(Oh no - the faerie fire is the normal spell, cast before anyone attacks. The magical tinkering she did before battle was to make a crossbow bolt smell terrible, which she loaded and waited to fire. Two separate actions. But I can roll the attack…)
Attack: 25 Damage: 12 (in game roller)
She aimed for whoever seems in charge, and I rolled with adv in case FF was in effect on the target. Same roll so would be the same without FF.
The goal being to make any cultist less devoted to the cause run away, if they don’t like awful smells. (I’m never sure what to do with the magical tinkering feature so it’s a shot in the dark!)
With a satisfying ‘thuck’, KB’s bolt finally releases, whizzing through the air at high speed. With a sickening squelch, those nearby can hear the bolt hit the Anchorites flesh.
Now it was their turn. Except, well, from the original barrage of attacks, one anchorite was caught up and restrained while the other was stuck in a stupor. The first one snarls, flexing his muscles and starts to shout in effort to break out of his restraint. The vine shatters and splinters, exploding outward as he hulks out. Meanwhile the other changes up their chant, calling upon their thunder god to bless them.
The dark Tiefling again steps out of cover and points his black blade at the glowing Anchorite, unleashing a dark beam of eldritch crackling force towards him.
Auric sends another trio of arcane bolts from his wand at the same Anchorite he just savaged the previous round, hoping the cumulative damage would bring the foul creature down
Magic Missiles: 11
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Now it was their turn. Except, well, from the original barrage of attacks, one anchorite was caught up and restrained while the other was stuck in a stupor. The first one snarls, flexing his muscles and starts to shout in effort to break out of his restraint. The vine shatters and splinters, exploding outward as he hulks out. He puts in a valiant effort, but falls short, maybe popping a blood vessel in the process. Meanwhile the other changes up their chant, calling upon their thunder god to bless them.
(Was Neph’s attack at advantage vs the FF foe?) (Verr has Bless as a reminder, but the shot does hit.) (Once confirmed, will reconcile and prepare the long baddy post. May be tomorrow unless I’m in the mood to write/slack at work later.)
Neph successfully blasts his lit Anchorite, yet he still maintains concentration on his spells, while Auric continues his barrage on the other. Verr sneaks out, strikes some wood, cutting it down from where it stood and retreats back behind his pillar.
Slithering right up behind the eastern anchorite, the giant mamba strikes with a haunting hiss. She bites hard, sinking her fangs into the shoulder blades of her victim, pumping poison into their veins. However, despite the barrage and direct injection of poison, he resists it all and maintains concentration.
Mamba Nova vs A2 Attack: 20 Damage: 7
The moment Nova unlatches from the Anchorite Fae strides forward, scarred hands out. She chants beneath her breath, releasing a cone of fire. She burns the twigs to ash, but once again, the anchorite manages to remain on his toes and dodge the majority of her flames.
Fae vs TB, TA, A2, T6 Casting: Burning Hands Dex DC14 for half fire damage: 11
Then with screeching battle cries, the twigs rush in towards their nearest threat. Nova and Fae get swarmed by those to the north while the three branch out to Neph, Hansel, and KD. They whip, they scratch, they claw, they gnaw.
VS Mamba Nova T1 Attack: 23 Damage: 5 T2 Attack: 22 Damage: 3 T3 Attack: 12 Damage: 4
This post has potentially manipulated dice roll results.
Can Hal use his reaction to impose disadvantage on the twig attacking KD? If not, or if it still hits, she casts [spell]shield/spell]
Hal attacks the twig, screeching, fur flying.
Attack: 23 Damage: 8
She steps away from the twig, trying to dodge any hits coming her way, and get some kind of distance from it. She raises her bolt thrower and fires yet again at the main anchorite casting whatever it is they're casting.
@rkmobius: shouldn't matter this round, but remember Bless is active on KD.
Hansel feels the drain on his divinely-granted powers, and decides to conserve what's left in case his companions need a heavenly makeover. Instead, the cleric focuses on smashing the ugliness before him...
Ugly Stick v Twig E: Attack: 22 Damage: 5
Rollback Post to RevisionRollBack
How does a red dragon blow out the candles on its birthday cake?
Indeed beginning to visibly lose his calm, the Anchorite thrashes about in effort to free himself. However, regardless of whether he succeeds or not, there's a low chuckle that starts, then builds to a wild cackle.
A1 Tries to break free from restraint at D/A vs DC14: 5
The other anchorite of talos is equally as fierce, not showing any signs of giving up that easy. He strikes his metal claws together calling forth a thunderous boom. He sends a shock wave forward, washing over an area of the battlefield.
VS Nova and Fae Casting: [spell]Thunderwave[spell] DC12 for half damage: 8 and to avoid being pushed back 10ft.
Mamba Nova ST: 12 Fae ST: 20
Mamba Nova feels the electricity course through her, however she maintains her grip and doesn't get thrown back. Fae, refusing to flinch to the sound of thunder, she almost finds comfort, grounding herself in the deep rumble and holding her own.
This post has potentially manipulated dice roll results.
Impressed by the tenacity of the Nova Mamba still having the talosian cultist in a less than gentle hold, the dark tiefling again points his black blade at the glowing Anchorite, unleashing another dark beam of eldritch crackling force towards him.
Neph releases a powerfully charged burst of energy which strikes Mamba Nova's Anchorite with painful precision. He was brought to his knee. While not dead yet, he's critically injured, quite literally on his last leg.
Auric strides through the battlefield in order to line up his next attack. In order to be most effective, he targets towards the first Anchorite and it's fellow twigs. All beings erupt in the dragonborn's fire, perishing in the flames with a scent of burnt flesh and a maniacal cackle.
Verr sees his moment of opportunity and takes it. He rushes out, slashes the Anchorite's Achilles tendon and slinks back into the cover of the pillars. With an ominous smirk, the final Anchorite falls, and doesn't get back up.
Under the darkness of the storm, Fae too strides forward with the same goal as Auric. Burn as many as possible. As she steps Mamba Nova joins at her side, sliding along the grass sleek as can be. As they close in on the last of the twigs, they unleash their combined power. A familiar spread of fire erupts from Fae's hand while Mamba Nova lashes out with a hiss, latching onto her target and ripping them to threads. Regardless of whether the twigs could dodge Fae's flames, they were so powerful they didn't stand a chance.
The wind howled, whipping branches into a frenzy, and flashes of lightning illuminated the chaotic scene. As the storm reached its peak, thunder shook the ground, and rain fell in torrents, turning the clearing into a muddy quagmire.
Suddenly, a fierce bolt of lightning struck the hilltop, accompanied by a deafening thunderclap. From the heart of the storm, Gorthok appeared. The massive boar, as large as an elephant, emerged, its dark fur bristling with energy and lightning dancing along its enormous tusks. Its eyes burned with fierce intelligence and malice, reflecting the destructive will of Talos, god of storms.
Each step Gorthok took made the ground tremble, and the storm intensified around it. The wind howled louder, the rain fell harder, and lightning flashed more frequently. Gorthok reveled in the chaos, its roar mingling with the thunder, embodying pure, unbridled power and destruction.
Summoned by Talos's dark followers, Gorthok moved with purpose, ready to unleash its fury. The clearing that had become a battlefield, the stage for Talos's wrath, is now graced with Gorthok, the colossal boar with lightning-touched tusks, as the undisputed master of this storm-torn realm. He comes to stand before Hansel, exhaling with a deep threatening snort, wafting warm, moist, smelly breath over him.
This post has potentially manipulated dice roll results.
Hansel gulps as the giant pig snorts all over him. Despite Neph's encouragement, never before had the phrase "I'm a lover, not a fighter" felt more pertinent. But Hansel reminded himself that he was both, ordained to nurture love and beauty and to smash ugliness... and boy! was this pig ugly. Seeing that his companions weren't hurting for healing, Hansel calls on his remaining divine power to bring beauty to bear on the brute...
Make Love, Not War!
BA: Spiritual Weapon (changing form to a 'pigsticker' trident): Attack: 16 Damage: 10
A: Sacred Flame (cantrip): DC 14 DEX save or take 7 radiant damage
Rollback Post to RevisionRollBack
How does a red dragon blow out the candles on its birthday cake?
While Hansel held himself incredibly brave before the boar, and summoned quite an appropriate spiritual weapon, the pigsticker doesn’t quite stick it to the pig this time.
The thunder boar snorts and scuffs the ground with it’s hooves. Then with two consecutive thunderous bangs, the beast lurches forward with lightning charged tusks and bucks behind it with hooves equally as shocking.
VS Hansel Tusk Attack: 28 Damage: 7 slashing and 5 lightning VS Fae Hooves Attack: 20 Damage: 8 slashing and 10 lightning
(Oh no - the faerie fire is the normal spell, cast before anyone attacks. The magical tinkering she did before battle was to make a crossbow bolt smell terrible, which she loaded and waited to fire. Two separate actions. But I can roll the attack…)
Attack: 25 Damage: 12 (in game roller)
She aimed for whoever seems in charge, and I rolled with adv in case FF was in effect on the target. Same roll so would be the same without FF.
The goal being to make any cultist less devoted to the cause run away, if they don’t like awful smells. (I’m never sure what to do with the magical tinkering feature so it’s a shot in the dark!)
Initiative: Surprise Round Cont.
KD | A1(FF)(R) | A2 | Neph | Auric | Verr | Nova | Fae | T1 | T2-6 | TA | TB | TC(FF) | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Restrained (R))
Verr scurries up closer with the others, holding an attack.
Initiative: Round 1
KD | A1(FF)(R) | A2 | Neph | Auric | Verr | Nova | Fae | T1 | T2-6 | TA | TB | TC(FF) | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Restrained (R))
With a satisfying ‘thuck’, KB’s bolt finally releases, whizzing through the air at high speed. With a sickening squelch, those nearby can hear the bolt hit the Anchorites flesh.
Initiative: Round 1
KD | A1(FF)(R) | A2 | Neph | Auric | Verr | Nova | Fae | T1 | T2-6 | TA | TB | TC(FF) | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Restrained (R))
Now it was their turn. Except, well, from the original barrage of attacks, one anchorite was caught up and restrained while the other was stuck in a stupor. The first one snarls, flexing his muscles and starts to shout in effort to break out of his restraint. The vine shatters and splinters, exploding outward as he hulks out. Meanwhile the other changes up their chant, calling upon their thunder god to bless them.
A1: 22
A2: Bless
Initiative: Round 1
KD(B) | A1(FF)(B) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1 | T2-6 | TA(B) | TB(B) | TC(FF) | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: B)
Roll Call: Neph, Auric and Verr!
just an unstable unicorn.
The dark Tiefling again steps out of cover and points his black blade at the glowing Anchorite, unleashing a dark beam of eldritch crackling force towards him.
Eldritch Blast: 25 + Guidance: 1 Force: 11 + Necrotic: 3
(ixi, did you take into account that A1 has disadvantage on str checks due to the Hex spell? :-)
Auric:
Auric sends another trio of arcane bolts from his wand at the same Anchorite he just savaged the previous round, hoping the cumulative damage would bring the foul creature down
Magic Missiles: 11
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Verr moves to the closest creature.
Attack:Attack: 15 Damage: 5
Bonus action: disengage
Then runs behind the next closest slab
Laissez les bons temps rouler
(I did not.)
Initiative: Round 1
KD | A1(FF)(R) | A2 | Neph | Auric | Verr | Nova | Fae | T1 | T2-6 | TA | TB | TC(FF) | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Restrained (R))
Now it was their turn. Except, well, from the original barrage of attacks, one anchorite was caught up and restrained while the other was stuck in a stupor. The first one snarls, flexing his muscles and starts to shout in effort to break out of his restraint.
The vine shatters and splinters, exploding outward as he hulks out. He puts in a valiant effort, but falls short, maybe popping a blood vessel in the process. Meanwhile the other changes up their chant, calling upon their thunder god to bless them.A1:
2213 (D/A Reroll = Failure)A2: Bless
Initiative: Round 1
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1 | T2-6 | TA(B) | TB(B) | TC(FF) | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
(Was Neph’s attack at advantage vs the FF foe?)
(Verr has Bless as a reminder, but the shot does hit.)
(Once confirmed, will reconcile and prepare the long baddy post. May be tomorrow unless I’m in the mood to write/slack at work later.)
just an unstable unicorn.
(Oops, no, thanks ixi, rolling another roll thanks to FF, Eldritch Blast: 16 + 4 already rolled for guidance :-)
Initiative: Round 1
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1 | T2-6 | TA(B) | TB(B) | TC(FF) | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Neph successfully blasts his lit Anchorite, yet he still maintains concentration on his spells, while Auric continues his barrage on the other. Verr sneaks out, strikes some wood, cutting it down from where it stood and retreats back behind his pillar.
Initiative: Round 1
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1 | T2-6 | TA(B) | TB(B) | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Slithering right up behind the eastern anchorite, the giant mamba strikes with a haunting hiss. She bites hard, sinking her fangs into the shoulder blades of her victim, pumping poison into their veins. However, despite the barrage and direct injection of poison, he resists it all and maintains concentration.
Mamba Nova vs A2
Attack: 20 Damage: 7
The moment Nova unlatches from the Anchorite Fae strides forward, scarred hands out. She chants beneath her breath, releasing a cone of fire. She burns the twigs to ash, but once again, the anchorite manages to remain on his toes and dodge the majority of her flames.
Fae vs TB, TA, A2, T6
Casting: Burning Hands Dex DC14 for half fire damage: 11
Initiative: Round 1
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1-5 | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Then with screeching battle cries, the twigs rush in towards their nearest threat. Nova and Fae get swarmed by those to the north while the three branch out to Neph, Hansel, and KD. They whip, they scratch, they claw, they gnaw.
VS Mamba Nova
T1 Attack: 23 Damage: 5
T2 Attack: 22 Damage: 3
T3 Attack: 12 Damage: 4
VS Fae
T4 Attack: 10 Damage: 3
T5 Attack: 19 Damage: 4
TF vs Neph
Attack: 17 Damage: 5
TE vs Hansel
Attack: 19 Damage: 6
TD vs KD
Attack: 17 Damage: 4
Initiative: Round 1 into 2
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1-5 | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Roll Call: Hansel and KD
just an unstable unicorn.
Can Hal use his reaction to impose disadvantage on the twig attacking KD? If not, or if it still hits, she casts [spell]shield/spell]
Hal attacks the twig, screeching, fur flying.
Attack: 23 Damage: 8
She steps away from the twig, trying to dodge any hits coming her way, and get some kind of distance from it. She raises her bolt thrower and fires yet again at the main anchorite casting whatever it is they're casting.
Attack: 25 Damage: 7
@rkmobius: shouldn't matter this round, but remember Bless is active on KD.
Hansel feels the drain on his divinely-granted powers, and decides to conserve what's left in case his companions need a heavenly makeover. Instead, the cleric focuses on smashing the ugliness before him...
Ugly Stick v Twig E: Attack: 22 Damage: 5
How does a red dragon blow out the candles on its birthday cake?
Initiative: Round 1 into 2
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1-5 | TD | TE | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Hal is within 5ft of KD and her attacker, thus would be able to impose disadvantage on the attack against her.
VS KD D/A Reroll
TD Attack Reroll: 13
Hansel focuses on beating some wood into submission, successfully grinding one down to their knees where it'd never get stiff again.
Initiative: Round 2
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1-5 | TD | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Screeching, fur flying, Hal shreds through a twig, sending wood chips scattering in all directions.
Thuck! KD's bolt is released moments after. It flies straight for the anchorite, piercing and embedding itself deep within his shoulder.
Initiative: Round 2
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1-5 | TD | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Indeed beginning to visibly lose his calm, the Anchorite thrashes about in effort to free himself. However, regardless of whether he succeeds or not, there's a low chuckle that starts, then builds to a wild cackle.
A1 Tries to break free from restraint at D/A vs DC14: 5
The other anchorite of talos is equally as fierce, not showing any signs of giving up that easy. He strikes his metal claws together calling forth a thunderous boom. He sends a shock wave forward, washing over an area of the battlefield.
VS Nova and Fae
Casting: [spell]Thunderwave[spell] DC12 for half damage: 8 and to avoid being pushed back 10ft.
Mamba Nova ST: 12
Fae ST: 20
Mamba Nova feels the electricity course through her, however she maintains her grip and doesn't get thrown back. Fae, refusing to flinch to the sound of thunder, she almost finds comfort, grounding herself in the deep rumble and holding her own.
Initiative: Round 2
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1-5 | TD | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Roll Call: Neph, Auric and Verr, then Nova and Fae
just an unstable unicorn.
Auric:
Positioning himself where he can get as many twigs and Anchorites as possible in his spell, Auric casts Burning Hands over the foes!
Burning Hands 2nd level, DC 14 Dexterity Dave for Half: 6
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Impressed by the tenacity of the Nova Mamba still having the talosian cultist in a less than gentle hold, the dark tiefling again points his black blade at the glowing Anchorite, unleashing another dark beam of eldritch crackling force towards him.
Eldritch Blast: 23 + Guidance: 2 Force: 11 + Necrotic: 2
"Go on girl, I'm sure he'd die for a good squeeze." The grinning dark tiefling calls out to the massive Nova Mamba.
Verr runs to the nearest talosian. Slashes. Bonus action disengage and continues behind another pillar
Attack: Attack: 13 Damage: 4
Bless 5
SneK attack damage 7
Laissez les bons temps rouler
Initiative: Round 2
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1-5 | TD | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Neph releases a powerfully charged burst of energy which strikes Mamba Nova's Anchorite with painful precision. He was brought to his knee. While not dead yet, he's critically injured, quite literally on his last leg.
Initiative: Round 2
KD(B) | A1(FF)(B)(R) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1-5 | TD | TF(FF) | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Auric strides through the battlefield in order to line up his next attack. In order to be most effective, he targets towards the first Anchorite and it's fellow twigs. All beings erupt in the dragonborn's fire, perishing in the flames with a scent of burnt flesh and a maniacal cackle.
Initiative: Round 2
KD(B) | A2(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1-5 | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Verr sees his moment of opportunity and takes it. He rushes out, slashes the Anchorite's Achilles tendon and slinks back into the cover of the pillars. With an ominous smirk, the final Anchorite falls, and doesn't get back up.
Initiative: Round 2
KD(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | T1-5 | Hansel
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
Under the darkness of the storm, Fae too strides forward with the same goal as Auric. Burn as many as possible. As she steps Mamba Nova joins at her side, sliding along the grass sleek as can be. As they close in on the last of the twigs, they unleash their combined power. A familiar spread of fire erupts from Fae's hand while Mamba Nova lashes out with a hiss, latching onto her target and ripping them to threads. Regardless of whether the twigs could dodge Fae's flames, they were so powerful they didn't stand a chance.
Fae Burning Hands Damage: 13
Mamba Nova Attack: 20 Damage: 12
Initiative: Round 2
KD(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | Hansel | Gorthok
(Fairy Fire: (FF) | Blessed: (B) | Restrained (R))
The wind howled, whipping branches into a frenzy, and flashes of lightning illuminated the chaotic scene. As the storm reached its peak, thunder shook the ground, and rain fell in torrents, turning the clearing into a muddy quagmire.
Suddenly, a fierce bolt of lightning struck the hilltop, accompanied by a deafening thunderclap. From the heart of the storm, Gorthok appeared. The massive boar, as large as an elephant, emerged, its dark fur bristling with energy and lightning dancing along its enormous tusks. Its eyes burned with fierce intelligence and malice, reflecting the destructive will of Talos, god of storms.
Each step Gorthok took made the ground tremble, and the storm intensified around it. The wind howled louder, the rain fell harder, and lightning flashed more frequently. Gorthok reveled in the chaos, its roar mingling with the thunder, embodying pure, unbridled power and destruction.
Summoned by Talos's dark followers, Gorthok moved with purpose, ready to unleash its fury. The clearing that had become a battlefield, the stage for Talos's wrath, is now graced with Gorthok, the colossal boar with lightning-touched tusks, as the undisputed master of this storm-torn realm. He comes to stand before Hansel, exhaling with a deep threatening snort, wafting warm, moist, smelly breath over him.
Roll Call: Hansel!
just an unstable unicorn.
"The beast clearly needs some beauty advice." The dark-skinned tiefling calls out to the sunite with a grin. "You go ahead and bedazzle him now."
Hansel gulps as the giant pig snorts all over him. Despite Neph's encouragement, never before had the phrase "I'm a lover, not a fighter" felt more pertinent. But Hansel reminded himself that he was both, ordained to nurture love and beauty and to smash ugliness... and boy! was this pig ugly. Seeing that his companions weren't hurting for healing, Hansel calls on his remaining divine power to bring beauty to bear on the brute...
Make Love, Not War!
BA: Spiritual Weapon (changing form to a 'pigsticker' trident): Attack: 16 Damage: 10
A: Sacred Flame (cantrip): DC 14 DEX save or take 7 radiant damage
How does a red dragon blow out the candles on its birthday cake?
Initiative: Round 2
KD(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | Hansel | Gorthok
(Blessed: (B))
While Hansel held himself incredibly brave before the boar, and summoned quite an appropriate spiritual weapon, the pigsticker doesn’t quite stick it to the pig this time.
Gorthok Dex ST vs DC14: 11
Initiative: Round 2
KD(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | Hansel | Gorthok
(Blessed: (B))
The thunder boar snorts and scuffs the ground with it’s hooves. Then with two consecutive thunderous bangs, the beast lurches forward with lightning charged tusks and bucks behind it with hooves equally as shocking.
VS Hansel Tusk Attack: 28 Damage: 7 slashing and 5 lightning
VS Fae Hooves Attack: 20 Damage: 8 slashing and 10 lightning
Initiative: Round 2
KD(B) | Neph(B) | Auric | Verr(B) | Nova | Fae | Hansel | Gorthok
(Blessed: (B))
Roll Call: Everyone!
just an unstable unicorn.
Auric:
With precious little arcane power left, Auric fires a trio of missiles with his wand, then takes cover behind a rock.
Magic Missiles: 12 force damage
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"