"Fine then" ember spits on the ground "well play your way"
Holding his shield between him and the cat he crouches down and slaps namor awake
"Im not bloody well done yet! Get the hell back here and kill the spineless weak cowardly demigodworshiping banite scum!" (Lay on hands. 1 point)
Rollback Post to RevisionRollBack
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic byVitaly S Alexius
"Huh... what?" snorts Namor as he snaps back to consciousness. Right, the fight. Leaping to his feet, the sailor reflexively swung at the nearest opponent.
ACTION: Attack Blossom with his glaive * Glaive Slash, Attack: 13, Slashing Damage: 6 BONUS: Attack Blossom again with backside of polearm (or, if she's down, Zagathos instead) * Glaive Butt, Attack: 18, Slashing Damage: 6 REACTION: For DM
The first opponent to enter or leave Namor's reach (10 ft.) faces an Opportunity Attack. * Glaive Slash, Attack: 23, Slashing Damage: 7
Jackrum makes sure his opinions are known as he mends Namor's wounds just enough to bring the seaman back to conscious.
Namor snaps awake, and rolls onto his feet. While perhaps half certain at this point of needing to deal with a concussion after the match, such idle thoughts do not distract him from giving it his all in trying to bring his opponents down. Yet try as he might, a tired but determined Blossom managed to at least deflect the blade off their shield, before catching the butt of the weapon on the jaw. Still, they remained standing...
Larab tries again to keep track of Packer's positioning. But apart from calling out a warning to the rest if successful, he'd soon have to focus his attention elsewhere. At first he levels a shot at the bird. But then seeing some futility in trying to take down the bird, he advances to the north, getting in sight once more of Zagathos. Gritting his teeth as the fear again began to gnaw at him, the eladrin fires on Blossom again, hoping for the best, but finding himself shaking off the fear at last regardless.
Barbar meanwhile embraces the power of his god's protection once more, shielding himself in divine power, before turning his warhammer upon Zagathos as surely as he might metal upon an anvil. Yet Zagathos easily sidesteps the strike.
Leh'Si continues his reckless assault, but fatigue was starting to do a number to him. For Zagathos easily catches the spear on his shield, and nearly bowls the barbarian over in a dismissive shoving of the weapona way.
Action: Yklwa Strike at Zagathos. (Reckless, Melee)Yklwa - Attack: 8 Damage: 7 non-magical piercing. (If Zagathos is downed, no reckless on above attack. If Blossom is still up but Zag is already downed, moving to attack her)
Not long after the barbarian made his move, so too did the constructs. Both yet determined to fulfill their purpose, they charge the nearest participant aiming to bring them down. Which unfortunately for Larab meant that he would be the most on the business end of a beak attack while Cupman continued to throw hands at Blossom.
Cupman's Action: Slam Attack at Blossom. Attack: 9 Damage: 6 non-magical bludgeoning.
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8) Darrik(D): HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)
Zagathos(Z): HP (9/31)+THP(/) - holding Goodberry, Lay On Hands(1/15)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (21/28)+THP(5/5) - Fighting Spirit(0/3 remaining), Namor(N): HP (1/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF. Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
Packer sprints along the back of his wall, popping out for just enough time to release an aimed dart at his archer opponent. He then follows up by quickly dipping back behind the wall and swishing his cloak to disappear into the shadows.
Move: I1 --> H1 --> G1 --> F1 --> E1 --> D1 --> C1 (6 Squares: 30 Feet Used Total)
Packeronce more finds an opening in the chaos to strike, getting Larab good in the leg, and nearly bringing the eladrin down for the count. Without missing a beat, Packer than disappears from sight.
Zagathosremained undeterred, and would continue to lash out at Namor, bringing the man down once more.
Blossom expends the last of her divine power for a moment's relief, before once more readying for combat.
(@Packer: Forgot about Favored Foe. Thankfully (I think), it hasn't come up much, what between hiding and healing for number of rounds. That said, lasts only a minute, so I assume you are using your 2nd charge of it to apply it again, since it would've dropped off a couple rounds ago.)
(@Team(2): May make Perception checks for free to contest vs Packer's Stealth(19))
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Hidden(19), Conc. on Favored Foe (9 Rds) Darrik(D): HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)
Zagathos(Z): HP (9/31)+THP(/) - holding Goodberry, Lay On Hands(1/15)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (3/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed Namor(N): HP (0/26)+THP(0/5) - Death Saves(0 Success, 0 Failure)
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF. Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
Jackrum stays determined to be the one to bring down the titan that was Zagathos. And so this time struck out at the Leonine with a freaking vengeance! But with ever increasing frustration, the Leonine refused to cave beneath the weight of the paladin's blows!
Barbar ,after calling forth the power of his patron deity to restore his strength, releases some of that newfound divine power to bring Namor back to conscious.
Bonus Action: Expend Channel Divnity for Harness Divine Feature, regaining a level 2 spell slot.
Action: Cast Cure Wounds at last 1st level, restoring 7 to Namor.
Namor snaps awake following the restoration. But with an uncommon grogginess, took a moment, before eventually snatching up his glaive and bringing it down upon Blossom. Unfortunately, no matter how precisely he tried to strike, twangs of wounds yet not fully healed always seem to throw off his aim at the wrong time.
Movement: Spend half to stand up.
Action: Glaive Strike at Blossom. Attack: 15 Damage: 2 Failed Death Saves.
Bonus Action: Polearm Strike at Blossom. Attack: 14 Damage: 2 Failed Death Saves.
After all of that, the constructs act almost in perfect unison in determination to strike down the nearest foes! The bird even manages to take out Larab, before flying off in search of more targets to take down. And sensing Jackrum as roughly the closest, soon the paladin would have an air born menace to deal with as well.
Cupman Movement: To 7L.
Cupman Action: Slam at Jackrum. Attack: 6 Damage: 5 non-magical bludgeoning.
Blossom(O): HP (0/28)+THP(/) - Lay on Hands(0/15), Death Saves (0 Success, 0 Failure)
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Hidden(19), Conc. on Favored Foe (9 Rds) Darrik(D): HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)
Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Lay On Hands(1/15), Death Saves (0 Success, 0 Failure)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (0/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed, Death Saves (0 Success, 0 Failure) Namor(N): HP (7/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF. Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic byVitaly S Alexius
Zagathos breathing starts grow steady, but he wasn't quite out of the woods yet.
Blossom .... (3).... coughs up a bit of blood as her condition worsens...
Packer makes his presence known once more with violence, determined to fight to the end. But while the zealot managed to just narrowly avoid the shot, the Ranger soon disappears somewhere to the north.
Blossom(O): HP (0/28)+THP(/) - Lay on Hands(0/15), Death Saves (0 Success, 1 Failure)
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Hidden(19), Conc. on Favored Foe (8 Rds) Darrik(D): HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)
Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Lay On Hands(1/15), Death Saves (1 Success, 0 Failure)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (0/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed, Death Saves (0 Success, 0 Failure) Namor(N): HP (7/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF. Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
Once more on his feet due to the help from a teammate, Namor quickly looked around to assess the situation. Blossom and Zagathos were both visibly down; he was pretty sure both Dimitri and Darrik had already been removed from the field; leaving just their disappearing friend.
As he moved though, the sailor realized he was in pretty poor shape; one well-placed blade could down him AGAIN, and besides, he was of the mindset that this combat had gone on long enough now. Time to tie off the loose ends.
He turned to Zagathos' downed form. "You fought well," he said apologetically, "but it's time to finish this."
ACTION: Attack Zagathos (and auto-crit on a hit)
* Glaive Slash, Attack: 25, Slashing Damage: 13 BONUS: If Zagathos lives after the first swing, attack him again (otherwise attack Blossom) * Glaive Butt, Attack: 25, Bludgeoning Damage: 7
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic byVitaly S Alexius
oops. sorry. not sure how that happened but attacks were 11 and 12
Rollback Post to RevisionRollBack
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic byVitaly S Alexius
Namor, tiring of the 'pop-up' game, quickly dispatches of Zagathos in two perfectly precise strikes. Almost immediately after, a trap door opens up briefly, dropping the unfortunate paladin into the waiting clutches of the staff, who see to his revival and notification of elimination in the match. But the fight wasn't quite over yet..
Jackrum tries to do the same with Blossom, but cannot quite put down enough force to smash through her protections.
Larab ....(18)... breathes a bit easier, but isn't quite out of the woods yet...
Leh'Si ponders finishing what Jackrum started, only to turn his attention to the construct harassing his fellow competitors. And so, seeing more a threat in them then the fallen at this point, with a reckless zeal, he charges cupman aiming to put it down before any real harm can be inflicted and destroying it utterly.
Barbar meanwhile takes it upon himself to race to Larab, hoping to come to the man's aid before that dastardly Packer has a chance to.
Movement/Action: To Dash to 7E, taking the long route around tree sections.
With that, a divided mecha bird pecks at both Jackrum and Leh'Si. Meanwhile, the sound of gears churning reaches another crescendo as only one round again remains before more hazards enter the field.
Blossom(O): HP (0/28)+THP(/) - Lay on Hands(0/15), Death Saves (0 Success, 1 Failure)
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Hidden(19), Conc. on Favored Foe (8 Rds) Darrik(D): HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)
Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Lay On Hands(1/15), Death Saves (1 Success, 4 Failure)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (0/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed, Death Saves (0 Success, 0 Failure) Namor(N): HP (7/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF. Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
This post has potentially manipulated dice roll results.
Blossom...breathing starts to calm as she hangs on for life even as bloodied and unconscious as she was.
Packeragain makes his presence known. Only this time in trying to take out Leh'Si. After which, he goes to slip away, seeming yet determined to make headway at any costs. Yet, his luck seems to be fast running out, as the barbarian not only instinctively evaded the shop, but in slipping through the denser patch of trees, his cloak snags and branch snaps, giving away his position well after.
Action: Dart Shot at Leh'Si. (Reappearing at 5F) Attack: 18 Damage: 7 non-magical piercing.
Blossom(O): HP (0/28)+THP(/) - Lay on Hands(0/15), Death Saves (1 Success, 1 Failure)
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Conc. on Favored Foe (8 Rds) Darrik(D): HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)
Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Lay On Hands(1/15), Death Saves (1 Success, 4 Failure)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (0/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed, Death Saves (0 Success, 0 Failure) Namor(N): HP (7/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF. Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
This post has potentially manipulated dice roll results.
Having felled one opponent, Namor turned his attention to the next. With a somewhat-regretful grimace, he again swung his glaive.
ACTION: Attack Blossom (and auto-crit on a hit) * Glaive Slash, Attack: 12, Slashing Damage: 12 BONUS: If Blossom lives after the first swing, attack her again (otherwise move Tentacle of the Deeps to L-6 to attack Ver-Da-Bird) * Glaive Butt, Attack: 23, Bludgeoning Damage: 8 * Tentacle Strike, Attack: 8, Cold Damage: 2
Namor goes to finish off Blossom, and does so with some remorse. Yet with brutal efficiency all the same, Blossom is taken permnantly out of the match, and dropped down below. Turning to the Ver-Da-Bird hovering overhead, Namor's follow through is instead summoning another inky tentacle to try and smack the bird, but to no avail.
Jackrum opts to ignore the minor nuisance that was the bird and rushes off to engage Packer, opening himself up to attack in his retreat. Nevertheless, he doesn't let it slow his momentum, and soon found himself partially cutting off Packer's escape route.
Movement/Action: Dash to 3D, opening self to OA from Ver-da-bird.
Barbar holds off pursuing Packer just long enough to give up the last of his miracles for the day to get Larab back into the fight. But after, he picks up his weapon once more and goes stomping over to Packer's position, brandishing his axe.
Movement: To 7D.
Action: Cast (2nd level)Cure Wounds on Larab, restoring 5 HP.
Movement(remaining): To 4C.
Larab awakens groaning, but eventually gets to his feet. Then following a quick gathering of his wits once more, soon staggered his way off to the side, just gleaning enough of a visual on Packer as to take his chances and fire upon the illusive ranger.
Movement: Spend 1/2 movement to stand up from prone.
Free Action: Pick up Longbow, +1.
Movement(remaining): To 6A.
Action: Longbow Shot at Packer. Attack: 22 Damage: 10 magical piercing. (Half-Cover penalty has already been applied in the -2 of the attack roll)
After all that, flying out of the tubes from.... (1)... the Southwest(1B) is none other than another Mecha Bird ready to do battle. And after gaining some height and taking in the competitors, it soon finds its mark and races to engage them!| However, with 3 arrayed before it, it takes a moment before it locks on two in particular for the round. When the dusts settles for the moment, Packer stands alone...
Ver-Da-Bird Action: Multi-Beak Strike at Namor and Leh'Si. Attack: 24 Damage: 7 at Leh'Si. Attack: 13 Damage: 4 at Namor.
Mecha Bird Movement: To 3C.
1=Barbar 2=Packer 3=Jackrum
Action: Multi-Beak Attack at...3 and 2. Attack: 7 Damage: 6 at Barbar. Attack: 7 Damage: 7 at Packer.
(@Namor: I presume based on your post that you move until you are at least within 5ft of Blossom for the auto-crit. Additionally, and this is partially my fault for not putting a counter on it, but its been longer than a minute since you conjured the first tentacle. So, I'm presume your summoning your last one.)
(@Packer: Make 2 Conc. Saves(DC 10) for Favored Foe)
It is nowTeam(1)'sTurn!
Arena 9: Woods (Round 17)
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Blossom(O):HP (0/28)+THP(/) - Lay on Hands(0/15), Death Saves (1 Success, 3 Failure)
Packer(P): HP (3/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Conc. on Favored Foe (7 Rds) Darrik(D): HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)
Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Lay On Hands(1/15), Death Saves (1 Success, 4 Failure)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (19/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (12/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed. Namor(N): HP (7/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF. Leh Si(E): HP (3/35)+THP - Rage(0/3 remaining)
"Fine then" ember spits on the ground "well play your way"
Holding his shield between him and the cat he crouches down and slaps namor awake
"Im not bloody well done yet! Get the hell back here and kill the spineless weak cowardly demigodworshiping banite scum!" (Lay on hands. 1 point)
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic by Vitaly S Alexius
"Huh... what?" snorts Namor as he snaps back to consciousness. Right, the fight. Leaping to his feet, the sailor reflexively swung at the nearest opponent.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Jackrum makes sure his opinions are known as he mends Namor's wounds just enough to bring the seaman back to conscious.
Namor snaps awake, and rolls onto his feet. While perhaps half certain at this point of needing to deal with a concussion after the match, such idle thoughts do not distract him from giving it his all in trying to bring his opponents down. Yet try as he might, a tired but determined Blossom managed to at least deflect the blade off their shield, before catching the butt of the weapon on the jaw. Still, they remained standing...
Larab tries again to keep track of Packer's positioning. But apart from calling out a warning to the rest if successful, he'd soon have to focus his attention elsewhere. At first he levels a shot at the bird. But then seeing some futility in trying to take down the bird, he advances to the north, getting in sight once more of Zagathos. Gritting his teeth as the fear again began to gnaw at him, the eladrin fires on Blossom again, hoping for the best, but finding himself shaking off the fear at last regardless.
Free Perception vs Packer(DC 20): 16.
Movement: 8C.
Action: Longbow Shot at Blossom.
Attack: 11 Damage: 12 magical piercing.
End Turn: Wis Save(DC 13): 15.
Barbar meanwhile embraces the power of his god's protection once more, shielding himself in divine power, before turning his warhammer upon Zagathos as surely as he might metal upon an anvil. Yet Zagathos easily sidesteps the strike.
Bonus Action: Cast Shield of Faith on self.
Action: Warhammer Strike at Zagathos.
Attack: 6 Damage: 3 non-magical bludgoening.
Movement(if Zagathos downed): To 5K.
Leh'Si continues his reckless assault, but fatigue was starting to do a number to him. For Zagathos easily catches the spear on his shield, and nearly bowls the barbarian over in a dismissive shoving of the weapona way.
Action: Yklwa Strike at Zagathos.
(Reckless, Melee)Yklwa - Attack: 8 Damage: 7 non-magical piercing.
(If Zagathos is downed, no reckless on above attack. If Blossom is still up but Zag is already downed, moving to attack her)
Not long after the barbarian made his move, so too did the constructs. Both yet determined to fulfill their purpose, they charge the nearest participant aiming to bring them down. Which unfortunately for Larab meant that he would be the most on the business end of a beak attack while Cupman continued to throw hands at Blossom.
Cupman's Action: Slam Attack at Blossom.
Attack: 9 Damage: 6 non-magical bludgeoning.
Ver-da-Bird Movement(flying): To 7C.
Ver-da-Bird Action: Multi-Attack at Larab.
Beak - Attack: 7 Damage: 6 non-magical piercing.
Beak - Attack: 7 Damage: 6 non-magical piercing.
(Wow.... almost not a single roll above a 10. XD)
It is now Team(1)'s Turn! Map Updated Here.
Arena 9: Woods (Round 14)
Contestants:
Team(1):
Blossom(O): HP (4/28)+THP(/) - Lay on Hands(1/15)
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8)
Darrik(D):
HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)Zagathos(Z): HP (9/31)+THP(/) - holding Goodberry, Lay On Hands(1/15)
Dimitri(I):
HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (21/28)+THP(5/5) - Fighting Spirit(0/3 remaining),
Namor(N): HP (1/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF.
Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
Neutral:
Mugman(1):HP (0/10)+THP(/) -Cupman(2): HP (10/10)+THP(/) -
Ver-Da-Bird(3): HP(18/18)+THP(/) - 5ft in air.
When you realize you're doing too much: Signature.
Undeterred and fighting with practiced expertise despite the overwhelming number of opponents nearby, Zagathos strikes down towards Namor!
Battleaxe Attack: 7 Damage: 6 Slashing.
Packer sprints along the back of his wall, popping out for just enough time to release an aimed dart at his archer opponent. He then follows up by quickly dipping back behind the wall and swishing his cloak to disappear into the shadows.
Move: I1 --> H1 --> G1 --> F1 --> E1 --> D1 --> C1 (6 Squares: 30 Feet Used Total)
Action: Attack (Dart) (Sharpshooter) (Favored Foe)
(Against Larab) Attack: 21 Damage: 23
Move: C1 --> D1 (1 Square: 35 Feet Used Total)
Bonus Action: Hide (Stealth: 19)
Move: Rest of Movement PMed to DM
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Blossom steps back and uses lay on hands.
Packer once more finds an opening in the chaos to strike, getting Larab good in the leg, and nearly bringing the eladrin down for the count. Without missing a beat, Packer than disappears from sight.
Zagathos remained undeterred, and would continue to lash out at Namor, bringing the man down once more.
Blossom expends the last of her divine power for a moment's relief, before once more readying for combat.
(@Packer: Forgot about Favored Foe. Thankfully (I think), it hasn't come up much, what between hiding and healing for number of rounds. That said, lasts only a minute, so I assume you are using your 2nd charge of it to apply it again, since it would've dropped off a couple rounds ago.)
(@Team(2): May make Perception checks for free to contest vs Packer's Stealth(19))
(@Namor: Make a death save.)
It is now Team(2)'s Turn! Map Updated Here.
Arena 9: Woods (Round 14-Cont.)
Contestants:
Team(1):
Blossom(O): HP (5/28)+THP(/) - Lay on Hands(0/15)
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Hidden(19), Conc. on Favored Foe (9 Rds)
Darrik(D):
HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)Zagathos(Z): HP (9/31)+THP(/) - holding Goodberry, Lay On Hands(1/15)
Dimitri(I):
HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (3/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed
Namor(N): HP (0/26)+THP(0/5) - Death Saves(0 Success, 0 Failure)
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF.
Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
Neutral:
Mugman(1):HP (0/10)+THP(/) -Cupman(2): HP (10/10)+THP(/) -
Ver-Da-Bird(3): HP(18/18)+THP(/) - 5ft in air.
When you realize you're doing too much: Signature.
(( Namor's Death Save: 9 ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Jackrum stays determined to be the one to bring down the titan that was Zagathos. And so this time struck out at the Leonine with a freaking vengeance! But with ever increasing frustration, the Leonine refused to cave beneath the weight of the paladin's blows!
Action: Warhammer Strike at Zagathos.
Attack: 13 Damage: 13 non-magical bludgeoning.
Larab takes his chances and fires upon Blossom despite the bird harassment, taking the paladin again at least temporarily out of the fight!
Action: Longbow Shot at Blossom.
Attack: 20 Damage: 7 magical piercing.
Leh'Si continues his reckless assault on Zagathos, finally bringing the paladin down, before then storming off to search for the pesky sniper.
Action: Yklwa Strike at Zagathos.
Attack: 24 Damage: 9 non-magical piercing.
Movement: To 3K.
Barbar ,after calling forth the power of his patron deity to restore his strength, releases some of that newfound divine power to bring Namor back to conscious.
Bonus Action: Expend Channel Divnity for Harness Divine Feature, regaining a level 2 spell slot.
Action: Cast Cure Wounds at last 1st level, restoring 7 to Namor.
Namor snaps awake following the restoration. But with an uncommon grogginess, took a moment, before eventually snatching up his glaive and bringing it down upon Blossom. Unfortunately, no matter how precisely he tried to strike, twangs of wounds yet not fully healed always seem to throw off his aim at the wrong time.
Movement: Spend half to stand up.
Action: Glaive Strike at Blossom.
Attack: 15 Damage: 2 Failed Death Saves.
Bonus Action: Polearm Strike at Blossom.
Attack: 14 Damage: 2 Failed Death Saves.
After all of that, the constructs act almost in perfect unison in determination to strike down the nearest foes! The bird even manages to take out Larab, before flying off in search of more targets to take down. And sensing Jackrum as roughly the closest, soon the paladin would have an air born menace to deal with as well.
Cupman Movement: To 7L.
Cupman Action: Slam at Jackrum.
Attack: 6 Damage: 5 non-magical bludgeoning.
Ver-Da-Bird Action: Beak Assault at Larab.
Beak #1 - Attack: 24 Damage: 7 non-magical piercing.
Ver-Da-Bird movement: To 6L(5ft in air)
Beak #2 - Attack: 17 Damage: 5 non-magical piercing at Jackrum.
(@Blossom & Zagathos: Make a death save.)
It is now Team(1)'s Turn! Map Updated Here.
Arena 9: Woods (Round 15)
Contestants:
Team(1):
Blossom(O): HP (0/28)+THP(/) - Lay on Hands(0/15), Death Saves (0 Success, 0 Failure)
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Hidden(19), Conc. on Favored Foe (9 Rds)
Darrik(D):
HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Lay On Hands(1/15), Death Saves (0 Success, 0 Failure)
Dimitri(I):
HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (0/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed, Death Saves (0 Success, 0 Failure)
Namor(N): HP (7/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF.
Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
Neutral:
Mugman(1):HP (0/10)+THP(/) -Cupman(2): HP (10/10)+THP(/) -
Ver-Da-Bird(3): HP(18/18)+THP(/) - 5ft in air.
When you realize you're doing too much: Signature.
(sorry i disapeared. life)
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic by Vitaly S Alexius
Death save: 12
Zagathos breathing starts grow steady, but he wasn't quite out of the woods yet.
Blossom .... (3).... coughs up a bit of blood as her condition worsens...
Packer makes his presence known once more with violence, determined to fight to the end. But while the zealot managed to just narrowly avoid the shot, the Ranger soon disappears somewhere to the north.
Movement: To 2E.
Action: Dart Shot at Leh-Si.
(Non-Sharpshooter)Dart - Attack: 15 Damage: 7 non-magical piercing.
Movement: To 5F.
Bonus Action: Hide for 24.
(@Larab: Make a Death Save.)
It is now Team(2)'s Turn! Map Updated Here.
Arena 9: Woods (Round 15-Cont.)
Contestants:
Team(1):
Blossom(O): HP (0/28)+THP(/) - Lay on Hands(0/15), Death Saves (0 Success, 1 Failure)
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Hidden(19), Conc. on Favored Foe (8 Rds)
Darrik(D):
HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Lay On Hands(1/15), Death Saves (1 Success, 0 Failure)
Dimitri(I):
HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (0/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed, Death Saves (0 Success, 0 Failure)
Namor(N): HP (7/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF.
Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
Neutral:
Mugman(1):HP (0/10)+THP(/) -Cupman(2): HP (10/10)+THP(/) -
Ver-Da-Bird(3): HP(18/18)+THP(/) - 5ft in air.
When you realize you're doing too much: Signature.
Once more on his feet due to the help from a teammate, Namor quickly looked around to assess the situation. Blossom and Zagathos were both visibly down; he was pretty sure both Dimitri and Darrik had already been removed from the field; leaving just their disappearing friend.
As he moved though, the sailor realized he was in pretty poor shape; one well-placed blade could down him AGAIN, and besides, he was of the mindset that this combat had gone on long enough now. Time to tie off the loose ends.
He turned to Zagathos' downed form. "You fought well," he said apologetically, "but it's time to finish this."
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
"packer this is over"
jackrum steps heavily on one of the barely surviving bodies
unarmed strike on whichever survives namor
Attack: 18 DamAttack: 7 Damage: 6age: 7
oh right advantage cuz prone
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic by Vitaly S Alexius
oops. sorry. not sure how that happened but attacks were 11 and 12
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic by Vitaly S Alexius
Namor, tiring of the 'pop-up' game, quickly dispatches of Zagathos in two perfectly precise strikes. Almost immediately after, a trap door opens up briefly, dropping the unfortunate paladin into the waiting clutches of the staff, who see to his revival and notification of elimination in the match. But the fight wasn't quite over yet..
Jackrum tries to do the same with Blossom, but cannot quite put down enough force to smash through her protections.
Larab ....(18)... breathes a bit easier, but isn't quite out of the woods yet...
Leh'Si ponders finishing what Jackrum started, only to turn his attention to the construct harassing his fellow competitors. And so, seeing more a threat in them then the fallen at this point, with a reckless zeal, he charges cupman aiming to put it down before any real harm can be inflicted and destroying it utterly.
Movement: To 7K.
Action: Yklwa Strike at Cupman.
Attack: 20 Damage: 11 non-magical piercing.
Barbar meanwhile takes it upon himself to race to Larab, hoping to come to the man's aid before that dastardly Packer has a chance to.
Movement/Action: To Dash to 7E, taking the long route around tree sections.
With that, a divided mecha bird pecks at both Jackrum and Leh'Si. Meanwhile, the sound of gears churning reaches another crescendo as only one round again remains before more hazards enter the field.
Verdabird Action: Multi-attack Beak.
Beak(Jackrum) - Attack: 16 Damage: 7 non-magical piercing.
Beak(Leh'Si) - Attack: 14 Damage: 7 non-magical piercing.
(@Blossom: Make a Death Save.)
It is now Team(1)'s Turn! Map Updated Here.
Arena 9: Woods (Round 16)
Contestants:
Team(1):
Blossom(O): HP (0/28)+THP(/) - Lay on Hands(0/15), Death Saves (0 Success, 1 Failure)
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Hidden(19), Conc. on Favored Foe (8 Rds)
Darrik(D):
HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)Zagathos(Z): HP (0/31)+THP(/) -
holding Goodberry, Lay On Hands(1/15), Death Saves (1 Success, 4 Failure)Dimitri(I):
HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (0/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed, Death Saves (0 Success, 0 Failure)
Namor(N): HP (7/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF.
Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
Neutral:
Mugman(1):HP (0/10)+THP(/) -Cupman(2): HP (0/10)+THP(/) -Ver-Da-Bird(3): HP(18/18)+THP(/) - 5ft in air.
When you realize you're doing too much: Signature.
Blossom death save 19
Blossom ...breathing starts to calm as she hangs on for life even as bloodied and unconscious as she was.
Packer again makes his presence known. Only this time in trying to take out Leh'Si. After which, he goes to slip away, seeming yet determined to make headway at any costs. Yet, his luck seems to be fast running out, as the barbarian not only instinctively evaded the shop, but in slipping through the denser patch of trees, his cloak snags and branch snaps, giving away his position well after.
Action: Dart Shot at Leh'Si. (Reappearing at 5F)
Attack: 18 Damage: 7 non-magical piercing.
Movement: To 4E.
Bonus Action: Hide for 25.
Movement: To 4D.
(@Larab: Make a Death Save)
It is now Team(2)'s Turn! Map Updated Here.
Arena 9: Woods (Round 16-Cont.)
Contestants:
Team(1):
Blossom(O): HP (0/28)+THP(/) - Lay on Hands(0/15), Death Saves (1 Success, 1 Failure)
Packer(P): HP (20/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Conc. on Favored Foe (8 Rds)
Darrik(D):
HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)Zagathos(Z): HP (0/31)+THP(/) -
holding Goodberry, Lay On Hands(1/15), Death Saves (1 Success, 4 Failure)Dimitri(I):
HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (0/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed, Death Saves (0 Success, 0 Failure)
Namor(N): HP (7/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF.
Leh Si(E): HP (8/35)+THP - Rage(0/3 remaining)
Neutral:
Mugman(1):HP (0/10)+THP(/) -Cupman(2): HP (0/10)+THP(/) -Ver-Da-Bird(3): HP(18/18)+THP(/) - 5ft in air.
When you realize you're doing too much: Signature.
Having felled one opponent, Namor turned his attention to the next. With a somewhat-regretful grimace, he again swung his glaive.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Namor goes to finish off Blossom, and does so with some remorse. Yet with brutal efficiency all the same, Blossom is taken permnantly out of the match, and dropped down below. Turning to the Ver-Da-Bird hovering overhead, Namor's follow through is instead summoning another inky tentacle to try and smack the bird, but to no avail.
Jackrum opts to ignore the minor nuisance that was the bird and rushes off to engage Packer, opening himself up to attack in his retreat. Nevertheless, he doesn't let it slow his momentum, and soon found himself partially cutting off Packer's escape route.
Movement/Action: Dash to 3D, opening self to OA from Ver-da-bird.
Reaction: Ver-da-Bird Opportunity Beak at Jackrum.
Attack: 18 Damage: 4 non-magical piercing.
(if hit, Jackrum's Conc. Save(DC 10): 22)
Leh'Si continues his reckless assault, determined to put an end to the flying menace once and for all!
Action: Yklwa Strike at Ver-Da-Bird.
(Reckless, Melee)Yklwa - Attack: 24 Damage: 4 non-magical piercing.
Barbar holds off pursuing Packer just long enough to give up the last of his miracles for the day to get Larab back into the fight. But after, he picks up his weapon once more and goes stomping over to Packer's position, brandishing his axe.
Movement: To 7D.
Action: Cast (2nd level)Cure Wounds on Larab, restoring 5 HP.
Movement(remaining): To 4C.
Larab awakens groaning, but eventually gets to his feet. Then following a quick gathering of his wits once more, soon staggered his way off to the side, just gleaning enough of a visual on Packer as to take his chances and fire upon the illusive ranger.
Movement: Spend 1/2 movement to stand up from prone.
Free Action: Pick up Longbow, +1.
Movement(remaining): To 6A.
Action: Longbow Shot at Packer.
Attack: 22 Damage: 10 magical piercing.
(Half-Cover penalty has already been applied in the -2 of the attack roll)
After all that, flying out of the tubes from.... (1)... the Southwest(1B) is none other than another Mecha Bird ready to do battle. And after gaining some height and taking in the competitors, it soon finds its mark and races to engage them!| However, with 3 arrayed before it, it takes a moment before it locks on two in particular for the round. When the dusts settles for the moment, Packer stands alone...
Ver-Da-Bird Action: Multi-Beak Strike at Namor and Leh'Si.
Attack: 24 Damage: 7 at Leh'Si.
Attack: 13 Damage: 4 at Namor.
Mecha Bird Movement: To 3C.
1=Barbar 2=Packer 3=Jackrum
Action: Multi-Beak Attack at...3 and 2.
Attack: 7 Damage: 6 at Barbar.
Attack: 7 Damage: 7 at Packer.
(@Namor: I presume based on your post that you move until you are at least within 5ft of Blossom for the auto-crit. Additionally, and this is partially my fault for not putting a counter on it, but its been longer than a minute since you conjured the first tentacle. So, I'm presume your summoning your last one.)
(@Packer: Make 2 Conc. Saves(DC 10) for Favored Foe)
It is now Team(1)'s Turn!
Arena 9: Woods (Round 17)
A B C D E F G H I J K L M N O P
16 : : : : : : : : : : : : : : :
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15 : : . . . € € . . : : . : : .
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14 . : : . . . . . : : . . : : .
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05 : : . . . . *: 3: € € : : . . .
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01 : : : : : : : : : : : : : : :
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '#' Shrubs, '-' Wooden bridge, ':' Cobble Pathway, ',' Grass, '€' Tree, '%' Door, '.' Dirt, 'A-Z' Contestants, '*' Tentacle
Contestants:
Team(1):
Blossom(O):
HP (0/28)+THP(/) - Lay on Hands(0/15), Death Saves (1 Success, 3 Failure)Packer(P): HP (3/31)+THP(/) - Affected by Longstrider, Goodberries on person(8), Conc. on Favored Foe (7 Rds)
Darrik(D):
HP (0/38)+THP(/) - Rage(1/3 remaining), Death Saves(1 Success, 3 Failure)Zagathos(Z):
HP (0/31)+THP(/) -holding Goodberry, Lay On Hands(1/15), Death Saves (1 Success, 4 Failure)Dimitri(I):
HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)Team(2):
Jackrum(J): HP (19/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(4/15)
Larab(L): HP (12/28)+THP(0/5) - Fighting Spirit(0/3 remaining), Favored Foed.
Namor(N): HP (7/26)+THP(0/5) -
Barbar(B): HP (12/30)+THP(/) - Conc. and Affected by SoF.
Leh Si(E): HP (3/35)+THP - Rage(0/3 remaining)
Neutral:
Mugman(1):HP (0/10)+THP(/) -Cupman(2): HP (0/10)+THP(/) -Ver-Da-Bird(3): HP(13/18)+THP(/) - 5ft in air.
Mecha Bird(4): HP(18/18)+THP(/) - 5ft in air.
When you realize you're doing too much: Signature.