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Returning 35 results for 'next court race pdf'.
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Monsters
Eberron: Rising from the Last War
be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.Changelings are a humanoid race of shapechangers who conceal
their true identities behind false faces. Their gifts of mimicry allow them to appear as members of any humanoid culture, playing the part of a dwarf one day and a dragonborn the next. Although
Monsters
Storm King's Thunder
presided over a court that included representatives of every race of giant, from mighty storm giants to lowly hill giants. He used the power of the Wyrmskull Throne â a gift given to him by his wife
Monsters
Candlekeep Mysteries
end of its next turn.
Spellcasting. Nintra casts one of the following spells, using Charisma as the spellcasting ability (save DC 20) and requiring no material components:
3/day each: dispel magic
Nintraâs claw attack except that it deals psychic damage instead of piercing damage.Nintra Siotta, a chaotic evil archfey who was exiled from the Gloaming Court by the Queen of Air and Darkness
Monsters
Eberron: Rising from the Last War
target canât regain hit points until the start of Illmarrowâs next turn. If the target is undead, it also has disadvantage on attack rolls against Illmarrow until the end of her next turn
poisoned.
A humanoid reduced to 0 hit points by this damage dies and rises at the start of Illmarrowâs next turn as a zombie. The zombie acts immediately after Illmarrow in the initiative count and is
Monsters
Guildmastersâ Guide to Ravnica
at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by a greater restoration spell or similar magic.The
medusas of Ravnica, often called gorgons, are a monstrous race of creatures that appear superficially similar to human women. In place of hair, a gorgon has a writhing mass of black, serpentine
Monsters
Mordenkainen Presents: Monsters of the Multiverse
succeed on a DC 13 Wisdom saving throw or be frightened of the hound until the end of the houndâs next turn or until the hound is incapacitated. A frightened target that starts its turn within 30
lie that way. A target that successfully saves is immune to the baying of all yeth hounds for the next 24 hours.Granted by mighty Fey to individuals who please them, yeth hounds serve their masters like
Monsters
Eberron: Rising from the Last War
channels positive energy into its Aura of Radiance. Until the end of the councilorâs next turn, it sheds bright light in a 30-foot radius and dim light for an additional 30 feet. Any creature that
starts its turn in the bright light must succeed on a DC 17 Constitution saving throw or be blinded until the end of the councilorâs next turn.Undying councilors guide and protect the people of
Monsters
Storm King's Thunder
throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
Lightning Breath (Recharge 5â6);{"diceNotation":"1d6","rollType":"recharge
. In this guise, she has infiltrated Hekatonâs court. While concealing her true nature and agenda from the giants, Iymrith offers counsel to Princess Serissa and at the same time secretly feeds
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Dread. Any creature, other than a devil, that starts its turn within 10 feet of Bael must succeed on a DC 22 Wisdom saving throw or be frightened of him until the start of its next turn. A creature
doesnât function at the start of his next turn. Bael dies only if he starts his turn with 0 hit points and doesnât regenerate.Multiattack. Bael makes two Hellish Morningstar attacks.
Hellish
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
feet, to a minimum speed of 5 feet. The reduction lasts until the start of the high faeâs next turn.
Tripping Feint. The high fae targets one Large or smaller creature it can see within 10 feet
branch to seal the promise.
âThe Kindly Lord does not issue invitations to their court lightly. I suggest you accept.â
âGwyddion, messenger of Talion
High Fae
Ageless and
Monsters
The Wild Beyond the Witchlight
invisible to her. She canât remember seeing the creature or perceive it using her truesight until the end of her next long rest.Multiattack. Skabatha makes two Claw attacks.
Claw. Melee Weapon
returned, the hags used this power to trap Iggwilv and her court in temporal stasis. The hags then carved up Iggwilvâs domain, splitting it between them. The sisters couldnât agree on which
Monsters
Bigby Presents: Glory of the Giants
Constitution saving throw; on a failed save, the creature has the poisoned condition until the end of its next turn.Some fomorians search for the arcane glory their kind possessed before their banishment
into the Underdark. They forge magical pacts with entities of the darkâperhaps powerful Fey of the Gloaming Court or eldritch entities buried deep in the Underdark. Their pacts give these
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Nilbogism. Any creature that attempts to damage the nilbog must first succeed on a DC 12 Charisma saving throw or be charmed until the end of the creatureâs next turn. A creature charmed in
);{"diceNotation":"2d4","rollType":"damage","rollAction":"Mocking Word","rollDamageType":"psychic"} psychic damage and have disadvantage on its next attack roll before the end of its next turn
Monsters
The Wild Beyond the Witchlight
the next as well. Nothing surprises me.â
Ideal. âEach of us gets to play the lead in our own tragedy, but if you canât be bothered to put on a good show before you die, donât
this power to trap Iggwilv and her court in temporal stasis. The hags then carved up Iggwilvâs domain, splitting it between them. The sisters couldnât agree on which of them should keep
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
DC 19 Wisdom saving throw or have the charmed condition until the start of its next turn. While charmed, the creature also has the incapacitated condition.
Legendary Resistance (3/Day). If the high
until the end of the high faeâs next turn.
Ridicule. When a creature misses the high fae with an attack roll, the high fae magically mocks the creature, dealing 5 (2d4);{"diceNotation":"2d4
Monsters
Curse of Strahd
components to do so: animal friendship, charm person, or hold person. If the target succeeds on the initial saving throw, Madam Eva is blinded until the end of her next turn. Once a target succeeds on a
through her veins.
Mother Night. Over four hundred years ago, Katarina came to Barovia and insinuated herself into Strahdâs court, working as a maid in Castle Ravenloft. She came to know the
Monsters
Storm King's Thunder
dispel evil and good spell. When the possession ends, the yakfolk reappears in an unoccupied space within 5 feet of the body and is stunned until the end of its next turn. If the host body dies while
communal creches once they are weaned, never to recognize them again. Yakfolk feel no loyalty to their familiesâonly to their god and race.
Skin Crawlers. A yakfolkâs most frightening
Monsters
Storm King's Thunder
dispel evil and good spell. When the possession ends, the yakfolk reappears in an unoccupied space within 5 feet of the body and is stunned until the end of its next turn. If the host body dies while
parents pack children off to communal creches once they are weaned, never to recognize them again. Yakfolk feel no loyalty to their familiesâonly to their god and race.
Skin Crawlers. A yakfolk
Monsters
Mythic Odysseys of Theros
":"recharge","rollAction":"Web of Hair"}. Arasta unleashes her hair in the form of webbing that fills a 30-foot cube next to her. The web is difficult terrain, its area is lightly obscured, and it lasts for 1
it a risk, though, for those who Klothys finds unworthy might be driven mad. There, within Enorasiâs hollow trunk, Arasta awaits the next would-be prophet to make her meal. Her webs stretch
Monsters
The Wild Beyond the Witchlight
within 10 feet of Bavlorna uses at least 10 feet of movement to run in place counterclockwise, Bavlorna is overcome by a fit of sneezing and canât cast spells until the end of her next turn. In
. When their sister returned, the hags used this power to trap Iggwilv and her court in temporal stasis. The hags then carved up Iggwilvâs domain, splitting it between them. The sisters couldn&rsquo
Monsters
Fizban's Treasury of Dragons
dragon turtle's next turn, whenever a creature starts its turn within 20 feet of the dragon turtle, that creature must succeed on a DC 24 Constitution saving throw or take 40 (9d8);{"diceNotation":"9d8
in a game of dragonchess that has been going on for centuries.
2
An ancient dragon turtle serves as counsel to an empyrean court, tempering the Celestialsâ passions with the dragon turtle
Species
Mordenkainen Presents: Monsters of the Multiverse
court of the Queen of Air and Darkness, one of the Feywildâs archfey. Goblins thrived in her dangerous domain thanks to a special boon from herâa supernatural knack for finding the weak
character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
a dwarf saying that might be hyperbole, but certainly points to how difficult it can be for a member of a short-lived race like humans to earn a dwarfâs trust.
Elves. âItâs not wise
to depend on the elves. No telling what an elf will do next; when the hammer meets the orcâs head, theyâre as apt to start singing as to pull out a sword. Theyâre flighty and
Centaur
Legacy
This doesn't reflect the latest rules and lore.
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Species
Guildmastersâ Guide to Ravnica
freedom to travel. As much as they can, centaurs run â in wide plazas, spacious parks, and expanses of rubble and ruin. They race the wind, hooves thundering and tails streaming behind them
, until the next wall looms in their path and brings them to a stop.
Natureâs Cavalry
Centaurs have the upper bodies, down to the waist, of muscular humans, displaying all the human variety of skin
Backgrounds
Tomb of Annihilation
original purpose and determine its builders, whether those were dwarves, elves, humans, yuan-ti, or some other known race. In addition, you can determine the monetary value of art objects more than a
and preparing for my next expedition.
5
When given the choice of going left or right, I always go left.
6
I canât sleep except in total darkness.
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
-handedly defeat the next hostile monster or group of monsters you encounter, you gain experience points enough to gain one level. Otherwise, this card has no effect.
Donjon. You disappear and become
30 feet of you. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn him or her to you. You control this character.
Moon. You are granted the
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Customizing Your Origin (pg. 7) In the third sentence, âa typical character race in D&Dâ has been replaced with âa D&D race that has the Ability Score Increase trait.â In the next sentence, âyour
characterâs raceâ has been replaced with âyour characterâs race if it includes the Ability Score Increase trait.â
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
the next pureblood serpent-spy or yuan-ti malison to meet with them unlooked-for.
â Elminster
Emotionless Evil
During their ascension ages ago, the yuan-ti freed themselves from the yoke of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Aasimar In Eberron, aasimar arenât a race as such. Rather, each aasimar is a unique individual touched by a celestial power. An aasimar bound to the Silver Flame has a couatl as an angelic guide
. An aasimar could even be an elf channeling the power of the Undying Court, though theyâd possess the standard aasimar traits in place of any elf traits. The appearance of an aasimar will depend on
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to the finish line. On a whiteboard or notepad, jot down the giant snails, their numbers, and their riders. Next to the names, keep a running total of how far each snail travels in feet during the race
Snail Racing The grandstands next to this racecourse are filled with cheering fairgoers ringing bells, swinging rattles, and waving flags. On the starting line, eight giant snails are having their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
records rooms (area H2) at all hours. Behind a desk sits a court clerk (commoner). Uncomfortable wood benches line the walls. A copper plaque mounted above each bench says, in Common, âPlease have a
space hold boxes of papers dated by month and year. These papers are records of court proceedings and depositions. H3. Clerksâ Office Two desks pushed together in the middle of the room hold quills
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
conformity. The two groups are not opposites morally or ethically; good and evil Fey can be found in both. Seelie and Unseelie Fey gather in courts. The Seelie court is called the Summer Court, and the
Unseelie court is called the Gloaming Court. Both courts stretch to the far corners of the Feywild, so their representatives can be encountered almost anywhere on this plane of existence. The Summer Court
Kobold
Legacy
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Species
Volo's Guide to Monsters
a perfect world, the creatures would be left alone to dig their tunnels and raise the next generation of kobolds, all the while seeking the magic that will free their imprisoned god (see the &ldquo
some other convenient way (or, in a cannibalistic tribe, eaten). Kobolds believe that if they die in service to their tribe, Kurtulmak immediately sends each of them back to life as the next egg laid in
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
accidents, Mizzix has now risen to the highest position in the Izzet Leagueâs court, occupying a seat of the Izmagnus.
Galvanic Blastseeker
Medium humanoid (any race), chaotic neutral
Armor Class 13
devices produce explosions, but all the most interesting ones (from the Izzet perspective) do. Cosmotronic Blastseeker
Medium humanoid (any race), chaotic neutral
Armor Class 15 (chain shirt
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Eric Downloadable PDF Equipment Shield of the Cavalier
Chain Mail
Flail
8 Javelins
Dungeoneerâs Pack
Dice Set
Fine Clothes
Perfume
Shield of the Cavalier Armor (Shield), Very Rare
canât be damaged by attacks or effects originating from outside, nor can a creature inside the Emanation damage anything outside it. Once this property is used, it canât be used again until the next dawn.






