Homebrew Aaksho Species Details
Towering at a massive 8 to 12 feet tall their large stature and dismissive nature make the Aaksho unpleasant at best. Their bland coloration and large stature give the Aaksho a very offputing appearance.
Aaksho skin is bumpy and rough yet not scaly. They often have a dark blue or light grey coloration accompanied by white splotches along the back and underbelly which gives them a very bland appearance. An Aaksho's eye color is either black or white and is hardly ever anything else. Aaksho that live underwater rarely ever wear clothes however they often keep a stash of loincloths buried in the sand in case they ever have to go on land. Aaksho that live on land often just wear loincloths.
Aaksho Traits
Large and in chargeSize:
Aaksho grow between 8 to 12 feet. Your size is large.
Speed:
Your walking speed is 25 feet and your swimming speed is 50 feet.
Bite:
Range 5 feet. (1D4+2)
Thique
You gain proficiency in intimidation.
Predator:
When in combat with a creature of a smaller size you get advantage on an attack roll once and a damage roll once.
Multiattack:
After making a melee attack you can immediately attack again with bite.
Brutal weapons:
You spent time as a child practicing with the various weapons you found on the ocean floor and became good at using them.
Languages
As a sea creature you speak the language of the sea so you speak primordial and you are a humanoid so you speak common.
Aquatic Savage.
As an aquatic savage you have a thirst for blood and violence. Your primal instincts give you a violent nature and sometimes you are just straight up unpleasent. Aquatic savages are often seen as lesser by fellow Aaksho.
Ability Score Increase:
Your intelligence score decreases by 2 and your strength score increases by 3.
Brutality:
Gain proficiency with one weapon type.
Uncaring:
You gain advantage on saving throws against being frightened.
Sunlight Sensitivity:
While it is daytime and you are in the sun, you gain disadvantage on all saving throws.
Survivalist:
You gain proficiency in survival, athletics and animal handling.
Land Dweller
As a land dweller you live primarily on land and rarely visit the sea. Land dwellers are often more social and do not despise one another like aquatic savages. Land Dwellers are also more civilized and will most of the time think before they act. Sometimes however they think for too long and it cost's them a friend. They are magically incompetent and rarely are bookish, however every 3 generations a magically adept Land Dweller will be born.
Ability Score Increase:
Choose between a +1 to wisdom or charisma, and +1 to an ability score of your choice.
Sophistication:
Gain proficiency with 1 skill of your choice.
Schooling:
You gain proficiency in history, medicine and religion.
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Posted Dec 21, 2021I can't quite ascertain by the description what it is I am looking at. I am aware it is some sort of aquatic race of a large size but whether or not it is Humanoid more so than taking on similarities of a shark or something similar it is nondescript.
Predator While this ability makes sense against a size one smaller than your own it doesn't make sense when considering Tiny sizes or maybe even Small sizes. Also I cannot tell with the text how often once is? For example abilities exist that state: "You can't use this feature again until you finish a long rest." Or perhaps you are implying that the once is once per round?
Brutal Weapons Could you add more details here, it is nondescript. Perhaps adding a few weapons that the Aaksho has proficiency with that you might encounter from other Aquatic races on the seabed. Then changing Brutality to giving an added bonus of a sort whenever using that weapon.
Sunlight Sensitivity Sometimes copy and paste is the best way to get across that your character has the similar advantages or disadvantages of a trait that already exists. If it is in fact different from the Dark Elf Sunlight Sensitivity the name of the trait should be adjusted.
A suggestion to add is the fact that as an aquatic creature of some sort they can either breath both air and water or hold their breath for a extended period of time compared to normalcy. I hope this comment has been helpful and insightful.