Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 3 results for 'stepping all contract'.
Other Suggestions:
stealing all construct
sweeping all construct
stomping all construct
sleeping all construct
stealing all contrast
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
contract between Acquisitions Incorporated and the Order of the Stout Half-Pint. The franchise was established two years ago, and has been doing well by all accounts. A wall calendar with the name âWizzy
tied to teleportation. Speaking a command phrase and stepping into the lens teleports a creature to a fixed destination somewhere nearby. The command phrase can be ascertained from the runes newly
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
glide, but only in wide-open spaces where there is room to maneuver. The wearer can become airborne by stepping or jumping off a high place, or by performing a high jump to take off from level ground
Strahdâs tomb (area K86). Stepping into the western alcove of this crypt has no effect, but any creature that teleports from the western alcove of area K86 appears here. Crypt 33 Sir Klutz Tripalotsky: He
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
contact with the pile of waste (searching through it, falling into it, and so forth) must succeed on a DC 14 Constitution saving throw or contract sewer plague. See âDiseasesâ in chapter 8 of the
. Any character who succeeds on a DC 16 Wisdom (Perception) check notices the slime before stepping under it. Otherwise, the slime falls on any creature passing below it. See âDungeon Hazardsâ in chapter 5 of the Dungeon Masterâs Guide for information on green slime.






