Yashin sees the arrows fly out of the shadows to strike his companions and has no wish to make himself an easy target. As he rises into the air as a benefit of Brock’s spell, he returns the favor touching Brock and making them both invisible. He stays suspended in the air, searching for the shooter.
Brock casts his spell, causing himself to fly up and forward 30 feet. yashin also feels himself able to fly. Brock lifts off of the wagon and flies up and forward, but does not see anything as far as the archer goes.
Yashin
Yashin follows after Brock, then touches the dwarf, both Yashin and Brock vanishing from sight. Yashin also does not spot anyone along the lines of the archer.
Ichika
Brock and Yashin just flew up and disappeared while overhead. Grishkar and Kallandra have both been struck by arrows from hiding. It is now your turn to act.
This post has potentially manipulated dice roll results.
Ichika rides on her horse and dash for 120 feet towards the direction where the arrows came from, holding her flaming glaive for illumination. She looks around for any signs of the attacker. The Lord of Heroes favors honest combat and bravery, so she calls into the darkness, hoping to provoke the attacker, also to draw attention to herself. "Show yourself, assailant. Hidden attack is no way of a warrior."
This post has potentially manipulated dice roll results.
Ichika
Spurring your mount forward, you rush to where the first of the arrows came from, lifting your blazing sword as you attempt to call attention to yourself.
Zombies
Grishkar's zombies follow his orders and form a barior around him, protecting him from further arrows.
Giant
Near Ichika the shadows, just past the light cast from her glaive, suddenly expands and seem to come alive. A massive, fifteen-foot-tall figure bulging with muscles suddenly stands half inside the shadow still. She is a beautiful, statuesque, and deadly looking female wearing studded leather armor. The weapon in her hand looks like a much larger version of Ichika's glaive, black and covered with runes. The female giant lifts the glaive in a mocking salute, then strikes at Ichika... Glaive to hit: 38 Damage is 22
On a hit take 13 poison damage (dc 14 for no poison damage. Also take 32 sneak attack damage. The giant is 15 feet from Ichika still, and has cover from Gishkar but no one else. Brock, Yashin, and Kallandra are all three in the air and can see the giant from above. Umeven and Ssej both moved forward after the first arrow was shot, so have line of sight on the giant from their closer positions.
This post has potentially manipulated dice roll results.
Kallandra's eyes widen as the giant stands in the light and strikes brutally at Ichika. Without a moment's hesitation, the elven sorceress spurs her broom, dipping lower at an angle to get close enough to cast her spell on it. As she does, she pulls a vial from her bag, yanks the cork with her teeth and downs the contents. Then she taps into her magical energy and points at the giantess and shouts, "Hold Monster!"
Then while he pushes off the giant to land back at his feet he will swing around launching his tail to slam against the giants stomach and upper torso twice.
All 4 attacks will be Stunning Attacks DC 17 CON saving throw. (Please let me know how many Ki points I need to spend here - currently after Flurry 10 of 11)
Ssej rushes forward and strikes at the huge giant. Ssej would notice, as he gets near that this giant seemes off, she has snake scales over her face and other parts of her body, and does not seem quite all giant. Her eyes are even slitted like those of a snake. Ssej slashes the giantess twice with his dagger, but both tail strikes are easily dodged. Neither of the stunning strikes seem to affect the giant. (She made both saves vs stunning strike.)
Giantess
At the end of Ssej's turn the Giantess slashes at him with her glaive... Glaive to hit is 29, damage is 27 magical slashing and 13 poison damage (dc 14 save for no poison damage.)
Kallandra
Moving in towards the giantess, Kallandra downs a potion, then sends a blast of magic in at the giant. The giant glances up, but seems to shrug off the spell without too much concern. (Made the save vs hold monster.)
Giantess
At the end of Kallandra's turn the giantess slams the butt of her glaive into the ground at her feet. The ground itself seems to tremble at the strike. Ssej, Ichika's mount, and Umeven's mount all need to make DC 24 STR saves. (As the two mounts cannot make that save, both Ichika and Umeven can make a dex save to see if they can land prone as their mounts fall prone.) Ssej, if you fail the save you fall prone. Ichika and Umeven, if you fail the dex save, DC of 15, you also fall prone.
Grishkar
Grishkar, your zombies have moved in around you, and several of the do-gooder champions have found an enemy to fight. You cannot see the giantess from your location, but you can tell that some of your companions have found an enemy to fight. It is your turn to act.
((How far away is the giant/melee going on from his wagon?))
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
((I believe I'm close enough for this (120'), but let me know if not. Taking out the Fulminating Treatise, then using Circlet of Blasting to cast Scorching Ray: 9, 9, 21 attack rolls for 7, 7, 9 fire damage, respectively. On the second attack, I'll spend a charge from the Treatise to inflict an extra 6 force damage and knock the giantess prone.))
Grishkar fishes in his robes for a secondary tome kept close on a strap around his shoulder. This one was significantly smaller than his normal one, and seemed to have survived some long-forgotten fire with a lingering smell of sulfur. Pushing his head above the protective throng covering his head, the necromancer yelled a command word. A simple metal circlet holding his unkempt hair back ignited as though it was still in the forge. Immediately following, a trio of fiery beams shot forth, two of which struck the giantess in the side. The singed book in Grishkar's hand came to life with hidden runes written in thin, glowing light. A pulse from the book shot through one of the fiery beams and slammed the giantess like a ballista, knocking her to the ground.
((Edit: Weird...so only the 3rd damage roll was "manipulated" from an 8 to a 5, but I don't think it makes that much of a difference due to the attack roll.))
((Edit 2: Ok, so the more I type, the more the rolls change regardless of adding more rolls or not. Original attack rolls: 20, 22, 12. Original damage rolls: 8, 5, 8. Force damage from Fulminating Treatise: 10.))
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
Umeven will climb one of the buildings nearby (second story work for no extra movement cost) and attempt to find a hiding place to shoot the giant from
Stealth 26 (no lower than 24 for reliable talent)
Attack: 19 Damage: 15 + sneak attack 16
Disadvantage roll against prone in case I can't find a hiding spot 26
This post has potentially manipulated dice roll results.
Grishkar
Grishkar pokes his head out from behind the wall of zombies around him. Using a smaller magic tome he sends a trio of blazing balls of flame rocketing at the giantess. The first two strike true, while the third slams into the side of the shop nearby. A blast of force accompanies the second blast, rocking the huge giantess on her feet, but she remains standing. (Can only knock a larger or smaller creature prone, not a huge creature.)
Giantess
At the end of Grishkar's turn the Giantess slashes out at Ssej with her massive glaive... To hit is 24 Damage is 27
Umeven
Landing on his feet Umeven quickly scampers up the side of a building and finds a place to shoot at the looming giantess. (Using the rolls as advantage instead of disadvantage, as the giantess is not prone and you are hidden.) His shot strikes true, the arrow striking deep into the giantess's shoulder.
Brock
You are flying invisibly above the battle below. The giantess is in melee with Ichika and Ssej, while others of your companions have attacked from range. It is your turn to act.
[OOC: Correct me if I am wrong, but I think if I have the "Shield" spell stored in the Ring of Spell Storing, I can still "cast" the shield spell as a reaction. Am I correct in that thinking? If so I would cast it so the Giant just misses me as now my AC would be 25.]
Yashin sees the arrows fly out of the shadows to strike his companions and has no wish to make himself an easy target. As he rises into the air as a benefit of Brock’s spell, he returns the favor touching Brock and making them both invisible. He stays suspended in the air, searching for the shooter.
Brock
Brock casts his spell, causing himself to fly up and forward 30 feet. yashin also feels himself able to fly.
Brock lifts off of the wagon and flies up and forward, but does not see anything as far as the archer goes.
Yashin
Yashin follows after Brock, then touches the dwarf, both Yashin and Brock vanishing from sight.
Yashin also does not spot anyone along the lines of the archer.
Ichika
Brock and Yashin just flew up and disappeared while overhead. Grishkar and Kallandra have both been struck by arrows from hiding. It is now your turn to act.
Next up
Ichika ***
zombies (Move to cover Grishkar)
Ichika rides on her horse and dash for 120 feet towards the direction where the arrows came from, holding her flaming glaive for illumination. She looks around for any signs of the attacker. The Lord of Heroes favors honest combat and bravery, so she calls into the darkness, hoping to provoke the attacker, also to draw attention to herself. "Show yourself, assailant. Hidden attack is no way of a warrior."
Intimidation: 10
Ichika
Spurring your mount forward, you rush to where the first of the arrows came from, lifting your blazing sword as you attempt to call attention to yourself.
Zombies
Grishkar's zombies follow his orders and form a barior around him, protecting him from further arrows.
Giant
Near Ichika the shadows, just past the light cast from her glaive, suddenly expands and seem to come alive. A massive, fifteen-foot-tall figure bulging with muscles suddenly stands half inside the shadow still. She is a beautiful, statuesque, and deadly looking female wearing studded leather armor. The weapon in her hand looks like a much larger version of Ichika's glaive, black and covered with runes. The female giant lifts the glaive in a mocking salute, then strikes at Ichika...
Glaive to hit: 38 Damage is 22
On a hit take 13 poison damage (dc 14 for no poison damage. Also take 32 sneak attack damage.
The giant is 15 feet from Ichika still, and has cover from Gishkar but no one else. Brock, Yashin, and Kallandra are all three in the air and can see the giant from above. Umeven and Ssej both moved forward after the first arrow was shot, so have line of sight on the giant from their closer positions.
Initiative Order
Ssej ***
Callandra
Grishkar
Umeven
Brock
Yashin
Ichika
zombies
Feel free to post as you like, though Ssej is currently up.
[OOC: Is the giant within 50' of Ssej?]
ooc: Can Kallandra use a scroll and still cast a non-cantrip as a bonus action?
Tandor the White, Human Life Cleric
Yes she is.
No, she is still 'casting' the spell so restrictions on spells cast as a bonus action are in affect.
Kallandra's eyes widen as the giant stands in the light and strikes brutally at Ichika. Without a moment's hesitation, the elven sorceress spurs her broom, dipping lower at an angle to get close enough to cast her spell on it. As she does, she pulls a vial from her bag, yanks the cork with her teeth and downs the contents. Then she taps into her magical energy and points at the giantess and shouts, "Hold Monster!"
ooc: Drinking a Potion of Healing (Greater) Healing 15
ooc2: Using 2 sorcery points, she casts Hold Monster as a bonus action. Wisdom Save, DC 21. She will be about 90' diagonally up from the giantess.
Tandor the White, Human Life Cleric
Ssej growls and then rushes the giant, leaping at the creature to drive his dagger into the creatures side.
Dragontooth #1: Attack: 28 Damage: 13 Acid Damage: 6
Dragontooth #2: Attack: 13 Damage: 11 Acid Damage: 2
Then while he pushes off the giant to land back at his feet he will swing around launching his tail to slam against the giants stomach and upper torso twice.
Dragon Disciple Flurry of Blows 1: Attack: 22 Damage: 12 (Acid Damage)
Dragon Disciple Flurry of Blows 2: Attack: 15 Damage: 10 (Acid Damage)
All 4 attacks will be Stunning Attacks DC 17 CON saving throw. (Please let me know how many Ki points I need to spend here - currently after Flurry 10 of 11)
Ssej
Ssej rushes forward and strikes at the huge giant. Ssej would notice, as he gets near that this giant seemes off, she has snake scales over her face and other parts of her body, and does not seem quite all giant. Her eyes are even slitted like those of a snake.
Ssej slashes the giantess twice with his dagger, but both tail strikes are easily dodged. Neither of the stunning strikes seem to affect the giant. (She made both saves vs stunning strike.)
Giantess
At the end of Ssej's turn the Giantess slashes at him with her glaive...
Glaive to hit is 29, damage is 27 magical slashing and 13 poison damage (dc 14 save for no poison damage.)
Kallandra
Moving in towards the giantess, Kallandra downs a potion, then sends a blast of magic in at the giant. The giant glances up, but seems to shrug off the spell without too much concern. (Made the save vs hold monster.)
Giantess
At the end of Kallandra's turn the giantess slams the butt of her glaive into the ground at her feet. The ground itself seems to tremble at the strike. Ssej, Ichika's mount, and Umeven's mount all need to make DC 24 STR saves. (As the two mounts cannot make that save, both Ichika and Umeven can make a dex save to see if they can land prone as their mounts fall prone.) Ssej, if you fail the save you fall prone. Ichika and Umeven, if you fail the dex save, DC of 15, you also fall prone.
Grishkar
Grishkar, your zombies have moved in around you, and several of the do-gooder champions have found an enemy to fight. You cannot see the giantess from your location, but you can tell that some of your companions have found an enemy to fight. It is your turn to act.
Initiative Order
Grishkar ***
Umeven
Brock
Yashin
Ichika
zombies
Giantess
Ssej
Callandra
Ichika Con save vs poison: 20
Dex save vs prone: 20
Ssej is immune to poison so no need to roll for a save.
Str Check: 29
Umeven dex save 26
Paladin - warforged - orange
((How far away is the giant/melee going on from his wagon?))
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
((I believe I'm close enough for this (120'), but let me know if not. Taking out the Fulminating Treatise, then using Circlet of Blasting to cast Scorching Ray: 9, 9, 21 attack rolls for 7, 7, 9 fire damage, respectively. On the second attack, I'll spend a charge from the Treatise to inflict an extra 6 force damage and knock the giantess prone.))
Grishkar fishes in his robes for a secondary tome kept close on a strap around his shoulder. This one was significantly smaller than his normal one, and seemed to have survived some long-forgotten fire with a lingering smell of sulfur. Pushing his head above the protective throng covering his head, the necromancer yelled a command word. A simple metal circlet holding his unkempt hair back ignited as though it was still in the forge. Immediately following, a trio of fiery beams shot forth, two of which struck the giantess in the side. The singed book in Grishkar's hand came to life with hidden runes written in thin, glowing light. A pulse from the book shot through one of the fiery beams and slammed the giantess like a ballista, knocking her to the ground.
((Edit: Weird...so only the 3rd damage roll was "manipulated" from an 8 to a 5, but I don't think it makes that much of a difference due to the attack roll.))
((Edit 2: Ok, so the more I type, the more the rolls change regardless of adding more rolls or not. Original attack rolls: 20, 22, 12. Original damage rolls: 8, 5, 8. Force damage from Fulminating Treatise: 10.))
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Umeven will climb one of the buildings nearby (second story work for no extra movement cost) and attempt to find a hiding place to shoot the giant from
Stealth 26 (no lower than 24 for reliable talent)
Attack: 19 Damage: 15 + sneak attack 16
Disadvantage roll against prone in case I can't find a hiding spot 26
Paladin - warforged - orange
Grishkar
Grishkar pokes his head out from behind the wall of zombies around him. Using a smaller magic tome he sends a trio of blazing balls of flame rocketing at the giantess. The first two strike true, while the third slams into the side of the shop nearby. A blast of force accompanies the second blast, rocking the huge giantess on her feet, but she remains standing. (Can only knock a larger or smaller creature prone, not a huge creature.)
Giantess
At the end of Grishkar's turn the Giantess slashes out at Ssej with her massive glaive...
To hit is 24 Damage is 27
Umeven
Landing on his feet Umeven quickly scampers up the side of a building and finds a place to shoot at the looming giantess.
(Using the rolls as advantage instead of disadvantage, as the giantess is not prone and you are hidden.)
His shot strikes true, the arrow striking deep into the giantess's shoulder.
Brock
You are flying invisibly above the battle below. The giantess is in melee with Ichika and Ssej, while others of your companions have attacked from range. It is your turn to act.
Initiative Order
Brock ***
Yashin
Ichika
zombies
Giantess
Ssej
Callandra
Grishkar
Umeven
[OOC: Correct me if I am wrong, but I think if I have the "Shield" spell stored in the Ring of Spell Storing, I can still "cast" the shield spell as a reaction. Am I correct in that thinking? If so I would cast it so the Giant just misses me as now my AC would be 25.]
Brock will move towards the giant and use Tasha’s mind whip on it still footing in the air. (Damage on log was 9.)
Dormark Calling of Strahd (warforged cleric) 4