Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Debuff
You start a scene complete with obnoxious movement and noise, and choose a creature in range, magically diverting their attention. That creature must make a Wisdom saving throw, or else have disadvantage on Constitution saving throws made to maintain concentration on any spell or spell-like effect for the duration. A creature affected by this spell may repeat this saving throw at the start of each of its turns, ending this effect on a success.
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