Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!
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We spoke with Mike Mearls about how he designs one-shot adventures for Dungeons & Dragons.
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In the final installment of our 'Getting Started Dungeon Mastering' series, special guest Mike Shea discusses options for building combat encounters.
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Learn how to fight dirty with this guide to playing a low-level rogue.
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Mike Mearls talks about the realities of game design and why creating content is essential.
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Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew spell in D&D Beyond.
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The most important thing you can prepare for your first game is an adventure that helps your players have fun. We have suggestions.
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Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!
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What sort of options do you have for representing heroes and monsters at your game? Let's find out in the next installment of our 'Getting Started Dungeon Mastering' series!
