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Returning 29 results for 'staring cast'.
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Zuggtmoy
Legacy
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Monsters
Out of the Abyss
Innate Spellcasting. Zuggtmoyâs spellcasting ability is Charisma (spell save DC 22). She can innately cast the following spells, requiring no material components:
At will: detect magic, locate
âI see visions in the world around me that others do not.â
21â40
âI periodically slip into a catatonic state, staring off into the distance for long stretches at a time
Magic Items
Tashaâs Cauldron of Everything
, while others act as their tales dictate. In either case, the tooth is gone forever.
Teeth of Dahlver-Nar
1d20
Tale and Tooth
Creatures Summoned
Implanted Effect
1
The Staring
Cats of Uldun-dar (ivory cat molar)
9 cat;cats
The tooth has 8 charges. As an action, you can expend 1 charge to cast the revivify spell from the tooth. If you are dead at the start of your turn, the
Bugbear
Legacy
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Species
Volo's Guide to Monsters
One useful trick: if ye face bugbears who have severed heads on spikes as trophies, cast a spell to make the heads speak. After that, ye can cozen the bugbears into doing almost anything.
&mdash
wild, and the cast-off members of a gang might eventually catch on with a different group.
Left to their own devices, bugbears have little more impact on the world than wolf packs. They subsist by
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
divination magic with their giant companions. Shortly before encountering the frost giant whose well-placed boulder ended my human existence, Mordenkainen and I saw a giant lynx. It was just staring into
space, in that oh-so-feline way. Mordenkainen wanted to talk to it, to find out what it was looking at, but I successfully dissuaded him.
âBigby
When you see a giant lynx staring into space, you
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
cast a spell of 1st level or higher or actives a magic item, an additional effect might occur. The characterâs player rolls a d10. If they roll a 1, roll on the Hazlan Wild Magic table to determine the
Playerâs Handbook.
6â7 The character is frightened of all creatures until the end of their next turn.
8â9 A number (2d4) of the Staring Cats of Uldun-dar appear within 30 feet of the character
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
stat block, with the following adjustments: If slain, Kirgaz is restored to life somewhere in the Outlands 24 hours later. Kirgaz can cast teleport without spell components once per day. The demigod is
. Dozens of crudely carved, amphibian figurines surround the hulk, staring expectantly with bulbous eyes.
This cavern is roughly circular and hundreds of feet across, and it has a 30-foot-high ceiling
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
first time a character approaches within 10 feet of the head, the source of the aura becomes apparent as a magic mouth spell cast on it says, in Ezzatâs voice and in Common: Down and down and down
within 10 feet of the column, dozens of eyes open on its surface, staring in all directions. The eyes follow creatures that move past the column, but they are only harmless magical effects created by
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
alike, uses commoner statistics. When the characters arrive at the looming stone structure, they are met at the door by Brey, a troubled youth who has a worrying way of staring at people for a long time
speak with dead or similar magic. Jarmeâs Last Message Trantor also volunteers that Jarme spent his last days of life covering the walls of his cell with drawings, etched with a cast-off lump of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
staring eyes that twitch and blink. Two corridors lead from this room in opposite directions.
When anyone moves toward one of the passages leading from this room, the eyes all shift to stare at that
character can also more easily navigate the Briny Pool, as described in chapter 8, although a creature affected with the feeblemind spell must have the spell removed first. A dispel magic spell (DC 18) cast
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
who have severed heads on spikes as trophies, cast a spell to make the heads speak. After that, ye can cozen the bugbears into doing almost anything.
â Elminster
Gang Mentality Since bugbears
unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the wild, and the cast-off members of a gang
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
not.â 21â40 âI periodically slip into a catatonic state, staring off into the distance for long stretches at a time.â 41â60 âI see an altered version of reality, with my mind convincing itself that
.
Challenge 23 (50,000 XP)
Innate Spellcasting. Zuggtmoyâs spellcasting ability is Charisma (spell save DC 22). She can innately cast the following spells, requiring no material components:
At will
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
resembles an unblinking eye, staring skyward. A deity devoted to revealing the truth might seem to have a weak draw in a city of merchants, but Savras was widely worshiped in Chult long before the
Tethyrian human assassins) who are looking for Artus Cimber. The Zhents have come to the temple to see if Zitembe can cast a spell to aid in their search. Although the assassins offer payment in the form
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
souls, while others are transformed into squirming larvae and cast into the dust. The Faerûnian Pantheon Deity Alignment Domains Symbol Akadi, goddess of air N Tempest Cloud Amaunator, god of the
star in its center Helm, god of watchfulness LN Life, Light Staring eye on upright left gauntlet Hoar, god of revenge and retribution LN War A coin with a two-faced head Ilmater, god of endurance LG Life
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
single staring eye weeping a spreading fan of tears, above which arches an eyebrow.
Scaly Eye members are swashbucklers who may attack the characters when they notice them, but a successful DC 15
(15,000 XP): Innate Spellcasting. Lhammaruntoszâs spellcasting ability is Charisma (spell save DC 17). She can innately cast the following spells, requiring no material components: 1/day each: create
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, staring directly into your eyes as it moves. Its face is remarkably humanlike, and its tongue flicks before it speaks.
âI am Saja Nâbaza. What do you seek in this ancient place? Speak truly, for I hear
their roles in the party. Characters who seem reluctant might have geas cast on them. Leaving the Shrine After characters leave the shrine, nothing they do brings them back to Saja Nâbazaâs presence
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
bald human staring out to sea. Later events (discussed below) caused it to be transformed into the statue known today as the Sahuagin Humbled. When the Spellplague gripped Waterdeep in 1385 DR, six
Market, and the self-evident magic of its existence. The statue is of a well-muscled but impassive male human with its left leg sunk to the hip in the street, the result of a spell cast by the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
by the wheel is a cloud giant ghost staring blankly into the sky.
The cloud giant ghost is indifferent toward intruders but turns hostile if attacked or if the items in the chest are removed (see
on the stairs. Now ready for action, he has cast mage armor, stoneskin, and mind blank on himself. He carries a handheld magic device that controls the elemental cannon. This device, shown in the
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
staring at it. An archfey might obsess over a perceived injustice and work tirelessly to correct it. An archfey might obsess over their collection of acorns, believing the acorns are keys that unlock the
recipientâs consent. After a specified period of time, the refuge vanishes. 6 Resurrection. The archfey offers one free casting of the true resurrection spell, which they can cast as an action without
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Peering into the waterâs depths reveals thin, pale faces staring back, dark monsters swimming past, and glimpses of distant realms. A creature can wade through the water safely, but any creature that
consequences for the characters in their climactic encounter with her (as described at the end of the chapter). P38. Secret Library A dozen floating candles cast dim, flickering lights over this sepulchral
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
once belonged to a secret society called the Baâal Verzi. If a creature speaks the rhyme while standing within 5 feet of the mirror and staring at its own reflection, the assassinâs ghost appears nearby
circles, the locations of which arenât described. Thereâs not enough text to prepare the spell properly, but that hasnât stopped Victor from trying to learn to cast it. Victor recently inscribed his own
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
towerâs roof is missing.
A detect magic spell cast here reveals an aura of divination magic. When the characters reach the top floor of the spire, read: Large gashes in the roof allow you to see the
, protruding from the ground like a broken tooth, is teeming with crawling gray hands.
A detect magic spell cast here reveals an aura of necromantic magic. Two hundred crawling claws are tirelessly but
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Star A vortex of glowing stars hangs in the air inside this chamber, slowly rotating on its axis. As the constellations move, they cast radiant starlight across the walls. Eight high-backed chairs, each
characters have not yet encountered Iriolarthas, the demilich and three nothics are present: Perched on the edge of the pit are three aberrant creatures, each one staring at you with a singular, hideous
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
rise from the hardwood floor to a balcony, and a glass chandelier hangs above the center of the room. Below the chandelier, the pelt of an owlbear has been made into a fine rug, its head staring at the
if the creature had cast an augury spell. After receiving such an omen, the creature canât receive another one for 24 hours but still feels the otherworldly presence while inside the circle. Esquire
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
along the edges of the pool, staring at a corpse floating in it.
Five bulezaus drowned a night hag in the pool. The hag, Yiggleblight, was working with Trantolox to find Crokekâtoeck until the
takes 5 minutes and exposes the character to the bloodâs effects (see âInterior Featuresâ). A cure wounds spell or similar magic cast on the wound closes it, stanching the blood flow. S5. Food Fight
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
touches Bunny Blossomâs corpse is filled with a kaleidoscope of visions: a feverish half-elf with long blonde hair (Xanthoria), Thunderwing screaming at the center of a runic circle, and the two staring
into a dry husk. Stealing the life force of the boy enables her to cast antilife shell immediately and without visibly doing so. She continues to concentrate on the spell as she resumes her grisly work
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
gambling hall. The glittering spout originates from the open palm of a statue depicting a confident arcanaloth cast in solid gold. The fountainâs inscription reads, âFortune Favors the Bold.â
Hundreds
accompanied by a brassy band of ten lawful good skeletons. F10: Security Room Three nothics sit in this dim room, staring at screens connected to invisible sensors spread throughout the casino. The nothics
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Casting feature (or the Ritual Caster feat) who spends 24 hours reading the book can master the ritual described within. The ritual takes 11 minutes to cast and requires incense and a vial of unholy water
and either staring dismally out toward the ocean or watching her children in the garden below ( area C25). C26. Cellar This cellar is kept free of dust and cobwebs by servants. It is unsettlingly cold
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
arms lashes a hand-tentacle across the face of a shriveled mind flayer with a single, staring eye, drawing blood. Several strange pods line the walls (area X12). A mental message rings out, âYou will
, Oshundo is amused and tries to cast detect thoughts to find out where the fragments are. Unexpected Discovery. Oshundo returned to Illithinoch a few months ago to collect some mind crystals. Oshundo
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Water drips from a pipe into a basin in the southeast corner beneath a detailed image of a staring eye gripped in a withered hand. Five robed cultists are in this room, with one bullying the rest.
A
canât cast spells while heâs in the cage. Eldonâs cage hangs from a sturdy chain that ends 20 feet above the ground. The door on the cageâs side is latched but not locked. Any character who can reach






