Brock Steps forward and turns himself into a huge Ape. He attempts to do the same to Yashin. Yashin, you can resist if you wish, otherwise you will be a huge giant ape.
(OOC: Yashin does not resist. A Giant Ape sounds like fun and he trusts Brock, although sometimes I wonder why. Also, Yashin's current position is R24 - he moved up next to Ichika in the last post.)
Brock Steps forward and turns himself into a huge Ape. He attempts to do the same to Yashin. Yashin, you can resist if you wish, otherwise you will be a huge giant ape.
(OOC: Yashin does not resist. A Giant Ape sounds like fun and he trusts Brock, although sometimes I wonder why. Also, Yashin's current position is R24 - he moved up next to Ichika in the last post.)
Will fix on next map, have to make you huge anyway...
((Oooooh I'm going to have fun here. Keep being beautiful and terrifying, then I'll make it next-level hell for the trolls.))
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Kallandra Her elemental swats #1 as it moves away, then follows after, scorching #3 and #1 more, and then hitting #1 twice more. Both trolls are wobbling on their feet at this point, seriously wounded and green skin blackened and melted. Kallandra's flaming arrow strikes #3, and the troll crumbles as its skin turns black and melts further.
tr4 The wounds on #4 heal up as it looks for a target. Spotting Ssej it lumbers in that direction, dashing to get up next to them.
The appearance of giant gorillas dwarfing the trolls brought a laugh the Grishkar's scarred face. "That's perfect! Let me work my magic, you just stay beautiful and terrifying." The zombies hobble double-time forward and left to circle around the impending troll brutalization. Meanwhile, Grishkar weaves his hands in arcane patterns. As he conjures a new enchantment, the air shifts and shimmers around him.
At the close of the spell, the giant apes change form before the trolls eyes. They sprout extra limbs and grow double in size, then their hands and mouths spout great torrents of flame and the ground erupts in molten fury.
Grishkar, satisfied with his work, rejoins his minions, stopping short of their formation to admire his handiwork for a moment.
((Casting Phantasmal Killer against TR2. DC 19 WIS save or become Frightened. At the end of each of TR2's turns, it makes another WIS save vs. 4d10 psychic damage. Successful save ends the spell)
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
Staggering as he is transformed into a Giant Ape, Yashin lets out a primal roar and bounds forward with rage and bloodlust in his eyes. The great silverback closes with the Troll to his immediate front and pounds the now smaller creature with two great hammer strikes from his fists, then follows with another scream, spittle flecking the troll's face.
At the close of the spell, the giant apes change form before the trolls eyes. They sprout extra limbs and grow double in size, then their hands and mouths spout great torrents of flame and the ground erupts in molten fury.
Ichika sees Yashin and Brock transform in front of her, her eyes widen slightly in awe, looking dazzled for a second, then she realizes the battle again, she hefts up her glaive again and darts towards the other group of trolls, seeing the one is already surrounded by her now ape companions. Her helm sparks and she releases another ball of fire.
Move: to Q18
Fireball: Dex DC 18 for 23 fire. On TR5, TR1 and TR 4. Avoiding Seej, hopefully.
Grishkar Causes Troll2 to see images that frighten even a troll. The troll cowers as the spell takes hold.
Ichika Moves and creates another explosion of flames. three of the trolls are badly burned, one of which falls to the ground, a burned and blackened corpse.
Yashin Bellows as he springs forward. He clobbers troll5 with two heavy blows, snapping bones and splattering troll blood liberally. The troll is a broken and battered corpse as it falls to the ground. Yashin then lets out a bellow of victory over the puny troll.
tr6 Turns and flees to the North, deciding it is better to live and find easier prey.
tr7 Turns and flees to the North, deciding it is better to live and find easier prey.
tr2 Disengages from the massive giant ape, and flees to the North and East, skirting just out of range of the zombies. It howls as it holds its head, taking damage from the necromancer's spell.
Kallandra comes around, unleashing a flaming arrow at the nearest troll [TR2] before swooping down and zipping past the troll about 10 feet over its head and tapping into her sorcerous well to unleash a stream of noxious vapor at the Troll, then pulling up to about 25' in the air [ending at AC23].
Bow Attack Attack: 10 Damage: 7 Quickens Poison Spray to a bonus action. TR2 needs CON save, DC 21 or takes 13
Ssej laughs in the face of troll 4 as he begins his attack, plunging his dagger twice into its chest and the spinning around the creature his tail smacking against the tough hide of the beats stomach and then middle of his back.
Dagger 1: Attack: 16 Damage: 13 Acid Damage: 4
Dagger 2: Attack: 30 Damage: 14 Acid Damage: 6
Ki Point Flurry of Blows Tail 1: Attack: 22 Damage: 10
Ki Point Flurry of Blows Tail 2: Attack: 27 Damage: 10
On each successful hit until success he will spend a KI point for a stunning attack: Con Save DC 17
[OOC: Let me know how many rolls it makes so I can subtract correct number of KI points.]
[OOC: Also because of Draconic Disciple all my unarmed attacks are fire damage.]
Draconic Disciple: Unarmed Attacks (Special)
When you damage a target with an unarmed strike, you can change the damage type to acid, cold, fire, lightning, or poison.
Umeven Angles an arrow at troll4, the arrow thunking into the green chest with a solid plunk and causing the troll to growl in pain.
Ssej Strikes out at the injured, and burned, troll4, only needing two strikes to take down the hulking creature. (No need to spend even for flurry of blows, as it only had 23 hp left.)
Brock The ground trembles as the giant ape form of Brock rushes to the running troll. He misses his first attack, but his second nearly does the troll in. It wobbles on its feet still though, standing as it holds its aching head.
Kallandra With only troll2 left, she sends her fire elemental in to burn and strike at the wobbling troll. The troll cannot stand the combined attacks of giant ape and fire elemental, slumping to the ground, an almost-relieved sigh coming as the pain in its head fades at last.
We are out of combat. feel free to greet the newcomer.
This post has potentially manipulated dice roll results.
Ssej will start to lok over the dead troll bodies with his flaming hands if he thinks any of them might be regenerating and see if they are just a random group of enemies or were sent here, looking through any pockets to see if they have anything of value.
"Lookss like we have another offering from a god to help uss, ssomeone go ssay hi, before we continue our march." He casually mentions to the rest of the group.
Umeven directs his horse closer to this group of unusual travelers.
”Light of Larethian upon you. I had been tracking this trolls for some time. I was uncertain of your capacity to deal with them, but I suppose I shouldn’t have worried. You are all very mighty, indeed.”
”I am Umeven Naero. I am blessed with purpose by my lord, Corellon Larethian.”
Ssej rolls his eyes at the formality of the newcomer, and sighs then swears, "Great another do-gooder god, jusst my luck." As he continues to search the trolls.
(OOC: Yashin does not resist. A Giant Ape sounds like fun and he trusts Brock, although sometimes I wonder why. Also, Yashin's current position is R24 - he moved up next to Ichika in the last post.)
(You can’t help, but like Brock. He is that type of person. Lol)
Dormark Calling of Strahd (warforged cleric) 4
Will fix on next map, have to make you huge anyway...
((Oooooh I'm going to have fun here. Keep being beautiful and terrifying, then I'll make it next-level hell for the trolls.))
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Kallandra
Her elemental swats #1 as it moves away, then follows after, scorching #3 and #1 more, and then hitting #1 twice more. Both trolls are wobbling on their feet at this point, seriously wounded and green skin blackened and melted.
Kallandra's flaming arrow strikes #3, and the troll crumbles as its skin turns black and melts further.
tr4
The wounds on #4 heal up as it looks for a target. Spotting Ssej it lumbers in that direction, dashing to get up next to them.
Grishkar, Ichika, and Yashin are now up.
Updated Map
The appearance of giant gorillas dwarfing the trolls brought a laugh the Grishkar's scarred face. "That's perfect! Let me work my magic, you just stay beautiful and terrifying." The zombies hobble double-time forward and left to circle around the impending troll brutalization. Meanwhile, Grishkar weaves his hands in arcane patterns. As he conjures a new enchantment, the air shifts and shimmers around him.
At the close of the spell, the giant apes change form before the trolls eyes. They sprout extra limbs and grow double in size, then their hands and mouths spout great torrents of flame and the ground erupts in molten fury.
Grishkar, satisfied with his work, rejoins his minions, stopping short of their formation to admire his handiwork for a moment.
((Casting Phantasmal Killer against TR2. DC 19 WIS save or become Frightened. At the end of each of TR2's turns, it makes another WIS save vs. 4d10 psychic damage. Successful save ends the spell)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Staggering as he is transformed into a Giant Ape, Yashin lets out a primal roar and bounds forward with rage and bloodlust in his eyes. The great silverback closes with the Troll to his immediate front and pounds the now smaller creature with two great hammer strikes from his fists, then follows with another scream, spittle flecking the troll's face.
Attack: 17 Damage: 18
Attack: 11 Damage: 15 .
(Moves to S16 and attacks Troll 5)
ooc: Nice!
Tandor the White, Human Life Cleric
Ichika? Will bot if not recieved in 24 hours...
(Sorry for the delay)
Ichika sees Yashin and Brock transform in front of her, her eyes widen slightly in awe, looking dazzled for a second, then she realizes the battle again, she hefts up her glaive again and darts towards the other group of trolls, seeing the one is already surrounded by her now ape companions. Her helm sparks and she releases another ball of fire.
Move: to Q18
Fireball: Dex DC 18 for 23 fire. On TR5, TR1 and TR 4. Avoiding Seej, hopefully.
Grishkar
Causes Troll2 to see images that frighten even a troll. The troll cowers as the spell takes hold.
Ichika
Moves and creates another explosion of flames. three of the trolls are badly burned, one of which falls to the ground, a burned and blackened corpse.
Yashin
Bellows as he springs forward. He clobbers troll5 with two heavy blows, snapping bones and splattering troll blood liberally. The troll is a broken and battered corpse as it falls to the ground. Yashin then lets out a bellow of victory over the puny troll.
tr6
Turns and flees to the North, deciding it is better to live and find easier prey.
tr7
Turns and flees to the North, deciding it is better to live and find easier prey.
tr2
Disengages from the massive giant ape, and flees to the North and East, skirting just out of range of the zombies. It howls as it holds its head, taking damage from the necromancer's spell.
Umeven, Ssej, Brock, and Kallandra are now up.
> Updated Map
Brock will follow up on Troll 2 and takes his multiattack on the troll.
Attack 1 : 19 Damage: 18
Attack 2 : 18 Damage: 25
After finishing his attack. Brock begins to pound his chest release a sound similar to thunder as he roars at the retreating troll.
Dormark Calling of Strahd (warforged cleric) 4
The fire elemental moves to the troll battling the ape-ified Yashin [TR5], pummeling it with fiery fists as it closes, then engulfing the thing.
Attack 1: Attack: 12 Damage: 10
Attack 2: Attack: 24 Damage: 12
Engulfing the Troll: 10
Kallandra comes around, unleashing a flaming arrow at the nearest troll [TR2] before swooping down and zipping past the troll about 10 feet over its head and tapping into her sorcerous well to unleash a stream of noxious vapor at the Troll, then pulling up to about 25' in the air [ending at AC23].
Bow Attack Attack: 10 Damage: 7
Quickens Poison Spray to a bonus action. TR2 needs CON save, DC 21 or takes 13
Tandor the White, Human Life Cleric
Ssej laughs in the face of troll 4 as he begins his attack, plunging his dagger twice into its chest and the spinning around the creature his tail smacking against the tough hide of the beats stomach and then middle of his back.
Dagger 1: Attack: 16 Damage: 13 Acid Damage: 4
Dagger 2: Attack: 30 Damage: 14 Acid Damage: 6
Ki Point Flurry of Blows Tail 1: Attack: 22 Damage: 10
Ki Point Flurry of Blows Tail 2: Attack: 27 Damage: 10
On each successful hit until success he will spend a KI point for a stunning attack: Con Save DC 17
[OOC: Let me know how many rolls it makes so I can subtract correct number of KI points.]
[OOC: Also because of Draconic Disciple all my unarmed attacks are fire damage.]
When you damage a target with an unarmed strike, you can change the damage type to acid, cold, fire, lightning, or poison.
Umeven draws and fires at the now distracted Tr4 with his longbow, before continuing south to M18
Attack: 29 Damage: 12 + sneak attack 17
Paladin - warforged - orange
Umeven
Angles an arrow at troll4, the arrow thunking into the green chest with a solid plunk and causing the troll to growl in pain.
Ssej
Strikes out at the injured, and burned, troll4, only needing two strikes to take down the hulking creature. (No need to spend even for flurry of blows, as it only had 23 hp left.)
Brock
The ground trembles as the giant ape form of Brock rushes to the running troll. He misses his first attack, but his second nearly does the troll in. It wobbles on its feet still though, standing as it holds its aching head.
Kallandra
With only troll2 left, she sends her fire elemental in to burn and strike at the wobbling troll. The troll cannot stand the combined attacks of giant ape and fire elemental, slumping to the ground, an almost-relieved sigh coming as the pain in its head fades at last.
We are out of combat. feel free to greet the newcomer.
Ssej will start to lok over the dead troll bodies with his flaming hands if he thinks any of them might be regenerating and see if they are just a random group of enemies or were sent here, looking through any pockets to see if they have anything of value.
"Lookss like we have another offering from a god to help uss, ssomeone go ssay hi, before we continue our march." He casually mentions to the rest of the group.
Perception: 28
Umeven directs his horse closer to this group of unusual travelers.
”Light of Larethian upon you. I had been tracking this trolls for some time. I was uncertain of your capacity to deal with them, but I suppose I shouldn’t have worried. You are all very mighty, indeed.”
”I am Umeven Naero. I am blessed with purpose by my lord, Corellon Larethian.”
He gives a bow from up on the horse.
Paladin - warforged - orange
Ssej rolls his eyes at the formality of the newcomer, and sighs then swears, "Great another do-gooder god, jusst my luck." As he continues to search the trolls.
“You’re welcome!” Umeven says before realizing what you’ve said.
Paladin - warforged - orange