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Returning 35 results for 'secrets story adventure'.
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Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Ghost Story Adventure Sites Ghost stories are intensely personal, and adventures within the genre take place in a setting dripping with tragic history. Ghost Story Adventure Sites d6 Adventure
Monsters
Fizban's Treasury of Dragons
from the heart, a lock of a loved oneâs hair, or a painting of a favorite place. A story of happy times fondly remembered is more precious to a moonstone dragon than a sack of gold.
Creating a
Moonstone Dragon Adventure Hooks table offers suggestions for stories and adventures involving moonstone dragons.
Moonstone Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll
Monsters
Bigby Presents: Glory of the Giants
thatâs important to the story of an adventure or your campaign.
Goose Egg Trinket
d12;{"diceNotation":"1d12","rollType":"roll","rollAction":"Egg Contents"}
Egg Contents
1
The
Monsters
Planescape: Adventures in the Multiverse
Wheel, she manipulates secrets and fates across the planes. Shemeshka and her plots are further detailed in the adventure Turn of Fortuneâs Wheel.Acid, PoisonCold, Fire, Lightning; Bludgeoning
Monsters
Fizban's Treasury of Dragons
painting of a favorite place. A story of happy times fondly remembered is more precious to a moonstone dragon than a sack of gold.
Creating a Moonstone Dragon
Use the Moonstone Dragon Personality Traits
. Creatures are at their most vulnerable in their dreams, and I am the master of dreams. (Evil)
Moonstone Dragon Adventures
The Moonstone Dragon Adventure Hooks table offers suggestions for
Monsters
The Wild Beyond the Witchlight
, which plays no part in this adventure, is described in Tashaâs Cauldron of Everything.)
Iggwilvâs Transformation. Iggwilv learned several dark secrets while studying the Abyss
itself on a success.Iggwilv has a long and storied history throughout the multiverse. This adventure presents the legendary figure in her current form.
Baba Yagaâs Daughter. Iggwilvâs
Monsters
Eberron: Rising from the Last War
.
A colossus might be filled with monsters and secrets, in addition to the corpses of those who died inside it. In chapter 4, map 4.8 illustrates an inactive warforged colossus, and the text that
accompanies it explains how the colossus might serve as an adventure location.Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Fizban's Treasury of Dragons
sung from the heart, a lock of a loved oneâs hair, or a painting of a favorite place. A story of happy times fondly remembered is more precious to a moonstone dragon than a sack of gold
The Moonstone Dragon Adventure Hooks table offers suggestions for stories and adventures involving moonstone dragons.
Moonstone Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll
Monsters
Fizban's Treasury of Dragons
lock of a loved oneâs hair, or a painting of a favorite place. A story of happy times fondly remembered is more precious to a moonstone dragon than a sack of gold.
Creating a Moonstone Dragon
Adventure Hooks table offers suggestions for stories and adventures involving moonstone dragons.
Moonstone Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction
Deep Dragon Wyrmling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
monsters
Fizban's Treasury of Dragons
wings are attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in
Dragon Adventures
The Deep Dragon Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType
Young Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
monsters
Fizban's Treasury of Dragons
.
Deep dragons often hoard secrets, delighting in knowledge of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social
Deep Dragon Adventures
The Deep Dragon Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8
Backgrounds
Sword Coast Adventurer's Guide
, and might have set you on the path to adventure, but it could also come with many dangers, including those who covet your gift and want to take it from you â by force, if need be.
Skill
determine your inheritance from among the possibilities in the table below. Work with your Dungeon Master to come up with details: Why is your inheritance so important, and what is its full story? You might
Sage
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
Suggested
situations.
8
Iâm convinced that people are always trying to steal my secrets.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral
Backgrounds
Guildmastersâ Guide to Ravnica
Youâre a spy. Secrets and misinformation are your stock in trade. You skulk in the shadows, infiltrate other guilds, and steal the most precious secrets, whether theyâre written in locked
. You infiltrate your secondary guild to learn its secrets, keep tabs on its activities, or perhaps undermine it from within.
Skill Proficiencies: Deception, Stealth
Tool Proficiencies:
Backgrounds
Baldurâs Gate: Descent into Avernus
be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
BALDURâS GATE FEATURE: RUMOR MONGER
Via your personal rumor mill and articles
published in Baldurâs Mouth, you can surmise a great deal about Balduriansâ secrets â whoâs practicing necromancy, whoâs involved in spying or smuggling, who would purchase or
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
monsters
Fizban's Treasury of Dragons
attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge
Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
monsters
Fizban's Treasury of Dragons
attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge of
Deep Dragon Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction
Species
Mordenkainen Presents: Monsters of the Multiverse
ât have a unified story of how they were created, but they all have a sense of being mystically connected to the natural world. Carrying their shelter on their backs gives tortles a special
the D&D multiverse is about a century, assuming the character doesnât meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If
Species
Spelljammer: Adventures in Space
you like to identify what event set you on the path to adventure. If nothing on the table appeals to you, work with your DM to create an origin story for your character.
Like gnomes, autognomes can
live for centuries, typically up to 500 years.
Autognome History
d6
Story
1
Your creator gave you autonomy and urged you to follow your dreams.
2
Your creator died, leaving you
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
need to play heroic characters caught up in an ancient war among dragons as they explore the secrets of Stormwreck Isle. Get ready for hours of epic adventure! Find additional tips, tools, and video walk-throughs to help you get started at playdnd.com.
Thereâs More To Explore! Continue the story with the D&D Starter Set: Dragons of Stormwreck Isle, which is available now! The boxed set contains the essential rules of the game plus everything you
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Middle The middle of an adventure is where the bulk of the story unfolds. With each new challenge, the adventurers make important choices that have a clear effect on the conclusion of the adventure
. Over the course of the adventure, the characters might discover secrets that reveal new goals or change their original goal. Their understanding of whatâs going on around them might change. Maybe
Backgrounds
Guildmastersâ Guide to Ravnica
ât be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
Simic Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you
offer bribes, favors, or other incentives to induce people to reveal their secrets.
Your DM might rule that the knowledge you seek is secreted away in an inaccessible place, or that it simply can
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Being the Dungeon Master If you want to be the mastermind of the game, consider being the DM. Hereâs what DMs do: Run the Adventure. You run the adventures within. Guide the Story. You narrate much
Secrets and reveals are important DM tools. If you read any of the DM-only material and still want to experience the adventure as a player, you canâjust donât let this knowledge influence your characterâs actions or behavior. More importantly, donât spoil any surprises for your fellow players!
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Campaign Premise Everything outlined about the story of an adventure in chapter 4 is true of a campaignâs story as well: a campaign is like a series of comics or TV shows, where each adventure (like
an issue of a comic or a TV episode) tells a self-contained story that contributes to the larger story. Just like with an adventure, a campaignâs story isnât predetermined, because the actions of the playersâ characters will influence how the story plays out.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cult Adventures The Cult Adventure Hooks table offers suggestions for story opportunities involving the cults. Cult Adventure Hooks d8 Adventure Hook 1 Children throughout town begin reciting
their usersâ flesh, or fraying their usersâ sanity. 6 Strange bounty hunters stalk the characters, seemingly aware of all their secrets and loved ones. Odd lumps writhe beneath the huntersâ cloaks. 7 A
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
adventures. The rules also help the players tell a fun, exciting, and memorable story. The rules are explained as they come up in the text in the right column of this adventure.
The Tools. To play this
Borderlands Quest: Goblin Trouble A short adventure for four to six level 1 characters Borderlands Quest: Goblin Trouble is a Dungeons & Dragons adventure that introduces four to six new players to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Famous Story Is there one story that hangs over your groupâs head, for good or ill? Maybe it sets a high bar you might never reach again, or ensures youâll never write a story of a different kind
. Consult the Famous Story table to determine what reporting has most colored your career. Famous Story d6 Famous Story 1 Fear Monger. You spiced up a story by stretching a few facts, instigating a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
keep track of the unfolding campaign story. You can give your players access to this log as well, or to an edited version stripped of your notes and secrets. (The players might also keep their own
them! If they leave a door open, it should stay open until someone closes it. No oneâs memory is infallible, so it pays to keep records. Jot notes directly on an adventure map to keep track of open
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
secrets. The characters can spend secrets like currency once they receive Vecnaâs Link in chapter 1. Throughout the adventure, the characters can learn many secrets. Each chapterâs beginning includes a
The Power of Secrets Wade Acuff Cults of Vecna everywhere are conducting rituals to siphon victimsâ
secrets, which will fuel the lichâs ritual to remake the multiverse Vecna uses stolen secrets to
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
a ghost story. This section supplements that material with advice specific to building an adventure reminiscent of a classic ghost story, focusing on three key elements of such tales: history, tragedy
Haunting Mordent Crafting an adventure around a haunting is similar to building any other adventure. The âGhost Storiesâ section of chapter 2 provides a good starting point for detailing elements of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Power of Secrets The characters can use the unspent secrets theyâve collected throughout this adventure in their final confrontation with Vecna. See the âCave of Shattered Reflectionâ section later in this chapter for more information.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
city gates. Adventure hooks such as these can instantly draw players into your story. The beginning of a good adventure should be exciting and focused. You want the players to go home looking forward
Beginning An adventure starts with a hook to get the players interested. A good adventure hook piques the interest of the players and provides a compelling reason for their characters to become
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Using the Story Tracker This adventure uses a Story Tracker, a copy of which is included at the back of this book. The Story Tracker is a note-keeping tool to help you remember important information
about the characters and their accomplishments. At various times in the adventure, you will be advised to jot down information on the Story Tracker, as events that happen in earlier chapters can give
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
What Secrets Remain Allow time at the end of the adventure for players to reveal any character secrets that have not come to light. Some players will want to keep their charactersâ secrets buried
. For the others, work with them to figure out the best way for the charactersâ secrets to bear fruit. For example, a character who has the Ring Hunter secret might still be searching for the signet ring
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Using the Story Tracker This adventure uses a Story Tracker, a copy of which is included at the back of the book. The Story Tracker is a note-keeping tool to help you and the players remember important information about the characters and their accomplishments.






