One moment you are surrounded be screaming crowds and bright lights, and the next you find yourself in a bare stone room as the game mages transport you to the predetermined dungeon along with three other rival gladiator teams. Your task is simple: outwit, ourfight, and outsurvive your opponents to claim the gold crown and earn the name of champion.
Zeuphis jumps slightly, and then relaxes when she realized what’s happening.
”I wouldn’t exactly say I serve him, but my bloodline is tinged by Lathander the Morninglord. I was chosen by him to spread the light of his justice."
Zeuphis appears mostly human, with tanned skin and shoulder-length auburn hair. Only a slight radiance that seems to come from under her skin betrays her celestial heritage. She wears no armor, but her clothes shine with a glistening protective barrier (mage armor). She carries no weapon other than a dagger, but wears a pouch on her belt. Her eyes seem to glow with an inner power, promising swift radiant vengeance on any who would dare to oppose her.
"I see、so you and I are the same then."Garazar whispers into Zeuphis' mind. A smile comes across his face and he gives Zeuphis a polite nod. His dragon staff begins to emit a slight but benevolent glow.
"Greetings, friends! I am Zeph, the greatest gladiator in both land and sky! Shall we begin? We can work out who takes what positon as we go. I prefer my bow, but I am no stranger to the blade." The aarakocra bowed slightly during his introduction. The tips of his brown feathers were dyed blue, a strange contrast to be sure. Zeph is clad in leather armor, with a shield slung across his back between his wings. On one hip is a rapier, and on the other, a quiver of arrows. His bow is already strung and slung over his shoulder, ready to leap into his hand at a moment's notice. A closer examination of his person would reveal two daggers tucked neatly into his bracers, allowing him to draw both at once if need be.
You stand in a large, rectangular stone room. A rope ascends to a balcony hanging from the south wall, and several pieces of broken glass are scattered about the floor. There is an archway beneath the balcony and a door in the eastmost corner of the south wall.
The Dungeon: The dungeon was created centuries ago by dwarven miners, who later abandoned it under mysterious circumstances. The walls are made of smooth stone, and the floors were once beautifully crafted of flagstone but are now cracked. There is very little natural illumination, requiring either darkvision or a light source.
Peeking outside the room through the southeastern door, Zeph swore under his breath. "Do any of you have a light? I can't see anything in this blasted darkness. A handicap, to be sure, but we do want to give everyone else a fighting chance, no?" Even as he said this, he adjusted his bow in favor of his rapier and shield. Close combat would be more likely than ranged at this time.