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Returning 35 results for 'token of within what'.
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Magic Items
Dungeon Masterâs Guide
60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.
Whip (Rare). You can take a Magic action to throw the token to a point within 10 feet of
yourself. The token disappears, and a floating whip takes its place. You can then take a Bonus Action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, or a tiny mirror. Thereafter, any creature that holds this iron token can have a whispered conversation with the hag, provided the creature and the hag are within 10 miles of each other. When the hag
especially cruel, the hag adopts the appearance of a kindly elder, approaches a child in a remote place, and gives them an iron token (described below), through which the child can magically confide in the
Monsters
Thievesâ Gallery
holding, two pairs of sending stones, and a deathly token (see Spellcasting).
Wild Magic. When Simon takes 20 or more damage from a single source or takes damage from a critical hit, he must roll on the
with dead (Simon must be holding his deathly token to cast this spell)
2/day each: fog cloud, mage armor, magic missile, spider climb
1/day each: Bigby's hand, major imageSheltering Shield (3/Day
Monsters
Acquisitions Incorporated
Champion Challenge (Recharges after a Short or Long Rest). As a bonus action, Donaar causes each creature of his choice that he can see within 30 feet of him to make a DC 13 Wisdom saving throw. On a
once like. As such, Donaar has learned that no amount of bravado and compensation is too much â provided he leaves no openings for strangers to call him on it. By the same token, strangers quickly
Quaal's Feather Token
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Masterâs Guide (2014)
branches at the top spread out in a 20-foot radius.
Feather Token (Whip);Whip. You can use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The DM chooses the kind of token or determines it randomly.
d100
Feather Token
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
branches at the top spread out in a 20-foot radius.
Feather Token (Whip);Whip. You can use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The DM chooses the kind of token or determines it randomly.
d100
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip takes its place. You can then use a bonus action to make a melee spell attack against a
Quaalâs Feather Token Wondrous item, rare This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The DM chooses the kind of token or
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. Whip (Rare) You can take a Magic action to throw the token to a point within 10 feet of yourself. The token
Quaalâs Feather Token Wondrous Item, Rarity Varies This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The DM chooses the kind of token
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. Whip (Rare) You can take a Magic action to throw the token to a point within 10 feet of yourself. The token
Quaalâs Feather Token Wondrous Item, Rarity Varies This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The DM chooses the kind of token
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
out in a 20-foot radius. Whip. You can use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip takes its place. You can then use a bonus action to
Feather Token Wondrous item, rare This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The DM chooses the kind of token or
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness as shades of gray. Eerie Token. As a bonus action, you can harmlessly remove a
Message. As an action, you can send a telepathic message to the creature holding or carrying the token, as long as you are within 10 miles of it. The message can contain up to twenty-five words
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
extend out from the caster and be positioned however the caster likes within the bounds of the rules. Diagrams 2.1 and 2.2 show the template method in action. Token Method The token method is meant to
template method and the token method. Both of these methods assume youâre using a grid and miniatures of some sort. Because these methods can yield different results for the number of squares in a given
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, provided the creature and the hag are within 10 miles of each other. When the hag speaks through the token, the holder can hear the hagâs whisper but not any other sounds at the hagâs location. Similarly
, approaches a child in a remote place, and gives them an iron token (described below), through which the child can magically confide in the hag. Over time, âGrannyâ or âGrampyâ convinces the child that itâs
Kenku
Legacy
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Species
Volo's Guide to Monsters
at the burned-out building, a sudden cacophony erupted around us. Birds squawked, cats hissed, and dogs growled. Lidda hustled us back to the cityâs safer avenues. Only when we were back within
. Most kenku use a combination of overheard phrases and sound effects to convey their ideas and thoughts.
By the same token, kenku have no ability to invent new ideas or create new things. Kenku can
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
within 10 miles of each other. The holder of the token can hear only the hagâs voice, not those of any other creatures or any ambient noise around the hag. Similarly, the hag can hear the holder of
place, and gives it an iron token that it can use to confide in her. Over time, âGrannyâ convinces the child that itâs okay to have bad thoughts and do bad deeds â starting with breaking things or
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Ashen Grotto Adventures Here are sample adventure hooks to bring characters to the Ashen Grotto or to give them missions to pursue within the cave. Greedy Usurpers Giants who wish to inter their dead
within, but the rivals no longer hold to tradition and seek to plunder the grottoâs treasures and power. Use your choice of Giantkind Encounters tables in chapter 3 for the rivals. Key to the Past A
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Touch of Death Your touch is pain, harming whoever you come in contact with. The deathly power within you is beyond your control, afflicting any who touch your bare skin. By the same token, you can
Compendium
- Sources->Dungeons & Dragons->Thievesâ Gallery
magic canât put him to sleep.
Special Equipment. Simon carries a bag of holding, two pairs of sending stones, and a deathly token (see Spellcasting).
Wild Magic. When Simon takes 20 or more damage
dead (Simon must be holding his deathly token to cast this spell)
2/day each: fog cloud, mage armor, magic missile, spider climb
1/day each: Bigbyâs hand, major image
Reactions
Sheltering
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Recovering Memories Knowing that secrets lurk within oneâs own mind holds unique terror. When running adventurers featuring hidden memories, consider how those memories might be revealed. Magical
sessions with a committed alienist might allow a character to remember a forgotten event. By the same token, though, time spent with a duplicitous alienist might leave a character vulnerable to suggestion
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
being a patriar, having a patriarâs letter or livery, showing a Watch token issued to the Upper Cityâs residents or licensed to its few inns for guest use, or paying an entry toll. Tokens and tolls are
, and other ceremonial functions. Because of this, the Citadel maintains the only stable within the city walls. Patriar Gates. The four gates known collectively as the patriar gates â Gond Gate, Heap
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
being a patriar, having a patriarâs letter or livery, showing a Watch token issued to the Upper Cityâs residents or licensed to its few inns for guest use, or paying an entry toll. Tokens and tolls are
, and other ceremonial functions. Because of this, the Citadel maintains the only stable within the city walls. Patriar Gates. The four gates known collectively as the patriar gates â Gond Gate, Heap
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
within the rift, the characters can find and obtain special items that enable them to move through the stronghold without raising an alarm. If one member of a group displays a token of free passage
these icy areas will make the footing within the area of effect very slippery. A creature hit by an attack or that moves more than half its speed over slippery ice must succeed on a DC 10 Dexterity
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, depending on how many tokens the characters present, the following effects occur: One Token. The gargoyles vanish into the mist. Two or More Tokens. In addition to the gargoylesâ disappearance, the fog
characters do this, the gwishin finds peace, and neither she nor the fog returns. If they refuse or donât uphold their promise within a few weeks, her threat continues. Presenting All the Tokens. If the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. As such, Donaar has learned that no amount of bravado and compensation is too much â provided he leaves no openings for strangers to call him on it. By the same token, strangers quickly come to
, Donaar causes each creature of his choice that he can see within 30 feet of him to make a DC 13 Wisdom saving throw. On a failure, a creature canât willingly move more than 30 feet away from Donaar. This
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
a couch in a luxury passenger car. She reads the Sharn Inquisitive and keeps a battleaxe within armâs reach. A wooden chest rests by her feet, and a table lined with fine foods and bottles of spirits
is another adventure. Treasure In addition to the books and schemas, the chest contains gem of brightness with 32 charges, a feather token, and 600 gp.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
preserve the peace within its walls and ensure its citizens are content.
âIâd like you to visit a few businesses within the keep and help their owners with any odd jobs they might have. I recently
acquired an item of arcane significance. Assist me in this effort, and the item is yours.â
If the characters complete three quests within the keep and report back to Elandra, she rewards them with one
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
damage to a creature on your turn, you can target a second creature that you can see within 30 feet of the first creature. Roll half the number of Sneak Attack dice for your level (round up), and the
regain all expended uses when you finish a long rest. Tokens of the Departed 9th-level Phantom feature When a life ends in your presence, youâre able to snatch a token from the departing soul, a sliver
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
encounter with the help of the map, using a single token or miniature to represent the characters in the square they occupy. Each square is 150 feet on a side. Moving between squares can be done only
skeletons. Once they slay twenty or more skeletons, phase two begins. Phase Two. All the skeletons within 2 squares of the party animate and attack. Rather than assail the characters individually, half the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
water weird lurk in the pool. If any creature enters the room and doesnât throw a token into one of the fountains within 1 round, the creatures attack. The water elemental enjoys taking grappled
casino. As a functional gambling den, public places within Lottieâs Palace are safe. Dangerous creatures guard only the restricted areas, including the machinery room and access to Lottieâs meeting hall
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
and an armband made of gold fabric with a clasp fashioned from ivory and amber sculpted in the form of a bear. The armband is worth 500 gp, and it serves as a token of free passage. 9â10. Cavern Guard
stationed here. If alerted, the guard moves into area 9 and joins the fray. Treasure. The guard wears an armband that is a token of free passage like the one described at area 8. Eight bags are piled
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
his magic amulet as a token of respect, then warns them to leave Great Worm territory or face his wrath. He has no interest in forging an alliance with âcivilized folk.â 9B. Nest This egg-shaped chamber
ice spider queen, a giant spider with the following changes: It has 44 hit points and a challenge rating of 2 (450 XP). It has resistance to cold damage. Any creature that starts its turn within 5
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
with this fortuitous happenstance, Tyche reached to pluck this delightful token, which she assumed was a peace overture from Lathander, who sought to regain her good graces. Much to her amazement, Lady
Azuth, who had come to mediate the dispute between the two. Selûne wept great tears as she saw the corruption destroying her friend from within, and before Tyche could discern her intent, Selûne lashed
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
creature openly wearing or brandishing a holy symbol of Umberlee comes within 10 feet of the face, its mouth opens wide, creating a 5-foot-diameter opening that allows access to the caves beyond (area 22
Fifty vials of Zakharan perfume (5 gp each) Chest 9 (painted with an image of an anchored ship) A Quaalâs feather token (anchor) buried under 200 gp Crate 1 A griffon saddle (60 gp) Crate 2 (stamped
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
receptacle was cast into the Underdark. As a further indignity, Fraz-Urbâluu found himself trapped within the gem, unable to escape while on the Material Plane. Anyone who touches the gem risks falling
wrath. Soon thereafter, the delusional gargoyle laid eyes on a drow assassin named Kinyel Druuâgiir and was instantly smitten by her. The gargoyle gave her the black gem as a token of its devotion
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
undercity barricaded themselves in the Everfire caverns, and waited. When the orc warlord Hartusk left only a token garrison behind in the city to slow pursuers, the dwarves emerged from below and set about
visitors arrive, and fewer still are welcomed, as Sundabar prefers to engage in trade nowadays only with other dwarven cities through the Underdark. Were it within the Forgemasterâs power, he would see to it






