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  • Critical Role Recap: Episode 14
    Apr 13, 2018 by James Haeck

    Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!

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  • Running your own One-Shot D&D Adventures
    Apr 13, 2018 by Todd Kenreck

    We spoke with Mike Mearls about how he designs one-shot adventures for Dungeons & Dragons.

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  • A New DM's Guide For Building Combat Encounters
    Apr 12, 2018 by Michael Shea

    In the final installment of our 'Getting Started Dungeon Mastering' series, special guest Mike Shea discusses options for building combat encounters.

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  • Rogue 101: A Beginner’s Guide to Stealth and Subterfuge
    Apr 11, 2018 by James Haeck

    Learn how to fight dirty with this guide to playing a low-level rogue. 

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  • Why you Should be Watching 'The Mike Mearls Happy Fun Hour' on D&D Design
    Apr 11, 2018 by Todd Kenreck

    Mike Mearls talks about the realities of game design and why creating content is essential. 

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  • Design Workshop: Spells
    Apr 10, 2018 by James Introcaso
    Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew spell in D&D Beyond.

     

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  • Perfect Adventures for the New Dungeon Master
    Apr 9, 2018 by James Haeck

    The most important thing you can prepare for your first game is an adventure that helps your players have fun. We have suggestions.

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  • Critical Role Recap: Episode 13
    Apr 6, 2018 by James Haeck

    Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!

    Read More
  • A New Dungeon Master’s Guide to Miniatures
    Apr 5, 2018 by Michael Shea

    What sort of options do you have for representing heroes and monsters at your game? Let's find out in the next installment of our 'Getting Started Dungeon Mastering' series!

    Read More
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