Level
1st
Casting Time
1 Action
Range/Area
60 ft (5 ft *)
Components
S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing (...)

You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 cold damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the cold damage increases by 1d6 for each slot level above 1st.

* - (a drop of water or a piece of ice)

Spell Tags: Damage

Available For: Druid Sorcerer Wizard

Elemental Evil Player's Companion, pg. 157

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