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Returning 35 results for 'secrets slaying adventure'.
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Monsters
The Wild Beyond the Witchlight
commanding it to halt). He tries to capture and imprison evildoers, slaying them only if they cannot be apprehended.
Valor's Call
The noble adventuring party known as Valorâs Call was founded
members than those described here. (The other members, who do not appear in this adventure, are busy elsewhere.) Strongheart is always on the lookout for courageous heroes who are willing to devote themselves to a good cause. Only good-aligned characters are allowed to join Valorâs Call.
Monsters
Planescape: Adventures in the Multiverse
Wheel, she manipulates secrets and fates across the planes. Shemeshka and her plots are further detailed in the adventure Turn of Fortuneâs Wheel.Acid, PoisonCold, Fire, Lightning; Bludgeoning
Monsters
The Wild Beyond the Witchlight
, which plays no part in this adventure, is described in Tashaâs Cauldron of Everything.)
Iggwilvâs Transformation. Iggwilv learned several dark secrets while studying the Abyss
itself on a success.Iggwilv has a long and storied history throughout the multiverse. This adventure presents the legendary figure in her current form.
Baba Yagaâs Daughter. Iggwilvâs
Monsters
Eberron: Rising from the Last War
.
A colossus might be filled with monsters and secrets, in addition to the corpses of those who died inside it. In chapter 4, map 4.8 illustrates an inactive warforged colossus, and the text that
accompanies it explains how the colossus might serve as an adventure location.Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Curse of Strahd
for two years, helping him track down and slay many creatures of the night. But because van Richten could never bring himself to fully trust a Vistana, he kept secrets from her. The two vampire
agreed.
Ezmereldaâs Prosthetic. Since bidding farewell to van Richten, Ezmerelda has amassed a sizable personal fortune, some of which she used to buy a wagon to carry her vampire-slaying
Deep Dragon Wyrmling
Legacy
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monsters
Fizban's Treasury of Dragons
wings are attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in
Dragon Adventures
The Deep Dragon Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType
Young Deep Dragon
Legacy
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monsters
Fizban's Treasury of Dragons
.
Deep dragons often hoard secrets, delighting in knowledge of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social
Deep Dragon Adventures
The Deep Dragon Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
Suggested
situations.
8
Iâm convinced that people are always trying to steal my secrets.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral
Backgrounds
Baldurâs Gate: Descent into Avernus
be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
BALDURâS GATE FEATURE: RUMOR MONGER
Via your personal rumor mill and articles
published in Baldurâs Mouth, you can surmise a great deal about Balduriansâ secrets â whoâs practicing necromancy, whoâs involved in spying or smuggling, who would purchase or
Adult Deep Dragon
Legacy
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monsters
Fizban's Treasury of Dragons
attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge
Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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monsters
Fizban's Treasury of Dragons
attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge of
Deep Dragon Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
want to learn secrets relating to the major antagonists of this adventure, the rakshasa might require a service in payment, such as slaying enemies that are hunting it, posting advertisements for its business in their tavern, or keeping tabs on someone Vincent has been hired to spy on.
Backgrounds
Guildmastersâ Guide to Ravnica
ât be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
Simic Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you
offer bribes, favors, or other incentives to induce people to reveal their secrets.
Your DM might rule that the knowledge you seek is secreted away in an inaccessible place, or that it simply can
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pharikaâs Champions The champions of Pharika are custodians of her experiments, keepers of her secrets, and practitioners of her esoteric arts. They serve as doctors, herbalists, and advisors as
often as they do assassins and poisoners. The Pharikaâs Quests table suggests a few adventures the godâs champions might involve themselves in. Pharikaâs Quests d6 Adventure Goal
1 Concoct the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
secrets. The characters can spend secrets like currency once they receive Vecnaâs Link in chapter 1. Throughout the adventure, the characters can learn many secrets. Each chapterâs beginning includes a
The Power of Secrets Wade Acuff Cults of Vecna everywhere are conducting rituals to siphon victimsâ
secrets, which will fuel the lichâs ritual to remake the multiverse Vecna uses stolen secrets to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Power of Secrets The characters can use the unspent secrets theyâve collected throughout this adventure in their final confrontation with Vecna. See the âCave of Shattered Reflectionâ section later in this chapter for more information.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
What Secrets Remain Allow time at the end of the adventure for players to reveal any character secrets that have not come to light. Some players will want to keep their charactersâ secrets buried
. For the others, work with them to figure out the best way for the charactersâ secrets to bear fruit. For example, a character who has the Ring Hunter secret might still be searching for the signet ring
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
block their path. LEVEL ADVANCEMENT
In this mini-adventure, the characters gain levels by accomplishing specific goals, rather than by slaying monsters. These milestones are as follows
Appendix B: Death House You can run Curse of Strahd for 1st-level characters with the help of this optional mini-adventure, which is designed to advance characters to 3rd level. Players creating 1st
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Power of Secrets The characters can learn two secrets in this chapter or later that are applicable to the rules in âThe Power of Secretsâ section in this bookâs introduction: Gertrudeâs Secret. The
). Mordenkainenâs Secret. Mordenkainen is duping Alustriel, Tasha, and the characters and is actually Kas in disguise. (The characters arenât likely to learn this until later in the adventure.)
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
never known defeat, and all who oppose him live in torment. By the time this adventure begins, the lich has gathered a hoard of secrets and is nearly ready to begin the Ritual of Remaking. Only the characters can stop Vecnaâs evil plan.
The Ritual of Remaking Vecnaâs Ritual of Remaking involves gathering powerful secrets, extracting energy from them, and interweaving this energy with the lichâs essence and magic. After Vecna and his
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
About the Adventure Designed for an adventuring party of four to six 1st-level characters, Baldurâs Gate: Descent into Avernus is a Dungeons & Dragons adventure that begins in the city of Baldurâs
Gate and ends in Avernus, the first layer of the Nine Hells. By the end of the adventure, the characters should be 13th level or higher. To run this adventure, you need the fifth edition Playerâs
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Character Creation Before starting the adventure, consider spending your first game session helping your players create characters. Were the characters born and raised in Icewind Dale, or do they
hail from distant lands? How long have they known each other? What secrets are they hiding? The following sections can help you answer these questions.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Summer Is Coming Slaying Auril or her roc prevents the Frostmaiden from casting her nightly spell, ending her everlasting winter. The characters can also counteract the Frostmaidenâs everlasting
winter by using the Ythryn mythallar to effect a change in the weather, though any such attempt inevitably leads to a confrontation with Auril and her faithful. Only by slaying Auril can the characters
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wilderness hides many secrets, including forgotten ruins and battlefields that tell the story of Strahdâs life as a conqueror. Adventurers who explore the wilderness find the remnants of Strahdâs ancient
other visitors. Some will become undead thralls. Others will never rise again. The adventurersâ best hope of defeating Strahd is to learn his secrets, for he is no ordinary vampire. Guided by Madam
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, terror, secrets, andâabove allâpossibility. Every D&D adventure takes place in the multiverse. Beyond the lone worlds of the Material Plane are countless other realities and the paths and portals
Introduction: Infinite Doors to Adventure The multiverse is everything known and everything beyond. Encompassing worlds planes, life, and death, the multiverseâs infinite infinities brim with wonder
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, anything could be a long con, and both allies and enemies may not be who they appear to be. The Tyrants have three objectives: acquiring gold, gathering secrets, and protecting the changelings of
situation? Are they mainly working to gather secrets, and to use those secrets to manipulate others? Or are they most concerned with helping other changelings, who are often with the objects of fear
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Dungeon State This adventure describes each area as it exists when the characters first arrive in the Doomvault. As they explore, they change the dungeonâs state. Record the state each area is in
when the characters leave. You need to track which rooms have been explored, which monsters have been defeated, which secrets remain undiscovered, what treasure has been taken, and so on. If the characters return to an area, your notes can remind you what is different from the original text.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Secrets and Discovery In the course of an adventure, the players and their characters will uncover information that was previously unknown to them. Make sure the information they need to complete the
adventure is obtainable. Donât hide important secrets or discoveries in places where the characters arenât likely to uncover them. Make sure they canât miss an important secret or discovery simply by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
scratched a brief order from the assassinsâ commander: âSilence the heretic Varyas. His secrets must remain dead.â This leaderâs identity and agenda speak toward a larger threat beyond this adventure (see âMyths to Be Toldâ at the end of this adventure for a few possibilities).
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Adventure Summary The adventure is split into three narrative components: Discovering Vecnaâs Activity. In chapter 1, the characters stumble upon a cult of Vecna performing a ritual to extract
secrets. When the characters clash with the cult, they become linked to the lich, which sets them on the path to discover Vecnaâs plot to remake the multiverse. Seeking the Rod. In chapter 2, the characters
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Rise of the Lich-God Regardless of the charactersâ activities after their Neverwinter adventure, key plots elements of this adventure progress in the background. While the characters live their lives
eventually traces the magical pulse to Vecna. She learns that Vecnaâs activities span multiple realms. After a period of investigation, Alustriel discovers the sobering truth: using stolen secrets, Vecna and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Character Hooks Consider the following ways to involve characters in this adventure: Celebration. Zindaâs March of Vice is famous throughout the region. An influential ally of the characters requests
. Captain Adann, a leader of Zindaâs anti-aristocrat group called the Bloodletters, seeks the charactersâ help in preventing blame from falling on his organization. Old Secrets. Madame Samira Arah, one
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
adventure, refer to the tracking sheet in appendix C. Tally the number of secrets the party has learned, and write the sum in the Total Secrets Learned box. Then add the number of secrets the characters
. The caveâs crystal walls donât restrict where Vecna can teleport using Fell Rebuke, although he still must be able to see his destination. Empowered by Secrets In the Cave of Shattered Reflection
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Buried Dynasty An Adventure for 13th-Level Characters For thousands of years, ancient magic and potions of longevity sustained imperial rule over the land of Great Xing. Each emperorâs supernaturally
long life span ensured the peace and stability of the realm. But now the imperial secrets of longevity have been lost, and if the long rule of the White Jade Emperor draws to a close, control of the
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
need to play heroic characters caught up in an ancient war among dragons as they explore the secrets of Stormwreck Isle. Get ready for hours of epic adventure! Find additional tips, tools, and video walk-throughs to help you get started at playdnd.com.






