[ ] Heist/Crime[ ] Social Interaction[ ] High Magic
[x ] Combat Heavy[ ] Role-Play Heavy[ ] Low Magic
[ ] Horror/Supernatural[ ] Political Intrigue[ ] A Little of Everything
What you should know about the adventure: We won't be using initiative, but everything else should be pretty standard. Try to post everyday. If you have to miss more than 2 days, please ask a party member to be a proxy for you. If we've not heard from you in 48 hr I will make you a temporary NPC to move the story along, and you can resume control when you are able.
What you should know about the DM -: serious mental issues.
Consent for Game
Real Life Issues as Fantasy (Check all that apply)
[ ] Genocide[ ] Sexual Assault[ ] Police Oppression
[ ] Racism[ ] Religious Intolerance[ ] Homelessness
[ ] Sexism[ ] Pregnancy and Abortion[ ] Natural Disasters
[ ] Homophobia[ ] Corruption[ x] _____None of the above________
Romance (Check all that apply) References Romantic Gestures PDAs*
Opposite (or very different) Genders[ ][ ][ ]
Same (or very similar) Genders[ ][ ][ ] (Nothing written in, any PG rated RP you want to do is fine)
Having seen the notice on the town bulletin board, you have decided to attend the presentation today. The time is slightly before noon, as you walk through the narrow alleys of the part of Haven known as "The Burrows".
In a back corner of the neighborhood, after stopping to ask directions twice, you find a faded green door leads into a somewhat shabby dwelling. The door is rather tall for a gnome, but a typical human would still have to stoop to pass its threshold. A wooden sign to the left of the entrance hangs slightly askew, with “Erastus” stenciled on in red letters.
Past the entrance, there is a short entryway which opens into a combination study and dining room, giving the distinct impression that the home’s occupant frequently takes his meals while perusing a scroll or tome. The small kitchen and larder are located through an open door to the left. To the right, there is a closed door which you presume to be living quarters. Directly ahead, through an arch, stairs lead downward.
The resident is not present, but a parchment is nailed above the stairway opening, reading:
"Demonstration Downstairs"
Once at the bottom, the stairwell opens into a large room, approximately 50 feet across and 30 feet deep. There are several tables along the walls holding flasks, tools, lenses, bits of string, and other assorted items. A few clockwork trinkets toddle around the floor aimlessly. In one corner of the room, a large apparatus is set on a desk, with metal coils and rods protruding at odd angles, and a single large lever with a red wooden handle. Random chimes and buzzing noises emanate from the device, as well as the occasional puff of blue smoke.
Several pedestals holding other bizarre contraptions, and multiple chairs are scattered about this room.
(PCs please check in here and introduce yourself to the others)
Cerlinde came quickly to be early to the demonstration- teleportation magic was of particular fascination for her, especially given Haven’s issues with magical dimensional travel and teleportation. She looks around the room with wonder, but not touching anything.
She is an attractive redhaired elf with fair skin with a slightly golden cast to it. Clad in green and brown elvish-style traveling clothes with a forest green cloak and high soft boots. She carries a staff and green leather backpack- also nicely styled with a ivy pattern. She has a serious expression. When she introduces herself, she says “My name is Cerlindriasi Illinarious, of the Towerwood Elven lands. You may call me Cerlinde. I am a scholar and aspiring mage who has come to learn at the local libraries. I was part of the wilderness patrol that found the kobold force, and recently was involved with investigations on a magical book At Drusilla’s forest. I’m curious to see this device.” She smiles. Her voice is soft with a subtle elvish accent- it seems she has practiced common carefully -and is trying hard to get it right. .”
Zithers is trying his hardest to seem aloof, but is failing miserably and can't help but show his fascination for this machine, making wild predictions about exactly how and why this contraption works to the nearest person, while constantly fidgeting with an ornamental tobacco box he never lets go of.
Zithers is short for gnome standards, with a receding brunette hairline and a large lumpy nose. While not attractive by normal standards, he thinks very highly of his looks and "unique" fashion sense. He has a brown and yellow cloak with a high collar, and a tall wooden staff he walks with. After noticing Cerlinde introducing herself, he figures he should introduce himself as well and with a stumble intended to be a bow he says "I am Barrick Badger Epsilon Zithers the Warlock, known as Zithers to the less sesquipidalian. Mr. XrXzzn is curious to see how this contraption works, and therefore I am too, and I hope I can find some understanding of this contraption with my prior experience with the magicks." (in an attempt to seem important he is stammering out all the biggest words he knows, but his awkwardness shows through). After realizing he has overdone the introduction a bit he gives a thumbs up paired with an awkward smile and takes a few steps back from the crowd.
Amelia isn't an emotive person, but anyone who observes will notice how she seems to be brimming with tense energy, hands fidgeting, shifting from one foot to the other. She's a slim half-elven woman with pale skin, black hair in a ponytail, and black eyes. Continuing her color scheme, she's clad in dark leathers.
Hearing the introductions from other people in the room, she decides to follow suit. "Amelia Velasir," she says simply. "I'm just hoping this device can get me a little closer to going home."
Mohdrak stretched and rolled his shoulders. He tried and failed to suppress a yawn as he lazily wandered around the market place. He had filled the past couple of weeks with an extra rigorous training schedule, a new one of his own design, but today was his rest day and for the first time in a month, he was at a loss of what to do. If someone was to ask him, but many people didn't because he was a seven feet tall minotaur and most people were a bit hesitant to stop for a chat, he might say that he had had something of an unusual break some three weeks ago. One might even call it an adventure by a generous denotation. The best part was getting a new friend. The worst part was that he had gotten a liking for it.
Hence why Mohdrak had decided to laze around Haven's market place. Last time he had gazed upon the bulletin board, it had lead to a different dimensional mansion, servants of diminutive stature and too many books of questionable substance. So it never hurt to look.
'Teleportation machine?' Mohdrak mused and scratched his chin. 'Well, that's one way to travel.' Meow!
'Yes, I agree-'Mohdrak stopped mid sentence. He carefully slid his backpack off and pulled back the top flap. Two green eyes stared up at him from among a tangled up ball of black fur and a towel. Meow! It said as it tussled with a piece of rope.
Mohdrak smiled. 'You really need to stop crawling into my bag, Nyxie.'The cat just rolled over with the rope in its mouth. 'Fine, we'll check it out but then we're going home.'The minotaur gently patted the cat, halfway closed the backback and slung it on his back. He followed the roads through the Burrows to where the laboratory of one Erastus Unibrow was located. It proved to be an obstacle to enter once he had found it. Whoever this Erastus was, he certainly was not a tall fellow. Mohdrak had to nearly crouch and scrape his knees to get in. This was going to be a bother, he could already tell.
The minotaur carefully moved further into the home. 'Hello?'He hesitantly called out when he did not see anyone. There was a sign above a staircase that read "DEMONSTRATION DOWNSTAIRS" which was good enough for him. The stairs croaked underneath the weight of his hooves and Mohdrak feared at one point that he might break a step but gently, ever so gently, he descended until he reached the bottom. The stairwell opened up into a large room filled with all sorts of trinkets and tools that escaped the minotaur's understanding. More importantly, there were already some people present.
'I'm here for the demonstration?'Mohdrak offered as he ventured into the room. 'Something about a teleportation machine? Oh hey, Cerlinde.'A smile appeared on his face upon recognising a familiar person. 'Guess this is the right place then.' He extended a large arm and offered the redhaired elf a handshake. He turned his head to see who else was in attendance.
'Like a minor déjà vu, huh?' He smiled at Cerlinde. 'Guess I should introduce myself. Name's Mohdrak.' He puffed up his chest. 'Great chef, better fighter. Hopefully we don't need the latter.'He concluded with a sly grin. He then sat down cross-legged on the ground with his backpack between his knees. Even sitting down he still towered over the one gnome in the room.
Durnik looks around the room and examines several objects and contraptions on the various tables. After a couple of minutes he appears perplexed however and resigns himself to a seat and waits. He is a fair skinned dwarven fellow with thick black hair secured up in a topknot and a braided beard stretching down to his waist. He wears a thick furred brown tunic and grey trousers, he also sports a well oiled great axe strapped to his back.
Noticing the introductions he stands, “I am Durnik,” he hesitates for a moment before continuing with a bit of confidence, “Durnik of clan Stonebones, it is good to meet you all.” He turns towards Mohdrak, unfaze by his hulking form, “I fancy myself a bit of a chef as well, so we must compare recipes later.” He pulls out and brandishes a small notebook as he says this, his black eyes glinting.
Kendra is the last person to file into the basement of the gnomes house. She quickly scans the room fro her quarry, and takes a seat in the back. she is noticeably human, with auburn hair and icy blue eyes. She is wearing dark leather armor, and has a gain hammer on her back.
Rollback Post to RevisionRollBack
I am a conjurer, but the only thing I can summon is disappointment
Status: schools started, so weekday posting is limited.
I'm a member of the "oops I accidentally destroyed someone's brain cult"
I might be losing it at the rate of the heat death of the universe.
The six of you settle into the chairs placed around the laboratory, and a few minutes later a balding gnome with a soft saggy cap and a long white chin-beard rushes into the room. He is dressed in dingy tan robes criss-crossed with leather straps holding various small metal tools and vials of colored liquids, and a pair of goggles with magnifying lenses hangs around his neck. He heads strait for the apparatus, muttering to himself, then stops suddenly, turns slowly and finally registers that he has visitors.
"Oh! Someone came! You came!" he shouts. "Wonderful! This is most exciting! I simply cannot wait to share my discovery with all of you. This is revolutionary... it will change travel, transport, shipping, it will change everything! What good fortune that you are here at the beginning. After my demonstration, I am absolutely certain you will want to invest in further development of my device, and I assure you, your contributions will be returned ten-fold... no twenty, in no time at all!
"Forgive me, I failed to introduce myself... I am Erastus... Erastus Unibrow, your humble servant, and inventor of wondrous creations of great renown. You have heard of the wind-up automatic tomato slicer, yes? Mine! The mechanical self-propelled chimney-sweeper? Me again! The fully automated outhouse with personal hygiene assistance? Hm, well perhaps best not to bring that one up, but those two... three unfortunate incidents were unforeseeable, and legally speaking I accept no responsibility. At any rate, this is my best idea yet!"
With that, he motions you all to remain seated, and he carefully positions his device, seeming to aim what appears to be some sort of attached lens at a pedestal set up in the center of the room. He places a pumpkin on the pedestal, then steps back, lowering his goggles. "Don't worry, it's perfectly safe!" he shouts over the machine's increased rattle and hum, he then pulls the redlever. A beam of crimsonlight springs into existence, extending outward from the lens and striking the pumpkin squarely in the middle. In an instant the pumpkin vanishes, and the lever clicks back up into position, shutting itself off. There is no trace of pumpkin left behind.
"There, you see?"he beams. "Perfect teleportation!"
One of you raises your hand, asking where the pumpkin was teleported to, but the inventor shushes you as he now proceeds to demonstrate teleporting rapidly in succession a metal pot, a small statue of a frog riding a bicycle (?) and a live rabbit, all of which disappear into the blood-hued light.
Despite the gnome's enthusiasm, you remain unconvinced, and quite nervous, and stand from your chairs, preparing to leave the demonstration. Seeing your imminent departure, the artificer panics, and begins pleading, "No, please don't go! It's almost finished and will make you all rich! I'm sure I'll be able to control the destination of the teleport any day now!"
In his haste to block your exit, Erastus' foot catches the leg of the table holding the device, jostling it. A metal lantern that he had set thereon tips over onto the apparatus' lever, pushing it downward. Yelling "Nooooo....!"the inventor grabs at the machine, trying to prevent its activation, but only succeeds in tipping and spinning it around. As the redbeam activates, it now shoots off in a random direction, coincidentally striking a crystal prism that was perched on a shelf on the wall. The ruby-colored ray splits into six separate beams as it exits the crystal, and even more coincidentally strikes each of you squarely in the chest.
You each experience your vision being overcome with crimsonhaze, sharp sudden vertigo, followed by a loud popping sound. You fall to the ground, dizzy and disoriented. After a moment, when your head stops spinning, you open your eyes and sit up. You have been transported... somewhere. There is no sign of the former occupants of the room, but you do hear a deep, low rumble that sounds vaguely like Erastus' final cry, although more like thunder now than spoken words. Underneath you appears to be a wooden surface, but very uneven and rough, as if it were made from logs of varying thickness straight from the forest with no finishing. This flooring extends for hundreds of feet in each direction. There is no sun or moon evident in the hazy sky, but it is not dark. You each notice a large wooden post near you with a diameter of approximately six feet, resting on the rough floor, and extending upwards perhaps 80 feet until it seems to join some sort of structure far above you. you think you see other similar wooden posts, like leafless trees, in various directions, spaced at irregular intervals. The next-nearest posts are approximately 150 feet away.
The thunder-like noise changes pitch, becoming more of a shriek, and then an earthquake strikes, rumbling the ground beneath you. Strangely, the source of the trembling earth seems to be moving farther away, and after a few seconds it recedes into the distance.
Cerlinde says “Whaaat.. what was that? And where are we? We appear to have been teleported… somewhere… but no idea where— and that sound.. frightening. I’m going to cast a protective spell on myself to be safe.”. She stands, brushes herself off and casts mage armor on herself.
(Clarification- none of you currently sees anyone else at the moment... although if you peer into the distance, there might be some upright moving figures near other posts)
The post nearest to Amelia is unnaturally circular, and has a barkless surface, smoother than the floor, although it is still rough to the touch. there are no visible roots or branches. No openings. Someone with proper climbing equipment could easily hammer pitons into the surface.
Zithers props himself up with his cane. "Well, would you look at that, Mr Xrxzzn, I hope this demonstration is informative enough!" he stutters out with more of a voice crack than he would like. Zithers puts on his glasses, and another pair of spectacles on top of that to peer through the haze at the nearest upright figure, (Perception 4) and walks to that figure to get into a group again. (well then i guess the glasses didnt help with a 4 for perception)
This post has potentially manipulated dice roll results.
“What the? Where am I? Wait where did everyone go?” Durnik will get to his feet and dust himself off. He’ll then pull out a torch and light it to help him look around.
This post has potentially manipulated dice roll results.
Kandra is definitely shocked. she stands there, looking blankly at the surrounding area. after she comes to her wits again, she checks herself and the haze for threats. Perception: 17
if there is a post nearby, she is going to check it out.
Durnik, you think you hear some faint, familiar voices, the closest coming from the north. The lighting is not as bright as daylight, but you can see for several hundred feet in all directions, and see some bipedal figures moving about, but you are unable to identify them by sight.
Kandra, your closest post is vitually identical to the one examined by Amelia.
Zithers, you begin walking towards one of the distant figures.
Mohdrak's black fur bristled as Erastus commenced his experiment. Making the pumpkin disappear was impressive, he was not yet sure if it really was teleportation, but soon the gnome's enthusiam began to outgrow his performance. After the fourth demonstration Mohdrak got the gist of it and got up to leave. Not helping was the last attempt which involved a bunny that made him hug his backpack a bit closer to his chest. No way he was going to let Nyxie become the next test subject.
'So I'm gonna go now-' The minotaur said when he got struck in the chest with a red coloured beam halfway through getting up. He did not even have the time to contemplate what had happened before he felt his physical body being yanked away amidst a torrent of crimson and vertigo. As quickly as it happened, it was over: Mohdrak did not even feel sick from the sudden onset of vertigo as it faded away.
Mohdrak finished his motion of getting up. He gently patted his upper legs to warm them up and looked around. 'Looks like someone built a forest and decided to quit halfway through.' He scratched the back of his neck. 'Anyone got any idea what- woah!'
Mohdrak nearly fell over when the ground underneath him shook and rumbled. An earthquake? He was a bit perplexed. Especially as the source of the quakes seemed to move away from them. Mohdrak might not be the smartest bovine around but he knew that was not how earthquakes worked. Seeing to others spread out to investigate, Mohdrak decided to follow the source of the earthquake. At least as far as he could while still keeping the others in sight.
As Mohdrak walks eastward, he sees a somewhat familiar figure approaching him from that same direction. As the distance closes, he realizes it is the other gnome, the one who introduced himself as "Zithers" who is slowly approaching. So far, he has not seen anyone else since teleportation occurred.
Now realizing that the others might be nearby, the two commence calling out loudly, and their raised voices soon cause the rest of the six unlucky teleportees to gather. You are all now reunited as a group. (Mohdrak, your kitten also was caught up in the ray, and remains with you as well as the rest of the contents of your bag.) The earthquakes have ceased, but the direction they seemed to travel was eastward. The landscape around you as far as you can see is the wood flooring with the occasional thick wooden columns, although there seems to be a much more massive column a bit to the west.
As you have gathered, a few of you came across strange items: an irregular hunk of cheese about one foot wide, a very coarse fragment of bread crust approximately the same size, and some bits of thick rope.
Cerlinde says “It’s good to see you all. Hi Mohdrak! Another adventure it seems we’ve gotten into! Everyone ok? I worry about teleportation going awry with people losing parts. Now what kind of place is this? And where should we go? Perhaps to that large column over there? I saw a huge hunk of cheese back there- really strange to find that lying around.”
"A bloody weird one, that's what kind," Amelia grumbles. Muttering a few Elvish curses, she shakes her head. "Don't suppose anyone has climbing equipment? You might be able to get up one of these columns with some."
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The Amazing Teleportation machine
DM: rob88scps2 (rob is fine)
Suggested level(s): 1-3
Suggested alignments: any good or neutral
Approximate Duration: 4 weeks?
Type(s) of Adventure: (Check all that apply)
[ x] Dungeon Crawl [x ] Mystery/Puzzles [ ] Seafaring/Sailing
[ ] Exploration [x ] Comic/Screwball [ ] Shopping Quest
[ ] Heist/Crime [ ] Social Interaction [ ] High Magic
[x ] Combat Heavy [ ] Role-Play Heavy [ ] Low Magic
[ ] Horror/Supernatural [ ] Political Intrigue [ ] A Little of Everything
What you should know about the adventure: We won't be using initiative, but everything else should be pretty standard. Try to post everyday. If you have to miss more than 2 days, please ask a party member to be a proxy for you. If we've not heard from you in 48 hr I will make you a temporary NPC to move the story along, and you can resume control when you are able.
What you should know about the DM -: serious mental issues.
Consent for Game
Real Life Issues as Fantasy (Check all that apply)
[ ] Genocide [ ] Sexual Assault [ ] Police Oppression
[ ] Racism [ ] Religious Intolerance [ ] Homelessness
[ ] Sexism [ ] Pregnancy and Abortion [ ] Natural Disasters
[ ] Homophobia [ ] Corruption [ x] _____None of the above________
Romance (Check all that apply) References Romantic Gestures PDAs*
Opposite (or very different) Genders [ ] [ ] [ ]
Same (or very similar) Genders [ ] [ ] [ ] (Nothing written in, any PG rated RP you want to do is fine)
Humanoid and Sentientt Non-Humanoid [ ] [ ] [ ]
*Public Display of Affection
Triggers (Check all that apply)
[ x] Insects [ ] Harm to Children [ ] Cancer/Disease [ ] Filth
[ ] Blood [x ] Harm to Animals [ ] Terrorism [ ] Famine
[ ] Gore [ ] Torture [ ] Cannibalism [x ] ____annoying mad scientists_________
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Having seen the notice on the town bulletin board, you have decided to attend the presentation today. The time is slightly before noon, as you walk through the narrow alleys of the part of Haven known as "The Burrows".
In a back corner of the neighborhood, after stopping to ask directions twice, you find a faded green door leads into a somewhat shabby dwelling. The door is rather tall for a gnome, but a typical human would still have to stoop to pass its threshold. A wooden sign to the left of the entrance hangs slightly askew, with “Erastus” stenciled on in red letters.
Past the entrance, there is a short entryway which opens into a combination study and dining room, giving the distinct impression that the home’s occupant frequently takes his meals while perusing a scroll or tome. The small kitchen and larder are located through an open door to the left. To the right, there is a closed door which you presume to be living quarters. Directly ahead, through an arch, stairs lead downward.
The resident is not present, but a parchment is nailed above the stairway opening, reading:
"Demonstration Downstairs"
Once at the bottom, the stairwell opens into a large room, approximately 50 feet across and 30 feet deep. There are several tables along the walls holding flasks, tools, lenses, bits of string, and other assorted items. A few clockwork trinkets toddle around the floor aimlessly. In one corner of the room, a large apparatus is set on a desk, with metal coils and rods protruding at odd angles, and a single large lever with a red wooden handle. Random chimes and buzzing noises emanate from the device, as well as the occasional puff of blue smoke.
Several pedestals holding other bizarre contraptions, and multiple chairs are scattered about this room.
(PCs please check in here and introduce yourself to the others)
Cerlinde came quickly to be early to the demonstration- teleportation magic was of particular fascination for her, especially given Haven’s issues with magical dimensional travel and teleportation. She looks around the room with wonder, but not touching anything.
She is an attractive redhaired elf with fair skin with a slightly golden cast to it. Clad in green and brown elvish-style traveling clothes with a forest green cloak and high soft boots. She carries a staff and green leather backpack- also nicely styled with a ivy pattern. She has a serious expression. When she introduces herself, she says “My name is Cerlindriasi Illinarious, of the Towerwood Elven lands. You may call me Cerlinde. I am a scholar and aspiring mage who has come to learn at the local libraries. I was part of the wilderness patrol that found the kobold force, and recently was involved with investigations on a magical book At Drusilla’s forest. I’m curious to see this device.” She smiles. Her voice is soft with a subtle elvish accent- it seems she has practiced common carefully -and is trying hard to get it right. .”
Zithers is trying his hardest to seem aloof, but is failing miserably and can't help but show his fascination for this machine, making wild predictions about exactly how and why this contraption works to the nearest person, while constantly fidgeting with an ornamental tobacco box he never lets go of.
Zithers is short for gnome standards, with a receding brunette hairline and a large lumpy nose. While not attractive by normal standards, he thinks very highly of his looks and "unique" fashion sense. He has a brown and yellow cloak with a high collar, and a tall wooden staff he walks with. After noticing Cerlinde introducing herself, he figures he should introduce himself as well and with a stumble intended to be a bow he says "I am Barrick Badger Epsilon Zithers the Warlock, known as Zithers to the less sesquipidalian. Mr. XrXzzn is curious to see how this contraption works, and therefore I am too, and I hope I can find some understanding of this contraption with my prior experience with the magicks." (in an attempt to seem important he is stammering out all the biggest words he knows, but his awkwardness shows through). After realizing he has overdone the introduction a bit he gives a thumbs up paired with an awkward smile and takes a few steps back from the crowd.
Amelia isn't an emotive person, but anyone who observes will notice how she seems to be brimming with tense energy, hands fidgeting, shifting from one foot to the other. She's a slim half-elven woman with pale skin, black hair in a ponytail, and black eyes. Continuing her color scheme, she's clad in dark leathers.
Hearing the introductions from other people in the room, she decides to follow suit. "Amelia Velasir," she says simply. "I'm just hoping this device can get me a little closer to going home."
Mohdrak stretched and rolled his shoulders. He tried and failed to suppress a yawn as he lazily wandered around the market place. He had filled the past couple of weeks with an extra rigorous training schedule, a new one of his own design, but today was his rest day and for the first time in a month, he was at a loss of what to do. If someone was to ask him, but many people didn't because he was a seven feet tall minotaur and most people were a bit hesitant to stop for a chat, he might say that he had had something of an unusual break some three weeks ago. One might even call it an adventure by a generous denotation. The best part was getting a new friend. The worst part was that he had gotten a liking for it.
Hence why Mohdrak had decided to laze around Haven's market place. Last time he had gazed upon the bulletin board, it had lead to a different dimensional mansion, servants of diminutive stature and too many books of questionable substance. So it never hurt to look.
'Teleportation machine?' Mohdrak mused and scratched his chin. 'Well, that's one way to travel.'
Meow!
'Yes, I agree-' Mohdrak stopped mid sentence. He carefully slid his backpack off and pulled back the top flap. Two green eyes stared up at him from among a tangled up ball of black fur and a towel. Meow! It said as it tussled with a piece of rope.
Mohdrak smiled. 'You really need to stop crawling into my bag, Nyxie.' The cat just rolled over with the rope in its mouth. 'Fine, we'll check it out but then we're going home.' The minotaur gently patted the cat, halfway closed the backback and slung it on his back. He followed the roads through the Burrows to where the laboratory of one Erastus Unibrow was located. It proved to be an obstacle to enter once he had found it. Whoever this Erastus was, he certainly was not a tall fellow. Mohdrak had to nearly crouch and scrape his knees to get in. This was going to be a bother, he could already tell.
The minotaur carefully moved further into the home. 'Hello?' He hesitantly called out when he did not see anyone. There was a sign above a staircase that read "DEMONSTRATION DOWNSTAIRS" which was good enough for him. The stairs croaked underneath the weight of his hooves and Mohdrak feared at one point that he might break a step but gently, ever so gently, he descended until he reached the bottom. The stairwell opened up into a large room filled with all sorts of trinkets and tools that escaped the minotaur's understanding. More importantly, there were already some people present.
'I'm here for the demonstration?' Mohdrak offered as he ventured into the room. 'Something about a teleportation machine? Oh hey, Cerlinde.' A smile appeared on his face upon recognising a familiar person. 'Guess this is the right place then.' He extended a large arm and offered the redhaired elf a handshake. He turned his head to see who else was in attendance.
'Like a minor déjà vu, huh?' He smiled at Cerlinde. 'Guess I should introduce myself. Name's Mohdrak.' He puffed up his chest. 'Great chef, better fighter. Hopefully we don't need the latter.' He concluded with a sly grin. He then sat down cross-legged on the ground with his backpack between his knees. Even sitting down he still towered over the one gnome in the room.
William Brackwater: Human Fighter - The Windward Isles
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Durnik looks around the room and examines several objects and contraptions on the various tables. After a couple of minutes he appears perplexed however and resigns himself to a seat and waits. He is a fair skinned dwarven fellow with thick black hair secured up in a topknot and a braided beard stretching down to his waist. He wears a thick furred brown tunic and grey trousers, he also sports a well oiled great axe strapped to his back.
Noticing the introductions he stands, “I am Durnik,” he hesitates for a moment before continuing with a bit of confidence, “Durnik of clan Stonebones, it is good to meet you all.” He turns towards Mohdrak, unfaze by his hulking form, “I fancy myself a bit of a chef as well, so we must compare recipes later.” He pulls out and brandishes a small notebook as he says this, his black eyes glinting.
Kendra is the last person to file into the basement of the gnomes house. She quickly scans the room fro her quarry, and takes a seat in the back.
she is noticeably human, with auburn hair and icy blue eyes. She is wearing dark leather armor, and has a gain hammer on her back.
I am a conjurer, but the only thing I can summon is disappointment
Status: schools started, so weekday posting is limited.
I'm a member of the "oops I accidentally destroyed someone's brain cult"
I might be losing it at the rate of the heat death of the universe.
Extended Sig
The six of you settle into the chairs placed around the laboratory, and a few minutes later a balding gnome with a soft saggy cap and a long white chin-beard rushes into the room. He is dressed in dingy tan robes criss-crossed with leather straps holding various small metal tools and vials of colored liquids, and a pair of goggles with magnifying lenses hangs around his neck. He heads strait for the apparatus, muttering to himself, then stops suddenly, turns slowly and finally registers that he has visitors.
"Oh! Someone came! You came!" he shouts. "Wonderful! This is most exciting! I simply cannot wait to share my discovery with all of you. This is revolutionary... it will change travel, transport, shipping, it will change everything! What good fortune that you are here at the beginning. After my demonstration, I am absolutely certain you will want to invest in further development of my device, and I assure you, your contributions will be returned ten-fold... no twenty, in no time at all!
"Forgive me, I failed to introduce myself... I am Erastus... Erastus Unibrow, your humble servant, and inventor of wondrous creations of great renown. You have heard of the wind-up automatic tomato slicer, yes? Mine! The mechanical self-propelled chimney-sweeper? Me again! The fully automated outhouse with personal hygiene assistance? Hm, well perhaps best not to bring that one up, but those two... three unfortunate incidents were unforeseeable, and legally speaking I accept no responsibility. At any rate, this is my best idea yet!"
With that, he motions you all to remain seated, and he carefully positions his device, seeming to aim what appears to be some sort of attached lens at a pedestal set up in the center of the room. He places a pumpkin on the pedestal, then steps back, lowering his goggles. "Don't worry, it's perfectly safe!" he shouts over the machine's increased rattle and hum, he then pulls the red lever. A beam of crimson light springs into existence, extending outward from the lens and striking the pumpkin squarely in the middle. In an instant the pumpkin vanishes, and the lever clicks back up into position, shutting itself off. There is no trace of pumpkin left behind.
"There, you see?" he beams. "Perfect teleportation!"
One of you raises your hand, asking where the pumpkin was teleported to, but the inventor shushes you as he now proceeds to demonstrate teleporting rapidly in succession a metal pot, a small statue of a frog riding a bicycle (?) and a live rabbit, all of which disappear into the blood-hued light.
Despite the gnome's enthusiasm, you remain unconvinced, and quite nervous, and stand from your chairs, preparing to leave the demonstration. Seeing your imminent departure, the artificer panics, and begins pleading, "No, please don't go! It's almost finished and will make you all rich! I'm sure I'll be able to control the destination of the teleport any day now!"
In his haste to block your exit, Erastus' foot catches the leg of the table holding the device, jostling it. A metal lantern that he had set thereon tips over onto the apparatus' lever, pushing it downward. Yelling "Nooooo....!" the inventor grabs at the machine, trying to prevent its activation, but only succeeds in tipping and spinning it around. As the red beam activates, it now shoots off in a random direction, coincidentally striking a crystal prism that was perched on a shelf on the wall. The ruby-colored ray splits into six separate beams as it exits the crystal, and even more coincidentally strikes each of you squarely in the chest.
You each experience your vision being overcome with crimson haze, sharp sudden vertigo, followed by a loud popping sound. You fall to the ground, dizzy and disoriented. After a moment, when your head stops spinning, you open your eyes and sit up. You have been transported... somewhere. There is no sign of the former occupants of the room, but you do hear a deep, low rumble that sounds vaguely like Erastus' final cry, although more like thunder now than spoken words. Underneath you appears to be a wooden surface, but very uneven and rough, as if it were made from logs of varying thickness straight from the forest with no finishing. This flooring extends for hundreds of feet in each direction. There is no sun or moon evident in the hazy sky, but it is not dark. You each notice a large wooden post near you with a diameter of approximately six feet, resting on the rough floor, and extending upwards perhaps 80 feet until it seems to join some sort of structure far above you. you think you see other similar wooden posts, like leafless trees, in various directions, spaced at irregular intervals. The next-nearest posts are approximately 150 feet away.
The thunder-like noise changes pitch, becoming more of a shriek, and then an earthquake strikes, rumbling the ground beneath you. Strangely, the source of the trembling earth seems to be moving farther away, and after a few seconds it recedes into the distance.
(awesome and hilarious intro!)
Cerlinde says “Whaaat.. what was that? And where are we? We appear to have been teleported… somewhere… but no idea where— and that sound.. frightening. I’m going to cast a protective spell on myself to be safe.”. She stands, brushes herself off and casts mage armor on herself.
Amelia gets up and looks around. "What the hells?" she manages. "Where are we?"
With no clear way out, but a visible structure present, she starts investigating one of the posts, trying to determine if it's climbable.
Investigation: 9
(Clarification- none of you currently sees anyone else at the moment... although if you peer into the distance, there might be some upright moving figures near other posts)
The post nearest to Amelia is unnaturally circular, and has a barkless surface, smoother than the floor, although it is still rough to the touch. there are no visible roots or branches. No openings. Someone with proper climbing equipment could easily hammer pitons into the surface.
Zithers props himself up with his cane. "Well, would you look at that, Mr Xrxzzn, I hope this demonstration is informative enough!" he stutters out with more of a voice crack than he would like. Zithers puts on his glasses, and another pair of spectacles on top of that to peer through the haze at the nearest upright figure, (Perception 4) and walks to that figure to get into a group again. (well then i guess the glasses didnt help with a 4 for perception)
(Ok Cerlinde is talking to herself, then after casting she will look around to see if anyone else was there..)
“What the? Where am I? Wait where did everyone go?” Durnik will get to his feet and dust himself off. He’ll then pull out a torch and light it to help him look around.
Perception: 20
Kandra is definitely shocked. she stands there, looking blankly at the surrounding area. after she comes to her wits again, she checks herself and the haze for threats. Perception: 17
if there is a post nearby, she is going to check it out.
I am a conjurer, but the only thing I can summon is disappointment
Status: schools started, so weekday posting is limited.
I'm a member of the "oops I accidentally destroyed someone's brain cult"
I might be losing it at the rate of the heat death of the universe.
Extended Sig
None of you perceive any immediate threats.
Durnik, you think you hear some faint, familiar voices, the closest coming from the north. The lighting is not as bright as daylight, but you can see for several hundred feet in all directions, and see some bipedal figures moving about, but you are unable to identify them by sight.
Kandra, your closest post is vitually identical to the one examined by Amelia.
Zithers, you begin walking towards one of the distant figures.
Mohdrak's black fur bristled as Erastus commenced his experiment. Making the pumpkin disappear was impressive, he was not yet sure if it really was teleportation, but soon the gnome's enthusiam began to outgrow his performance. After the fourth demonstration Mohdrak got the gist of it and got up to leave. Not helping was the last attempt which involved a bunny that made him hug his backpack a bit closer to his chest. No way he was going to let Nyxie become the next test subject.
'So I'm gonna go now-' The minotaur said when he got struck in the chest with a red coloured beam halfway through getting up. He did not even have the time to contemplate what had happened before he felt his physical body being yanked away amidst a torrent of crimson and vertigo. As quickly as it happened, it was over: Mohdrak did not even feel sick from the sudden onset of vertigo as it faded away.
Mohdrak finished his motion of getting up. He gently patted his upper legs to warm them up and looked around. 'Looks like someone built a forest and decided to quit halfway through.'
He scratched the back of his neck. 'Anyone got any idea what- woah!'
Mohdrak nearly fell over when the ground underneath him shook and rumbled. An earthquake? He was a bit perplexed. Especially as the source of the quakes seemed to move away from them. Mohdrak might not be the smartest bovine around but he knew that was not how earthquakes worked. Seeing to others spread out to investigate, Mohdrak decided to follow the source of the earthquake. At least as far as he could while still keeping the others in sight.
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As Mohdrak walks eastward, he sees a somewhat familiar figure approaching him from that same direction. As the distance closes, he realizes it is the other gnome, the one who introduced himself as "Zithers" who is slowly approaching. So far, he has not seen anyone else since teleportation occurred.
Now realizing that the others might be nearby, the two commence calling out loudly, and their raised voices soon cause the rest of the six unlucky teleportees to gather. You are all now reunited as a group. (Mohdrak, your kitten also was caught up in the ray, and remains with you as well as the rest of the contents of your bag.) The earthquakes have ceased, but the direction they seemed to travel was eastward. The landscape around you as far as you can see is the wood flooring with the occasional thick wooden columns, although there seems to be a much more massive column a bit to the west.
As you have gathered, a few of you came across strange items: an irregular hunk of cheese about one foot wide, a very coarse fragment of bread crust approximately the same size, and some bits of thick rope.
Cerlinde says “It’s good to see you all. Hi Mohdrak! Another adventure it seems we’ve gotten into! Everyone ok? I worry about teleportation going awry with people losing parts. Now what kind of place is this? And where should we go? Perhaps to that large column over there? I saw a huge hunk of cheese back there- really strange to find that lying around.”
"A bloody weird one, that's what kind," Amelia grumbles. Muttering a few Elvish curses, she shakes her head. "Don't suppose anyone has climbing equipment? You might be able to get up one of these columns with some."