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Returning 25 results for 'parts instantly'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
6 levels of exhaustion, it dies and instantly transforms into a living manes (see the Monster Manual) under the sibriex’s control. The transformation of the body can be undone only by a wish
Creature.Thought to be as old as the Abyss itself, sibriexes haunt remote parts of that plane, where they use their vile abilities to create new horrors and they seek ancient lore. Rivulets of blood and
Magic Items
Tasha’s Cauldron of Everything
instantly and leave behind no remains.
This does not destroy the servant permanently. Rather, 2d6 days later, its parts—left arm, left leg, right arm, right leg, lower torso, and upper torso&mdash
Magic Items
Tasha’s Cauldron of Everything
pestle, you can use your action to say the name of any nonmagical plant, mineral, or fluid and an amount of the material worth 10 gp or less. The mortar instantly fills with the desired amount of
herbalism kit, and a poisoner's kit. You have advantage on any check you make using the artifact as one of these tools.
Primal Parts. As an action while the pestle and the mortar is within 5 feet of you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Parts of a Trap The description of a trap includes the following parts after the trap’s name: Severity and Levels. A trap is designated as a nuisance or as deadly for characters of certain levels. A
effect is resolved instantly. Use caution when introducing a trap to characters of a level lower than the trap’s level range. A trap that is a nuisance at one level range could be deadly to characters of a lower level range.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Parts of a Trap The description of a trap includes the following parts after the trap’s name: Severity and Levels. A trap is designated as a nuisance or as deadly for characters of certain levels. A
effect is resolved instantly. Use caution when introducing a trap to characters of a level lower than the trap’s level range. A trap that is a nuisance at one level range could be deadly to characters of a lower level range.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Landro’s crew was killed instantly. Landro now looms empty and foreboding over Mount Ironrot’s eastern flank. The experimental magic that powers Landro—an eldritch machine called the graymatter engine
, fueled by a piece of the Rod of Seven Parts—continues to function, creating a magical force field around the colossus and altering the gravity within it. In addition to the aberrant monsters and restless
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Bloodgate Keep they built a powerful portal, fueled by elemental nodes, that could allow Thayans to instantly transport whole armies into the very heart of the Sword Coast. With this power, the Red Wizards
Mennek Ariz, this assault was successful. Bloodgate Keep fell, and Szass Tam’s plans of invasion were crushed. What no one expected, though, was that despite the fall of the keep itself, parts of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the characters enter, they see the following scene within the fortress: The area enclosed by the rampart is littered with trash and mechanical parts, some put together in a way that resembles a vehicle
see you, they turn and stare in wonder.
The kenku Chukka and Clonk instantly recognize Lulu, since they’ve met her previously. Before the characters can act, Clonk squawks at them: One of the kenku
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Sibriex Thought to be as old as the Abyss itself, sibriexes haunt remote parts of the plane, where they use their vile abilities to breed new horrors and apprehend forbidden lore. Rivulets of blood
. Some demons petition sibriexes for physical gifts, and if they are moved to do so, sibriexes can graft on new body parts to give the demons greater strength, vision, or stamina. Sibriexes never give
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
save, the student instantly drops to 0 hit points and is dying. 23c. Flesh Golem Workshop If Wormriddle the night hag is here, she’s in her natural form, searching the room for a misplaced wooden
. Next to this table is a wooden barrel that holds humanoid body parts in various stages of decay.
Hanging Corpses. Four mostly intact human corpses are hanging from hooks mounted to the south wall
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and take refuge at Motherhorn. Skylla carries the key to Golmo’s chains and willingly parts with it only if doing so might save her life. Even though she is costumed, Skylla is instantly recognizable to
from the darkling merchants in area M16; regardless, she keeps it on her person at all times. She doesn’t want it falling into Kelek’s hands but willingly parts with it to save her own skin.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
bartender is an ice devil named Oganath, who uses its frigid claws to instantly chill the drinks it serves. At any given time, 2d4 horned devils relax in the lounge. Oganath’s Cocktails. An expert in arcane
. Windfall acquired the seventh piece of the Rod of Seven Parts some time ago. She used it to create an image of Sardior, who she believes resembled a red dragon. Windfall hopes to find a way to use the rod
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Sibriex Thought to be as old as the Abyss itself, sibriexes haunt remote parts of that plane, where they use their vile abilities to create new horrors and they seek ancient lore. Rivulets of blood
sibriexes can graft on new body parts to give the demons greater strength, vision, or stamina. Sibriexes never give aid freely, though; they demand a service or a treasure in return for the flesh
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
pod are destroyed instantly. Maw. A gap lined with dull mandibles opens into area D5. The tiny mouth-parts twitch occasionally but are harmless. D5: Mandible Walk Massive mandibles extend from the
falls away, opening into a void filled with floating chunks of insectile parts. Hundreds of feet away, a similar opening gapes in the other half of the massive body. That segment ends at a wide, cave-like
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. The mortar instantly fills with the desired amount of that material. Once you use this action, you can’t do so again until you finish a short or long rest. You can also use the artifact as
alchemist’s supplies, brewer’s supplies, cook’s utensils, an herbalism kit, and a poisoner’s kit. You have advantage on any check you make using the artifact as one of these tools. Primal Parts. As an action
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, making it appear as though the site was still under construction when it sank. But it’s hard to tell which parts weren’t finished and which parts were damaged by the collapse.
L1. Ruined Spire Most
goals: to kill Sgothgah and to deal with the kraken, either by destroying it or capturing it. If the characters don’t instantly jump to the attack and can demonstrate that they aren’t enslaved by
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
-tall obelisk made of smooth black metal with a few noticeable imperfections, as though small parts of it were somehow chipped away.
A female derro stands close to the obelisk, gently patting and
to the obelisk, it is instantly absorbed, repairing a crack on its surface. Red Dragon Egg The egg atop the northeast mesa is an unhatched dragon egg that the Gray Ghosts stole from the Keepers of the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
instantly and leave behind no remains. This does not destroy the servant permanently. Rather, 2d6 days later, its parts—left arm, left leg, right arm, right leg, lower torso, and upper torso—drop from
Magic Items
Infernal Machine Rebuild
cut an astral projection’s silvery cord—the user suffers a sudden burst of feedback from the machine that kills them instantly.
Any effect of the Infernal Machine that requires
, necessitating seven days’ worth of repairs and reprogramming, as well as the expenditure of 500 gp in parts, before it can be used again. When these repairs are done, the cumulative chance of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
day 3, and ears by the end of day 4. A regenerate spell restores lost body parts. 06–10 While you are attuned to the artifact, you determine your alignment daily at dawn by rolling a d6 twice. On the
must succeed on a DC 10 Constitution saving throw or die from the shock. If you die, you are instantly transformed into a wight (see the Monster Manual) under the DM’s control that is sworn to protect
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
been here for years. Anyone who examined the thin, gray liquid in the cave entrance realizes that the white powder is residue from this liquid. The corpses are Cyran soldiers who were instantly killed
“Antigravity Wells” section earlier in this chapter). The well connects to Landro’s right hip (see area L8). L6: Left Foot The stone door at the toe end of this hollow foot has broken in several parts and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to procure parts to refurbish the caravan. Nine magmins and eight suits of animated armor assist the salamanders with their work. The salamanders’ infernal war machine has been cobbled together from
Burney so desires, she can instantly transport herself to the court of Bahamut via a powerful blessing akin to the plane shift spell. Barber Pricing. Burney charges 1 gp for each service involving
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is more than 200 feet from where Nass died, the ghost instantly returns to that spot, regardless of whether the wizard’s corpse is still there. If the ghost is reduced to 0 hit points, it fades away
the frozen forms of hares, foxes, and other small animals. An ice troll (see appendix C) found its way here and destroyed parts of the outer wall. It has also been gnawing on some of the corpses. Auril
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
entirely in the Cube are repaired instantly. Dispel. Every spell of level 6 and lower ends on creatures and objects of your choice in the Cube. Draconic Sorcery Breathe the Magic of Dragons Your innate
level.
Parts of you are also covered by dragon-like scales. While you aren’t wearing armor, your base Armor Class equals 10 plus your Dexterity and Charisma modifiers.
Level 3: Draconic Spells When
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, taking 27 (5d10) radiant damage on a failed save or half as much damage on a successful one. A creature not in its true form has disadvantage on this save; if it fails its save, the creature instantly
Akaazi’s quarters (area V36) The log’s last pages mention “a piece of the legendary Rod of Seven Parts, seized from an ungrateful dryad” as well as “three lunar crystals, procured from a powerful






