Homebrew Viridial Species Details
Her father stood on the first of the three stairs that led down from the portal, unmoving. The scales of his face had grown paler around the edges, but Clanless Mehen still looked as if he could consume a whole dire bear in a single bite. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of some foreign house. The sword at his back was the same, though, the one he had carried since even before he had found the twins left in swaddling at the gates of Arush Vayem.
For all her life, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a dragon in Clanless Mehen’s face. But the shift of scales, the arch of a ridge, the set of his eyes, the gape of his teeth—her father’s face spoke volumes.
But every scale of it, this time, seemed completely still—the indifference of a dragon, even to Farideh.
Viridial Traits
Your draconic heritage manifests in a variety of traits you share with other dragonsAbility Score Increase
Your Strength score increases by 2, and your Constitution score increases by 1.
Age
Young dragons grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 90. They live to be around 700.
Alignment
Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most dragonborn are good, but those who side with Tiamat can be terrible villains.
Size
Dragons are taller and heavier than humans, standing well over 7 feet tall and averaging almost 700 pounds. Your size is Large.
Speed
Your base walking and flying speed is 30 feet.
Breath Weapon
You can use your action to exhale destructive energy. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 piercing damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 5th level, 4d6 at 10th level, and 5d6 at 15th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Nature Affinity
You gain the capability to ritually cast speak with animals and speak with plants at first and third level.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
Comments