Homebrew Abyssal Entity Species Details
Long ago, the first Abyss was created. Abyss wandered his realm, of which he was imprisoned in, wanting to escape. Abyss found out that he could replicate himself through a process called Dripping. You are an Abyss.
Abyssal Entity Traits
Abyss Entities are unique creatures.Abyss Shift
Being a mass of The Abyss, you are able to fit into any armor that is your size. You gain proficiency with that armor
Abyssal Breakthrough
Using the power of the first Abyss, you transform into a complete entity. Once per day, as a bonus action, you may transform into Abyss Tentacles. Your transformation lasts for 1 minute. You replace any weapons with a 1d12 Slashing and 1d6 Fire melee tentacle attack. This attack does NOT count as magical. While in this form, you can not be grappled by any creature your size or smaller, and larger creatures have disadvantage on grapples.
The Mission
You have no other purpose other than to prosper, therefore a true mind is not needed. You have a -3 to Intelligence, only being able to tell friend from foe. You are resistance to being charmed.
Age
Entities have not been observed to deteriorate with time. They are in their mature form when they are Dripped.
Alignment
Your alignment is Neutral.
Size
You can fit into medium size armor. Your size is medium.
Speed
Your speed is 35 feet.
Darkvision
Being born in pure darkness, your eyes have adjusted to those conditions. You have darkvision of 120ft.
Languages
Containing no mouth, you can not speak, but you were able to learn common.
Abyssal Behemoth
You have fused with your kind to create a monster of Abyss.
Ability Score Increase
You gain a +2 to your Constitution.
Abyssal Imp
Your body was morphed into a smaller form, therefore you can fit into small armor.
Size
Your size is small
Speed
Your speed is 50 feet.
Ability Score Increase
You gain a +2 in Dexterity
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