Aryil hurls himself into the fray, daggers gleaming as he pounces at the aranea that hasn't been shape-shifting. His blades move like lightning as he unleashes a brutal combination against the beast.
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
If the poor spider still stands, Cyrhan will have another go at it. But if she falls under Aryil's assault, he will stand his ground, preparing for the possible next wave (Dodge action), trying to position himself in order to prevent anyone rushing in from accessing the cave behind him.
(Sorry. I didn't realize. Did the "drow" include the alaruanea as well? Or those hidden from the order right now? If the latter, then the spiders would move before Nym can act again since his surprise attack was kind of wasted)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
(Sorry. I didn't realize. Did the "drow" include the alaruanea as well? Or those hidden from the order right now? If the latter, then the spiders would move before Nym can act again since his surprise attack was kind of wasted)
The Araneas are in the main chamber. They are both still standing though the one disguising as a drow maiden is badly hurt.
Cyrhan can try to finish her off.
The other drows are in another room that connects to the main cave via a tunnel to the east. They have not approached yet.
You don t know yet how many they are. One thing is clear to all of you the Araneas are servant of Lolth and guard the drows who are now preparing.
This post has potentially manipulated dice roll results.
Try'gan concentrates on the portion of the passage where the drows are coming from and cast another spell, calling the name of an old demon of the nine hells. The shadows around the passage seems to thincken as he chants his spell and suddenly the darkness starts to move like dozens of thick tentacles coming from the ground, the walls and the ceiling, making it really dificult to the drow to cross it.
This post has potentially manipulated dice roll results.
(Pre-post - as the Araneas have the initiative on Nym)
"Ah... That is what he meant." Nym states as he changed tactics to slay instead whichever Aranea was least damage by that point.
Nym's Action: Booming Blade
Booming Scimitar Attack: Attack: 16 Damage: 11.
If hit, the target will take an additional 8 thunder damage IF they move away before his next turn.
Hasted Action: Attack
Scimitar Attack: 7 Damage: 10
Lokk's Action: Attack
Bite Attack: 5 Damage: 7
Lokk's Hasted Action: Attack
Bite Attack: 9 Damage: 5
If not restrained or grappled prior to attacks, but the intended target moves away while remaining within 60ft, Lokk will move to stay within strike range(60ft base movement with haste unless on difficult terrain) If further, her main action will be to dash (120ft, even up walls b/c of 'Spider Climb).
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
The areana in front of Cyrhan drops and curls up in death throes.
The other begins to ship but Nym drops her with vicious and precise hits. Lokk's bite tears of a chitinous leg from the dead aranea.
Surprised silence (you took them down rather quickly ) than shuffling sounds and rapid movement can be heard coming from farther down the tunnel where Try'gan tantacles are swaying and grasping.
A spell is cast, magical not a prayer, and a web coats the edge of the tunnel.
If Try'Gan can launch the fireball (or some other means)and at least destroy the webbing, Nym will offer Cry'han a chance to climb aboard with him if that's feasible without slowing Lokk down.
Otherwise, he'll dispel it himself and still have Lokk (w/ haste spell still active and double dashing >if< necessary: 180ft of movement) get him within range of attempting to strike at least one down.
Aryil remains poised after his attack on the aranea, he will skirt to the side of the opening after any spells have been cast and will follow the paladins as quickly as possible if they move down the passageway.
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Not knowing if the drow are finally approaching or not, the appearance of the web at the entrace has caught him off-guard, Tyr decides to move away from the tunnel and start the invocation of the fireball being ready to launch it as the first sight of drow at the tunnel were his tentacles are waiting for them.
As the two in front move toward the end of the tunnel, they see a lone warrior drow in armor. He stands firmly, feet a bit apart and ready to delay anyone who wishes to enter the cave.
This post has potentially manipulated dice roll results.
(OOC: I'm willing to reroll it, but I defer to the group.)
Re-rolled Initiative IF we go by it:
Initiative:14.
(OOC: Pre-post)
Otherwise, Nym isn't going to slow down, or offer a warning. Not with the spell going, and so much adrenaline coursing through the half-elf's 'veins. His only thought is to tell Lokk telepathically to show no quarter.
Lokk's will move in within striking distance before...
Explosive Strike: 27 Damage: 27 (If at advantage from target being prone: 8)
Plus an additional 5 Thunder damage if he moves next turn.
Nym's Hasted Action: Attack
Scimitar Strike: 27 Damage: 11. (If at advantage from target being prone: 25)
If any of Nym's attacks are a crit, I'll spend ONE 1st lvl spell slot to smite on the 1st to Crit: 15 radiant damage.
(if the Drow Warrior is dead after the attacks, and if allowed, Nym will have Lokk press on after their original prey. Otherwise, She'll circle around within his enemy drow's threat range to leave room for the others to attack freely).
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
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Ooc: the drows won t move for at least 1 round. They seem to be getting ready.
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
Aryil hurls himself into the fray, daggers gleaming as he pounces at the aranea that hasn't been shape-shifting. His blades move like lightning as he unleashes a brutal combination against the beast.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
If the poor spider still stands, Cyrhan will have another go at it. But if she falls under Aryil's assault, he will stand his ground, preparing for the possible next wave (Dodge action), trying to position himself in order to prevent anyone rushing in from accessing the cave behind him.
(Sorry. I didn't realize. Did the "drow" include the alaruanea as well? Or those hidden from the order right now? If the latter, then the spiders would move before Nym can act again since his surprise attack was kind of wasted)
When you realize you're doing too much: Signature.
The Araneas are in the main chamber. They are both still standing though the one disguising as a drow maiden is badly hurt.
Cyrhan can try to finish her off.
The other drows are in another room that connects to the main cave via a tunnel to the east. They have not approached yet.
You don t know yet how many they are. One thing is clear to all of you the Araneas are servant of Lolth and guard the drows who are now preparing.
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
Try'gan concentrates on the portion of the passage where the drows are coming from and cast another spell, calling the name of an old demon of the nine hells. The shadows around the passage seems to thincken as he chants his spell and suddenly the darkness starts to move like dozens of thick tentacles coming from the ground, the walls and the ceiling, making it really dificult to the drow to cross it.
He will cast Black Tentacles
20 ft square of difficult terrain, hope the had to spent at least two rounds or their movement and their action to cross it.
DEX 15 to cross it or suffer: 8 bludgeoning damage and its restrained.
Creatures restrained can use their action to use acrobatics or athletics vs 15
PbP Character: A few ;)
Cyrhan continues wailing on his opponent, preventing from fighting the rest of his companion.
Attack 18
Damage 9
Attack 12
Damage 14
(Pre-post - as the Araneas have the initiative on Nym)
"Ah... That is what he meant." Nym states as he changed tactics to slay instead whichever Aranea was least damage by that point.
Nym's Action: Booming Blade
Booming Scimitar Attack: Attack: 16 Damage: 11.
If hit, the target will take an additional 8 thunder damage IF they move away before his next turn.
Hasted Action: Attack
Scimitar Attack: 7 Damage: 10
Lokk's Action: Attack
Bite Attack: 5 Damage: 7
Lokk's Hasted Action: Attack
Bite Attack: 9 Damage: 5
If not restrained or grappled prior to attacks, but the intended target moves away while remaining within 60ft, Lokk will move to stay within strike range(60ft base movement with haste unless on difficult terrain) If further, her main action will be to dash (120ft, even up walls b/c of 'Spider Climb).
When you realize you're doing too much: Signature.
The areana in front of Cyrhan drops and curls up in death throes.
The other begins to ship but Nym drops her with vicious and precise hits. Lokk's bite tears of a chitinous leg from the dead aranea.
Surprised silence (you took them down rather quickly ) than shuffling sounds and rapid movement can be heard coming from farther down the tunnel where Try'gan tantacles are swaying and grasping.
A spell is cast, magical not a prayer, and a web coats the edge of the tunnel.
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
Can Try'Gan launch a fireball down the passage? I think that the caster needs to see the final point of the fireball but.. just in case I am wrong.
PbP Character: A few ;)
If Try'Gan can launch the fireball (or some other means)and at least destroy the webbing, Nym will offer Cry'han a chance to climb aboard with him if that's feasible without slowing Lokk down.
Otherwise, he'll dispel it himself and still have Lokk (w/ haste spell still active and double dashing >if< necessary: 180ft of movement) get him within range of attempting to strike at least one down.
When you realize you're doing too much: Signature.
Aryil remains poised after his attack on the aranea, he will skirt to the side of the opening after any spells have been cast and will follow the paladins as quickly as possible if they move down the passageway.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
OOC: I ll wait for Tyr to decide and tell you what happens.
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
Not knowing if the drow are finally approaching or not, the appearance of the web at the entrace has caught him off-guard, Tyr decides to move away from the tunnel and start the invocation of the fireball being ready to launch it as the first sight of drow at the tunnel were his tentacles are waiting for them.
PbP Character: A few ;)
(Small addendum then for my previous post to incorporate the chase involving him pursuing from the ceiling of the tunnel to avoid the tentacles).
When you realize you're doing too much: Signature.
Since its a 2nd level spell you don't need to roll of Dispel.
Nym moves toward the roof of the tunnel. Does Cry'Han mounts up?
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
yes, he'll follow him, loudly whispering "I got your back"... the tone is wayyyy off.
OOC: Should we reroll init or keep the same one.
As the two in front move toward the end of the tunnel, they see a lone warrior drow in armor. He stands firmly, feet a bit apart and ready to delay anyone who wishes to enter the cave.
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
(OOC: I'm willing to reroll it, but I defer to the group.)
Re-rolled Initiative IF we go by it:
Initiative: 14.
(OOC: Pre-post)
Otherwise, Nym isn't going to slow down, or offer a warning. Not with the spell going, and so much adrenaline coursing through the half-elf's 'veins. His only thought is to tell Lokk telepathically to show no quarter.
Lokk's will move in within striking distance before...
Lokk Action: Shove with intent to knock prone.
Strength: 4 vs target's Strength(Athletics) or Dexterity(Acrobatics).
Lokk's Hasted Action: Attack
Nibble Attack: 23 Damage: 7. (if at advantage from having knocked target prone: 12)
Nym's Action: Casts Booming Blade.
Explosive Strike: 27 Damage: 27 (If at advantage from target being prone: 8)
Plus an additional 5 Thunder damage if he moves next turn.
Nym's Hasted Action: Attack
Scimitar Strike: 27 Damage: 11. (If at advantage from target being prone: 25)
If any of Nym's attacks are a crit, I'll spend ONE 1st lvl spell slot to smite on the 1st to Crit: 15 radiant damage.
(if the Drow Warrior is dead after the attacks, and if allowed, Nym will have Lokk press on after their original prey. Otherwise, She'll circle around within his enemy drow's threat range to leave room for the others to attack freely).
When you realize you're doing too much: Signature.