Fight and become a hero, or die and be forgotten in this parable of war
Welcome to behind enemy lines in this campaign you'll fight enemies along with wilderness in a desperate attempt to survive. In this campaign you're fighting on the side of the Gray flag of the Sagrin empire against the Valords, the barbarian and honorable king. Your society is built off of riches and trade. The Valords attacks forced you into war to drive them back, and while your kingdom doesn't have the best war tech, biggest army, or greatest generals, they do have the population and money to gain what they need. You've all been selected on an assault against the Grestin a decently sized enemy city.
So, who's up for adventure you'll be starting at level 2 so you don't have much if any battle experience if any. However you've lived together under one unit for about 2 months now, the wars been going on for 5, now you all have different reasons for fighting, peace, money, drafts, so. Who want's to go to war.
Tell me your characters here in a draft paper style including most of your character
Rollback Post to RevisionRollBack
Marvarax andSora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
War has been his life since his village was burnt to the ground at a young age during a raid. He fled and found purpose fighting other men's conflicts as a mercenary. He currently is under the employment of the Gray Flag of Sangrin, they don't have the most advanced war capabilities but luckily they pay well for strong bodies that follow orders. He has been fighting with the same battalion for months now and meaningful bonds are beginning to form with some of his company. Word has just arrived that they must lead the charge in the assault on Grestin, a Valord city, and they will march at first light. Gronk gathers up his bag, shoulders his weapon, and grins past his short tusks at his comrades.
-Those who fight beside me are worth dying for.
-I have little respect for anyone who is not a proven warrior.
-Im haunted by the memories of war and the loss of my tribe. I can't get the images of violence out of my mind.
-I seek brothers in arms as a replacement for the loss of my blood brothers. Now, bonds made on the battlefield have deep meaning to me.
Experience: I am a veteran player although new to the PBP Location/Timezone: I live in the central area of the US, so GMT -5 or was it -6? Availability: I will be available to post once maybe twice a day, in the early morning and late night. Preferred role: Player Game style: I play heavy into every aspect of roleplay in the game.
First side note, I am hoping we are rolling dice for stats, but I understand if we are not I am also going to keep the backstory to just a couple of lines, I can expand on it if I am accepted.
From deep in the forest, there is a monastery where peace is paramount and protecting those who can not protect themselves is key to fulfillment in life. Being dedicated to Mid-Forest (the monastery) as the 3rd born from an affluent family Aien never knew who is blood family is. knowing only his Mid-Forest monks and his master as a family. Having trained now for over seventy-five years, the sounds of battle grow loud and close enough to hear them in the monastery or is it just in his dreams. Knowing he must defend the sanctity of the monastery and protect those suffering he leaves Mid-Forest with his master's blessing to head to war.
There are five laws he follows no matter what, things taught to him by his order.
I should point out these are laws he follows but does not judge or expect others to follow laws he does. each man (or women) needs to judge themselves.
1.) I will not harm an innocent.
2.) I will not take what is not given.
3.) Sexuality is to be embraced but never forced.
4.) I will not lie or gossip
5.) I will not live in luxury, or use things of such extravagance.
If there's space still, I'd definitely like to give this a go.
Experience: I've run 5e for a couple of campaigns still ongoing. Just started PbP.
Location/Timezone: United Kingdom (GMT)
Availability: I'll try to make myself available when I can, probably accessing here a couple of times a day, but with some weekends without access.
Preferred Role: I like player and DM roles.
Game Style: I'm usually more of a laid back player, usually supplying more of a supporting role.
If we could have some baseline rules for character gen, I can roll one up for you to have a look at. I'm thinking either:
a war domain cleric based on the scenario being a battle chaplain for the front lines. They would be devout to their god (TBC based on world gen) and yearn to appease said god with their exploits on the battlefield.
a war wizard who takes plenty of battlefield-based spells to either enhance particular units or blast enemies with fire. Less chaotic than a usual pyromancer, but still gets a kick out of using their spells to better the cause.
Experience: I have a few games under my belt, though often as a DM. Looking to take on the player mantle to get up to speed on PBP and 5e. Location/Timezone: I live in Western Europe, GMT+1. Availability: I generally have a lot of availability (the perks of having ones own office!) Preferred role: Player Game style: I'm fairly relaxed, mostly interested in honing my storytelling craft (descriptiveness) and creativity as well as becoming more comfortable with the rules system.
Character concepts: - A Dwarven life domain cleric whose lust for adventure has always conflicted with a strong sense of duty. Having lived for years as a wandering healer, he leaped at the opportunity to join the armed forces, where he could reconcile a more exciting existence with treating pain where it is most likely to emerge. - A Human Wizard (Necromancer) who sees in the desperation of the Sagrin Empire an opportunity to emerge from the shadows and demonstrate the value of Necromancy to the kingdom. He dreams of undertaking some heroic feat of valor and redeeming the reputation of a school of magic often viewed with suspicion. - A Tiefling Rogue whose skilled tongue talked the magistrate into conscription instead of incarceration when apprehended for petty theft. Not particularly loyal to Sagrin where his kind are viewed with suspicion, he found the camaraderie of the last two months with the party life-changing. Accepted for the first time, he is now willing to walk to hell's gates with his companions.
Thanks for accepting me! I've decided on the war wizard, trying to play a skirmish battle caster since I didn't want to double down on clerics. Will write up the remainder of notes on the character tomorrow, just put a base character on the campaign.
Gronk smacks Kreak on the back with a gutty laugh.
"Again, Kreak, your stones are impressive to me! The sound of Valord skulls breaking under our axes- it's like music. Thanks to the rest of you for your bloodmagic on the battlefield, it was glorious.
Aien, Doran, have you heard rumors of Grestin? Do any of you know of this place?"
As he asks this, he gets up and stokes the fire they're sitting around. He grabs one of the small rodents that has been impaled and propped above the flames to roast. With meat grease dribbling down his chin and a massive chunk now missing from the small carcass, he offers it to Ignis for a bite.
Aien stands just over five feet tall, on the shorter end for an elf. His skin is tanned and worked from his time in the sun and training he does daily. He wears muted colored clothing of dark greens and browns, worn in a typical monk fashion. his head is kept shaved except for the back side of his head, which is pulled into a tight braid hanging down about half way down his back. He always a tightly packed backpack of supplys when not training claiming it to be endurance training. There is an elven short sword at his side, and his belt is lined with darts. His light green eyes linger and stair off as he thinks before taking time to respond most the time. Over all he try's to keep a calm demeanor, but there have been some points when fighting that his actions seam more savage then thought out.
Sitting crosslegged in a meditative pose hands relaxed facing upright resting on my knees. I open my eyes slowly and look towards Gronk.
"I know very little of this land... I know even Less of the Grestin."
Speaking as I stand up slowly I look around, with a subtle smile.
"these last couple of months have been calm, I am anxious to get to the real work"
((OOC: I assume we have had someone that has been training us, and or giving us information over the last 2 months we have been together?? Also I will be posting a drawing of my character at some point when I finish it))
Slightly above average height for a dwarf, which is to say not particularly tall at all, Kreak is broad shouldered in the manner of his race. His features are youthful, yet to acquire the craggy lines which make older dwarves look as if their faces are carved from old lumber. His eyes are warm and brown, gentle but with a spark of mischief. Were he human, he would fit the role of a gentle, kindly uncle with a secret love of pranks. As a dwarf however, he is not nearly of the age where his siblings might sire their own kin. His beard is brown and bushy, flowing in an expanding fan down to his chest and curling around his mouth. His sideburns connect with the beard, creating a long flow of brown hair from crown on downward.
His weapons lie beside him, carefully oiled and cleaned. A warhammer with the symbol of his god etched on the head lies atop a shield of solid oak bound with black metal. His crossbow and the short quiver in which he keeps his bolts are propped up against his pack. Even at rest, he wears full armor, his solid dwarven constitution and long years of practice mean he barely notices the weight of chainmail as it rests across a traveler's cut of his priestly vestments. As is almost stereotypical, his feet sit in boots solid enough to blunt knives.
Kreak fights a smile at the infectious boisterousness of Gronk, taking the thump on the shoulder with good grace.
" You did much of the breaking, my friend. Though perhaps going forward you could deflect just a few of the blows coming your way? I fear my deity may tire of hearing your name in my prayers."
He says without malice, continuing to carefully inventory his medicinal supplies, poultices and herbs. While his attention is on the herbs, it's clear he's listening carefully, eager for any information on where you have all been ordered to head.
Doran, a human male around five and a half feet tall, steps slowly around the camp, casting a ritual from his spellbook to set an alarm around part of the camp. In between his arcane cant, he manages to say, "This is new land to myself as well, Gronk." He goes back to focusing on his spell to ensure that his concentration at that point is unbroken. He subconsciously brushes his hand over his very short hair, reminding him it had been a while since he had been able to cleanly shave his hair; something he would have to do when they next had a longer day to rejuvenate.
Once Doran has completed his alarm around the camp (including each party member to be able to pass through without activating it, using its audible variation), he slips his spellbook onto a chain onto his belt, keeping it tight between his slightly tattered clothing and well worn cloak. "Don't forget Kreak, if you weren't praying for Gronk, you'd have to pray for yourself much more." Doran says in jest.