Bufahl raises his eyebrows at the Ork's last exclamation: "I hope I make myself clear when I say we want all of her to be returned, alive and unharmed if possible."
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Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
“You mean provided we find her alive and unharmed. These is a dangerous area isn’t it?” Nalros presses trying to gather a bit of information as to what they might encounter while searching for their query.
"These lands are less than hospitable, though if you're sticking close to your guide, that should not trouble you too much. The wildlife might be another matter... though the worst by far are likely the Empire's scouts." Bufahl snorts with disgust at the last bit.
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Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Thunk listens to this and then goes to stand with Bounder, but also tries to nudge Bounder over towards Mogrid, the guide. "We follow the guide. We find the Turtle Lady. We smash all obstacles. We the best of the Turtle Town!" Thunk says, his smile growing as he imagines the fights and fun to come.
"We will fight! We will smash the scout's and the Empire's wildlife! We will save the Turtle Lady!!" This is shouted, loud. Louder than most would want in a room this size. But if any think to admonish Thunk they likely rethink it when Thunk grabs his greataxe and pumps it above his head, threatening the timbers of the roof as he does so.
Nalros stands at the door, ready to leave if the group has no more questions, “Well come on you two,” indicating Thunk and Bounder. Then looking at Niscesi, “You can come along too I suppose. It’s always the strong silent types that surprise you the most.”
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Nalros walks over to Thunk and extends his hand, “Nice to me you Thunk, carrier of Bounders stuff. I’m Nalros. Pleasure to meet you.”
Thunk gently shakes hand with his new friend. Hurting friends hands is bad. Thunk knows.
“Nalros! I am Thunk. Together with the rest the turtle lady will be saved!” Thunk assures him. “Saved more than most!”
Bufahl raises his eyebrows at the Ork's last exclamation: "I hope I make myself clear when I say we want all of her to be returned, alive and unharmed if possible."
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
“You mean provided we find her alive and unharmed. These is a dangerous area isn’t it?” Nalros presses trying to gather a bit of information as to what they might encounter while searching for their query.
Bounder:
"What threats should we be aware of other than the Empire scouts you mentioned?" asks Bounder as they prepare to leave.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"These lands are less than hospitable, though if you're sticking close to your guide, that should not trouble you too much. The wildlife might be another matter... though the worst by far are likely the Empire's scouts." Bufahl snorts with disgust at the last bit.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Thunk listens to this and then goes to stand with Bounder, but also tries to nudge Bounder over towards Mogrid, the guide. "We follow the guide. We find the Turtle Lady. We smash all obstacles. We the best of the Turtle Town!" Thunk says, his smile growing as he imagines the fights and fun to come.
"We will fight! We will smash the scout's and the Empire's wildlife! We will save the Turtle Lady!!" This is shouted, loud. Louder than most would want in a room this size. But if any think to admonish Thunk they likely rethink it when Thunk grabs his greataxe and pumps it above his head, threatening the timbers of the roof as he does so.
Bounder:
"Indeed, Thunk, let us find the 'Turtle Lady' and see that she is properly taken care of," replies Bounder.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Nalros stands at the door, ready to leave if the group has no more questions, “Well come on you two,” indicating Thunk and Bounder. Then looking at Niscesi, “You can come along too I suppose. It’s always the strong silent types that surprise you the most.”