Homebrew virtai Species Details
Time
Reaping- night
Safety- day
Cycles- daylight cycles
Ticks- minutes
Chimes- hours
Phases- months
Revolutions- years
Titles
Person- breather
Birth/born- awakening
Death- freed
Child- called for
Teen- learning
Adult- working
Elder- wise
Parent- caller
Age- time
Terms
Shackbunk- the name used by peasants in reference to the community housing
Lodging- the official name for community housing
The Slops- the peasant name for the food court.
Dinning lodge- the official name for th community food court
Shackbase- a building outside stonebreak; a run down building
Stonebase- a building inside stonebreak; normally more out of stone and is much sturdier than a shack
Stonebreak- the wall surrounding the castle
Shag- a peasant; often used as a slur
Stoner- a breather residing within stonebreak; often used as a slur
Events
Ranking- the only kind of celebration a breather experiences in their name. See more at ranking
Rising- the celebration of all the newly awoken during that revolution
Freeing- the celebration of all freed during that revolution
Social policy
A called (for) would call their callers by their first name
Once a called reached their learning time, they moved into a group living space. They now would regard their former callers by their first name followed by tah (female) or tae (male)
Ex:
Mortimer Za : Za tæ
Royals didn’t so much apply to this rule and the called would continue living with the their caller(s) by their first name
Formal Addressing:
(Surname) tæ/tah
This type of address is to be used when speaking to;
Royals
At the Ranking
wise
semi-formal addressing:
(First name) tae/tah
This type of address is used when speaking to;
A co-worker
An acquaintance
Someone of higher class/ranking
Informal addressing:
First name
This type of address is used when speaking to;
A called or learning
A close friend
Ranking
This happens every time a breather moves up through time. Each rank brings new responsibility.
The first ranking is when a called is ready to be learning. This implies they have reached the required maturity for learning and will leave their callers being their journey to working.
The second ranking is when a learning is ready for working. This implies that they are well learned in their area and will move into the working lodging/shackbunk. This is when they earn their surname which is based on their achievements, personality, and Probenetemp. Working can also apply to be callers, however, they may be rejected depending on their class
The third ranking is when a working is too frail to continue being efficient and become a wise. This is the highest ranking and yields the hight respect. Wise may even be call on for guidance by the advisors, however, they were a former advisor or keeper, this is rare.
Working class
Advisors - highest class/ basically a parliament however is dictated by the queen since all are brainwashed
Keepers- second highest class/ they record and keep track of history as well as current events. Advisors tend to look to them for guidance when making tough decisions
Thinkers- third highest class/ they are the master minds that create all the technology used to maintain Daengeli life
Hunters- fourth highest class/ basically the Royal guard. They are lower on the list due to the fact that society values the mind more than force and since they aren’t in dagger of invasion from other lands, their main job is to keep the reapers at bay, so they die a lot.
Servers- the final class found within stonebreak. They keep the grounds running by making food, serving it, and keeping house
Menders- can be found both in and outside stonebreak; are well learned in medicines and healing magic
Learners- they teach the learning until they are ready to specialize in what they will do for society.
Sellers- merchants; this class also consists of bakers, bunk-carpenters (furniture), and other in shack jobs where things are made.
fielders- they maintain crop and botanical life. The more advanced in their area might also help regain land over took by repairs with their knowledge in botany
Builders- workers who build and repair every shackbase and stonebase,
Placer- builder subclass, the ones that places the blocks at the builders yell out orders
miners- gather materials for building
Harvesters- subclass of hunters, basically slaves or prisoners forced to harvest the should the reapers captured.
Weyog
Weyog* is a paricitic sedative used by the virtai to numb and or sedate someone for medical reasons. However, it’s use has shifted over time and now is prominently Used as a form of torture at. When entering via consumption, weyog slows takes control of its victims body, lessening his/her motor control, prohibiting movement until finally, unable to move, the victim collapses going into a state of comatose. They are still fully aware of their surroundings, and are unable to go fully unconscious. This Eans they will lie unable to toe, yet fully awake until they digest water, or die from dehydration The virtai take advantage of these properties by hiding small dosages in the targets food and water supply. Once the target enters the state of comatose, they are brought in for questioning. In order to question, they study the targets brain activity and reaction to given stimuli. While it is a slow process, and can sometimes prove inaccurate, the target will be properly interrogated after coming out of the paralysis
When entering the victims body via injection, the result tends to be quicker, draining the victim of all energy quickly. However, since injections usually enter the blood stream at a quick rate, the process can be excruciating, and cause permeant muscle damage, though rarely. Its effects where off quicker, however, leaves victim in a weakened, vulnerable state.
Weyog is by nature moves in a liquid manner, however, when added to water and evaporated, the microsites cling to the water molecules, allowing for a vapor like form to occur. This is more slow entering like when it consumed, however, due to its superficial state, is only ever found in a controlled environment such as labs. It is the most deadly since and water in the vicinity will be now scooped up by the parasites, making it immune to water. A Salt water solution must be used in order to rid victim of its effects, causing further dehydration, and normally results in death. Vapor weyog is still in a testing state and only used on death row inmates. North is the only survivor of its effects.
virtai Traits
darkvision, lack of sleep, pale gaunly skin, low light resitance, anchient, high metabolismcurse of time
their eyes are keen to the dark, but hate light due to there confinment in the pocket dimension they were trapped in by time. their confinment created a disconect bewteen them and the real world and severd bonds between deities
the lost prince
mortimer za, the lost prince was cursed due to his mothers incorperation with the wishes of the overlords
nightwalker
a creature of eternal darkness, the universe eater was severd and trapped within the prince.
arcane knowlege
their vast library enables advantage to wisdom and inteligence
voices from beyond
their village choose to sacrifice its ppl to maintain their own life. This made life angry that so many souls should go to waste. after sending them warning after warning, she’d had enough and gave them a prophecy, cursing them, so if they didn’t change their ways, a son would be born to bring destruction to them all. They didn’t listen.
imortality
with the nightwalker sealed within, life realized it would destory them all if it esacped
magically inclined
choose 2 cantrips and one spell from another class
darkvision
you can see in the dark up to 120 ft
magic blood
enables 3 spells since you were train in that as a learning
Size
5-9, 7
unstable mind
due to you constant paranoa, you are never able to get a full nights rest (not that you need much sleep anyway)
Comments