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Returning 17 results for 'noble crash rites pdf'.
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Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
ship’s captain (NG female Halruaan human noble). She explains the situation briefly before she weakens and her voice becomes too soft to hear from the ground. The other crash survivors include the ship’s
in the branches above. The crash could have occurred anytime within the past 3d10 days. Climbing up to the wreck is relatively easy, thanks to many vines in the trees and lines of rigging hanging from
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Returned and threatens to claim their leader’s life to restore the balance.
3 A warmongering noble rallies the public against a necropolis, encouraging a war between the living and the dead
.
4 A group of cult fanatics charges exorbitant prices for funeral rites, threatening to lead the dead astray unless they’re shown proper respect.
5 A priest of Athreos speaks out against healers
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Some are buried in old tombs near town. One such tomb is the final resting place of a forgotten noble who was a warrior in his day. If the characters scout the area before entering the tomb passage
. Geeraugh and Mougra built an improvised alarm made metal wagon wheel fittings against the inside of the door. If the door is pushed open without removing this “alarm,” the metal pieces fall with a loud crash
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Draakhorn Sounds Shortly after the crash or capture of Skyreach Castle, operatives of the Cult of the Dragon sounded the Draakhorn at the distant Well of Dragons. An ancient magic relic, the
Silmerhelve—a Waterdhavian noble. Read or paraphrase the following when the characters speak to Dala. “The disturbance that’s been sensed across the Sword Coast is the Draakhorn—an ancient device whose
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Slanty Tower Characters might travel to Slanty Tower because they headed in that direction after one of them saw the balloon crash shortly after their arrival. Otherwise, they stumble across this
dangles from the tower’s peak. Characters on the roof of the tower can look down into the basket and see the corpse of Wigglewog, the balloon’s bullywug pilot, who died in the crash. At the bottom of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Draakhorn Sounds Shortly after the crash or capture of Skyreach Castle, operatives of the Cult of the Dragon sounded the Draakhorn at the distant Well of Dragons. An ancient magic relic, the
Silmerhelve — a Waterdhavian noble. Read or paraphrase the following when the characters speak to Dala. “The disturbance that’s been sensed across the Sword Coast is the Draakhorn — an ancient device
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
days Keep or small castle 50,000 gp 400 days Noble estate with manor 25,000 gp 150 days Outpost or fort 15,000 gp 100 days Palace or large castle 500,000 gp 1,200 days Temple 50,000 gp 400 days Tower
days equal to his or her current renown multiplied by 10, the character’s renown increases by 1. Performing Sacred Rites A pious character can spend time between adventures performing sacred rites in
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
threatening. Aphelion thanks the characters for their services. As a reward, the supercomputer divulges the true history of the events leading up to the ship’s crash as outlined in this adventure’s
) check understands how to release the pod’s inhabitant. Freeing the Scientist. The stasis pod opens with a hiss of depressurized gas. Inside the pod is a scientist (lawful good, human noble) named Nova
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
symbol or druidic focus, even if it isn’t needed for spellcasting. Each of you also has a book containing prayers, rites, and scriptures of your faith. Proficiencies. Each member of your party gains
, Outlander, Soldier Ascetic Acolyte, Entertainer, Hermit, Sage, Soldier Inquisitor Acolyte, Criminal, Noble, Sailor, Soldier Emissary Acolyte, Charlatan, Entertainer, Noble, Sailor Chosen One Any
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
clear, sunny days, and a Waterdhavian noble who habitually worships Deneir would give thanks to Sune after a successful coming-out party for her son. Even priests of particular gods acknowledge the
concern directly competes with that of an established deity. The methods of resolving such conflicts range from friendly dueling festivals or rites meant to emphasize the glory of one god over another
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Baldur’s Gate. Lady Belinda Anteos (of the Waterdeep noble house) promises that her business is secure and that the bank’s magical means of communicating precise amounts of currency between cities
, shredded the Weave, and sent the floating enclaves that couldn’t flee to other planes crashing to the ground. From the moments after the crash when the spilt blood was still fresh to the present day’s
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
comprises mystics and sages who safeguard ancient knowledge and rites. These Druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. The circle’s wisest
Druid of this circle might prowl as a great cat one night, soar over the treetops as an eagle the next day, and then crash through undergrowth as a bear to drive off a trespassing monster. The wild is in
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
ward, moving constantly to evade Sigil’s enforcers. Heralds of Dust. The Heralds of Dust are Sigil’s undertakers. They conduct funerary rites for creatures from all places, ensuring their souls pass to
Grease Pit: Bog Standard. Prepared by a court of not-so-noble bullywugs, the patties served up at this unfussy shack were described by one Sigil food critic as “damp—with an unexpected crunch
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Backgrounds. Adventurers with the Merchant or Noble background might have a connection to the High Tower Inn, which caters to people of means. Reasons to Visit. Adventurers might visit the High Tower
morning rites, as well as all-day observances every Godsday. Sarana, the temple’s Archpriest (Neutral Good), is a middle-aged, human woman wearing a sun-shaped headdress and yellow-and-gold robes. She is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
councilors know who voted which way concerning the decision to leave the Lords’ Alliance. The members of the Council of Elders are as follows: High Captain Horix Zoar (LN male Tethyrian human noble
overseeing the city watch and the conduct of commerce in the city The Master of Guilds, Boldor Steelshield (N male shield dwarf noble), representing the merchants of Everlund, who is prone to hyperbole and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
with etchings of funerary rites in honor of Moradin (150 gp), and an immovable rod. A9. Tombs Gigantic stone doors covered in twin reliefs of dwarven gods in profile loom fifteen feet high. The dwarven
masonry and stone. To the west, a pillared colannade stretches across a moat to a step pyramid.
Ahtayir, a djinni in a torn vest and ragged pantaloons, labors here. His noble countenance bears a stoic
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, as a scepter and orb held by a statue noble, and so forth. Looking around, the legends appear almost true: here is a city inhabited entirely by folk of glass, and whose every possession is glass as
bolted to the wall across from some sort of large glass device hints at the horrid rites that must once have taken place here.
The wall murals can be deciphered with a successful DC 12 Wisdom






