Making his was from the high white marble walls of the Whitestone District Rook found himself blending in with the many that make up the Illud, or working caste. Rook vaguely knew where he was heading based on the note delivered to him by the dirty little orphan boy.
The note read:
Job awaiting at the Forged Cask
Order the Iron's Will, instructions will follow.
The note was not signed, but that wasn't uncommon in Rook's line of work, Nestled in a thick of houses and apartments Rook found the tavern. The building was relatively simple, like many in the district, a thatch roof with stone and clay patched walls. Windows surrounded the building, each thick with an inch of dust and dirt from those who traveled on the pathways around the building. Hanging from above the door was an iron sign, shaped into an ale cask, it had stone inlaid lettering reading, The Forged Cask.
As the small orphan boy came calling and tugging on his sleeve, Rook instinctively clutched at his traveling cloak up near the neck. He had the cloak wrapped around him completely these days, hiding his dark red leather armor. He wanted all to know of the man in red, Rook, or 'The Crimson Darkness' as some had started to call him these days. He did not want that here, however, in town, as he conducted the other parts of his business and occasionally enjoyed a little leisure as well.
If only he hadn't been so foolish on his last venture, getting overconfident and greedy. He should never have gone into those dark depths and woken the devil is his home. Now he was left with little, his bag of holding with much of his coin, traveler's clothes, business clothes and other valuables left behind in the haste of it all. He had even lost his arcane focus, making his escape far more difficult. At least that much had been remedied, temporarily, by easily swiping some rather mundane items. In the end his reputation was still intact, and that was all that mattered. He escaped with his life and the relic he had been contracted for, and his overconfidence would never cost him like that again.
The boy did not see the Eladrin rubbing a bit of felt between his fingers beneath his cloak as he maintained his tiny illusion, and did not likely know that the sparkling blue eyes and shoulder length white hair of the elf looking down at him were false. He quickly traded the boy a minor coin for the note and sent him on his way. Reading it, Rook calmly proceeded to The Forged Cask in hope that a new job would afford him the coin to replace some of his items and, of course, enhance the legend he was trying to build. All would hear whispers of the dark haired elf in crimson leather that could complete any job, a shadow in the night to be feared, or recruited for hire, depending on the situation. Today it would be the white haired one, however, inquiring about work for his 'employer'. Rook entered the Cask and sat at a table in the corner, one with a view of the room. When the server approached, the watchful elf ordered the Iron's Will as instructed. Here it is that Gerruk Vartan sits, awaiting the beginning of the next chapter in his saga, one that, to him, was only just beginning.
Dust clung to the air, bringing in golden twilight and flakes as the setting sun hit them. Behind the bar stood a collection of piping to a number of spouts, where it seemed the other bar maids were pouring ale. This was odd compared to the customary means of pouring from the tap of a keg. In above there was a mounted head, a blueish purple dragon looking monster. Rook had learned enough to know it's not a dragon, but couldn't make out what kind of creature it actually was. The tavern was full, there were a mix of men and other races about. This was typical in the city of Inham.
The attractive red headed woman gave rook a nod, and walked away back up to the bar where she began preparing a drink. After a few moments she made her way back towards Rook with two drinks in hand, on a stone tankard, and the other an iron shot glass. The woman set a napkin of some kind in front of Rook, and then placed the tankard on that, and set the shot glass down beside it. "The shot is what you ordered, the ale is on the house." The woman said in a honeyed voice. As she was speaking she kept her finger on the napkin she placed the drink on. Looking down Rook could make out it wasn't actually a napkin but more so a piece of parchment.
Flipping over the parchment Rook read the note:
The Phoenix Forge has a set of prized daggers, one made out of each: blue sapphire, yellow diamond, red corundum, and emerald. Retrieve these blades, and we will discuss a business enterprise. I have heard of your skill, now I must see it to be sure.
Rook waited several moments after the attractive bar made left his table. Partially it was to take the time to enjoy watching her go, after all just because he was always working doesn't mean he doesn't take pleasure in many things. Rook certainly was not above mixing business and pleasure. The rest of the delay was just that, however, his work, casually scanning the room for unusually attentive eyes on him.
Perception on room at large, looking for anything interesting but mostly watchful eyes: 23
In the meantime Rook downed his shot and sipped his brew. The large mug made for good cover for his roving eyes. After a few minutes he set the mug down away from the note, picked up said parchment and pretended to wipe his fingers with it as if it was indeed a napkin. He casually tossed it down on the table, now ink side up against his mug and read it out of the corner of his eye. After the next wiping of his hand a minute later, the 'napkin' was gone, tucked into Rook's pocket.
Sleight of hand on napkin/parchment shenanigans: 17
Looking about the room Rook could tell that a vast majority of the patrons were probably regulars. They seems to hoot and holler and make jokes about with the barmaids and others of the bar. A couple of individuals did stand out to Rook though. A man, or that was the best that Rook could make out, in the far corner dressed in black, with his hood up, something would rustle beside him and the man almost looked like he petted his cloak. There also stood a large muscle bound dwarf at the bar, a great axe strapped to his back, his Mohawk and beard stood out the most to Rook.
The alcohol was smooth but strong as it touched his lips, leaving a bit of an aftertaste that was hard to identify, almost acidic and bitter but sweet at the same time. Then onto the ale, a crisp tasting brew, with a hint of juniper. The white clouds coming off the top held so much more of the juniper smell and flavor than the liquid itself.
Sleight of Hand went without a problem through your deft hands, this isn't the first time you've tried to hide something.
History: You have cased The Phoenix Forge a bit when you first arrived to Inham. You know it to be a rather large Armory and Smithy specializing more on the weapons aspect than that of armor. It's a three story building in the Merchant's Square another district within Inham. You know from here it would take you about 45 minutes to an hour to arrive depending on the streets you took.
Rook sits and finishes his ale quietly, 'people watching' casually but trying not to raise suspicion otherwise. When the beautiful red head returns he asks her if they have any rooms available here and awaits her response. He also places one gold flat on the table and asks for another ale, but holds onto the tankard tightly as he passes it to her. He whispers in a soft, silky elven voice "My lady, please do not look about, but may I ask you who two of tonight's patrons are?" He hopes to allow her a moment to gather her wits before naming his intended targets so she does not instinctively look at them. If she agrees he will add "the hooded man in the corner, and the dwarf with the mohawk." "Please, do not look, take a moment and tell me what you know when you return with my ale, if you would be so kind." He releases the mug and slides his gold piece closer to her.
Out of Character: I assume one gold piece far exceeds any costs he has incurred for drinks thus far, and is thus an extremely generous tip. If not let's alter the amount. He'll pay for a room separately if that is an option.
Giving the Rook a nod, she agrees and leaves the table to grab another ale. Returning with a platter of ales for other intended patrons as well as Rook's. "The dwarf behind me, Addek 'the Axe' of No Clan. The owner keeps him around as the muscle, he breaks up bar fights and what ever else needs to happen. He's gruff but good, in a sense, especially for a clanless. The other, he's a newer guest, don't know much about him, assume he's like you, never brings up that hood though. Never had any problems from him. Room is a gold a night, it include tomorrow breakfast and the use of a bath. Seems to be your lucky night and we have one open." Taking the generous tip from Rook, giving him a smile, as well as the cost for the nights room. The woman begins walking through the rest of the bar handing out drinks to the intended patrons.
Rook gives the red headed woman a slow, sincere nod. "Thank you, Miss......?" He gives a small but friendly smile. The disguised Eladrin sips his ale for a while, hoping to allow time to emerge victorious over any ill effects the alcohol may have on his wits or his dexterity. He does all he can to take note of the strange man in the corner's behavior, having lost much of his interest in the muscular clanless dwarf. He disguises this behavior, of course, by watching the attractive bar mades move about and, if necessary, having the minor illusion that shows his eyes as a sparkling blue look in a different direction than his true, hazelnut colored eyes. Rook wants to know if the man is simply an odd character passing him by on his own journey, or if he has taken an interest in Rook.
If nothing interesting occurs, Rook will slowly make his exit from the tavern. He's take his time standing, thanking his server, and pushing in his chair. He'll hold the door for anyone nearby when exiting, or do anything else to slow his departure. Rook slowly makes his way down the street, staying easily in sight if he has anyone following him. Before he is out of site of the door to The Forged Cask he'll make a turn so as to get a view out of the corner of his eye to see if the strange man or anyone else is following him.
OOC . Not sure if you'd like me to roll Insight on the man's behavior, or if my previous perception would do. If you feel the need to roll for me on such things when I do not, that works to. Random is random.
Bree hands Rook the key to his room for the night and informs him its at the end of the hall on the second floor, before returning to her work. While the man in the corner seems to be scanning the room much like Rook, he doesn't seem interested in any one person or thing.
Making his way out of the tavern, Rook seems to be alone. No one seems to be paying him much mind as the evening turns into night. The street lights glow with golden light, taking a moment to marvel at them and ensure no one is watching Rook starts to realize that there is flame in the white spheres, but nothing inside for them to burn. Peculiar. The streets only have a handful of people all either heading home from work, or out to a tavern or some other engagement after.
This post has potentially manipulated dice roll results.
'Huh, fascinating' Rook thinks to himself as he observes the lights. 'There might be more to this city than it seems.'
The thin Eladrin gives a slight shrug as he realizes no one is following him and that the man in the tavern, while a curious sight, is likely not interested in him specifically. He loops around a city block and starts making his way towards the Phoenix Forge. He recalls there was a particular rooftop nearby he liked to watch from. First he'll walk a large circle around the building, sometimes staying a full block away, peering down streets or alleys just to see how many guards might be around the foot of the building, how many entrances there are, how well lit it is, etc. After that he'll climb to a rooftop and watch for well over an hour. He'll note any rooftop or top floor windows or entrances and other such things a proper thief would notice.
In the meantime Rook delves into his dark magic to prepare for his work as usual. He pulls out a vial wrapped in leather and full of tiny spiders. He removes the long, narrow set of tweezers tucked into the leather and uses them to extract a single arachnid. He stares at the creature for a moment with a sinister grin and then picks up the other vial he has prepared, a tiny petrified eye of a newt rolling out onto his hand. Curling his fingers in front of the clasped spider he whispers "Hyg" and exhaled slightly in the direction of his latest soon-to-be victim. It is not that the arcane enhanced thief actually spoke infernal or even knew exactly what the word meant, but he knew it was in the margin of the tome he had found and had since learned what it could do for him. He had meant to learn more, but it mattered to him little as long as it was useful. As the last step, Rook snapped open the metal clasp of the tiny black coin purse he had swiped a while back and dropped the hexed creature in. The elf took his time carefully putting away his various instruments and supplies, check to ensure he had his other spell components ready as well. After that, he only watches and waits.
Making his way on to the apartment build across the way from the shop Rook is able to see in all directions around The Phoenix Forge. The shop looked just that of what he say the first time. It was a large two story building, with a overhang structure off onside. Under the over hang stood a large smelting chamber and forge along with different tools and anvils of various sizes. The smithing area was locked by a sliding gate, and large padlock. The magical lamps illuminated the street outside of the shop, and basking the building front entirely in the golden light.
An alley on the left of the building, opposite the smithing area seemed to be the darkest, but there was still light shining in. A patrol of two guards walked this area, Rook was just able to see them leaving when he arrived, and now again after his hour studying the area. They appeared to be making idle banter back and forth, but Rook couldn't make out the words. The buildings interior was dark, no light in any of the shops windows.
Nothing appeared out of the ordinary during your walk.
You gained the above information scanning the roof.
You seem to make it up quiet enough, luckily many of the populace is asleep at this time.
You make it up to the roof with out a problem, you know how to scale a building.
This post has potentially manipulated dice roll results.
Rook descends from the roof and moves through the shadows over to a random building on his side of the street opposite the Phoenix Forge and down a few to his right, facing the smithing area's side of things. He's looking for a wooden building, ideally with an open or unlocked window. He doesn't need much, just something flammable. If he can find some interior curtains or something of the sort through an open window he'll use that, but if not he'll simply light the wooden exterior of this random building ablaze. The rogue pulls out a flask of oil and his tinder box and gets to work. Before long the oil-enhanced flame is rapidly spreading. The man, now showing his true face and eyes and donning in his crimson red leather armor, gives a sinister grin and raise of the eyebrow, taking great pleasure in his work as the building goes up in flame.
Rook calmly walks away, back through the shadows of alleyways and buildings, wrapping around the building he scouted from and crossing the street down to the left of the Pheonix forge where he saw the darker alley. He ascends the opposite building that shares the alleyway and peers over from the roof, waiting. He looks down the street to see the progress of his earlier work, hoping the whole building will be up in flames very soon and the guards to the Phoenix Forge will not be able to help themselves from standing in the street and watching. In the meantime he looks at this side of the Forge more closely, choosing his best entryway, whether it be a door, a window, or ideally an open version of either.
Perception for the best alley side entrance to the Forge. 19
Rook was able to set the curtains of a building up in flames. The golden and red fire quickly licking at the ceiling of the building, spreading from curtains to wall, to engulfing the entire room and soon the building.
As Rook makes it over to the next building, looking down at his target he hears down the road a little and behind him, from around where the blaze he set is. "FIRE!! FiRE!! CALL THE WATCH!!!" A bell begins to toll, and members of the city watch begin to pour out along with others who live on the street. After a moment watching the window, someone opens it and a head peaks out. That of an older dwarf, gray hair, that's all Rook can make out from the angle. The head quickly disappears and the front door of the building opens and slams close as Rook sees the dwarf run down the road to the fire.
The window is left open. You have no idea about the front door. If you want to get into the window please roll an acrobatics check.
This post has potentially manipulated dice roll results.
Rook sports a devilish grin as the building down the street is engulfed in flame. He does not think for a second about anyone who might be trapped in there, as this is likely the greatest purpose they could serve to Rook's benefit anyhow. His eyes focus on the alley, watching for the patrol and any activity in the building, his vision as clear as it would be in daylight. The dastardly Eladrin is rewarded for his efforts as he sees the dwarf leave and the window left open. He checks one last time for the patrolling guards and otherwise acts swiftly, vaulting off the rooftop and using his nimble nature to scale over to the roof of the Phoenix Forge. Once there, Rook activates his ability to detect magic and quickly walks a loop around the roof, hoping to sense any magic he should be aware of in this place. Unfortunately he does not believe his prize is necessarily magical in nature. The lithe elf tries to keep his footsteps soft so no one inside is aware of his presence.
After his brief survey of the roof, Rook climbs his way down to the open window, peering inside first to ensure no one is right there, and enters. If there is no immediate threat upon entering, the thief kneels and takes a few seconds to survey the place, his ability to detect magic still active.
Stealth for all movement, especially walking around the roof. 24
Walking around the roof and activating his spell Rook gets a rush of magical energies come to him from within the building. He can tell that there are multiple magical items within the building a handful from the first floor, but there seemed to be some large magical energy coming from further below.
Making his way through the window with minimal difficulty Rook lands on a wood floor in hallway with five doors, leading to various rooms, one was left ajar at the far end of the hall. To his left were the stairs to the first floor. The stairs and hallway had an open banister looking over the first floor, the actual shop area. Looking over the railing Rook could make out a long counter, with various weapons on the back wall, in the waiting area of the room stood other racks some with armor others weapons. There were doors on either side of back wall, assuming leading to more storage or living areas.
Now being inside the building, Rook's detect magic was more fine tuned. He could tell that somewhere underneath the counter was some kind of chest with multiple magical entities within. He still felt the larger magical power from even lower, but could not make out or determine what it was.
This post has potentially manipulated dice roll results.
Rook stays as far from the railing as possible as he heads down the hall, drawing his rapier and hoping anyone hidden below cannot see him. He tries to move swiftly but quietly down the hall to the open door. He figures he might as well check that before the dwarf returns. He stops just outside the door frame, back against the wall, and listens for a moment before peering around into the room.
In the room you notice a lavish canopy bed. A rug created out of the coat of a large Owlbear. A chair by the window with a small table next to it. Silk curtains adorn the wall. You notice a night stand on either side of the bed, one bare the other with a handful of books. Two of the globes you've seen as street lamps appear on the wall above each nightstand. No one else appears in the room.
This post has potentially manipulated dice roll results.
Rook moves swiftly to inspect the room for any valuables, especially the daggers he seeks. He tries to keep one ear out for anyone coming down the hall or returning to the room.
Through a quick scan of the room Rook isn't able to find anything that actually seems valuable and that he could lift out of the building, especially with the time he has left for his distraction.
This post has potentially manipulated dice roll results.
Rook quickly gives up on the bedroom and moves out through the hall and down the stairs, listening and watching for trouble all the while. He makes his way over towards the counter area, eyeing the weapons along the way. 'Sure could use another rapier, a better bow, or any other upgrades' he thinks as he looks over the various weaponry, keep an eye open for anything with above average value in general. Creeping over behind the counter, the elf casts Mage Hand and uses it to feel around for the magical items he had detected.
Looks like Rook would have missed a whole barrel full of gold in that bedroom! Oh well. He doesn't know that!
What other areas of the first floor showed magic auras? (Not sure where to move to next.)
Perception on room: 18
Stealth: 17
Rollback Post to RevisionRollBack
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Making his was from the high white marble walls of the Whitestone District Rook found himself blending in with the many that make up the Illud, or working caste. Rook vaguely knew where he was heading based on the note delivered to him by the dirty little orphan boy.
The note read:
Job awaiting at the Forged Cask
Order the Iron's Will, instructions will follow.
The note was not signed, but that wasn't uncommon in Rook's line of work, Nestled in a thick of houses and apartments Rook found the tavern. The building was relatively simple, like many in the district, a thatch roof with stone and clay patched walls. Windows surrounded the building, each thick with an inch of dust and dirt from those who traveled on the pathways around the building. Hanging from above the door was an iron sign, shaped into an ale cask, it had stone inlaid lettering reading, The Forged Cask.
DM - The Lost Mines of Phandelver
DM - Tales from Irileth: Korey ◆ Rook ◆ Grinner
As the small orphan boy came calling and tugging on his sleeve, Rook instinctively clutched at his traveling cloak up near the neck. He had the cloak wrapped around him completely these days, hiding his dark red leather armor. He wanted all to know of the man in red, Rook, or 'The Crimson Darkness' as some had started to call him these days. He did not want that here, however, in town, as he conducted the other parts of his business and occasionally enjoyed a little leisure as well.
If only he hadn't been so foolish on his last venture, getting overconfident and greedy. He should never have gone into those dark depths and woken the devil is his home. Now he was left with little, his bag of holding with much of his coin, traveler's clothes, business clothes and other valuables left behind in the haste of it all. He had even lost his arcane focus, making his escape far more difficult. At least that much had been remedied, temporarily, by easily swiping some rather mundane items. In the end his reputation was still intact, and that was all that mattered. He escaped with his life and the relic he had been contracted for, and his overconfidence would never cost him like that again.
The boy did not see the Eladrin rubbing a bit of felt between his fingers beneath his cloak as he maintained his tiny illusion, and did not likely know that the sparkling blue eyes and shoulder length white hair of the elf looking down at him were false. He quickly traded the boy a minor coin for the note and sent him on his way. Reading it, Rook calmly proceeded to The Forged Cask in hope that a new job would afford him the coin to replace some of his items and, of course, enhance the legend he was trying to build. All would hear whispers of the dark haired elf in crimson leather that could complete any job, a shadow in the night to be feared, or recruited for hire, depending on the situation. Today it would be the white haired one, however, inquiring about work for his 'employer'. Rook entered the Cask and sat at a table in the corner, one with a view of the room. When the server approached, the watchful elf ordered the Iron's Will as instructed. Here it is that Gerruk Vartan sits, awaiting the beginning of the next chapter in his saga, one that, to him, was only just beginning.
Dust clung to the air, bringing in golden twilight and flakes as the setting sun hit them. Behind the bar stood a collection of piping to a number of spouts, where it seemed the other bar maids were pouring ale. This was odd compared to the customary means of pouring from the tap of a keg. In above there was a mounted head, a blueish purple dragon looking monster. Rook had learned enough to know it's not a dragon, but couldn't make out what kind of creature it actually was. The tavern was full, there were a mix of men and other races about. This was typical in the city of Inham.
The attractive red headed woman gave rook a nod, and walked away back up to the bar where she began preparing a drink. After a few moments she made her way back towards Rook with two drinks in hand, on a stone tankard, and the other an iron shot glass. The woman set a napkin of some kind in front of Rook, and then placed the tankard on that, and set the shot glass down beside it. "The shot is what you ordered, the ale is on the house." The woman said in a honeyed voice. As she was speaking she kept her finger on the napkin she placed the drink on. Looking down Rook could make out it wasn't actually a napkin but more so a piece of parchment.
Flipping over the parchment Rook read the note:
The Phoenix Forge has a set of prized daggers, one made out of each: blue sapphire, yellow diamond, red corundum, and emerald. Retrieve these blades, and we will discuss a business enterprise. I have heard of your skill, now I must see it to be sure.
DM - The Lost Mines of Phandelver
DM - Tales from Irileth: Korey ◆ Rook ◆ Grinner
Rook waited several moments after the attractive bar made left his table. Partially it was to take the time to enjoy watching her go, after all just because he was always working doesn't mean he doesn't take pleasure in many things. Rook certainly was not above mixing business and pleasure. The rest of the delay was just that, however, his work, casually scanning the room for unusually attentive eyes on him.
Perception on room at large, looking for anything interesting but mostly watchful eyes: 23
In the meantime Rook downed his shot and sipped his brew. The large mug made for good cover for his roving eyes. After a few minutes he set the mug down away from the note, picked up said parchment and pretended to wipe his fingers with it as if it was indeed a napkin. He casually tossed it down on the table, now ink side up against his mug and read it out of the corner of his eye. After the next wiping of his hand a minute later, the 'napkin' was gone, tucked into Rook's pocket.
Sleight of hand on napkin/parchment shenanigans: 17
History to know what The Phoenix Forge is: 20
Looking about the room Rook could tell that a vast majority of the patrons were probably regulars. They seems to hoot and holler and make jokes about with the barmaids and others of the bar. A couple of individuals did stand out to Rook though. A man, or that was the best that Rook could make out, in the far corner dressed in black, with his hood up, something would rustle beside him and the man almost looked like he petted his cloak. There also stood a large muscle bound dwarf at the bar, a great axe strapped to his back, his Mohawk and beard stood out the most to Rook.
The alcohol was smooth but strong as it touched his lips, leaving a bit of an aftertaste that was hard to identify, almost acidic and bitter but sweet at the same time. Then onto the ale, a crisp tasting brew, with a hint of juniper. The white clouds coming off the top held so much more of the juniper smell and flavor than the liquid itself.
Sleight of Hand went without a problem through your deft hands, this isn't the first time you've tried to hide something.
History: You have cased The Phoenix Forge a bit when you first arrived to Inham. You know it to be a rather large Armory and Smithy specializing more on the weapons aspect than that of armor. It's a three story building in the Merchant's Square another district within Inham. You know from here it would take you about 45 minutes to an hour to arrive depending on the streets you took.
DM - The Lost Mines of Phandelver
DM - Tales from Irileth: Korey ◆ Rook ◆ Grinner
Rook sits and finishes his ale quietly, 'people watching' casually but trying not to raise suspicion otherwise. When the beautiful red head returns he asks her if they have any rooms available here and awaits her response. He also places one gold flat on the table and asks for another ale, but holds onto the tankard tightly as he passes it to her. He whispers in a soft, silky elven voice "My lady, please do not look about, but may I ask you who two of tonight's patrons are?" He hopes to allow her a moment to gather her wits before naming his intended targets so she does not instinctively look at them. If she agrees he will add "the hooded man in the corner, and the dwarf with the mohawk." "Please, do not look, take a moment and tell me what you know when you return with my ale, if you would be so kind." He releases the mug and slides his gold piece closer to her.
Out of Character: I assume one gold piece far exceeds any costs he has incurred for drinks thus far, and is thus an extremely generous tip. If not let's alter the amount. He'll pay for a room separately if that is an option.
Giving the Rook a nod, she agrees and leaves the table to grab another ale. Returning with a platter of ales for other intended patrons as well as Rook's. "The dwarf behind me, Addek 'the Axe' of No Clan. The owner keeps him around as the muscle, he breaks up bar fights and what ever else needs to happen. He's gruff but good, in a sense, especially for a clanless. The other, he's a newer guest, don't know much about him, assume he's like you, never brings up that hood though. Never had any problems from him. Room is a gold a night, it include tomorrow breakfast and the use of a bath. Seems to be your lucky night and we have one open." Taking the generous tip from Rook, giving him a smile, as well as the cost for the nights room. The woman begins walking through the rest of the bar handing out drinks to the intended patrons.
DM - The Lost Mines of Phandelver
DM - Tales from Irileth: Korey ◆ Rook ◆ Grinner
Rook gives the red headed woman a slow, sincere nod. "Thank you, Miss......?" He gives a small but friendly smile. The disguised Eladrin sips his ale for a while, hoping to allow time to emerge victorious over any ill effects the alcohol may have on his wits or his dexterity. He does all he can to take note of the strange man in the corner's behavior, having lost much of his interest in the muscular clanless dwarf. He disguises this behavior, of course, by watching the attractive bar mades move about and, if necessary, having the minor illusion that shows his eyes as a sparkling blue look in a different direction than his true, hazelnut colored eyes. Rook wants to know if the man is simply an odd character passing him by on his own journey, or if he has taken an interest in Rook.
If nothing interesting occurs, Rook will slowly make his exit from the tavern. He's take his time standing, thanking his server, and pushing in his chair. He'll hold the door for anyone nearby when exiting, or do anything else to slow his departure. Rook slowly makes his way down the street, staying easily in sight if he has anyone following him. Before he is out of site of the door to The Forged Cask he'll make a turn so as to get a view out of the corner of his eye to see if the strange man or anyone else is following him.
OOC . Not sure if you'd like me to roll Insight on the man's behavior, or if my previous perception would do. If you feel the need to roll for me on such things when I do not, that works to. Random is random.
Bree hands Rook the key to his room for the night and informs him its at the end of the hall on the second floor, before returning to her work. While the man in the corner seems to be scanning the room much like Rook, he doesn't seem interested in any one person or thing.
Making his way out of the tavern, Rook seems to be alone. No one seems to be paying him much mind as the evening turns into night. The street lights glow with golden light, taking a moment to marvel at them and ensure no one is watching Rook starts to realize that there is flame in the white spheres, but nothing inside for them to burn. Peculiar. The streets only have a handful of people all either heading home from work, or out to a tavern or some other engagement after.
DM - The Lost Mines of Phandelver
DM - Tales from Irileth: Korey ◆ Rook ◆ Grinner
'Huh, fascinating' Rook thinks to himself as he observes the lights. 'There might be more to this city than it seems.'
The thin Eladrin gives a slight shrug as he realizes no one is following him and that the man in the tavern, while a curious sight, is likely not interested in him specifically. He loops around a city block and starts making his way towards the Phoenix Forge. He recalls there was a particular rooftop nearby he liked to watch from. First he'll walk a large circle around the building, sometimes staying a full block away, peering down streets or alleys just to see how many guards might be around the foot of the building, how many entrances there are, how well lit it is, etc. After that he'll climb to a rooftop and watch for well over an hour. He'll note any rooftop or top floor windows or entrances and other such things a proper thief would notice.
In the meantime Rook delves into his dark magic to prepare for his work as usual. He pulls out a vial wrapped in leather and full of tiny spiders. He removes the long, narrow set of tweezers tucked into the leather and uses them to extract a single arachnid. He stares at the creature for a moment with a sinister grin and then picks up the other vial he has prepared, a tiny petrified eye of a newt rolling out onto his hand. Curling his fingers in front of the clasped spider he whispers "Hyg" and exhaled slightly in the direction of his latest soon-to-be victim. It is not that the arcane enhanced thief actually spoke infernal or even knew exactly what the word meant, but he knew it was in the margin of the tome he had found and had since learned what it could do for him. He had meant to learn more, but it mattered to him little as long as it was useful. As the last step, Rook snapped open the metal clasp of the tiny black coin purse he had swiped a while back and dropped the hexed creature in. The elf took his time carefully putting away his various instruments and supplies, check to ensure he had his other spell components ready as well. After that, he only watches and waits.
Perception during walk-around: 18
Perception from roof: 22
Stealth: 16
Acrobatics to scamper up onto a roof: 16
Making his way on to the apartment build across the way from the shop Rook is able to see in all directions around The Phoenix Forge. The shop looked just that of what he say the first time. It was a large two story building, with a overhang structure off onside. Under the over hang stood a large smelting chamber and forge along with different tools and anvils of various sizes. The smithing area was locked by a sliding gate, and large padlock. The magical lamps illuminated the street outside of the shop, and basking the building front entirely in the golden light.
An alley on the left of the building, opposite the smithing area seemed to be the darkest, but there was still light shining in. A patrol of two guards walked this area, Rook was just able to see them leaving when he arrived, and now again after his hour studying the area. They appeared to be making idle banter back and forth, but Rook couldn't make out the words. The buildings interior was dark, no light in any of the shops windows.
Nothing appeared out of the ordinary during your walk.
You gained the above information scanning the roof.
You seem to make it up quiet enough, luckily many of the populace is asleep at this time.
You make it up to the roof with out a problem, you know how to scale a building.
DM - The Lost Mines of Phandelver
DM - Tales from Irileth: Korey ◆ Rook ◆ Grinner
Rook descends from the roof and moves through the shadows over to a random building on his side of the street opposite the Phoenix Forge and down a few to his right, facing the smithing area's side of things. He's looking for a wooden building, ideally with an open or unlocked window. He doesn't need much, just something flammable. If he can find some interior curtains or something of the sort through an open window he'll use that, but if not he'll simply light the wooden exterior of this random building ablaze. The rogue pulls out a flask of oil and his tinder box and gets to work. Before long the oil-enhanced flame is rapidly spreading. The man, now showing his true face and eyes and donning in his crimson red leather armor, gives a sinister grin and raise of the eyebrow, taking great pleasure in his work as the building goes up in flame.
Rook calmly walks away, back through the shadows of alleyways and buildings, wrapping around the building he scouted from and crossing the street down to the left of the Pheonix forge where he saw the darker alley. He ascends the opposite building that shares the alleyway and peers over from the roof, waiting. He looks down the street to see the progress of his earlier work, hoping the whole building will be up in flames very soon and the guards to the Phoenix Forge will not be able to help themselves from standing in the street and watching. In the meantime he looks at this side of the Forge more closely, choosing his best entryway, whether it be a door, a window, or ideally an open version of either.
Perception for the best alley side entrance to the Forge. 19
Removed one flask of oil from Rook's inventory.
Rook was able to set the curtains of a building up in flames. The golden and red fire quickly licking at the ceiling of the building, spreading from curtains to wall, to engulfing the entire room and soon the building.
As Rook makes it over to the next building, looking down at his target he hears down the road a little and behind him, from around where the blaze he set is. "FIRE!! FiRE!! CALL THE WATCH!!!" A bell begins to toll, and members of the city watch begin to pour out along with others who live on the street. After a moment watching the window, someone opens it and a head peaks out. That of an older dwarf, gray hair, that's all Rook can make out from the angle. The head quickly disappears and the front door of the building opens and slams close as Rook sees the dwarf run down the road to the fire.
The window is left open. You have no idea about the front door. If you want to get into the window please roll an acrobatics check.
DM - The Lost Mines of Phandelver
DM - Tales from Irileth: Korey ◆ Rook ◆ Grinner
Rook sports a devilish grin as the building down the street is engulfed in flame. He does not think for a second about anyone who might be trapped in there, as this is likely the greatest purpose they could serve to Rook's benefit anyhow. His eyes focus on the alley, watching for the patrol and any activity in the building, his vision as clear as it would be in daylight. The dastardly Eladrin is rewarded for his efforts as he sees the dwarf leave and the window left open. He checks one last time for the patrolling guards and otherwise acts swiftly, vaulting off the rooftop and using his nimble nature to scale over to the roof of the Phoenix Forge. Once there, Rook activates his ability to detect magic and quickly walks a loop around the roof, hoping to sense any magic he should be aware of in this place. Unfortunately he does not believe his prize is necessarily magical in nature. The lithe elf tries to keep his footsteps soft so no one inside is aware of his presence.
After his brief survey of the roof, Rook climbs his way down to the open window, peering inside first to ensure no one is right there, and enters. If there is no immediate threat upon entering, the thief kneels and takes a few seconds to survey the place, his ability to detect magic still active.
Stealth for all movement, especially walking around the roof. 24
Perception through window and once inside. 15
Acrobatics 7
Walking around the roof and activating his spell Rook gets a rush of magical energies come to him from within the building. He can tell that there are multiple magical items within the building a handful from the first floor, but there seemed to be some large magical energy coming from further below.
Making his way through the window with minimal difficulty Rook lands on a wood floor in hallway with five doors, leading to various rooms, one was left ajar at the far end of the hall. To his left were the stairs to the first floor. The stairs and hallway had an open banister looking over the first floor, the actual shop area. Looking over the railing Rook could make out a long counter, with various weapons on the back wall, in the waiting area of the room stood other racks some with armor others weapons. There were doors on either side of back wall, assuming leading to more storage or living areas.
Now being inside the building, Rook's detect magic was more fine tuned. He could tell that somewhere underneath the counter was some kind of chest with multiple magical entities within. He still felt the larger magical power from even lower, but could not make out or determine what it was.
DM - The Lost Mines of Phandelver
DM - Tales from Irileth: Korey ◆ Rook ◆ Grinner
Rook stays as far from the railing as possible as he heads down the hall, drawing his rapier and hoping anyone hidden below cannot see him. He tries to move swiftly but quietly down the hall to the open door. He figures he might as well check that before the dwarf returns. He stops just outside the door frame, back against the wall, and listens for a moment before peering around into the room.
Stealth 14
Perception - room 21
In the room you notice a lavish canopy bed. A rug created out of the coat of a large Owlbear. A chair by the window with a small table next to it. Silk curtains adorn the wall. You notice a night stand on either side of the bed, one bare the other with a handful of books. Two of the globes you've seen as street lamps appear on the wall above each nightstand. No one else appears in the room.
DM - The Lost Mines of Phandelver
DM - Tales from Irileth: Korey ◆ Rook ◆ Grinner
Rook moves swiftly to inspect the room for any valuables, especially the daggers he seeks. He tries to keep one ear out for anyone coming down the hall or returning to the room.
Investigation 21
Through a quick scan of the room Rook isn't able to find anything that actually seems valuable and that he could lift out of the building, especially with the time he has left for his distraction.
DM - The Lost Mines of Phandelver
DM - Tales from Irileth: Korey ◆ Rook ◆ Grinner
Rook quickly gives up on the bedroom and moves out through the hall and down the stairs, listening and watching for trouble all the while. He makes his way over towards the counter area, eyeing the weapons along the way. 'Sure could use another rapier, a better bow, or any other upgrades' he thinks as he looks over the various weaponry, keep an eye open for anything with above average value in general. Creeping over behind the counter, the elf casts Mage Hand and uses it to feel around for the magical items he had detected.
Looks like Rook would have missed a whole barrel full of gold in that bedroom! Oh well. He doesn't know that!
What other areas of the first floor showed magic auras? (Not sure where to move to next.)
Perception on room: 18
Stealth: 17