked prone and moved to the unoccupied space closest to the sphereâs center. Large and smaller objects that aren&rsquo
corrupted the world and to ensure that those powers never rose again. Strahd, Ulmed, and their companions hunted Fiends, Undead, Aberrations, and other supernatural threats and were tireless foes of cults
Monsters
Mordenkainen Presents: Monsters of the Multiverse
âs will while also advancing the interests of the family. Matron mothers embody the scheming and treachery associated with the Queen of Spiders. Each stands at the center of a vast conspiratorial web
favor, and the goddess sometimes capriciously takes back what she has given. This represents a matron mother at the height of her power.
A matron mother is almost never encountered alone. She is
Monsters
Fizban's Treasury of Dragons
center of attention.
Emerald Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Seclusion. Itâs safer if others donât know I
over a century ago when an upwelling from the lake at the calderaâs center collapsed a portion of the vaults and flooded their halls with boiling water and noxious fumes. The stairwell leading
Monsters
Fizban's Treasury of Dragons
dragon resides in a grand rectangular hall near the center of the vaults, keeping one eye on the hallway leading to the flooded stairwell, never quite trusting that some covetous intruder wonât
studiously mimic the mannerisms of my guests.
7
I prefer to get others talking, then fade into the background. Sometimes literally.
8
I seek out audiences and like to be the center of attention
Entertainer
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Playerâs Handbook (2014)
I get bitter if Iâm not the center of attention.
7
Iâll settle for nothing less than perfection.
8
I change my mood or my mind as quickly as I change key in a song
.
d6
Ideal
1
Beauty. When I perform, I make the world better than it was. (Good)
2
Tradition. The stories, legends, and songs of the past must never be forgotten, for they teach us
Gladiator
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Playerâs Handbook (2014)
defuse any amount of tension.
5
I love a good insult, even one directed at me.
6
I get bitter if Iâm not the center of attention.
7
Iâll settle for nothing less than
Tradition. The stories, legends, and songs of the past must never be forgotten, for they teach us who we are. (Lawful)
3
Creativity. The world is in need of new ideas and bold action. (Chaotic)
4
Firbolg
Legacy
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Species
Volo's Guide to Monsters
We spent three months tracking the green dragon before locating the forest in which it sought refuge. On our second day in that place, we woke to find the dragonâs head placed in the center
destroyed, might not have a choice in the matter. Most adventuring firbolgs fall into this latter category.
Outcast firbolgs can never return home. They committed some unforgivable deed, usually
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
can transform an individual into a more powerful type. The cost and time required to perform the ritual is prohibitive, and as a result most yuan-ti never get the opportunity to undergo such a
â serpent gods into their religions. These victories sent a constant influx of food, ore, and slaves back to the home cities.
The wealth of the empire allowed the ruling elite plenty of time to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Undying Court
The Undying Court
Our greatest champions and sages will never be lost to us. Their wisdom guides us, and their power protects us all. Honor our past. Respect our traditions
Undying Court creates a pool of energy that empowers their divine spellcasters. Of all of these religions, the Undying Court is the most grounded in reality. You can go to Shae Mordai and seek an
Backgrounds
Baldurâs Gate: Descent into Avernus
, since I can defuse any amount of tension.
5
I love a good insult, even one directed at me.
6
I get bitter if Iâm not the center of attention.
7
Iâll settle for nothing
)
2
Tradition. The stories, legends, and songs of the past must never be forgotten, for they teach us who we are. (Lawful)
3
Creativity. The world is in need of new ideas and bold action
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
the cloisterâs temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
center of wealth and prosperity. Since your goals align, Hallwinter should be willing to assist you. Alignment: Lawful Neutral. Itâs essential to establish law and order, even if it takes an iron fist to
do it. The nobility are bound by honor and tradition to protect their people from both external and internal threats to stability. An organized society leaves no room for evil and chaos to take root. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Undying Court Our greatest champions and sages will never be lost to us. Their wisdom guides us, and their power protects us all. Honor our past. Respect our traditions. Perfect your skills and you
from the Court itself, allowing you to serve its will and to protect your people. Of all the religions of Eberron, the Undying Court is most grounded in the world. The Court stands in the city of
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
knowledge your friend never found. View Character Sheet Downloadable PDF Halfling Rogue You fell in with a thievesâ guild called the Gilded Gallows at an early age. The guild has prospered in recent years
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Other Religious Systems In your campaign, you can create pantheons of gods who are closely linked in a single religion, monotheistic religions (worship of a single deity), dualistic systems (centered
on two opposing deities or forces), mystery cults (involving personal devotion to a single deity, usually as part of a pantheon system), animistic religions (revering the spirits inherent in nature
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Roleplaying Ivan Ivan demands to be the center of attention while remaining deeply suspicious of the world beyond Degravo. With his family gone, he coaxes guests to his home to indulge in a perverse
pleasure.â Ideal. âI never want to be bored or alone again.â Bond. âMy possessions are mine to do with as I please. I decide their fate.â Flaw. âI break whatever bores me. At least a broken toy is unique.â
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the southeastern passage, never cultists or lizardfolk. The water flooding the center of the chamber is little more than a puddle; it reaches a depth of 1 foot near the center. The water is slightly
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
use the southeastern passage, never cultists or lizardfolk. The water flooding the center of the chamber is little more than a puddle; it reaches a depth of 1 foot near the center. The water is
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
. At the end of this movement, each creature within 5 feet of Sheldon must succeed on a DC 15 Strength saving throw or have the prone condition, as the wind bursts around Sheldon.
Download PDF
Beyond©.
Support the Seattle Childrenâs Hospital and Seattle Childrenâs Autism Center by donating time and money, giving toys and other items, fundraising, and volunteering.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
light, the vent is the center and source of the areaâs dark hallow effect. This narrow opening continues down for hundreds of feet beneath the ocean bottom, never widening. Sealing this vent is the only
Compendium
- Sources->Dungeons & Dragons->Monster Manual
anything that sinks into the depths or sails on the waves. Occasionally these dragons agree to aid pirates, aquatic peoples, or oceanic religions in return for contributions to their sunken treasure
guidance through their territories in exchange for treasures theyâve never glimpsed on the ocean floor. Dragon Turtle Gargantuan Dragon, Neutral
AC 20 Initiative +6 (16)
HP 356 (23d20 + 115)
Speed 20
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
never know which one of those tropes might save your life. Acquisitions Incorporated is high fantasy by way of office comedy. Imagine the Fellowship of the Ring insisting they only trekked from nine to
. Within the world of Acquisitions Incorporated, the franchise is the center of brand expansion throughout the world of Faerûn and beyond, even as it provides a new set of tools for player expression and
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
the walls to scavenge from ruined settlements and work the fields of abandoned farms, but their harvests are never enough for the cityâs survivors. Though bitter and desperate, soldiers live marginally
better than civilians, being assured of daily rations and housing in the Bastion Wardâthe Talons-only district around city hall where General Drakov established her command center. From here, Drakov
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Conquered neighbors were allowed to keep their leaders and culture so long as they paid tribute, swore allegiance to the victors, and incorporated their conquerorsâ serpent gods into their religions. These
. Because their population is so small, the yuan-ti are aware they are vulnerable in open warfare. Instead, their current plans assume they will never rule outwardly in human society, so they gain
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Q12. Dining Hall A twenty-foot-long table with sculpted dragons for legs stands in the center of this hall. The chairs that surround the table have backs carved to resemble folded dragon wings, and
wall. These panels depict silver dragons in flight. Beyond the glass doors lies a dark, misty room that appears to be a chapel.
A continual flame spell was cast on the crystal chandelier long ago and has never been dispelled. The knight statues are lifelike but inanimate.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
spies. This rumor might contain truth, as many who whisper it vanish in the night and are never seen again. Chateau Delanuit. Upon an island in the center of the Musarde sits Chateau Delanuit, the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the Cataclysm, Kalaman remains a thriving port city surrounded by tall Istarian-built walls that have never been breached. In its busy harbor, vessels from all over Ansalon go about their business
under the light of the cityâs two grand beacons, pre-Cataclysm marvels that have survived for generations. At the center of the city, the ancient Castle Kalaman rises intimidatingly on a sheer hill. The
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
arrives at the Temple of Sands, read or paraphrase the following description: A broad platform of dark stone tiles contrasts sharply with the bright desert sands. At the center of the tiles stands a
.
Oliekintara (Sphinx of Lore) has watched over the Temple of Sands for centuries. Few except the bravest or most desperate seek the sphinxâs advice, which she never gives freely. In conversation, Oliekintara is aloof and soft-spoken.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
of cirrhosis we might be facing, or if tumors bloom deep in parts of ourselves we hope never to see. When creating adventures involving body horror, use this lack of awareness. Focus on the
natural world might be anthropomorphized in terrifying ways. Characters suffer aberrant or excessive growth, whether of organs, discordant appendages, or unnatural materials. Though gore often takes center
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
HâCatha Features HâCatha has the following features: Dimensions and Terrain. HâCatha is a disk-shaped water world with a single large mountain called the Spindle jutting from its center. The disk
âand Tarto knows it. Never one to mince words (even when those words are directed toward those who outrank her), this old, grizzled hadozee has light-tan skin and ebon-black fur graying at the temples
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
crystalline formations and resembles a glittering cathedral. When moonlight shines into the cave at night, it causes a shimmering pool or spring in the center of the cave to transform into a fey crossing. 3
Hollow Tree. The fey crossing lies within the hollow interior of an enormous tree. The crossing is open to anyone who carries a leaf or acorn from the tree. 4 Maze. The fey crossing lies at the center
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the moondisk. U5: Moondisk A robed, hooded woman stands at the center of a circular platform, her arms stretched wide and her eyes closed. A rod piece floats between her outstretched hands.
Teremini
shouts, âDeath to all who oppose Lord Soth! And death to those pitiful wardens! Youâll never stop me!â If the characters disrupt Tereminiâs ritual, she screams in rage and attacks them. Teremini pockets
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, fishers, and residents of Therosâs coasts and islands all pay her at least nominal respect and sacrifice. Her center of worship on land is in the coastal polis of Meletis, where sailors and philosophers
THASSA
Tales about Thassa typically demonstrate that she is often patient, but never kind.
Callaphe the False. During the last great Silence of the gods, a triton appeared, impersonated a mariner
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
itself, supporting the city and benefiting from its protection. The Seat of Dragons In the center of Yeonido stands the Seat of Dragons, the palace that houses the royal family and government. The outer
seen greeting her people. Though the Seat of Dragons has no magical wards protecting it, gwishin never enter the palace grounds. Some speculate that this is because the Pearl of Mireuâa legendary gift






