Homebrew Werewolf (Trueblood) 2.5 Species Details
It is unclear of how the Bloodlines came to be. Was it a blessing from the gods or a curse for their disobedience? Most believe that it was a curse brought down on a group of humans that didn't know their place or overstepped their boundaries. These afflicted people continued to reproduce and thus the blood affliction spread from family to family, for thousands of years with no reason why or when it will stop.
Werewolf (Trueblood) 2.5 Traits
WolfImportant information
Basic speed is 40, size is medium, they age as their humanoid form (If human you age like a human, if you are a Elf you age like an elf)
Ability Scores Improvements
When you determine your ability scores, increase one of those scores by 2, and increase a different one by 1
Languages
you can understand other languages but can only speak to wolf.
Keen Senses
You have advantages on Perception checks because your wolf senses heighten your smell and hearing.
You gain advantage and proficiency in Perception skills.
Bloodlust
While you can control your form most of the time, when you transform the beast within you swells you must make a DC10 Wisdom saving throw (on a success you gain control. On a failure you give in to your animalistic urges and attack the closest target) During this time, the DM has control over what your character does; however every round at the end of your turn you may re-roll your saving throw to take back control. During intense battles when you are dropped to 1 hp or on the night of the full moon, you must make a DC13 Wisdom saving throw. Once you make the saving throw, you retain control for the rest of the night.
Primal attack
wolves are no stranger to battle and neither are you.
with claws and teeth you tare into your enemy like a savage beast. you gain two natural attacks.
Claws: You can use Dexterity instead of Strength for the attack and damage rolIs of your unarmed strikes. Your unarmed strikes deal 2d4 slashing damaging.
Unarmed Strike - Claws (DEX): 1 Action
Unarmed Strike - Claws (STR): 1 Action
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d8) piercing damage. If the target is a Humanoid, it must succeed on a DC 17 Constitution saving throw or be Cursed with werewolf lycanthropy.
Transformation
You retain your humanoid character statistics but you are only allowed to use your unarmed/Natural strikes
You cannot wear armor or wield weapons. You can choose to have the equipment you are wearing either merge into your form or be dropped to the ground. You gain no benefit from equipment that is merged into your form
You can't cast spells, and your ability to speak or take any action that requires hands is limited to the capabilities of your beast form.
Hunger
As a werewolf, you suffer from extreme hunger episodes. Your appetite is large and you must eat raw meat no matter what. If you fail to quench your hunger, you will lose control of yourself and let your inner beast hunt down any food you can find until your hunger is satisfied.
You must consume at least 3 slabs of meat per day to not fall to your hunger
Tough Hide
you have tough, fur-covered skin. When you aren’t wearing armor, your AC is 13 + your Dexterity modifier.
Resist to Bludgeoning, Piercing, and Slashing from Nonmagical Weapons. (lvl 10 for both forms)
Alpha (Truebloods)
You were born special and thats not always a good thing.
being in charge of things has a lot of responsibilities. it doesn't leave much room for error and the rivalry can sometimes leave you worse than dead.
luckily being of the bloodline has given you an opportunity to learn from the higher ups of the pack in the ways of wolfing.
Alpha's Howl
At level 10 you have honed your skills of being a leader and can call other wolves to aid you in battle.
or just to wolf around for a bit.
An alpha wolf howls summoning 1d4+1 Dire wolves to help
The dire wolves last for 8 hours or until the player dies. the wolves die, or they are dismissed
The wolfs follow the stats of Dire wolves
The wolves remain under the control of the alpha and will do as commanded
Can be used Once every day and resets at dawn.
Leader of The Pack
You know how to take charge of things and being around you seems to boost morale. You gain advantage on Charisma based checks at level 5.
You gain the Inspiring Leader feat at level 8
You may not take Ability Score Improvement at level 8
Alpha (Truebloods) 2.5
You were born special and thats not always a good thing. being in charge of things has a lot of responsibilities. it doesn't leave much room for error and the rivalry can sometimes leave you worse than dead. luckily being of the bloodline has given you an opportunity to learn from the higher ups of the pack in the ways of wolfing.
Alpha (Truebloods) Traits
Alpha's Howl At level 10 you have honed your skills of being a leader and can call other wolves to aid you in battle. or just to wolf around for a bit.
An alpha wolf howls summoning 1d2 Dire wolves to help The dire wolves last for 8 hours or until the player dies. the wolves die, or they are dismissed The wolfs follow the stats of Dire wolves The wolves remain under the control of the alpha and will do as commanded Can be used Once every day and resets at dawn.
Leader of The Pack You know how to take charge of things and being around you seems to boost morale. You gain advantage on Charisma based checks at level 5.
Leader of the Pack
Leader of The Pack You know how to take charge of things and being around you seems to boost morale. You gain advantage on Charisma based checks at level 5.
Scout (TrueBloods)
As a scout you spent many moons alone in familiar and unfamiliar lands.
you have been a hunter and a spy. sometimes going deep into enemy territory as you use your skills to help your pack.
with the skills you have learned, your roll among the pack varies as situations arise.
Sprinter
You have a smaller body frame and are more agile then other wolves making you faster and more limber You gain mobile feat at level 8 along with +2 dex and Adv on Stealth and Survival (For tracking) However because of your build you have dis for strength checks and saves along with -1 str
You may not take Ability Score Improvement at level 8
Scout (Truebloods) 2.5
As a scout you spent many moons alone in familiar and unfamiliar lands. you have been a hunter and a spy. sometimes going deep into enemy territory as you use your skills to help your pack. with the skills you have learned, your roll among the pack varies as situations arise.
Scout (TrueBloods) Traits
Sprinter You have a smaller body frame and are more agile then other wolves making you faster and more limber You gain mobile feat at level 8 and Adv on Stealth and Survival (For tracking) However because of your build you have dis for strength checks and saves
Sprinter
Sprinter
You have a smaller body frame and are more agile then other wolves making you faster and more limber. Adv on Stealth and Survival (For tracking) However because of your build you have dis for strength checks and saves along
Sentinel (TrueBloods)
Protect the Alpha, Protect the Pack. it doesn't get more simple than that.
you have honed in your skilled on tearing flesh from bone. your strength makes you a fierce fighter and your ability to crunch bone makes you something to fear.
though a bit more clumsy than the other wolves, your size makes you a formidable opponent.
anyone foolish enough to attack your pack will soon be nothing but flesh within your maw.
Big Wolf
your size is incomparable to other wolves. you have a mass of primal muscle that ripple with every movement and your prowess to protect is unmatched.
this gives you a +3 to constitution. a +2 to AC. a -1 to Dex. advantage in strength ability checks and saving throws.
The Bigger They Are
your size had made you a bit slower than the other wolves but you are always ready to protect.
you have a disadvantage on acrobatics but gain an advantage on initiative.
And lose 5ft of movement
More Blood For The Alpha!
Something has dared attack your pack? let us rip out their throats and feast upon their hearts!
You have disadvantage on all Wisdom saves while in wolf form.
Sentinel (Truebloods) 2.5
Protect the Alpha, Protect the Pack. it doesn't get more simple than that. you have honed in your skilled on tearing flesh from bone. your strength makes you a fierce fighter and your ability to crunch bone makes you something to fear. though a bit more clumsy than the other wolves, your size makes you a formidable opponent. anyone foolish enough to attack your pack will soon be nothing but flesh within your maw.
Sentinel (TrueBloods) Traits Big Wolf your size is incomparable to other wolves. you have a mass of primal muscle that ripple with every movement and your prowess to protect is unmatched. Advantage in strength ability checks and saving throws.
The Bigger They Are your size had made you a bit slower than the other wolves but you are always ready to protect. you have a disadvantage on acrobatics but gain an advantage on initiative. And lose 10ft of movement
More Blood For The Alpha! Something has dared attack your pack? let us rip out their throats and feast upon their hearts! You have disadvantage on all Wisdom saves while in wolf form.
Big Wolf
Big Wolf your size is incomparable to other wolves. you have a mass of primal muscle that ripple with every movement and your prowess to protect is unmatched. Advantage in strength ability checks and saving throws.
The bigger they are
The Bigger They Are your size had made you a bit slower than the other wolves but you are always ready to protect. you have a disadvantage on acrobatics but gain an advantage on initiative. And lose 10ft of movement
More Blood for The Alpha!
More Blood For The Alpha! Something has dared attack your pack? let us rip out their throats and feast upon their hearts! You have disadvantage on all Wisdom saves while in wolf form.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/26/2020 4:56:38 PM
|
13
|
2
|
--
|
Coming Soon
|
|
|
11/2/2020 2:05:15 PM
|
18
|
3
|
--
|
Coming Soon
|
|
|
1/24/2021 7:30:38 PM
|
40
|
2
|
--
|
Coming Soon
|
|
|
2/10/2021 6:04:42 PM
|
69
|
4
|
--
|
Coming Soon
|
|
|
5/7/2021 2:20:16 AM
|
79
|
5
|
--
|
Coming Soon
|
Comments