Experience: Newish player, but very familiar, comfortable with rules and roleplay. Watched C1,2, & 3 of Critical Role, most if not all of Dimension 20. Currently playing in a 1-20 paid campaign, but want more games.
Location/Timezone: Central -6.
Availability: Friday 6pm after, Late morning-mid afternoon Sat & Sun
Preferred role: Player
Game style: Balanced Roleplay & Combat. However, my expectations on roleplay may be a little high, I just want everyone to contribute (as their characters dictate of course). I wouldn’t mind being a force that encourages others to interact more.
I will not tolerate bullying of any kind.
Currently looking for more specific game times as described above for a decent-good Curse of Strahd(?) campaign. Not played it before and hear it mentioned, so must be worth playing once?
I am also open to homebrew (1-20) long campaign with one of two mainly Warlock characters I’ve developed that I want to play somewhat badly.
The first is a Changeling Warlock (bard) with a patron that is a unique entity of Nameless god/Many-Faced god; they are playful, benevolent, and trickstery god of Secrets, Illusions, Truth, Change, and Healing. Mostly a blend of Archfey/Genie patronage, this character is built for roleplay, persuasion and deception. They were a cleric in a previous lifetime and was my first built character that was a Cleric with high Charisma because I wanted them to be a face. After a short run in another campaign I left because of scheduling conflicts, I settled that I should just build them as a Warlock, but they were never about doing much damage. They will be more of a playful, changing faces and characterizations, accents, are they telling the truth to us or lying to us? At their heart, they want to see people accept who they are, accepted by others on their own terms, and want to help heal people as the doctor they started as, maybe becoming more of a therapist or diplomat. They have a crazy backstory that I actually don’t want brought into the campaign really, this is more about their own journey of being a spokesperson for their god/patron and perhaps taking their place after level 20 depending where the story goes.
Full disclosure, I am cis male comfortable heterosexual, but this character is a changeling who for most of their life were outwardly human male and coming into whatever situation I bring them into is going to be outwardly predominantly female or androgenous. I disclose in case a player will object because of fear of trans cooties. This is for a fun character who developed over time and besides politics I will not involve in games or community.
The second is a Reborn Warlock who I fashioned as a gunslinger before the gunslinger became released by Wizards and I wanted to stick to this idea of a Hexblade gunslinger who shoots eldritch blasts from a summoned gun out of a trenchcoat in about as odd of a way Immortals from Highlander pull swords from trenchcoats. This character is about damage. Their patron is actually their Archfey wife who has bargained for my reincarnation each lifetime. Far less baggage from what I created the first as, and my ideas of homebrew and the damage will probably need to be curtailed depending on the rest of the party.
Game: D&D 5e
Group preferred: Online
Experience: Newish player, but very familiar, comfortable with rules and roleplay. Watched C1,2, & 3 of Critical Role, most if not all of Dimension 20. Currently playing in a 1-20 paid campaign, but want more games.
Location/Timezone: Central -6.
Availability: Friday 6pm after, Late morning-mid afternoon Sat & Sun
Preferred role: Player
Game style: Balanced Roleplay & Combat. However, my expectations on roleplay may be a little high, I just want everyone to contribute (as their characters dictate of course). I wouldn’t mind being a force that encourages others to interact more.
I will not tolerate bullying of any kind.
Currently looking for more specific game times as described above for a decent-good Curse of Strahd(?) campaign. Not played it before and hear it mentioned, so must be worth playing once?
I am also open to homebrew (1-20) long campaign with one of two mainly Warlock characters I’ve developed that I want to play somewhat badly.
The first is a Changeling Warlock (bard) with a patron that is a unique entity of Nameless god/Many-Faced god; they are playful, benevolent, and trickstery god of Secrets, Illusions, Truth, Change, and Healing. Mostly a blend of Archfey/Genie patronage, this character is built for roleplay, persuasion and deception. They were a cleric in a previous lifetime and was my first built character that was a Cleric with high Charisma because I wanted them to be a face. After a short run in another campaign I left because of scheduling conflicts, I settled that I should just build them as a Warlock, but they were never about doing much damage. They will be more of a playful, changing faces and characterizations, accents, are they telling the truth to us or lying to us? At their heart, they want to see people accept who they are, accepted by others on their own terms, and want to help heal people as the doctor they started as, maybe becoming more of a therapist or diplomat. They have a crazy backstory that I actually don’t want brought into the campaign really, this is more about their own journey of being a spokesperson for their god/patron and perhaps taking their place after level 20 depending where the story goes.
Full disclosure, I am cis male comfortable heterosexual, but this character is a changeling who for most of their life were outwardly human male and coming into whatever situation I bring them into is going to be outwardly predominantly female or androgenous. I disclose in case a player will object because of fear of trans cooties. This is for a fun character who developed over time and besides politics I will not involve in games or community.
The second is a Reborn Warlock who I fashioned as a gunslinger before the gunslinger became released by Wizards and I wanted to stick to this idea of a Hexblade gunslinger who shoots eldritch blasts from a summoned gun out of a trenchcoat in about as odd of a way Immortals from Highlander pull swords from trenchcoats. This character is about damage. Their patron is actually their Archfey wife who has bargained for my reincarnation each lifetime. Far less baggage from what I created the first as, and my ideas of homebrew and the damage will probably need to be curtailed depending on the rest of the party.