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Returning 35 results for 'secrets service adventurer'.
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Magic Items
Dungeon Masterâs Guide
enmity is overt. The character should experience the devilâs malevolent efforts on multiple occasions. Seeking out the fiend shouldnât be a simple task, and the adventurer should clash with
an ally. As Dungeon Master, you should wait for a dramatically appropriate moment to reveal this enmity, leaving the adventurer guessing who is likely to become a betrayer.
Fool. You have
Monsters
Baldurâs Gate: Descent into Avernus
that allow them to force the souls of the dead into service, compelling them to answer questions and share forgotten lore. They seek out arcane secrets in ancient ruins, and attempt to steal
master of souls;Masters of Souls delve deep into Myrkulâs secrets, allowing them to animate the dead and perform other grave magic.
Monsters
Baldurâs Gate: Descent into Avernus
master the necromantic arts.
Delvers into Lore. Cultists of Myrkul study rituals that allow them to force the souls of the dead into service, compelling them to answer questions and share forgotten
lore. They seek out arcane secrets in ancient ruins, and attempt to steal spellbooks and other tomes from wizards outside of the cult.
Cult Ranks. A follower of Myrkul wields a flail that has a skull
Magic Items
Storm King's Thunder
decades, the axe was given to Harshnag, a frost giant adventurer, in recognition of his service to Waterdeep. Uthgardt recognize the weapon on sight and attack any giant that wields it.
You gain a +1
Monsters
Baldurâs Gate: Descent into Avernus
Myrkul study rituals that allow them to force the souls of the dead into service, compelling them to answer questions and share forgotten lore. They seek out arcane secrets in ancient ruins, and
abilities. The master of souls;Masters of Souls delve deep into Myrkul's secrets, allowing them to animate the dead and perform other grave magic.
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
forbidden and dangerous magical secrets. The arcane nature of a witchkiteâs hoard seeps into the dragonâs core, granting it spellcasting abilities and twisting its fiery breath into malevolent
the mostly forgotten adventurer Osval
Dragons of Eldraine
The dragons of Eldraine, are much like those of other D&D worlds. You can use any dragon stat block for a dragon of Eldraine. On
Backgrounds
Forgotten Realms: Heroes of Faerûn
, Bedroll, Costume, Grappling Hook, Rope, Traveler's Clothes, 14 GP; or (B) 50 GP
You accepted an invitation to join the Harpers, pledging an oath to uphold the Harper code and act in service to the common
good. Like all Harpers, you understand the value of teamwork as well as when itâs best to go it alone. Harper veterans have taught you the orderâs secretsâmagical melodies, special
Species
Eberron: Rising from the Last War
of locks used to protect and seal.
House Kundarak
Leader: Morrikan dâKundarak
Headquarters: Korunda Gate (Mror Holds)
If you want to keep something safeâjewels, secrets, prisoners
Kundarak manticore emblem is legendary. The house also provides a special service to those who can afford it: a system of extradimensional vaults, allowing a client to store their goods in one location and
Young Deep Dragon
Legacy
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monsters
Fizban's Treasury of Dragons
.
Deep dragons often hoard secrets, delighting in knowledge of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social
deep dragon refuses to leave the cave where the dragonâs best friendâan adventurer who won the dragonâs respect and affectionâlingers as a ghost.
Poison, Psychic
Bugbear
Legacy
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Species
Volo's Guide to Monsters
otherwise produce anything of value. They bully weaker creatures into doing their bidding, so they can take it easy. When a superior force tries to intimidate bugbears into service, they will try to escape
spell). Sometimes the heads of people who have information the bugbears need speak their secrets amid blubbered pleas for mercy (as with the speak with dead spell).
Backgrounds
Tomb of Annihilation
;
Cultural Chameleon
Before becoming an adventurer, you spent much of your adult life away from your homeland, living among people different from your kin. You came to understand these foreign cultures
desensitized to violence.
5
I would risk life and limb to discover a new culture or unravel the secrets of a dead one.
6
When I arrive at a new settlement for the first time, I must learn all its
Backgrounds
Tomb of Annihilation
, and a pouch containing 25 gp
Dust Digger
Prior to becoming an adventurer, you spent most of your young life crawling around in the dust, pilfering relics of questionable value from crypts
1
Ever since I was a child, Iâve heard stories about a lost city. I aim to find it, learn its secrets, and earn my place in the history books.
2
I want to find my mentor, who
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Warlock The elves of Aerenal are an ideal match for the Undying. Some of these elves enter pacts with their deathless ancestors, pledging service and obedience in return for ancient secrets of the elves that unlock magical powers, as well as mastery over the undead.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Warlock In a handful of guilds, service to a powerful individual is common among warlocks. Warlocks are most often found in the Cult of Rakdos and the Selesnya Conclave. Members of any guild who
delve too deeply into forbidden secrets â perhaps at the behest of their guildsâ leaders, or sometimes in defiance of them â might unearth lore regarding the âold godsâ of Ravnica. These mysterious beings
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
themselves in Ilsensineâs service, hoping to learn a fraction of the coveted secrets the deity has pried from the minds of the multiverse.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Journalistic Focus d10 Reporting 1 Investigation. Your job is to uncover the secrets that governments, dragonmarked houses, and other powerful people donât want the public to know. 2 Muckraking. You look
for scandalous and titillating secrets that famous people would rather hide. 3 Local News. You care about the local community and report on local events and government. 4 International Affairs. You
Backgrounds
Guildmastersâ Guide to Ravnica
mage in service of the guild.
3
I joined the Azorius hoping to impress an arrester whom I admire.
4
My former mentor is now a warden at Udzec, the new Azorius prison.
5
I was second
recruited me into the Azorius left and joined the Boros.
3
I have a friendship with a Dimir agent who sometimes funnels me secrets about Azorius activities.
4
A Golgari spore druid would love to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
sudden thought when they enter this area: âSome secrets are not meant for mortal minds to know. Look away from the darkness in which such knowledge hides.â Statue Trap When the first adventurer
the character is held by the dark gaze within the stony cowl for 1 round. During this time, the statue whispers impossible secrets to the character, which carry both benefit and burden. A character who
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of its existence, and hardly any of its lower-level operatives realize the full implication of their service. They simply collect and pass along information, never knowing how it is used. The Trust
. Zilargoâs secret police, the Trust maintains order in the service of the Triumvirate. This web of spies and ruthless assassins are known for their operations in Zilargo, but few realize that the Trust
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
sudden thought when they enter this area: âSome secrets are not meant for mortal minds to know. Look away from the darkness in which such knowledge hides.â Statue Trap When the first adventurer
the character is held by the dark gaze within the stony cowl for 1 round. During this time, the statue whispers impossible secrets to the character, which carry both benefit and burden. The character
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. After laying in the cityâs vaults for decades, the axe was given to Harshnag, a frost giant adventurer, in recognition of his service to Waterdeep. Uthgardt recognize the weapon on sight and attack any
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
their neighbors, making frequent visits to nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from
monsters or tyrants. For a monk, becoming an adventurer means leaving a structured, communal lifestyle to become a wanderer. This can be a harsh transition, and monks donât undertake it lightly. Those who
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
jewels into a bag of holding, creating an explosive portal to the Astral Plane. One of the jewels absorbed some of the portalâs volatile energy to become the shard solitaire. (See âSecrets of the Shard
Solitaireâ at the end of the adventure for what really happened.) Previous Owners. When she was an adventurer many years ago, Zorhanna stole the shard solitaire from a trio of night hags known as the
Goblin
Legacy
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Species
Volo's Guide to Monsters
occasionally abused) pets.
Virtually any kind of creature that can be browbeaten into service might be found with a goblin tribe, but rats and wolves are nearly always present. Both have lived in concert
Adventurerâs Guide.) Use one of the warlock stat blocks in appendix B to represent this goblin, adding darkvision and the Nimble Escape traits common to all goblins.
Booyahg Booyahg Booyahg. This
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
trust anyone or anything⊠except the few friends youâve made over the years. Youâd do anything for your friendsâeven become an adventurer.
2 As an orphan, you were recruited by a gang of thieves
place, but thereâs a lot of wonders in these towers⊠and youâre happy to share those secrets with your friends.
4 Youâre a refugee. You were put in the camp in High Walls, but no walls can hold
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Warehouse Secrets Grotten Longflint (NE female gnome spy) describes herself as an adventurer, but her current trade is burglar and pickpocket. She is understandably circumspect about her business
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
their neighbors, making frequent visits to nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from
monsters or tyrants. For a monk, becoming an adventurer means leaving a structured, communal lifestyle to become a wanderer. This can be a harsh transition, and monks donât undertake it lightly. Those who
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
want to learn secrets relating to the major antagonists of this adventure, the rakshasa might require a service in payment, such as slaying enemies that are hunting it, posting advertisements for its business in their tavern, or keeping tabs on someone Vincent has been hired to spy on.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pharikaâs Champions The champions of Pharika are custodians of her experiments, keepers of her secrets, and practitioners of her esoteric arts. They serve as doctors, herbalists, and advisors as
of mortality, vacillating between helping and harming innocent subjects. Characters working in Pharikaâs service might travel to sites of suffering and death in order to provide relief, such as by
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
lore. If a high-level adventurer establishes a stronghold of some kind, he or she might hire a whole staff of servants and agents to run the place, from a castellan or steward to menial laborers to keep
the stables clean. These hirelings often enjoy a long-term contract that includes a place to live within the stronghold as part of the offered compensation. Services Service
Pay
Coach cab
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Kundarak If you want to keep something safe â jewels, secrets, prisoners â Kundarak is there to help. The Defenders Guild of House Kundarak trains locksmiths, security specialists, and more. It
goldsmiths â likely learned their skills at House Kundarak. The security of Kundarak banks is legendary. The house also provides a special service to those who can afford it: a system of extradimensional
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
esoteric lore. If a high-level adventurer establishes a stronghold of some kind, he or she might hire a whole staff of servants and agents to run the place, from a castellan or steward to menial
laborers to keep the stables clean. These hirelings often enjoy a long-term contract that includes a place to live within the stronghold as part of the offered compensation. Service Pay Coach cab
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
baskets and practical swords. For an adventurer, the availability of armor, weapons, backpacks, rope, and similar goods is of paramount importance, since proper equipment can mean the difference between
service. You might even have stolen your gear. A weapon could be a family heirloom, passed down from generation to generation until your character finally took up the mantle and followed in an ancestorâs adventurous footsteps.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
world from far greater threats. Spelljammer Academy trains cadets for service as Spelljammers and members of the Spelljammer Corps: both branches of a magical navy sworn to protect Toril and to explore
, plasmoids, and myriad other peoples can join the cadets alongside folk native to Toril.
The academy was founded by Mirt as part of a joint investment with the retired elf adventurer Elmandar, who
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
protect the world from far greater threats. Spelljammer Academy trains cadets for service as Spelljammers and members of the Spelljammer Corps: both branches of a magical navy sworn to protect Toril
, hadozee, plasmoids, and myriad other peoples can join the cadets alongside folk native to Toril.
The academy was founded by Mirt as part of a joint investment with the retired elf adventurer






