Sorcerer
Base Class: Sorcerer

The magic of the abyss courses through you.  Abyssal hellfire, demonic magic, and more are available to you.

 

(Note:  If you have a tail and one of the traits gives you a tail, your tail simply changes to the tail from the trait.)

Fiendish Origin

Choose Abyssal or Infernal.  You may now speak, read and write in this language.  Furthermore, when you make a charisma check with a fiend that speaks this language, you do so with advantage.

Abyssal

Your skin turns a dark shade of red.  Your grow a tail similar to an imp's, which is a natural weapon that you can make unarmed strikes with, dealing 1d4 piercing damage on a hit.

Infernal

Your eyes look unnatural and you have slitted pupils.  Your hands grow claws, which are natural weapon that you can make unarmed strikes with, dealing 1d4 slashing damage on a hit.

Unholy Flames

Starting at 1st level, your power over Brimstone flames has begun. (Abyssal)When you deal fire damage with a spell, you may deal additional fire damage equal to your proficiency bonus.  (Infernal)You may make the damage for the spell's damage ignore resistances and to fire unless the creature is a fiend.

Brimstone Fireblast

When you deal fire damage with a spell, you may deal extra damage equal to your proficiency bonus.

Nine Hellsfire

When you deal fire damage with a spell, you may choose to ignore resistances to fire that the target(s) may have, unless the target is a fiend.

Brimstone Affinity

Starting at 6th level, you gain powers close to those of the fiends you resemble.  You gain resistance to fire damage.  You have advantage on saving throws against spells and being charmed.  In addition, when you cast a spell that deals fire damage, you spend 2 sorcery point to cast it at one level higher.

Fiend Traits

At 14th level, you gain the ability to sprout a pair of fiend wings from your back, gaining a flying speed equal to your current walking speed.  While these traits are manifested, your natural weapons from your fiendish origin deal an extra 1d10 poison or fire damage on a hit (Your choice when you hit).  You can create these traits as an action on your turn. They last until you dismiss them as an action on your turn.

You can’t manifest wings while wearing armor unless the armor is made to accommodate them, and clothing not made to accommodate your traits might be destroyed when you manifest them.

Brimstone Power

Beginning at 18th level, you can channel the dread power of your unholy self.  No creature has immunity or resistance to fire damage from your spells.  When you deal fire damage to a creature or structure that does not have resistance or immunity to fire damage, you deal extra damage fire damage to them equal to your level.

Previous Versions

Name Date Modified Views Adds Version Actions
8/8/2018 8:44:56 PM
169
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11/15/2018 5:49:41 PM
3684
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11/15/2018 5:53:20 PM
2392
3
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11/15/2018 5:58:17 PM
2400
3
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