From the dark alleys of Nerverwinter to the highest peaks of the mountains of Waterdeep, a whisper has begun to circulate through the land. It whispers of a dark herald of death that has fallen from another world seeking his lost god. A god of darkness and destruction that will surely wipe out all that oppose it. A whisper though causes no harm and the rumor is just that a rumor.
The world of Faerûaaan is in a relative time of peace and happiness. There are the usual wars of elves that disagree with one another. Kings seeking power through expansion. Though it is the time of spring and rebirth that comes with it. We start our adventure in the town of Ethereal where a festival of life is taking place. Known as the festival of deaths rose it is in full swing. Boasting the yearly scavenger hunt of the roses for children and adults alike, it is a good time to be had for all involved. While here you can catch the crowning of the Life bringer. Selected from the towns female population each year, to represent the goddess that life sprang from all those eons ago.
You are not restricted in classes or races for the most part. I am limiting the warforged as they are not too native to Faerûn. If it is listed under the races section of dnd beyond its mostly fair game. I would like you to take the far traveler background if you pick a race that is native to Ravinca or Ebberon. You start as level 1 to give you your classes main sub class features. As for classes you can pick any of the ones from dnd beyond as I will try to work in most of them sometimes as plot points or whatnot. If you a specific ideas for your character let me know as well so i can create subplots.Any questions Dm me and I will lay out the world more if need be. I would like to keep the adventure to 5 pcs. all 5 spots are currently open. Have fun. This is my first play by post but i am old school chat roleplayer so not much different than that.
Spots full you can dm me for a spot on the waiting list.
Name: Zydalia Quexx Age: 55 Race: Tiefling Class: Barbarian Appearance: Pinkish-red skin, slightly curved horns she has decorated with small stars. She has dark indigo hair with a white streak running through the front. She is on the short side for a tiefling and relatively stocky.
Stats: 171115161216
Background: Zydalia is haunted by her past; a past in which her son went missing, her husband perished in a fire, her family and friends cast her out because of terrible rumours. Embittered by the situations dealt to her, the former church-goer's actions are fuelled by anger and pain. She adventures in order to focus on other people's situations and endeavours to improve their lives however she can, whether that means giving away all she has or fiercely fighting in the pursuit of justice.
You can find her character sheet here, to be updated when I find out what stats I've rolled!
Let me know if you need to know anything else, or if I'll need to change anything in order to be eligible. I've played D&D 5e quite a bit but this would be my first Play-by-Post!
Name: Zanryn Beren Race: Deep Gnome Class: Druid (Circle of Spores) Background: Charlatan Stats (including racial modifiers): Str 11, Dex 17 Con 18, Int 14, Wis 18, Cha 12
Appearance: Zanryn stands an imposing 3-and-nearly-a-half feet tall. His yellow-gold, reptilian eyes gaze piercingly from beneath wild, bushy grey eyebrows and sidewhiskers. His canines are strikingly large and filed to wickedly sharp points. He is impeccably dressed in finery of tailored vermillion and lace; a bold garnet pendant rests atop a black and silver filigree waistcoat. His bony, long nailed fingers clutch a stout, bone tipped cane, its decorative head carved into a twisted, agonised skull. A long, dark travellers cloak billows theatrically as he moves.
Backstory: The survivor of a once hardy clan that inhabited fetid caverns and mines deep underground. Always aloof from his fellow clan members, he spent much of his time in solitary meditation. When a quirk of the underground ventilation system caused swamp gas to drain into the mine and poison almost the entire clan, he alone emerged unscathed. No tears shed he; his scruples he has kept well checked since.
This post has potentially manipulated dice roll results.
Name: Nox
Age: 25
Race: Changeling
Class: Rogue
Appearance: In his natural form he is grey skinned, with white eyes and hair. He almost never uses this shape and usually is in the guise of human thief. As his persona he has green eyes and messy brown hair, and is of average height.
Background: Raised by a guild of thieves and killers, Nox didn't have a home life that anyone would consider "healthy" or "nurturing". Due to his unique abilities he was considered a tool or weapon more than a living thing, hired out to the highest bidder. One day their was attack by a rival guild, leaving everyone dead. Everyone except Nox. He has been travelling ever since, changing personas like someone changes clothes, refusing to look back at his past in case something, or someone, looks back.
Backstory: Durmatl was only a hatchling when the biggest event in his life happened. His grandfather, Yawkatl, had spent years and years of his life in search of ways to achieve his greatest goal. To take a place not only among the Ancestral Spirits, but to become a God. In a grand ritual, hidden deep in the forest away from prying eyes, the entire clan of Lizards gathered to participate and witness. A grave, filled with the blood of many a slain beast and monster, would be the resting place for Yawkatl's mortal remains, and there they lie, still, the grounds sanctified by the powerful ritual.
A few signs have appeared that the entire thing had been a success, but only small, vague hints that seemed too strange to be coincidence, but then the power of a hatching God could be expected to be but very minor, especially given only a single Clan knew of his existence, and even then not all believed. Yawkatl's son, Durmatl's father, believed. Sunyatl had fathered three hatchlings that lived, of which only Durmatl showed any promise of the family line strength, and in him he placed his devotion to make a champion for his father, this hatchling God.
Thus tasked, Durmatl was sent out into the world, to feed his grandfather, to show the outsiders that Yawkatl truly deserved a place among the pantheon as a true God.
As you approach the gates the sounds of music can be heard. Happy sounds of laughter and joy echo about the streets. Vendors line the roads and sell various goods ranging from fruit and and vegetables to florists who are selling exotic roses of various shades. The guards all are wearing the best armor they have ,shined to a pristine silver with rose accents. Ethereal is known as the village of roses. As you enter the gate a guard a fishes a pamphlet with the following: Welcome to Ethereal enjoy your stay among where the roses bloom all year long. Below the title is a list of rose colors 12 to be exact and a short paragraph explaining that if 11 are collected the giver receives 100 gold pieces. if the rarest the black rose can be found 200 for all 12. Most can be found at various vendors for small amounts of gold. The inn has a dwarf female standing at the entrance beckoning people inside and selling stone roses carved from stones from her home city.
Zydalia takes the pamphlet and tries to make sense of the writing, as her eyesight isn't what it used to be.
"Roses," she says aloud, to anyone who might be listening. "A dozen different roses. I wonder what the significance of those is?"
She folds the leaflet twice, until it's a quarter of the size it used to be, and tucks it in the pocket of her dress. She tries to focus on what she's doing rather than the loud, joyous sounds around her. As happy and well-intentioned as these ones are, loud noises and crowds set her slightly on edge.
"Well," she says, catching sight of the dwarven innkeeper. "I suppose I'll see what she wants for one of those stone roses."
Edit: changed perspective in line with other players
As you approach the dwarf she looks up from her work over her eyeglasses that have seen better days. "Aye you be looking for a room? Or fancy one of my stone roses." The craftsmanship is impeccable. Appearing like a stone twin to a real rose the red soapstone petals have a slight shine as if it was covered in dew. The stem is a greenish polished stone complete with thorns. "Careful five gold and you can even check off the pink rose on your pamphlet. Last year they were yellow."
Durmatl slinks through the crowds, fingering the leaflet tucked away in his pocket absentmindedly. "Roses,"he keeps repeating in his mind, his head twisting quickly from side to side as he watches the people around him. He is almost to the point of fleeing the crowd as he enters the inn, rushing past the Dwarven lady to land on all fours, tail flicking nervously up in the air, before he quickly rises and stands on the inside next to the wall, as if seeking shelter from the outside. The cacophony of the multitude of people is not something he is used to, and it will him take some time to readjust.
Before moving any further, he takes a moment to scan the interior of the inn.
Durmatl slinks through the crowds, fingering the leaflet tucked away in his pocket absentmindedly. "Roses,"he keeps repeating in his mind, his head twisting quickly from side to side as he watches the people around him. He is almost to the point of fleeing the crowd as he enters the inn, rushing past the Dwarven lady to land on all fours, tail flicking nervously up in the air, before he quickly rises and stands on the inside next to the wall, as if seeking shelter from the outside. The cacophony of the multitude of people is not something he is used to, and it will him take some time to readjust.
Before moving any further, he takes a moment to scan the interior of the inn.
The inn has tables set in various spots each with a basket of fruit and flowers. Two tables are filled with customers drinking the first is a group of armor clad men betting gold on a card game. The armor is not like that worn by the ones on the street. Dingy and dirty with deep gouges from monsters and swords weave a tapestry of battles fought and won it seems. The fire is not yet lit but an inn worker this one a gnome that is stout with an eye patch is staking wood near it. The bartender watches your display and shakes his head. The festival is open to all and even a wild race like the lizard folk are welcome long as they can pay. Stairs lead up to the rooms and as you scan the room the bartender just watches cleaning glasses.
If you wish to over hear the card game you can roll a perception.
This post has potentially manipulated dice roll results.
Nox walks through the streets of the town, reading quickly over the pamphlet. "Roses huh?" His lips twist into a sneer. "Odd custom, but sounds like easy gold." He wore the face of his most recent identity, one Elias Sharpe. Elias had messy brown hair, and an easy smile that doesn't quite reach his green eyes. He looks around the town glancing at the various stalls to see if he could find these roses and whether the investment was worth it.
Nox walks through the streets of the town, reading quickly over the pamphlet. "Roses huh?" His lips twist into a sneer. "Odd custom, but sounds like easy gold." He wore the face of his most recent identity, one Elias Sharpe. Elias had messy brown hair, and an easy smile that doesn't quite reach his green eyes. He looks around the town glancing at the various stalls to see if he could find these roses and whether the investment was worth it.
Perception: 17
Various vendos on your street are selling roses though you see only two of the right colors. The first a bright red being sold by the local baker. He also selling cookies and other baked treats. "Oh you looking for them as well. IT been ages since the Black was found but there's always 10 or so that can get all the others." The rose he says is only 2 gold. a dozen cookies he explains is 3. On the other side of the street there is a vendor selling small mechanical toys. A gnome tinkering with something that looks like a tiny dragon made of gears. In his work-space is several yellow gold roses made in similar fashion. "You buy that it knocks off the yellow rose." He seems preoccupied though."
10
As you look at the rose and see its 5 gold a small explosion emanates from the mechanical dragon knocking the gnome back in surprise off his stool.
After stepping back to let the Lizardfolk person past, Zydalia reaches out and traces a finger along one of the roses. "These are exquisite," she murmurs. "You made these yourself?"
She takes her hand from the stone rose, reaches into her coin pouch. "I wish I could take one off your hands. I spent my last five gold on getting here for the festival." She sighs, putting her other hand in her pocket too.
"Say, I don't suppose you'd trade? Or perhaps I could do you a favour?"
This post has potentially manipulated dice roll results.
Durmatl finally extricates himself from the wall, the sounds of the busy bustle outside no longer causing his ears to rush. He pulls back his lips in a fanged grin as he slowly makes his way around the card game, doing his best to make his movement appear natural, as if he's simply looking for a familiar face among the customers.
Mechanics:
Stealth to appear casual/remain unnoticed as he listens in: 15 (if based on Charisma for this it would be 2 less) Perception to listen in: 21
Zanryn struts imperiously up to the nearest guard, drawing himself up to his full height of nearly 3-and-a-half feet. He stands, hand outstretched expectantly until the guard bows to hand him the flyer. He scans it impassively, before waving it back at the guard and striding with purpose towards the inn.
“Puerile children’s games”, he mutters sotto voce.
Approaching the Dwarf, he studies her wares carefully. Reaching out towards one of the stone roses, but not quite touching it, he speaks as if to the stone itself in a strange tongue. Pausing, he tilts his head to one side as if listening to a response.
After stepping back to let the Lizardfolk person past, Zydalia reaches out and traces a finger along one of the roses. "These are exquisite," she murmurs. "You made these yourself?"
She takes her hand from the stone rose, reaches into her coin pouch. "I wish I could take one off your hands. I spent my last five gold on getting here for the festival." She sighs, putting her other hand in her pocket too.
"Say, I don't suppose you'd trade? Or perhaps I could do you a favour?"
Mechanics:
Persuasion: 12
The dwarf thinks a moment and she can see the sadness that sits behind your eyes. With a sigh she hands the rose over and picks up a fresh stone to begin carving. "Ill make you a deal if you help wipe the tables ill let you keep the rose. Come see me later tonight." With that she goes to carving a fresh rose.
Zanryn struts imperiously up to the nearest guard, drawing himself up to his full height of nearly 3-and-a-half feet. He stands, hand outstretched expectantly until the guard bows to hand him the flyer. He scans it impassively, before waving it back at the guard and striding with purpose towards the inn.
“Puerile children’s games”, he mutters sotto voce.
Approaching the Dwarf, he studies her wares carefully. Reaching out towards one of the stone roses, but not quite touching it, he speaks as if to the stone itself in a strange tongue. Pausing, he tilts his head to one side as if listening to a response.
After finishing with the Tiefling seemingly she begins to carve another rose and watches you strangely her eyes watching for any funny business. "What are...you doing?" She asks softly. Her eyes focusing on the rose. then you. She had heard of strange magic to control stone. She had looked into it but didn't like it as it meant less working with the stone itself. A horror for a dwarf raised in the art of cutting with nothing more than a harder stone and sweat and blood.
Durmatl finally extricates himself from the wall, the sounds of the busy bustle outside no longer causing his ears to rush. He pulls back his lips in a fanged grin as he slowly makes his way around the card game, doing his best to make his movement appear natural, as if he's simply looking for a familiar face among the customers.
Mechanics:
Stealth to appear casual/remain unnoticed as he listens in: 8 (if based on Charisma for this it would be 2 less) Perception to listen in: 24
"I cant believe we are being paid 1000 gold to trap some spirit." One says laying down his cards to take a drink from his mug. Another nods saying, "I still have a bad feeling about it though." To affirm this he pulled out a small chain and kissed the cross that once belonged to his mother. He lays his cards face down and stands. "You two finish im going to get the wagon ready." The man with scared armor shrugs. "Superstious bastard but easy money to trap a ghost causing a wee bit of trouble." He lays down a full house and begins to scoop the coins into his bag. Gather your gear lets get the job done and come back and buy the inn a round and have a bard pen our story."
Zydalia takes the rose, cradling the stone petals in her fingers. She looks to the dwarf. "Thank you so much," she returns, trying to convey as much sincerity in her tone as she can. It's not often people pay her kindness - it's far more often for strangers to recoil from Tiefling folk.
"I will be back to help you out later today," she confirms. "May I ask your name?"
While she waits for a reply, Zydalia looks around the interior of the inn. She hopes she will be able to afford a room for the night, though maybe she's exhausted her luck for today. Zydalia doesn't believe in higher beings or deities, but it certainly seems like something out there has an issue with her.
This is going to be a horror themed adventure.
From the dark alleys of Nerverwinter to the highest peaks of the mountains of Waterdeep, a whisper has begun to circulate through the land. It whispers of a dark herald of death that has fallen from another world seeking his lost god. A god of darkness and destruction that will surely wipe out all that oppose it. A whisper though causes no harm and the rumor is just that a rumor.
The world of Faerûaaan is in a relative time of peace and happiness. There are the usual wars of elves that disagree with one another. Kings seeking power through expansion. Though it is the time of spring and rebirth that comes with it. We start our adventure in the town of Ethereal where a festival of life is taking place. Known as the festival of deaths rose it is in full swing. Boasting the yearly scavenger hunt of the roses for children and adults alike, it is a good time to be had for all involved. While here you can catch the crowning of the Life bringer. Selected from the towns female population each year, to represent the goddess that life sprang from all those eons ago.
You are not restricted in classes or races for the most part. I am limiting the warforged as they are not too native to Faerûn. If it is listed under the races section of dnd beyond its mostly fair game. I would like you to take the far traveler background if you pick a race that is native to Ravinca or Ebberon. You start as level 1 to give you your classes main sub class features. As for classes you can pick any of the ones from dnd beyond as I will try to work in most of them sometimes as plot points or whatnot. If you a specific ideas for your character let me know as well so i can create subplots.Any questions Dm me and I will lay out the world more if need be. I would like to keep the adventure to 5 pcs. all 5 spots are currently open. Have fun. This is my first play by post but i am old school chat roleplayer so not much different than that.
Spots full you can dm me for a spot on the waiting list.
Name: Zydalia Quexx
Age: 55
Race: Tiefling
Class: Barbarian
Appearance: Pinkish-red skin, slightly curved horns she has decorated with small stars. She has dark indigo hair with a white streak running through the front. She is on the short side for a tiefling and relatively stocky.
Stats: 17 11 15 16 12 16
Background: Zydalia is haunted by her past; a past in which her son went missing, her husband perished in a fire, her family and friends cast her out because of terrible rumours. Embittered by the situations dealt to her, the former church-goer's actions are fuelled by anger and pain. She adventures in order to focus on other people's situations and endeavours to improve their lives however she can, whether that means giving away all she has or fiercely fighting in the pursuit of justice.
You can find her character sheet here, to be updated when I find out what stats I've rolled!
Let me know if you need to know anything else, or if I'll need to change anything in order to be eligible. I've played D&D 5e quite a bit but this would be my first Play-by-Post!
Edit: added the link to her sheet
Zydalia Quexx - Level 2 - Tiefling/Barbarian
Fouder Amberbreaker - Level 4 - Mountain Dwarf/Tempest Cleric
DM - The Children of Hadal
Need two more to start. Sounds good!
Ability scores: 12 9 15 14 8 15
Name: Zanryn Beren
Race: Deep Gnome
Class: Druid (Circle of Spores)
Background: Charlatan
Stats (including racial modifiers): Str 11, Dex 17 Con 18, Int 14, Wis 18, Cha 12
Appearance: Zanryn stands an imposing 3-and-nearly-a-half feet tall. His yellow-gold, reptilian eyes gaze piercingly from beneath wild, bushy grey eyebrows and sidewhiskers. His canines are strikingly large and filed to wickedly sharp points. He is impeccably dressed in finery of tailored vermillion and lace; a bold garnet pendant rests atop a black and silver filigree waistcoat. His bony, long nailed fingers clutch a stout, bone tipped cane, its decorative head carved into a twisted, agonised skull. A long, dark travellers cloak billows theatrically as he moves.
Backstory: The survivor of a once hardy clan that inhabited fetid caverns and mines deep underground. Always aloof from his fellow clan members, he spent much of his time in solitary meditation. When a quirk of the underground ventilation system caused swamp gas to drain into the mine and poison almost the entire clan, he alone emerged unscathed. No tears shed he; his scruples he has kept well checked since.
Ability scores: 14 14 10 13 16 12
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
tell me about your characters and then i will post the fist post
Name: Nox
Age: 25
Race: Changeling
Class: Rogue
Appearance: In his natural form he is grey skinned, with white eyes and hair. He almost never uses this shape and usually is in the guise of human thief. As his persona he has green eyes and messy brown hair, and is of average height.
Background: Raised by a guild of thieves and killers, Nox didn't have a home life that anyone would consider "healthy" or "nurturing". Due to his unique abilities he was considered a tool or weapon more than a living thing, hired out to the highest bidder. One day their was attack by a rival guild, leaving everyone dead. Everyone except Nox. He has been travelling ever since, changing personas like someone changes clothes, refusing to look back at his past in case something, or someone, looks back.
Ability scores: 17 16 17 13 15 12
Name: Durmatl Throateater
Race: Lizardfolk
Class: Cleric (Death Domain)
Background: Tribe Member
Backstory: Durmatl was only a hatchling when the biggest event in his life happened. His grandfather, Yawkatl, had spent years and years of his life in search of ways to achieve his greatest goal. To take a place not only among the Ancestral Spirits, but to become a God. In a grand ritual, hidden deep in the forest away from prying eyes, the entire clan of Lizards gathered to participate and witness. A grave, filled with the blood of many a slain beast and monster, would be the resting place for Yawkatl's mortal remains, and there they lie, still, the grounds sanctified by the powerful ritual.
A few signs have appeared that the entire thing had been a success, but only small, vague hints that seemed too strange to be coincidence, but then the power of a hatching God could be expected to be but very minor, especially given only a single Clan knew of his existence, and even then not all believed. Yawkatl's son, Durmatl's father, believed. Sunyatl had fathered three hatchlings that lived, of which only Durmatl showed any promise of the family line strength, and in him he placed his devotion to make a champion for his father, this hatchling God.
Thus tasked, Durmatl was sent out into the world, to feed his grandfather, to show the outsiders that Yawkatl truly deserved a place among the pantheon as a true God.
Lynn-Marie Verine-Wintercleaver, Human Bloodhunter - Adventures in Esyldien
Finan Caible, Human Bard - Joys of Balance
Yroc Grumbak, Orc Fighlock - Pizazz's ToA
Arell Peroan, Half-Elf Warlonk - Scattered Gods
ESC! | 10|33|5~
As you approach the gates the sounds of music can be heard. Happy sounds of laughter and joy echo about the streets. Vendors line the roads and sell various goods ranging from fruit and and vegetables to florists who are selling exotic roses of various shades. The guards all are wearing the best armor they have ,shined to a pristine silver with rose accents. Ethereal is known as the village of roses. As you enter the gate a guard a fishes a pamphlet with the following: Welcome to Ethereal enjoy your stay among where the roses bloom all year long. Below the title is a list of rose colors 12 to be exact and a short paragraph explaining that if 11 are collected the giver receives 100 gold pieces. if the rarest the black rose can be found 200 for all 12. Most can be found at various vendors for small amounts of gold. The inn has a dwarf female standing at the entrance beckoning people inside and selling stone roses carved from stones from her home city.
Zydalia takes the pamphlet and tries to make sense of the writing, as her eyesight isn't what it used to be.
"Roses," she says aloud, to anyone who might be listening. "A dozen different roses. I wonder what the significance of those is?"
She folds the leaflet twice, until it's a quarter of the size it used to be, and tucks it in the pocket of her dress. She tries to focus on what she's doing rather than the loud, joyous sounds around her. As happy and well-intentioned as these ones are, loud noises and crowds set her slightly on edge.
"Well," she says, catching sight of the dwarven innkeeper. "I suppose I'll see what she wants for one of those stone roses."
Edit: changed perspective in line with other players
Zydalia Quexx - Level 2 - Tiefling/Barbarian
Fouder Amberbreaker - Level 4 - Mountain Dwarf/Tempest Cleric
DM - The Children of Hadal
As you approach the dwarf she looks up from her work over her eyeglasses that have seen better days. "Aye you be looking for a room? Or fancy one of my stone roses." The craftsmanship is impeccable. Appearing like a stone twin to a real rose the red soapstone petals have a slight shine as if it was covered in dew. The stem is a greenish polished stone complete with thorns. "Careful five gold and you can even check off the pink rose on your pamphlet. Last year they were yellow."
Durmatl slinks through the crowds, fingering the leaflet tucked away in his pocket absentmindedly. "Roses," he keeps repeating in his mind, his head twisting quickly from side to side as he watches the people around him. He is almost to the point of fleeing the crowd as he enters the inn, rushing past the Dwarven lady to land on all fours, tail flicking nervously up in the air, before he quickly rises and stands on the inside next to the wall, as if seeking shelter from the outside. The cacophony of the multitude of people is not something he is used to, and it will him take some time to readjust.
Before moving any further, he takes a moment to scan the interior of the inn.
Lynn-Marie Verine-Wintercleaver, Human Bloodhunter - Adventures in Esyldien
Finan Caible, Human Bard - Joys of Balance
Yroc Grumbak, Orc Fighlock - Pizazz's ToA
Arell Peroan, Half-Elf Warlonk - Scattered Gods
ESC! | 10|33|5~
The inn has tables set in various spots each with a basket of fruit and flowers. Two tables are filled with customers drinking the first is a group of armor clad men betting gold on a card game. The armor is not like that worn by the ones on the street. Dingy and dirty with deep gouges from monsters and swords weave a tapestry of battles fought and won it seems. The fire is not yet lit but an inn worker this one a gnome that is stout with an eye patch is staking wood near it. The bartender watches your display and shakes his head. The festival is open to all and even a wild race like the lizard folk are welcome long as they can pay. Stairs lead up to the rooms and as you scan the room the bartender just watches cleaning glasses.
If you wish to over hear the card game you can roll a perception.
Nox walks through the streets of the town, reading quickly over the pamphlet. "Roses huh?" His lips twist into a sneer. "Odd custom, but sounds like easy gold." He wore the face of his most recent identity, one Elias Sharpe. Elias had messy brown hair, and an easy smile that doesn't quite reach his green eyes. He looks around the town glancing at the various stalls to see if he could find these roses and whether the investment was worth it.
Perception: 23
Various vendos on your street are selling roses though you see only two of the right colors. The first a bright red being sold by the local baker. He also selling cookies and other baked treats. "Oh you looking for them as well. IT been ages since the Black was found but there's always 10 or so that can get all the others." The rose he says is only 2 gold. a dozen cookies he explains is 3. On the other side of the street there is a vendor selling small mechanical toys. A gnome tinkering with something that looks like a tiny dragon made of gears. In his work-space is several yellow gold roses made in similar fashion. "You buy that it knocks off the yellow rose." He seems preoccupied though."
10
As you look at the rose and see its 5 gold a small explosion emanates from the mechanical dragon knocking the gnome back in surprise off his stool.
After stepping back to let the Lizardfolk person past, Zydalia reaches out and traces a finger along one of the roses. "These are exquisite," she murmurs. "You made these yourself?"
She takes her hand from the stone rose, reaches into her coin pouch. "I wish I could take one off your hands. I spent my last five gold on getting here for the festival." She sighs, putting her other hand in her pocket too.
"Say, I don't suppose you'd trade? Or perhaps I could do you a favour?"
Mechanics:
Persuasion: 12
Zydalia Quexx - Level 2 - Tiefling/Barbarian
Fouder Amberbreaker - Level 4 - Mountain Dwarf/Tempest Cleric
DM - The Children of Hadal
Durmatl finally extricates himself from the wall, the sounds of the busy bustle outside no longer causing his ears to rush. He pulls back his lips in a fanged grin as he slowly makes his way around the card game, doing his best to make his movement appear natural, as if he's simply looking for a familiar face among the customers.
Mechanics:
Stealth to appear casual/remain unnoticed as he listens in: 15 (if based on Charisma for this it would be 2 less)
Perception to listen in: 21
Lynn-Marie Verine-Wintercleaver, Human Bloodhunter - Adventures in Esyldien
Finan Caible, Human Bard - Joys of Balance
Yroc Grumbak, Orc Fighlock - Pizazz's ToA
Arell Peroan, Half-Elf Warlonk - Scattered Gods
ESC! | 10|33|5~
Zanryn struts imperiously up to the nearest guard, drawing himself up to his full height of nearly 3-and-a-half feet. He stands, hand outstretched expectantly until the guard bows to hand him the flyer. He scans it impassively, before waving it back at the guard and striding with purpose towards the inn.
“Puerile children’s games”, he mutters sotto voce.
Approaching the Dwarf, he studies her wares carefully. Reaching out towards one of the stone roses, but not quite touching it, he speaks as if to the stone itself in a strange tongue. Pausing, he tilts his head to one side as if listening to a response.
The dwarf thinks a moment and she can see the sadness that sits behind your eyes. With a sigh she hands the rose over and picks up a fresh stone to begin carving. "Ill make you a deal if you help wipe the tables ill let you keep the rose. Come see me later tonight." With that she goes to carving a fresh rose.
After finishing with the Tiefling seemingly she begins to carve another rose and watches you strangely her eyes watching for any funny business. "What are...you doing?" She asks softly. Her eyes focusing on the rose. then you. She had heard of strange magic to control stone. She had looked into it but didn't like it as it meant less working with the stone itself. A horror for a dwarf raised in the art of cutting with nothing more than a harder stone and sweat and blood.
"I cant believe we are being paid 1000 gold to trap some spirit." One says laying down his cards to take a drink from his mug. Another nods saying, "I still have a bad feeling about it though." To affirm this he pulled out a small chain and kissed the cross that once belonged to his mother. He lays his cards face down and stands. "You two finish im going to get the wagon ready." The man with scared armor shrugs. "Superstious bastard but easy money to trap a ghost causing a wee bit of trouble." He lays down a full house and begins to scoop the coins into his bag. Gather your gear lets get the job done and come back and buy the inn a round and have a bard pen our story."
Zydalia takes the rose, cradling the stone petals in her fingers. She looks to the dwarf. "Thank you so much," she returns, trying to convey as much sincerity in her tone as she can. It's not often people pay her kindness - it's far more often for strangers to recoil from Tiefling folk.
"I will be back to help you out later today," she confirms. "May I ask your name?"
While she waits for a reply, Zydalia looks around the interior of the inn. She hopes she will be able to afford a room for the night, though maybe she's exhausted her luck for today. Zydalia doesn't believe in higher beings or deities, but it certainly seems like something out there has an issue with her.
Zydalia Quexx - Level 2 - Tiefling/Barbarian
Fouder Amberbreaker - Level 4 - Mountain Dwarf/Tempest Cleric
DM - The Children of Hadal