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Returning 35 results for 'voice small'.
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vine small
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Spells
Playerâs Handbook
discerns the illusion for what it is, the illusion becomes faint to the creature.
Sound. If you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone else
âs voice, a lionâs roar, a beating of drums, or any other sound you choose. The sound continues unabated throughout the duration, or you can make discrete sounds at different times before the
Monsters
Quests from the Infinite Staircase
, which double as weapons if the robots are threatened or drafted for security purposes. A worker robotâs voice is often utilitarian, programmed to use simple phrases without embellishment. Worker
mollifying phrases or make shallow but pleasant small talk.
Robots
Robots are Constructs created for heavy labor, menial tasks, or routine security. Despite robotsâ hardy construction, their
Monsters
Acquisitions Incorporated
servant of Waukeen and a soft-spoken sort. Really soft. Like, he talks so infrequently that even he might not recognize his own voice. Phoenix comes from the streets, where he grew up a fighter until a job
sweeping the steps of a small temple of Waukeen showed him a new path. His hunger for coin as an adventurer is thus guided by his knowledge of what it is to do without.
More of an object individual
Monsters
Spelljammer: Adventures in Space
leader of a criminal enterprise, the lord of a plasmoid community, or the captain of a spelljamming ship. Regardless of the roles they secure for themselves, plasmoid bosses need no small amount of charm
creatures is the original, and the other is a physical duplicate that lacks the experience and knowledge of its parent.
A plasmoid talks by forcing air through tubular cavities in its body, giving its voice a whistling quality.Acid, Poison
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hopelessness.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known planes of existence lie realms alien to mortal life. Some are so hostile that even a moment
lasts for 1 minute, until the cultist is incapacitated or dies, or until the target is immersed in water.
Cult of Haask, the Voice of Hargut
Haaskâs Presence (1/Day). The cultist
Monsters
Mordenkainen Presents: Monsters of the Multiverse
summon these creatures to serve as guards and assassins, two roles at which they excel.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known planes
of Haask, the Voice of Hargut
Haaskâs Presence (1/Day). The cultist transforms into a Tiny, slug-like being and teleports onto the shoulder of a Humanoid that it can see within 30 feet of it
Monsters
Mordenkainen Presents: Monsters of the Multiverse
seer nearby. A hulk appears to have little will of its own and is driven to protect its master.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best
.
Cult of Haask, the Voice of Hargut
Haaskâs Presence (1/Day). The cultist transforms into a Tiny, slug-like being and teleports onto the shoulder of a Humanoid that it can see within 30
Orcus
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
multiverse transformed into a vast necropolis populated solely by undead creatures under his command.
Orcus rewards those who spread death in his name by granting them a small portion of his power
action to cause one of the following effects; he canât use the same effect two rounds in a row:
Orcusâs voice booms throughout the lair. His utterance causes one creature of his choice to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
into a vast necropolis populated solely by Undead creatures under his command.
Orcus rewards those who spread death in his name by granting them a small portion of his power. The least of these
ât take the same lair action two rounds in a row:
Deadly Utterance. Orcusâs voice booms throughout the lair. His utterance causes one creature of his choice to be subjected to power word
Monsters
Mordenkainen Presents: Monsters of the Multiverse
original cultistâs personality survives the transformation; what emerges is wholly alien.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known
.
Cult of Haask, the Voice of Hargut
Haaskâs Presence (1/Day). The cultist transforms into a Tiny, slug-like being and teleports onto the shoulder of a Humanoid that it can see within 30 feet
Monsters
Mordenkainen Presents: Monsters of the Multiverse
other creatures.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known planes of existence lie realms alien to mortal life. Some are so hostile that
turns. The effect lasts for 1 minute, until the cultist is incapacitated or dies, or until the target is immersed in water.
Cult of Haask, the Voice of Hargut
Haaskâs Presence (1/Day). The
Minor Illusion
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
volume can range from a whisper to a scream. It can be your voice, someone else's voice, a lion's roar, a beating of drums, or any other sound you choose. The sound continues unabated throughout the
duration, or you can make discrete sounds at different times before the spell ends.
If you create an image of an object--such as a chair, muddy footprints, or a small chest--it must be no larger than a 5
Backgrounds
Guildmastersâ Guide to Ravnica
1
I never raise my voice or lose my temper.
2
I feel the pains and joys of everyone around me, friend or foe.
3
I would rather make a friend than thwart an enemy.
4
Iâm
finally know peace. (Any)
Bonds
d6
Bond
1
I would give my life in the defense of the small enclave where I first encountered MatâSelesnya.
2
I love beasts and
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
âBut you do see the way people look at you, devilâs child.â
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
, blue, or purple.
Self-Reliant and Suspicious
Tieflings subsist in small minorities found mostly in human cities or towns, often in the roughest quarters of those places, where they grow up to be
Magic Items
Infernal Machine Rebuild
the tombâs workers. (In later years, after Acererak trapped Moghadam in the completed tomb as an undead archwraith, Moghadam was able to use the weapon as his own phylactery.)
A small jade
darkvision out to a range of 120 feet.
The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is a rough, ruined echo. While you are attuned
Species
Sword Coast Adventurer's Guide
âBut you do see the way people look at you, devilâs child.â
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
, blue, or purple.
Self-Reliant and Suspicious
Tieflings subsist in small minorities found mostly in human cities or towns, often in the roughest quarters of those places, where they grow up to be
Backgrounds
Guildmastersâ Guide to Ravnica
You are a member of a teeming horde â one small part of a sprawling organism. Just as you are part of the swarm, the swarm is part of a larger ecosystem, a never-ending cycle of life, death
.
2
I like to remind people of their inevitable demise.
3
Sometimes I give voice to the whispers of the rot, which I hear but no one else does.
4
I do my best to discourage anyone from
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Doll Emporium, and Lavender directs a character there if an adventurer comments on her small handwriting. Price Lavender takes voices as payment. A character loses their voice for 10 minutes when
Spell Scrolls A table bears an assortment of little jars filled with tiny scrolls. A pixie no bigger than a human hand sits on a cushion beside the jars, using a small quill and inkwell to write on a
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
, the illusion becomes faint to the creature. Sound. If you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone elseâs voice, a lionâs roar, a beating of drums
objectâsuch as a chair, muddy footprints, or a small chestâit must be no larger than a 5-foot Cube. The image canât create sound, light, smell, or any other sensory effect. Physical interaction with the image reveals it to be an illusion, since things can pass through it.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Oracles. âBrilliant scholars,â says a rich, soothing voice radiating from the hallâs central snarl of glowing energy. âYour attention, please.
âAs you are now Strixhaven University students, this
storied Biblioplex will be your second home for research, studies, and even leisure. There is just one task to accomplish before you officially embark on your academic journeyâa scavenger hunt!â
A small
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
duration. The illusion also ends if you dismiss it as an action or cast this spell again. If you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone elseâs
voice, a lionâs roar, a beating of drums, or any other sound you choose. The sound continues unabated throughout the duration, or you can make discrete sounds at different times before the spell ends
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. They offer us guidance and strength, but we must learn to listen. Honor each Sovereign in its place and time. If you hear one voice clearly, embrace their path and embody their values. As a follower of
the Sovereign Host, you believe that the hand of the Sovereigns can be seen in all things. What others take to be intuition or instinct, you see as the voice of the Sovereigns offering guidance. You
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
duration. The illusion also ends if you dismiss it as an action or cast this spell again. If you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone elseâs
voice, a lionâs roar, a beating of drums, or any other sound you choose. The sound continues unabated throughout the duration, or you can make discrete sounds at different times before the spell ends
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, the illusion becomes faint to the creature. Sound. If you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone elseâs voice, a lionâs roar, a beating of drums
objectâsuch as a chair, muddy footprints, or a small chestâit must be no larger than a 5-foot Cube. The image canât create sound, light, smell, or any other sensory effect. Physical interaction with the image reveals it to be an illusion, since things can pass through it.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
players, but consider raising your voice a little, and perhaps gently shaking the table to demonstrate how the earth trembles at the giantâs footsteps. Finding ways to emphasize a giantâs volume can help
â ears ringing. 4 The giantâs sneeze, snore, or sigh rattles windows or blows leaves off trees. 5 The giantâs laughter feels like a small earthquake. 6 The giantâs armor or weapons clang thunderously.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
IS OVER!
Treaty of Thronehold signed. Galifar is no more.
Local Rags. Small papers such as the Vathirond Journal, the Vedykar Sentinel, and the Write of Passage are limited in circulation to their
balanced coverage of world events. They are usually a little slanted in favor of their home nations. Propaganda. Some newspapers, such as the Voice of Breland and similar papers in other nations, print
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
strength, but we must learn to listen. Honor every Sovereign in their place and time. If you hear one voice clearly, embrace their path. As a follower of the Sovereign Host, you believe that the hand of
the Sovereigns can be seen in all things. What others take to be intuition or instinct, you see as the voice of the Sovereigns offering guidance. You donât need absolute proof; the fact of a
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Changeling Traits As a changeling, you have the following racial traits. Creature Type. You are a Fey. Size. You are Medium or Small. You choose the size when you select this race. Speed. Your
, Performance, or Persuasion. Shapechanger. As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Voice in the Dark After dealing with or avoiding the troglodytes, the adventurers can continue on toward the purple worm nursery. However, within six miles of the nursery they come across an
unexpected presence in the darkness. The remnants of a rockfall have opened up a small vaulted cavern along the passageway. Apart from the occasional glowing insect scuttling along the walls, the cavern is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
in relief. Behind the sarcophagus, resting atop a marble pedestal, is an ornate crystal box with a small humanoid skull floating inside it.
If the characters enter this tomb from the secret passage
mind to blank out the details of her plight. The first character to enter the tomb hears Nepartak call out telepathically: The voice of a young girl echoes in your mind: âWhatâs happening? Why canât I
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Becklin encourages the characters to linger near the dock, while many mourning locals in small fishing craft assemble in the nearby water. When youâre ready for the funeral to begin, Becklin takes
Vingaard River. There, Ispinâs body rests in a small boat, his body wrapped in a shroud. A musician plays a soft song as the knight Becklin Uth Viharin steps forward in her ornate Solamnic armor. She smiles
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
: None
Bond Boon: You have adopted Quentilliusâs authoritative voice, and in dire situations, your peers obey you when you issue commands.
Bond Bane: Whenever you perform as part of a production, a small crowd shows up and boos you specifically.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Lost Dwarven Horn Fog. The room is lightly obscured by fog.
Hooks and Horn. The walls are lined with small iron hooks upon which pictures were once hung. Hanging from a hook on the east wall is
Vision In this vision, the character is in a great hall buttressed by six columns (area 32), looming above six blindfolded adventurers bound to the columns with rope. A hollow voice (that of Lord Vanrak
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
branches another 10 feet above that.
A weak voice calls out, âHallo, on the ground. Can you help us?â
The Star Goddess was a 90-foot skyship from Halruaa. It flew like a blimp, with the aid of an
character can jump down from a higher to a lower section with a successful DC 10 Dexterity (Acrobatics) check. Crash Survivors The voice calling to the party belongs to Thasselandra Bravewing, the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
Viantha Found When the characters find Viantha, read the following boxed text aloud to set the scene: A strange, mystical chanting in a dry, crackling voice and a rank smell come from a small






